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/dgg/ - /d/ Games General

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 467
Thread images: 42

old thread >>6783742

>it happened again
edition

Discuss lewd games, share your projects and have others critique them.
Post pictures (/d/ related preferably) to keep the thread alive.

Lose hope of making games here, and collaborate with others to not make games:
https://groups.google.com/forum/?pli=1#!forum/hentai-game-dev-group

>/d/ Games Catalog:
http://pastebin.com/Su7gb2iq (embed)

>IRC:
irc.rizon.net
#/d/evs
>>
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Working my way up to a bimbo harem in FC, trying to keep them white, blonde, modded and stupid. What's a good society for this? I still haen't picked one because of the expenses
>>
>>6790011
Degradationism, Transformation Fetishism and White Ethnic Subjugationism.
Pair it up with Youth Preferentialism if they're all going to be young aswell.
I think this is the most beneficial setup for your plans, fellow arcology owner.
Asset Expansionism could be better than Transformation Fetishism but I couldn't know since I rarely use either.
>>
the parasite in city mega is dead
>>
Any dead, abandoned games that people would like decompiled?
>>
>Restrictive Latex
>Building muscle

Sometimes, I have to wonder how.
>>
>>6790068
Maybe it's like those resistance bands?
>>
>>6790084
I guess, not like they're lifting weights in a full bodysuit.

I've used those, if you work out normally with those, its hell.
>>
So what is a penis "so small it's not easy to tell whether it's erect"?
>>
>>6790134
a micropenis, a 1 in 10000 genetic condition
>>
Hey guys, I'm from another thread, I was told you guys might now how to change Locales to Japanese because a good chunk of VN games require that. If anyone has any advice, its greatly appreciated
>>
>>6790178
The procedure is slightly different depending on which version of Windows you're on.
>>
>>6790178
In windows 7, you go to control panel, region and language, administrative, and under "language for non-unicode programs" you click "change system locale".
>>
>>6790178

Hongfire's applocale doesn't work for most VNs?
>>
>>6790187
No. Stop recommending it; AppLocale causes far more problems than it solves.
>>
>>6790186
>>6790187
Both seem viable, but is Applocale the only program that can do that? It seems to have a bit of trouble with windows 7
>>
>>6790188
Almost always works for me.
>>
>>6790202
You're one of the few that it does, then. /hgg/ is constantly filled with people complaining about things not working properly, but the only solution to their problem is to stop using a shitty hack to get around a problem that is easily solved.
>>
>>6790208
>Why are all the patients in this hospital injured? Clearly hospitals cause broken bones!
>>
>>6790215
>There are two hospitals next to each other that charge the same rates. 100% of the people from one hospital are treated while only 10% from the other hospital are.
For some reason, some people don't like going to the shittier hospital.
>>
>>6790229
>the same rates.
Not really. Setting locale to japanese if your system is not latin based, meaning most of the stuff won't work in same way as jap games won't. Also from my experience problem is generally with japanese games. Some will pass with applocale, some won't.
>>
>>6790229
>while only 10% from the other hospital are.
[citation needed]
>>
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>>6790229
There are two dentists that work in a town.
One has really nice teeth, the other has really horrible teeth.
Which dentist do you go to?

But for reals, I tried to get Applocale to work once and nothing fucking worked.
Learning how to manually change settings on your PC to play the games is easier.
Hell you could probably make a bat file to do it for you.

Looking through my pictures trying to find something /d/ related to post and...
Is there a hard coded Nana, 18 years old, amputated arms n legs, other stuff I dunno what.
>>
Reposting from the bottom of the last thread:

>>6788976
> Speaking of, why doesn't the description screen mention if a slave is Mindbroken anymore? Because Diene here has nothing going on upstairs.

I just left feedback on the blog about this. It seems like a rather simple change to just modify the eyes/intelligence line to mention her being mindbroken instead of very stupid. I think the game even did that at one point, back in the pre v0.5 builds.

I've been experimenting with the New Game Plus option, and it seems really damn powerful. Sure, you can only take 5 slaves and you get basically no starting money, but those 5 slaves can theoretically be totally munchkined out whores, or you could start with a 'perfect' set of Head Girl/Recruiter/Bodyguard/Concubine/Warden and basically be set to have half your leadership roles filled and going at week 1...
>>
Really is a shame the dev abandoned apotheosis. The game is awesome.
>>
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Hey /dgg/,

Would this be an enjoying game play mechanic for combat?
>>
>>6790307
You should ask
>>6790061
>>
>>6790307
Didn't the dev literally die?
>>6790324
It's made in Twine, there's nothing to decompile.
>>
>>6790319
seems convoluted as fuck and a coding nightmare
>>
>>6790319
Reminds me of grappling rules.
>>
>>6790002
I heard that Old Huntsman is working on Jack of Nine Tails 2
how much info do we have`?
>>
>>6790091
>>6790084
>>6790068
Density
>>
>>6790319
The winning-equal-losing thing is really interesting, it would be cool to play a game like that, but keep in mind that many before you have succumbed to lesser complexity.

General advice:
Group things based on function rather than flavor. Stand Up should be with disarm and strip because the three improve your combat state. Resist should be grouped with Fight and Beat, there should be agressive things to do even if you're losing, submit and do nothing are redundant actions even if all you want to do is roleplay, etc etc.
>>
>>6790319
Seem like a decent basis for a combat/rape system. A lot of work still needs to be done on top of that to keep it balanced and interesting though.
>>
>>6790359
>submit and do nothing are redundant actions
Depends on how much he is willing to write.
>>
>>6790319
It all depends on how grindy combat is. If its 'always same course of actions with same text' making it just a stepping stone to action, people won't pay attention after 30 minutes. Not sure how you make this enjoyable, since to me enjoyable gameplay is something you can do multiple different ways and challenges you to find most effecient way and when the game is about sex all I really care is how fast I can get to the goodies.
>>
>>6790376
>when the game is about sex all I really care is how fast I can get to the goodies.
More game devs need to understand why people are playing their porn game.
Fap Material>>>>>>>>Gameplay
>>
>>6790319
Reminds me of Nightgames mod
Cept that also had specific commands for penatraitive sex and victory was achived by fucking the enemy to orgasm.
>>
>>6790336
To the player, the visible actions are only the 6 or 8 choices they can make based on their position.
>>6790342
Created with the theory most fighting goes to the ground.
>>6790359
Resist vs Stand up started that way. However, I wanted micromanagement for easier fights to be nonexistent, so a player can quickly click through with out moving his mouse.

Submit and Do Nothing, will lead to different flavor text, and fight experience. Submit will add to submissive, while do nothing is less trait changing. Also do nothing, may result in more beatings.

>>6790360
>Keep it interesting.
The combat system won't change much, the conditions that influence it will I suppose. Ambushes or surprise encounters may start at a disadvantage. Attacking someone mid- dialog might.
>>
>>6790384
You're correct that porn needs to be the focus of a porn game, but I don't know why so many people think that porn is mutually exclusive with having a good game.
>>
Male sub content where?
>>
>>6790389
The real problem of good game, is that not really many games are actually good. And I mean including not porn games. Its hard to make enjoyable gameplay and its twice as hard when you also have to focus on sex.
>>
>>6790389
Well time spent on working on gameplay is time that could be spent on the porn aspect, but you are right they aren't mutually exclusive. There are just way too many games where the porn takes a backseat to the dev's super special totes original combat system.
>>
>>6790384
>Fap Material>>>>>>>>Gameplay
Then why not just look at porn? Why bother with the game?

>>6790390
>Male sub content where?
In the trash heap where it belongs.
>>
>>6790400
Why play a porn game when you could play one made professionally with actually decent gameplay?
>>
>>6790402
Because there are none.
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>>6790402
Because the professionally made one doesn't have porn.
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>>6790400
>Then why not just look at porn? Why bother with the game?
You don't get lots of choices in your porn.
>>
>>6790208
AppLocale is an official tool from Microsoft. It has worked perfectly for me and many others without a single issue plenty of times. Occam's razor says /hgg/ is retarded and needs to get their shit together. Perhaps it's time to troubleshoot the problem and discover the actual root cause instead of spreading FUD.
>>
>>6790402
because I'd rather search for porn of non-porn content
or play a porn game so I can have the best of both worlds
>>
>>6790404
Exactly. When I want good gameplay I play real games. When I want to fap to something more engaging than 3dpd or chinese cartoons I play porn games.
>>
Isn't a porn game with bad gameplay just called a VN?
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>>6790411
>Exactly.
What? How exactly does gameplay matter if you think gameplay is a tertiary annoyance that devs shouldn't waste much time on?
>>
>>6790415
No, that's a choose your own slideshow
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>>6790415
thats a porn game with non-existant gameplay
>>
>>6790319
A trichotomy of combat positions would only work well depending on the level of intricacy. For example, if it's a game with high character building and lots of modifiers (from perks, traits, equipment, etc), using this trichotomy will result in rather extreme levels of complexity. This is because players will have to take into account the effect of all their traits and gear on each of the three states.

But if it's a relatively simple kind of combat without lots of compounding factors for a simple rock-paper-scissors approach, yes, it could work well.
>>
>>6790416
It's never going to be good so why make it the main focus? I'm not saying you should get rid of it just that if you spend more than 30% of your time in menus something has gone wrong. Ask yourself "Would I play any of these games if they weren't lewd? "
>>
>>6790407
>I have no issues therefore issues do not exist
That almost makes you seem more stupid than your assumption that something is good just because it's made by Microsoft. They can't even make their kernel stable, why do you assume that they could get locale emulation correct?
Also, it's not /hgg/ having issues because everyone there is intelligent enough to be able to restart their computer a single time. The issue is so many people showing up and freaking out about things not working, just for the end result to be then solving their problem by ceasing their use of this shitty piece of software that Microsoft not only doesn't support, but won't even let you download anymore.
>>
>>6790426
Even if a porn game is shitty, you still play it because porn is porn. You're bound to find something that pleases your dick, even if it's only enough for a quick fap.
A shitty non-porn game, on the other hand, is dropped almost instantly.
>>
>>6790427
You sound frustrated, anon. Try throwing in more unrelated technical terms like "kernel" and "emulation" and perhaps everyone will stop paying attention to how retarded you are, not being able to use a simple tool to play your chinese porn games.
>>
>>6790431
>unrelated
AppLocale is a locale emulator and Microsoft made the notoriously unstable Windows NT kernel. They aren't unrelated at all, I was just destroying your shitty appeal to authority.
Way to ignore everything but those two words, though. It shows quite well that you know you're wrong.
>>
>>6790430
So why are we arguing?
>>
>>6790430
Lots of porn games are too shity even for that though.
>>
>>6790437
What else would you do in this general? 90% of the time it's just pointless bickering.
>>
>>6790436
AppLocale is not an emulator, and the NT kernel has been an enormous improvement in stability over the previous Windows kernels. There's a reason it was used as the base for the following Windows releases and I bet you can still find people running the original NT kernel in this thread.

I feel like I should abandon this thread out of pity, but it's just too much fun. What other uninformed arguments do you have?
>>
>>6790455
>90%
>not 89.73333333%
>>
>>6790460

Round your shit man, nobody cares about more than two significant figures.
>>
>>6790459
>What other uninformed arguments do you have, he says after completely ignoring everything but two words in a post that destroyed his argument.
Yes, AppLocale is a locale emulator. Do you even know what emulation means?
Also, why are you comparing the stability of Windows NT to past kernels? You can't say that a game has good graphics because it looks better than Wolfenstein 3D; it must be compared to its contemporaries. Both Linux and XNU are far more stable than Windows NT. In fact, I would be surprised if you can find a single modern kernel less table than Windows NT.
>>
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>>6790465
No one cares but your bruised ego, anon. Take it to /v/
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>>6790479
>bruised ego
I don't care at all, mate. He started shitposting and I have nothing better to do, no skub involved.
>>
>>6790479
>Take it to /v/
This isn't /a/, anon. You need to find a different boogieman to blame for all of your problems.
>>
>>6790494
Meant to type /g/, my bad.

But telling someone to take what is no a 100% off-topic discussion (history of windows in the context of system stability) is hardly a boogeyman so much as common sense.
>>
>>6790498
I was more referring to the habit that some /a/nons used to have of blaming /v/ for every post that they were displeased by.
>>
>>6790507
A fishing mini-game.
>>
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If the newest porn game could have something new, What would you have it be?
>>
>>6790515
Productive breeding? Most h-games go with the "babby magically disappears" approach to pregnancy. Would be nice to see someone try and tackle the child-rearing thing, particularly to make more [guards/farmhands/whatever].
>>
>>6790515
Online gameplay that is actually good and not just a glorified chat room.

Just to see what that would be like. Probably wouldn't play it for long.
>>
>>6790527
I think this would be impossible and amazing in same time actually.. Just imagine how people would go around and rape eachother while choosing if they wanna get raped or rape themselves. Yeah, I don't see it going anywhere far from a rapist simulator gameplay... And I don't think population will be close to 50/50 on victims/criminals.
>>
>>6790515
Slave management with major transformation elements. Free Cities meets Fleshcult.
>>
>>6790526
I'm actually planning on going "babby goes to another magical dimension and grows up in a week, while acquiring all necessary skills to serve you". That will take pretty long time tho, considering I didn't even implemented pregnancy yet.
>>
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>>6790538
So, new Fire Emblem but with sex. I'm okay with this.
>>
>>6790526
Breeding season already exist.
>>
>>6790465
So what OS do you have running?
Anything below Arch immediately disqualifies you, but that's just an aside.
>>
>>6790551
Not really, they still do the "oh, babby magically disappears" except with teleporting them to an alternative dimension and comes out an adult.

I mean productive in the economic sense. Like to get free additional workers or whatever, you have to put in the time and pay the upkeep to raise them. Like an investment of sorts. And it would require lots of advanced planning in terms of managing population and making sure you have the facilities to support that many people.
>>
>>6790533
Sociolotron was actually sort of fun, way back when.
>>
>>6790556
Not really the place for this discussion, but I'm running Manjaro. So it's kind of Arch.
>>
Any really good brothel/slave managment simulators around these days?

Loved brothel sim back in the day.
>>
>>6790648
eh
not really
slave management for me peaked with JoNT. Really fun and frustrating trying to become a god slaver as Johnny.
>>
Is there anything like a wiki for Albedo? Most enemies in the game are something of a pushover, but some are literally impossible: Elves, Flame Demons, those demon-futa on the mountain road, are just three enemies that put up (almost) impenetrable shields and proceed to either wear you down or OHKO you.
Even if you survive long enough to use the Break spell (which I have a few times, thanks to maxed out spellmirrors), they immediately put it back up for piddling amounts (10-50 out of >10000) of mana, while you're down 250 mana of however much you have.

I feel like I'm missing something because I have enough faith in game devs that I doubt you're supposed to grind your stats high enough to outlast them. Even if I didn't, I wouldn't know how to, as leveling up does nothing, raising Magery does nothing, and buying the statbooks requires ~20 minutes realtime to slog down to Tel Adre, grind demons for wool/skin, sell it, and get back. All for +10 points of Wisdom/Intelligence.

I've tried searching TFgamessite for it, but all I get are links to a Russian site in Cyrillic.
>>
>>6790661
Porn game wikis are always terrible
>>
Speaking of albedo, does anyone know how to get food as farmer line? I've tried "empty bag for food crop" in the barn but I can't seem to find the food in my inventory.
>>
>>6790717
>tfw your bodyguard gets killed in the gladiator match

I cared for her so much. She had max muscles, no fat and was expereinced in combat. She was brilliant, educated and had small (bodily) assets. No flaws, nothing bad. I even preserved her virginity in all manners. I dont know how it happened. I feel like such a failure.

Kennedy, you will be missed
>>
>>6790744
>max muscle
That actually works against her, you want medium muscle. Also height and health are important.
>>
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>>6790744

Pay attention to the weekly update paragraphs next time. MAX muscles are bad for bodyguards - they make the bodyguard APPEAR more threatening, but actually reduce her combat effectiveness.

(Threadly reminder to post relevant /d/ images with your /d/iscussions so mods don't wipe us off the board.)
>>
The pastebin got fucked
>>
>>6790756
Nevermind I'm an idiot
>>
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>>6790754
>>6790755
(she was very tall and 4.something health)

I'll remember the Medium muscle for my next bodyguard.

Thanks
>>
>>6790744
Wow you got really unlucky.
I've never had my bodyguard lose a fight. Even when she wasn't fully mini-maxed.
That's actually something that's always bugged me. When ever that event shows up I never hesitate to take it, even though my bodyguard is always my slavefu, just because I never see it as a risk. Just free money/reputation and a chance for her to shine.
>>
I don't suppose any of you guys have a guide for Aridane? I got the first flame and now it doesn't seem like there's anything to do.
>>
>>6790551
Yeah but it's shit.
>>
>>6790800
Bodyguards make the best slavefus. I've been building the same girl in every version ever since I found the perfect one by random chance in an earlier release. There's nothing quite like a tall Russian fighter who comes to you as a virgin and slowly becomes your most devoted, loving slave.
>>
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>>6790769

>4.x health

Found your problem. 4 is just barely into the "good health" range.

Spa/attendant leaves health in the 5-7 range, but the slave actually has to be low enough on health to begin with (under 4?) in order to be put into a spa now.

Rest/curatives stop working in the 9-10 range. Buying the pharmaceutical fabricator and the curatives formula makes curatives more effective, but they're more a short-term solution due to the potential drug toxicity which occasionally reduces health and takes a while to dissipate.

Rest + curatives is probably the best short-term health fix in FC, but what's more important for a bodyguard is that you can micromanage her workouts, which occasionally result in health increases. Basically, you can yo-yo the BG between "building muscles" and "slimming down", and each of those counts as "working out and could gain +1 health this week."

The best part is that this health increase is NOT capped, which means the BG can go well over the "max" health value of 10. The only limit is how often you remember to switch her workout routine up/down.
>>
>>6790385

Nightgames mod?
>>
>buy donkey to help with fieldwork
>can only help with the least time sensitive part of farming
>not enough stamina in a day to both feed it and take care of the field
Halp
>>
>>6790876
Last time I checked, the bodyguards combat rating only cares if health is greater than (possibly equal to) 5.
>>
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>>6790877

>Nightgames
http://www.silverbardgames.com/

>Nightgames mod
https://fenoxo.com/forum/index.php?/topic/77-nightgames-mod-v194-updated-2116/

Nightgames is about you and (initially) 4 female college students, let loose on campus every night to fight/seduce each other and score points for every pair of someone else's underwear you secure (by winning a fight). The base game introduces supernatural elements as participants level up, while the mod has futa content (among other things).

I have not checked the development status of either in a few, so don't hold me to it, but I recall someone mentioning the development is happening in parallel - as in, the Nightgames dev liked some of the mod's stuff to included it in the newer versions.

Picture is actually related.

>>6790882

I've never looked at the code, but it should be common sense that the higher the health, the more grievous the wounds that the BG can sustain without dying. I mean, I've had a near-full-health BG drop down into red negatives from a bad fight. Admittedly, this was a number of versions ago, but I always keep my BGs as healthy as I can - which would mean she lost something like 15 points of health.

Come to think of it, that might be what happened to >>6790744 - the issue wasn't solely BG's proficiency at fighting, but that she didn't have enough health left to survive the wounds inflicted on her.
>>
>>6790880
The game's just an unbalanced mess.
>>
what a fucking mess of a game jack-of-nine-tails is
>>
>>6790534
This I like this
>>
Hey /dgg/ in Girl Quest, how do you improve your skin quality?

It always says "Your pale skin is rough and covered with pimples and blackheads" regardless of how often I bathe. I make sure to wash off makeup, it seems like this is the default state, I just have no clue how to improve it
>>
>>6790968
It improves slowly naturally if you take care of it.
>>
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Towergirl game started development recently, I'm going to follow this one closely

towerkc dot blogspot dot com
>>
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>>6790968
the cheat menu
>>
>>6791000
trips speaks the truth tbqh
>>
>>6790993
>really dumb accents in text
0/10
>>
>>6790990
>>6790993
trash/10
>>
>>6790805
I know there's one on hongfire. Don't have a link for it though
>>
Decided to do give VH another go after literally forever. Not sure how I should have nanako lose her virginity and start her down the road to cum addict. Ideas?
>>
>>6791089
Dog.
>>
>>6790250
The one with bad teeth must go to the dentist with good teeth and vice versa so the one with bad teeth
>>
>>6790800
Really? I've had no less than 5 BGs die horribly over the course of my various runs.

Mind you, I've probably played over 100 games at this point...


Regardless. I've been moving away from letting them fight recently so I can bring her down to 'toned' and still find her somewhat attractive. She has a gun, so who cares how strong she actually is?
>>
>>6790250
>dentists do their own teeth
the one with bad teeth any day of the week
>>
>>6790250

Why does everybody miss the point of this question? You go to the doctor with the good teeth and ask him who his dentist is, the whole point is that you just can't assume they do each other's teeth, that would be stupid. They're both fucking dentists, they can afford to go out of town for good dentistry if need be.
>>
>>6790744
You want a slave with the following setup:

- combat trained, duh
- at least above average height
- very healthy
- tits and ass not too huge
- moderate muscles
- average weight (thin/plush are bad)

With a perfect setup, your slave is guaranteed to win all bodyguard arena fights without a scratch. Between slaves you own it's a bit messier since you need a bigger gap to get a win with no injuries.

And here's a quirk in the code. With lethal pit fights, turns out that the best result for rep (+1000) requires the worst setup of slaves. Despite the text saying otherwise, the city adores cunt punts. The worst result for both money and rep happens with a musclehead narrowly wins, despite the game saying that the audience is impressed and betting was good.

>>6791089
Stallion or dog.
>>
>>6790319
Looks like the queens blade gamebooks at first glance.
>>
>>6791098
>>6791121
I thought about going with Pierre so she would start vanilla as it gets and then slowly get hooked on first cock and then degradation but yeah I why not stick with the classics. Bellepher it is
>>
>>6790993
spider girls a shit
>>
>>6790968
Goddammit, are Girl Quest and Girl Life and 3whatever the same thing? If so, I remember thinking that vitamins help. Not sure where I read it.

>>6791121
>the city adores cunt punts
Who doesn't?
>>
>>6790990
>>6790993
I am kinda sad it's RPG Maker - unless devs will work really hard to introduce quite robust systems, scope, non-linearity etc, I suspect it won't rise to the level of fun CYOA offered. Still, I plan to give it a chance once it'll get a bit further in th development - may be pretty fun for what it'll be.
>>
>>6791089
>Decided to do give VH another go after literally forever.
>literally forever
>another go

Right. Well, have fun.
>>
>>6791121
>And here's a quirk in the code. With lethal pit fights, turns out that the best result for rep (+1000) requires the worst setup of slaves. Despite the text saying otherwise, the city adores cunt punts. The worst result for both money and rep happens with a musclehead narrowly wins, despite the game saying that the audience is impressed and betting was good.

If the fluff opposes the mechanics, FCDev should take a look at it ASAP.
>>
>>6791315
I think people are calling it Girl Quest because I keep calling it Russian Girl Quest.
It makes sense.
The official translated name is Girl Life.
The original russian is called ETO.

>>6790968
Mine suddenly went from blackheads and death to smooth and silky during the summer break. I dunno if Puberty ended or something.

Also there's a fairy in the park that you can encounter at night times and early mornings if you go for a walk that "makes you prettier" but I don't know if it actually does anything.
>>
I wish the confinement facilities in FC had more functionality. Like hypnosis screens/conditioning stimuli so you could mold slaves while they're in there

Might be cool.
>>
>>6791341
He probably doesn't want to let you automate too much of the training. "Dump any and all slaves in the hypno-shack for two months and get perfectly trained and molded ones back."
>>
>>6791351
Slaves that are not in the trusting stage are better anyway, because they can get flaws which can be smoothed into traits.
Having a system that takes hateful and outputs devout would prevent those slaves from getting good traits.
>>
>>6791357
Might be mechanically balanced, but it would still feel "fluff-OP".
>>
>>6791364
yeah I know.
You could balance it some more by making the hypnosis effect reduce inteligence with a chance of mind breaking.

I still want Bunny outfits and more colars btw.
>>
>>6791357
and that probably needs fixing. slaves being accepting of their status and loyal should be what you want to work towards
>>
>>6791371
Its supposed to be an effect of training though.
Unwilling slaves develope bad traits because they're resistant to the slavery, then you take those bad traits and turn them into good traits as they become more trained.
After you've got them their two traits [On Personal, on Sexual] then you max out their loyalty and shit.
>>
>>6791341
>wanting hypnosis on FC
Isn't it enough that 98% of /d/ games are chockfull of futa, now we have to deal with every game having hypnosis too? I'm all for accepting other people fetishes, but isn't there enough fucking games dealing with this shit? Will we turn everything into "Hypnotized futa simulator v2.0"
>>
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>>6791381
Good point.
>>
>>6791381
>I'm all for accepting other people fetishes, but isn't there enough fucking games dealing with this shit?
There's no real harm in small side option, is there?
>>
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Any games with combat scenes based on sex or from a submissive's point of view?
>>
>>6791387
Tell that to the fans of every game that ever added "just a few furry side options".
>>
>>6791388
Nightgames is based on the former and depending on your skillset and how you want to play, you can be the latter (there's even whole skillset for submissives).
>>
>>6791381
Futa I am tired of myself, it's not yet so bad with hypnosis. Certainly I wouldn't mind some mostly fluff-wise hypnosis upgrade to FC as well but I agree that I wouldn't want that to be too big of a theme.
>>
>>6791387
Becoming a bimbo with a 20 inches dick and volleyball sized tits was just a side option in coc, last time I played you missed nearly half the content if you weren't one.
>>
>>6791391
Not him but I'd like to point out that if those furry options would be left as side and few, I wouldn't have the problem with it. It's when those fans keep pushing for more and more and the devs - either because of lack of spine or greed keep adding this shit it's when things turn sour for me.
>>
>>6791391
You can't really rebuild whole game around hypnosis like you can with furry though.
>>
>>6791400
What did you really expect from transformation/corruption simulator if not to mutate yourself into oblivion?
>>
>>6791405
I don't mind some hypnosis but I am pretty sure you can rebuild the game around it and that in such case it wouldn't be good for FC - I just hope that FCDev is more assertive than to let people completely change the game's direction while still being kind enough to add something for everybody.
>>
>>6791411
>sure you can rebuild the game around it
Yeah, but that would be completely different game, which kinda was my point.
>>
>>6791406
I can actually understand that anon - I myself expected "transformation/corruption into oblivion", but one made in a more tasteful, subtle and original way than "add animal/disproportional bodyparts and then make those bodyparts bigger".
>>
>>6791406
I'm not complaining about the corruption part, that's in the fucking game title of course I expected it, what I'm complaining about is how futa bimbo was the only thing that actually had content. I can count in one hand the number of special scenes you get if you're a foxgirl, or if you decide to turn into a sissy trap, hell my dream playthough was to turn into a sadist succubus and fuck everything to dead, but I can't think of one scene where being a demon changes anything.
>>
>>6791412
And that would be a problem since many people like current game. So, again, some side additions are nice but I'd like them controlled.
>>
I mean, Thematically, you could have "reconditioning" chambers in FC with all kinds of fucked up shit and hypnosis and stuff. I'm thinking like A Clockwork Orange here.
It would need to be an end game level thing though, for when you're suddenly dealing with having 30 slaves at once.
It needs detrimental effects as standard though, because its a copout on actually training girls. It needs to be looked down on by any future society thing that encourages healthy slaves and shit.

It could have its own special status tracker as well, and "Reconditioned" slaves could have special events.
Just imagine if a slave was in the middle of happily being fucked and then her conditioning broke because of something and she snapped back to previous awareness.
>>
>>6791406
>>6791415
Yeah, mental changes are more fun, especially if the character has already been given a lewd body. Going from "lewd body" to "ultra-lewd body" isn't a very exciting difference imo.
>>
>>6791417
>I can count in one hand the number of special scenes you get if you're a foxgirl, or if you decide to turn into a sissy trap, hell my dream playthough was to turn into a sadist succubus and fuck everything to dead, but I can't think of one scene where being a demon changes anything.
That sounds more like a full game life sim where you choose what you wanna be and everything flows around it. Corruption, at least to me, is something hardly volunteer where you can generally try to fight or accept it. But I digress, as my experience with CoC is pretty limited.
>>
>>6791401
>if those furry options would be left as side and few
The slopes are covered in lube. Why risk it?
>>
>>6791381
>>6791384
>now we have to deal with every game having hypnosis too?
If the game involves brainwashing or training (as does FC) it makes perfect sense to fluff some of that as using hypnosis. Complaining about the exact method of training when the training themes are already in the game is "NO FUN ALLOWED" type thinking.
>>
>>6791438
>If the game involves brainwashing or training (as does FC) it makes perfect sense to fluff some of that as using hypnosis.
No it doesn't.

>the training themes are already in the game
No they're not.
>>
>>6791378
Have you not run into slaves with Multi-Trait Drifting?

>>6791411
>I just hope that FCDev is more assertive than to let people completely change the game's direction while still being kind enough to add something for everybody.
As a loli fan, I can assure you he is. The bastard.

(love you FC dev)
>>
>>6791431
>Corruption, at least to me, is something hardly volunteer where you can generally try to fight or accept it
I think best practices for a corruption game are to provide the Player-Character (PC) with justifications for corruption, and then the player role-plays why the PC would choose one option over another.

e.g. Game says "You can ignore corruption but you must give up your gold/currency!"
>PC St. George willingly gives up his gold because he is a saint and values purity over wealth

>PC Schlomo Jewenstein says, "YOU'LL NEVER TAKE MY GOLD" and winds up with some corruption.


CoC is pretty weak as a corruption game because there aren't many justifications for the PC to accrue corruption other than "I AM A RAGING PERVERT AND I LIKE SEX". Off the top of my head, the only scenes I felt were done nicely in that regard are the Marble milk addiction and the sand-witch fight. I think most everything else you either go, "Yeah give me corruption," or "Nah, no thanks" without consequence.
>>
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>>6791440
>>
>>6791442
I was under the impression that your slaves can only get two positive traits out of the negative ones.
Because there are only two types of negative traits, Behavioral and Sexual.
After I've smoothed out both of these flaws in a slave, even when the game tells me that they've gained a new flaw, they don't.
>>
>>6791444
>CoC is pretty weak as a corruption game because there aren't many justifications for the PC to accrue corruption other than "I AM A RAGING PERVERT AND I LIKE SEX".

While true, I believe you ask for too much from a porn game. Corruption plays standalone fetish role there, not social agenda.
>>
>>6791435
Well, certainly I'd think twice before risking it for FC (though I like the "slaves turned into inhuman sex monsters idea" - I just imagine it more like Giger's stuff than furry) but now speaking in general and hypothetically. It really depends on the devs - it's just so far not many were able to withstand the Call of Furbux.
>>
>>6791447
>>6791438 is wrong, though. "The training themes" is vague bullcrap that doesn't support his claims.

"The game has training, therefore hypnosis should be added" is nonsense.
>>
>>6791455
If there's no mental aspect to it then it isn't corruption, it's just transformation.
>>
>>6791455
I guess I see where you're coming from but I don't think that asking for more out of CoC would be too much. The fact that most porn game makers expect nearly all of the game's value come from porn, not from the gameplay itself isn't as much a must as much as a low standard. There are many indie games that are great ont heir own and would also make great porn games with minor modding/asset changes.
>>
>>6791459
>it isn't corruption, it's just transformation.
Depends on what you define as corruption. I think CoC has its own specific definition though.
>>
>>6791442
>As a loli fan, I can assure you he is. The bastard.

You never know for sure though how it'd be if loli would have less stigma IRL and people would be willing to pay him big lolibux! Although in general, FC, as loli stuff proves is still in that decent position of a game for which when some productive community gathers up - they can mod stuff they really want in.
>>
>>6791381
>98% of /d/ games are chockfull of futa
Could you point me towards them?Shemales don't count, Hardmode: no man transformed into a women but keeps his dick.
>>
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>>6791467
>Shemales don't count
>>
>>6791467
>Could you point me towards them?
Seriously? I am not him but I can tell you that if you'll even scan a few of /dgg/ you'll find a few titles thrown around, not to mention checking /d/ and a few others chans or websites like ulmf or tfgamessite in general. Dunno how many of them fit hardmode or not since given I am not into futa, I am not interested in checking them out thoroughly. I just know there's plenty of girly-looking-hermaphrodite games.
>>
>>6790890
do you know though what are exactly the differences between the mod and vanilla game at this time?
>>
>>6791400
>all these scenes of you fucking something require a dick
>all these scenes that have you getting fucked in the vag require a vagina
>you'll miss the ten whole bimbo scenes if you aren't bimbo
How terrible.
>>
>>6791468
Muh fetish is better than your fetish
>>6791471
Not really, if you are going by the tags in the pastebin or tfgamesites they are way too loose with their definition. Most of the time it's restricted to one off side characters or just part of mtf transformation. It's fine to not like futa, but it's not the boogeyman for /d/ games like it is for the rest of /d/
>>
>>6791474
from what I remember of playing CoC, I can only remember two scenes where having multiple tentacle dicks actually did anything.
>>
>>6791423
I've thought the of possibility that instead of just waiting 18 years, you could go with a slave exchange program in which they give you a fresh slave that is roughly what the choices in upbringing you made would've eventually led to. But it wouldn't be real mother/dauther incest chancing, just a means of technically breeding. As-is, family relationships in FC can only connect two slaves together anyways.
>>
>>6791468
Shemales ars just guys with TiTS. No one wants that.
>>
>>6791546
you've just described like, 5 different characters from TiTs
>>
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>>6791546
>>6791551
>Shemales ars just guys with TiTS. No one wants that.

Or for that matter, Dmitri's entire portfolio for the last few years.
>>
>>6791564
So sad that Doug died. He was one of the guys who designed the A-10, which explains so much.
>>
>>6791577
who?
What?
>>
>>6791584
If you don't know, you don't want to know.
>>
>>6791587
if I didn't want to know, I wouldn't be asking questions.
Not wanting to know is something that liberals and feminists do.
>>
How advanced is Violated Heroine these days?

I haven't played it since 2013, is it fully translated/playable by now?
>>
>>6791584
Doug winger, I assume the a-10 is that plane with tits
>>
Does anybody still have the edited trapquest character image? It looked like the danume model but not as much like an alien.
>>
>>6791473
In vanilla, fights are first to orgasm, in the mod you need to wear down the opponents' willpower with multiple orgasms. Fights are much longer in the mod.

The mod has a body shop allowing the player and NPCs to equip different genitals with combat effects. It also allows the girls to gain cocks. The vanilla game only has one futa character, the other girls use strapons.

The mod also has some skills based on body part fetish/worship. It also has some extra level up perks. Some of these, along with the special body parts, can really break the game.

The mod has a plant girl and a slime girl who do not appear in vanilla.

The AI for the NPCs is completely different. The mod uses an optimization algorithm to calculate the best move (it's kinda broken). The vanilla game uses a mood based system that chooses skills based on the AI's perception of how the fight is going.

Most of the more recent stuff from the vanilla version, like the ninja skills and a bunch of scenes, haven't made it into the mod yet.
>>
>>6791605
>Violated Heroine
>fully translated
pick one
>>
>>6791670
How far has it progressed though?
>>
>>6791587
>If you don't know, you don't want to know.
C'mon man, this is /d/, it's not exactly shocking.
>>6791601

Doug Winger was a professional artist/animator who did a lot of TV work, most famous the backgrounds for The Angry Beavers.

In his private life, he was a very prolific and good humored furry with a huge dickgirl fetish. His art turned up all over the net from at least the late 80s until he died a couple years ago.
>>
Question to the fellow /d/ players, do you prefer your game to have lots of useless choices and options only few leading to something of your interest or that it should be very straightforward with only some obscure hidden content?
>>
>>6791684
Hidden stuff is waste of time unless your game is popular enough to have a wiki and players obsessed enough to find it.
>>
>>6791696
I guess I phrased it missleading. I mean it should be more oldschool where you can kill any vital npcs just because without really realizing its vital and making game unwinnable/losing lots of content, or it should be spoonfeeding player only leaving right clear options when player has to make a choice.
>>
>>6791701
more freedom > less freedom
always
>>
>>6791701
Is it a roguelike where you are intended to fail a lot but it also doesn't take as long to get to endgame? If so it is not out of place to be able to fuck up a game like that. Otherwise it's a shitty thing to do, especially since the player usually has no way of knowing who or what is going to be important down the line.
>>
>>6791701
The option to kill NPC and Vital NPCs should come with a warning.
After making the game unwinable in the way you're ment to play it, you should have some alternative bad ending so you can NG+
>>
>>6791707
Does FC falls under definition of rogue like?

>>6791711
Its not exactly 'kill' rather than there's lots of stuff to do with npcs, some of which may render certain other stuff unobtainable. I'm sort of afraid, that if I give player option to do with every npc whatever he wants, game may become like a puzzle at later stages, since lots of content may become locked because player will not do something I'd expect form him.
>>
>>6791701
Useless choices are fine, fake choices aren't.

Do you want to kill this guy?

Yes-->You lose in 2 hours later.
>>
>>6791701
Bear in mind that if player choices lead to a game state that is boring and unsatisfying, players are much more likely to just assume the game is crap than they are to think your implementation of player agency is clever. Try to avoid that happening.
>>
>>6791712
No, whorelocks revenge is an example of a roguelike fapgame.
>>
>>6790426

I've played a couple of porn games that I would still play without the porn. Lab:Still Alive and Nightmare Sphere come to mind.
>>
>>6790426
That is pretty much how I see FC though. I don't fap to FC the sex scenes are detailess, tiny and all the same.

I play it because I enjoy the game play and management aspects. I wish the porn in it was better rather than the one to two sentence sex scenes.
>>
>>6791738
I feel the same way.
Its not the porn that gets me off, its the concept that does.
This is also why I like breeding season.
>>
>>6791738
>I wish the porn in it was better rather than the one to two sentence sex scenes.

I never can quite grasp what people want from FC when they mention that sex scenes could be better. You can't really expect huge variance in action from procedurally generated npcs.
>>
>>6791761
Huge variance? No. Some Variance? Yes Not hard to do at all.

Plus its the length. The sex scenes are incredibly short and shallow with almost no mention of customization's. If the sex scenes are going to be the same for all they can at least be longer.
>>
>>6791781
How exactly would you make scene longer with little variance? You do realize, that if customization would be involved, every single scene would have:
1. To be very tight-knit in terms what comes after what and could easily intercharge if slave customized just slightly otherwise
2. Has a good way to utilize EVERY POSSIBLE customization in separate sentence. While it may be achievable for one scene (in exchange for overall style), it would just end in disaster when you have at least 5 or more scenes. I'm not even mentioning what a ridiculous amount of pain it would be to fix every scene when new feature is added.

I remember somebody used to say something similar on this thread few weeks ago, when asked to show an example of such thing, I don't remember ever seeing it.
>>
Any decent mindbreak/slaving games apart from

Whoremaster
Jack o' Nine
Slavemaster
Free Cities
>>
>>6790002
anything decent with heavy body modification?

I'm aware of Free Cities and the fenoxo stuff, was wondering with graphical output or whatever.
>>
>Secret FCmod: (The password is what you are looking for)

wtf is the password?!
>>
>>6790769
sauce?
>>
>>6791797
It starts with L
>>
>>6791803
*Smashes head on desk
>>
>>6791800
I got it from a borru of some sort. Monster Girl If I remember right

No idea about the artist
>>
>>6791643
There's another big difference between the vanilla version and the mod. In the vanilla game, Angel becomes a succubus and gains dark powers. In the mod, Angel turns into some kind of sex goddess. I think her sex scenes still reference her being a succubus though.
>>
>>6791810
If the password isn't what you're looking for, there's nothing for you in the mod, basically,
>>
>>6791795
No Haven is good
>inb4 >RAGS
>>
>6791826
No idea what is in the mod to know if I don't want it... Too far out of the loop I guess. I know he doesn't want a certain kind of content... and I can think of a word or two that starts with L that is related to that... but no go...
>>
>>6791435
I'm among those that do want SLIGHTLY more depth to the surgical implications such as augmentations for a more rounded out whatever-topia FC can canonically allow. I hate the surgery; have reasons. Waiting for what FC decides what augments are and how they do.

Shortened wall-o-text; I love the industrial implications in dairy and want the industrialization of fuckdolls and servant dolls for citizen use or export to a collapsing old-world country near you.

There are a lot of things that unfortunately cross walk the line with fur-hell, and while FC will never become a waifu-quest simulator, wasteland project just might so there is still elements of risk.
>>
>>6791831
Its a thing we don't talk about because FCDev said he would never put that kind of content into the game and he doesn't want people to mod it in.
Someone kept spamming it in the thread to shitpost.
If you don't already know what it is, ignore it and don't talk about it.
>>
>>6791577
He worked on the Pave Penny, a laser tracker used on a few planes, including in a pod on the A-10. That's a bit different than having designed the A-10.
>>
tfw it takes a while to get to the /d/ porn in a game and then it turns out to be a style you're not really into
>>
>>6791837
fair enough... done and done

Any help finding other mods for the game?
>>
>>6791719
I can't for the life of me figure out how to actually play whorelocks

there's so much rng
>>
>>6791795
There's a bunch of RAGS stuff but it's more linear journey than breaking a harem

Also there's obviously the old slave maker or whatever they're called games, there's some content there. Basically the same style as whoremaster
>>
>>6791791
Its actually vary easy to setup variance of a scene by using if statements in Twine. Now obviously you don't include everything but It wouldn't be hard to include breast and butt size, eye and hair colour, Genitalia description. Throw in using synonyms for stuff like breasts and butts and it is very easy to get variance in scenes that make them just a little different every time you read them.

For example I am making a game in twine currently and in my character description this is the line that covers what it prints for hair colour at the moment.:
<<if $char.haircolour == 1>>golden blonde
<<elseif $char.haircolour == 2>>chocolate brown
<<elseif $char.haircolour == 3>>deep red
<<elseif $char.haircolour == 4>>dark black
<</if>>

You just stick that in the middle of the sentence and it prints out the right description as long as you set it up properly. Twine is very good for doing things like this.
>>
>>6791870
I wouldn't consider small changes like color to have big impact. The problem is with genitalia, butts and breasts things should go out of control really quick.

Also you can use array for simple stuff like color instead of elseifs.
>>
I personally would like to see some customization about what your Head girl does to those poor slaves she gets in her suite.
>>
>>6791872
No they don't have a big impact, but they add variety and it all adds up.
Breasts and butts aren't any harder to do than hair colour when writing variants.
Set it up sort of like this:
Her
<<if $char.breast == 1>>almost flat chest presses against you.
<<elseif $char.breast == 2>>small B cup breasts press against your chest.
<<elseif $char.breast == 3>>perky C cup breasts stick up pressing against your chest..
<</if>>
etc
Also I have no idea how to do an array. I tried learning from the Twine wiki but it went completely over my head.
>>
>>6791870
Why not just store the hair colour as a string?

>>6791872
>Also you can use array for simple stuff like color instead of elseifs.
["golden brown", "chocolate brown", "deep red", "dark black"][$char.haircolour-1]
?
>>
>>6791877
><<if $char.breast == 1>>almost flat chest presses against you.
><<elseif $char.breast == 2>>small B cup breasts press against your chest.
><<elseif $char.breast == 3>>perky C cup breasts stick up pressing against your chest..

My personal problem (and feeling) is that when done in such manner, text becomes VERY mechanical(because you are forced to play things in same order every time) and even worse on read after first time. But that may be just me.
>>
>>6791878
I don't store it as a string as by using an number and this system of if statements allows me to change the description of the hair colour depending on the context of the sentence I need it in. It allows me to be more descriptive rather than just being like red hair every time.
>>
>>6791862
you RNG till you die.
sneak seems to be the best skill.
>>
>>6791879
So a system like FC with no variance and no depth is better in your mind?
You can always expand it so that for B cup breasts there are 4 different options it could pick. You are really only limited by how many variants you want to write.
>>
>>6791885
FC has way more than just one scene, although they are kind of special events. Those tingling me far better than mechanically generated text.
>You can always expand it so that for B cup breasts there are 4 different options it could pick. You are really only limited by how many variants you want to write.
Indeed, but imagine such variance for every scene. You really gonna put tons of hours into such writing and correcting.
>>
>>6791887
I am talking about the generic sex scenes that popup when you click fuck her, fuck her mouth etc in the slave description. Which IMO is the only lackluster part of FC. The rest of the game is awesome.

And for the game I am working on yes I will put tons of hours writing such scenes, because that is what I wan't from my game. No point cutting corners on my own game.
>>
Someone besides fen is making coc 2 apparently?
>>
>>6791893
>I am talking about the generic sex scenes
No argue there then. But I feel like they are 100% unimportant so whatever. No idea why FCdev still didn't do anything worthy about them though, since that hardly would take more than a few hours.
>>
>>6791862
Raise agility, gain sneaking, the rest is optional. It's unfinished so you can't really progress, just fool around until you're fully corrupted
>>
>>6791895
>CoC 2
????
>>
I'm always wanting to make some kinky new Transformation game, but always lacking the graphical assets.
>>
>>6791862
Have notes for the dungeon and make a connected network of nodes map as you go along. You can refer to your journal to note the node number to name them.
Aside from that, as everyone's said it's mostly just RNG as you traverse through the dungeon going there and back again.
It's beatable, there's just not a lot of control
>>
>>6791828
>>6791869

RAGS?
>>
>>6791970
read the fucking op
>>
>>6791970
It's a game platform
>>
>>6791931
while it IS unfinished, there is an ending.
I have never found it, I always managed to get lost into an area that is only two rooms and then spend ages walking back and forth between them till I get lost out of it again.
>>
>>6791970
http://www.imdb.com/title/tt1910605/
>>
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>>6791893
>I am talking about the generic sex scenes that popup when you click fuck her, fuck her mouth etc in the slave description. Which IMO is the only lackluster part of FC.

Agreed. Mind you, if you have any ideas for how to spice those up, FCDev does accept content submissions.
>>
>>6791395
>Nightgames

Speaking of which, what's the difference between the paetron and public version? It's one of the only paetron/public divided games I never seen asked for on this board, which makes me wonder if no one plays it or if the paetron version has nothing particularly interesting.
>>
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>>6792136
I assume the patreon version gets beta updates while he's working on new content, but after the main updates are ready the public version comes out like a week or two later.
It probably doesn't get talked about because people play the mod instead.
I dunno.

Why do I find Hex Maniac so hot?
>>
So is the only FC mod thus far the loli one? Anything else being worked on?
>>
>>6792161
There's a few different people modding FC, but FCDev pushes out new versions so fast I don't see the point in trying any mods until he at least slows down or releases v1.0
>>
>>6792162
And the scary bit is HE'S ALREADY SLOWED DOWN ONCE
>>
>>6792139
I just played both the normal version and the mod, and I have to say: god damn, the mod seems to add so much more variety and content. I'm surprised that a base game with a paetron backing isn't nearly as good.
>>
>>6792278
Nightgames is a really great game with lots of content, but that's after you've done enough grinding to reach level 10+. The mod has the advantage of being made after the original game, so it was able to fix the early game with the new black market items and clothing.
>>
Regarding Albedo: is there any way to increase your profits from trading, or increase how many units you can store at once?

Currently, trading requires huge amounts of money for not only no gain, but fairly large losses.
>6 units of dyes -12000g
>a trip to Tel Adre, the place you'll get the best deal for your dyes -1000g
>actually selling your dyes: 13200g
That 10% markup, by the way, is the highest markup in the game. Everything else has less than a 5% markup when you sell it in another city.
>buying fabrics -6000g
>getting back to the city -1000g
>not selling your fabrics because they're bugged somehow and don't actually exist, in your inventory or otherwise 0g
>total profit from what should be the most profitable merchanteering voyage in the game, sans opportunity cost of the license -6800g

For that matter, is it possible to increase the carrying load of your ship? You can only bring in ~1000kg of fish per trip, which translates to ~1000 gems for a day of labor, which isn't that great, but is forgivable for being no-risk-low-reward.

However, unless you sail a day out into the ocean, you need to replace your fishing net after every trip, a 300g expense that reduces your reward to ~700g. Furthermore, this is all paying off an enormous opportunity cost: 1500g for your first nets, 5000g for your first sails, 5000g for your navigational tool, and 10000 for the ship itself. In any reasonable amount of time, your won't make your money back, much less turn a profit.

It's annoying that the only effective way to make money is to spam-gather elf berries and then sell the result to Tel Adre; why give us so many options for making money when they're all so bad?
>>
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>>6792324

Capitalism brings no joy. Such is slav life.

Go eat your elf berries, boy.
>>
>>6792324
Is there a wiki for this game? There's so much I don't yet understand.
>>
>>6791381
Hypnosis/MC is usually a side option for most games and it generally goes along with the power aspect, instead of being shoehorned in like futa/furry.

I might be biased, since I'm really into mind control, but I don't think its particularly as off-putting to people who aren't into it as some of /d/'s regular fetishes either.
>>
>>6792324
>why give us so many options for making money when they're all so bad?

Because bad balance and no testing of the idea in practice.
>>
>>6791381
But anon, we don't even have a hypnotized futa simulator 1.0!
>>6792334
I'm not entirely opposed to shoe-horning provided it's not done in a shitty way that breaks the game in question via lore or balance. One-two futa scenes with optional tf, no big deal, avoid them. Dev goes 80% of game development no futa then decides to implement futas and it feels cheap to established lore because suddenly futas. FCdev while allowing shemales still gimps the shit out of them through various means, feels fair to his own lore, if this were magic waifu quest I'd get anal that he wouldn't be able to implement the most basic level of debauchery I expect from such a theme.

Sadly, I have very few examples of fetish shoehorning besides some irrelevant games.
>>
>finally get my dairy all set up
>all those recalcitrant slaves that refused to break are now out of my fucking sight
>still see them in random events

The whole point of the industrial dairy is that the slaves there are there forever, especially since after a while they get locked in because of the hardcoded orifice capacity limits. It's really odd seeing one of them escape the machines and wander into the HG suite to get yelled at, particularly since I'd prefer her to be yelling at the slaves I'd prefer to salvage.
>>
>>6792384
Well one can argue that FC already includes MC, indeed that it's a core feature. Most of the gameplay consists of you turning formerly-free slaves into eager ones via long-term conditioning, which is really just another form of MC, just not magical flip a switch MC.
>>
where can one find the latest tits backer updates
>>
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I wish there were more games where I could train a futanari masturbation slave that comes gallons and gallons before finally passing out.
This route was super great because of the condom filling, massive cumshots, and the way it was bulging out of her panties. Plus going on and on about how much bigger it was than any man's is something I really love. At some point its too heavy for her to walk unassisted and for the big finish its as large as she is with massive balls to match.

It's just too bad. I think I've played all the japanese TF games I can before going into crazy tentacle hell parasite birthing/scat/bug sex stuff.
>>
>>6792460
Source?
>>
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>>6792466
Kuroyokami. It's got breast expansion, futanari growth, hardcore anal/vaginal insertions, and bdsm.
If you want to go down one path its pretty simple but if you want to make a combination I can't figure out how it works without having her sold off the next week. Also I can't tell the difference between torture options aside from the little description blurb for each day of the week.
It's all japanese obviously, but the machine translation is servicable.
>>
>>6792473
Got a download link for that? I'm not having any luck, everything is dead.
>>
>>6792324
What game is Albedo?
>>
>>6792400
Arguably sure, but fetishism is often some super-specific context. I can work with very little but I still prefer things appeal to my super-specific tastes, it's hard enough pretending there is feet/smell/sweat play in games they obviously aren't that depraved and that is one of the few vanilla-ish things you could actually do in RL. Albeit still gross sure.

Tangent; tried making my own smell-fetish maid-trap NPC for nightgames-mod but I hit a brick wall when trying to describe the threesome scenes, so I gave up. Didn't bother putting it up on the forum because it was embarassingly gross although I'm making it sound worse than it was.
>>
>>6792530
Check the archive. Should be last thread it was posted. I think.
>>
>>6792533
Post it, somebody will finish it.
>>
>>6792395
What gets me is that the Busy Dairy event is totally off if you're using industrial settings. It's a very nice event where you share a milk bath with all the cows. But it makes no sense in context to the evil industrial dairy, which probably needs an equivalent 'evil' option.
>>
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>>6792671
I will have to rewrite everything later when I wake up since I've already lost all the junk. Although I'm greatly annoyed I deleted it, uncertain if it was on purpose or not since I left it inside an older version of the game. Either way, the only real challenge is avoiding fapping.

Still, I was always doubtful someone would merely 'finish' it since the character existed to purely fill the niche of anal/rimming/sweat and an over-use of 'master' due to a lack of dialogue ideas. Better than nothing?
>>
>>6790890
speaking of nightgames, the game seems to lock up when ever I try to load a save. Anybody else having similar problems?
>>
>>6792710
I had similar problems when I started fucking around with the xp values in my save
>>
Has the latest backers build for TiTs been shared recently?
>>
>>6792384
>we don't even have a hypnotized futa simulator 1.0!
Literally HHS+
>>
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>No Haven update possibly next weekend
aw yiss

>Simtentacles is apparently finished despite its massively unpolished state and cut features
aw nu
>>
>>6792932
Simtentacles?
>>
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>>6792948
https://www.patreon.com/zxc
Incredibly creative artist with sadly subpar technical skill and ethic. Also taiwanese or some shit so bad english. Had some great ides of the game but never went anywhere with em.
>>
>>6792136
Patreon version just releases a week early. They are identical unless bugs are found between the releases.
>>6792710
That can happen if:
a. You have a save from a really old version.
b. You edit the save file and introduce an invalid value or format
c. You have a space in your name, which breaks the file parser.
>>
What stats are the most important in a /d/ rpg?
>>
>>6793028
sissification %
>>
For a cool concept Night Games is hella boring

Not good when I'm left wanting to cheat a game because the combat takes forever and isn't a challenge
>>
>>6793067
You playing the official version of the modded one? The modded one has a lot more content.
>>
>>6793119
Official but there just doesn't seem to be much to it

I know stuff unlocks as the game goes on but the inherent concept of like 10 fuck fights each taking a shitload of turns a night isn't great for a porn game
>>
>>6793119
The modded version also has much slower content, I prefer the pace of the vanilla game.
>>
>>6793146
Your character build might not be that great. Some of them make combat really slow because your damage is so low.

The most powerful build I've seen is a kissing one. With romantic starting trait + befriending Angel for her charming kiss trait + dumping all points into seduction, you can do 70+ lust damage per turn before even level 10. And that's without wasting time trying to strip clothing off.

You can then use all your MAD GAINZ that you farm from it to branch out and make other abilities stronger for later on.
>>
>>6793028
lust, obvs
>>
>>6793151
In the vanilla game, kiss has been significantly nerfed. it becomes less effective as your opponent's arousal increases. It's still a strong opening move, but you can't rely on it the entire fight.
I don't know if the mod has done anything to balance it.
>>
>>6793163
Kiss isn't in itself powerful. What makes it powerful, rather, is that unlike pure sex moves you don't have to split your points (half into cunning to strip the enemy, half into seduction to do the damage). Particularly when you get seduction high enough to use mind tricks on the enemy to get them to strip for you, bypassing the need for cunning all-together and giving you double the available points to put into seduction (damage).
>>
>>6793146
If you feel like the nights are too long and too easy, you may want to consider using the Quit button to leave the match early. It will make each night shorter and you'll probably trail behind a bit in level, making your fights more challenging.
>>
>>6793028
>>6793154

I'd argue charisma and/or fertility. Lust is more a side effect, not a strength in itself.
>>
>>6793166
It can be fun and straightforward to play a glass cannon, but it's a bit risky later in the game. If you get bound, you won't have the Power for Struggle or the Cunning for Escape.

I personally prefer a more balanced Seduction/Cunning build focusing on a lot of Mojo growth. Since Mojo builds as a percentage of the max, if you have high max Mojo, you can use a ton of powerful skills very quickly.
>>
>>6793194
There are perks to counter getting pinned, like powerful hips. It's not as effective as having high power or cunning, but putting points only into seduction (minus maybe 25 to put into both power and cunning to unlock all the perks).
>>
>>6793201
* but lets you put points only into seduction.
>>
>>6793028
Sanity/World Stability although such a thing would to be too content intensive to exist. I can only fantasize of a game that slowly gets more depraved and broken as time goes on. Much more-so satisfying if there's a limited population of NPCs that slowly fall victim to obscene and bizarre fates. Unfortunately I'm not going to make it so, oh well.
>>
>>6793213
>I can only fantasize of a game that slowly gets more depraved and broken as time goes on. Much more-so satisfying if there's a limited population of NPCs that slowly fall victim to obscene and bizarre fates.

I'm trying to think of what the success and failure states of such a game would be, and what the PC would be trying to do.

Seems... counterproductive for the goal of a porn game to be stopping people from going perv.
>>
>>6793335
You want something with shit quality art like that? You must have low standards.
>>
>>6793335
>futadom
i want a futa dating sim just as much as the next guy on /d/ but i swear to god if all the scenes are futadom then it's getting fucking dropped
>>
>captured dreams guy no longer has anything to build, just testing/updating a few things
S O O N

Also I'm out of /d/ games to play
>>
>>6793324
You'd think so, but the majority of Japanese RPGs on DLsite actually go out of their way to always add a pure route option. Even if the entire point of the game is an h-game. And sometimes they diverge from the h-plot considerably (I think the developer oneone1 actually makes it an entirely separate setting/scenario).

Either that means lots of people play the non-h route, or they just believe they do, because they could probably reduce the time/cost of the game by ignoring that aspect.
>>
>>6793340
I really, really, don't care. it could be a text based game for all the fucks I give.
>>
>>6793335
Yes, it's brought up every week.

And every week, someone points out it's not actually a game, just a donation link. (Until a demo is actually released, it's just asking for money in exchange for a promise of indeterminate certainty).

Stop shilling it every week, devanon.
>>
>>6793344
I don't think that's the case. what would be the point of having different routes/girls? Futadom is likely to be the flavor of most of the characters, with different levels of severity. Some gentle, some rough.
>>
>>6791870
I've seen games that make heavy use of cosmetic references like that, and it usually ends up sounding awkward as hell.
>>
>>6793367
Would it qualify as spam or marketing, even if it is on topic?

I mean clearly it's the devs themselves posting this over and over. Paetron games with hundreds of subscribers (and have actual released games) get mentioned once every few days at most.

Futadom has only 16 subscribers -- and how much you want to pet at least a large chunk of them are just the devs or their friends trying to boost the numbers? So a game with effectively 4-10 actual paetron subscribers getting posted here weekly is extremely unlikely, This is an attempt to push marketing here.

Not sure if it's reportable since it's technically on topic, but it probably should be. I mean /ck/ doesn't allow major potware manufacturers to post selling links on a regular basis overthere, nor does /v/ allow a bombardment of amazon links for video-game preorders.
>>
>>6793367
First time I've posted it. Never seen it on here, and its not in this thread. If not for a goddamn tumblr post I wouldn't even know about it. I'm only shilling it because I want it to be a thing.
>>
>>6793390
That's what you say every time you get called out on it.

But I still find it hard to believe a game with only ~10 paetron subscribers is generating the word-of-mouth or advertising blitzkreig necessary for someone new to "discover" it every week.

Particularly when you take into account the thread only about 90 unique IPs (and how many of those are dynamic IP addresses getting counted multiple times) in the last three days.
>>
>>6792400
>which is really just another form of MC
Meh. Sounds sort of continuum fallacy-esque.

>>6792460
>going on and on about how much bigger it was than any man's
Bleh.

>>6793028
Anal circumference.

>>6793335
>futadom
Stop liking etc.
>>
>>6793395
Really don't care what you believe. I'm trying to inform the people who don't know about it. I don't see why you're so upset over this. It's content that *might* turn out be good. You wanna piss and moan that it sucks once it comes out, go right ahead.
I'm not and do not know the devs. I am a patron. Convincing you further is a waste of time.
>>
>>6793406
So you as a patron just admitted to shilling for it? and shilling for it before?
>>
>>6793324
Not sure how to best describe such a scenario, basically always giving the player a fighting chance to avoid any problems for the OCD lot(except hardcore), but give them opportunities to inflict punishments on their enemies (not some vanilla-rape shit) and provide adequate reward for revenge, but increases the chances of those acts being turned back at you and those you've helped. If you merely avoid all fatal/permanent fates, nothing serious will ever happen to you/others. Basically a world where everyone would've been better off without you even doing anything even though you're technically doing justice to evils. I'd title it 'Eye for an Eye' or some shit.
>>
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>>6792521
I found the original folder with the install and patch. Lucky for you.

While looking for a working link someone in a thread last year mentioned that Crossing Knightmare has a lot of similar stuff going on. Looks like some kind of tactics rpg. Has anyone played it?
>>
>>6793406
If you're wondering why it doesn't have more support, a dating sim needs to put its characters as its first foot forward. Before you tell me about the game world, I want to know who my waifu is.
>>
>>6793406

I never said anything about the game's theme or concept being inherently bad, in fact it's rather on-topic.

But when an advertisement gets posted here every week... well, it's pretty normal for people not to like repetitive ads, no matter where and when they are.

And yes, it really is just an advertisement, and nothing more. You may think it's okay because other paetrons/blogs get posted here, but they're at least offering something of interest to us -- a version of the game we can play -- rather than only a page-long advertisement that only *talks* about the game and asks for money.

This also why other games get much more discussion, because if there's a game people here can play, they can discuss gameplay. What are we going to discuss here based only on a page-long advertisement? How pretty the CSS style looks on the advertisement?

There's a reason purely commercial links are rarely seen on 4chan. Hell, how often do you see paid-games store links posted in this particular thread? (Besides, of course, pirated version discussion -- which again, requires a released game to discuss).
>>
>>6793428
Yeah, I'd want that too. I posted it here because I didn't see it anywhere other than tumblr, thought it could use some visibility here. But apparently no one wants to even give those devs a shot at it, since I got jumped on as soon as I brought it up.
>>
>>6793423
It isn't, just a HRPG where you get a limited number of turns and get like one TF per quest completion, it's was more fun to play through the CG viewer and seeing all the possible transformations, otherwise it has a number of endings that require somewhat specific things to do if you want to beat it.
>>6793418
Forgot to mention the sanity aspect; lower sanity makes the game more likely to describe hostile NPCs as more suspicious than they are, outright lying that they are charging for attacks and other non-sense to make you more likely to make poor choices if you haven't researched their character/intentions. But that's obtrusive.
>>
>>6793431
This. We only tolerate when people like Cypress or Bedlam shill their content here because their shilling comes with free games.
>>
>>6793439
Well, I probably wouldn't hate it if its just a higher budget version of Overwhored. Is a lot of the good stuff hidden behind the special endings? Because I'm really bad at finding that kind of stuff on my own.
>>
>inb4 game never happens

I just binged like 6 hours on Free Cities.

Back a few years ago I got really into Sim Brothel, and I'm sad that development for that has stopped.

Anyways, I'm one of those computer science student fuckfaces, and I'm considering making a game of my own. Three years in, and hired as a software engineer, so I feel confident that I can develop something like this in java using EBC as a basic framework allowing for extensibility.
>inb4 javafag: Likely will use C or python for some back end things as things develop and we need more full stack bullshit.
---

The basic premise would be similar to other brothel/management games, but larger scale so that it is a management game that stands on it's own rights.

I'd like to add in monster girl features, as well as adventurers that would likely be hired from guilds as mercenaries or hired directly. They would allow for more complex resource collection, as well as adventure into areas to secure monster girl slaves.

Setting would be approx. 1800's technology, but with a more midevil/fantasy influence.

What does /d/ really want in a game like this?
It will be a management game at it's heart, not an RPG. Combat would be simple, text descriptors but not combat gameplay. Resource management would play a role larger than just girls, cash, mercenaries.
>>
>>6793462
Are you the guy from /weg/?

Also, >midevil
>>
>>6793464
Nope, I'm usually a lurker. Long time /d/eviant.
>>
>>6793462
That partly sounds like what I have been working on for last 2 months. Except for 1800's technology and less monster girls, more fantasy races (with monster girls)
>>
>>6793473
Whatcha working on?

Got a repo I can pull and take a look at, or a wobsite?
>>
>>6793469
How do you link cross-board, anyway? You could read some of the advice he got.
>>>/aco/524966
>>
>>6792521
Finally uploaded.
https://www.mediafire.com/?tvfqms61ygcs1me
>>
>>6793478
http://strivefopower.blogspot.com/
Its made in twine like engine though and battle system is not really there yet. You can grab a month old (very) buggy version around there. I also planning to release new one by next week.
>>
>>6793479
Ooh thanks.

>>6793487
Nice.

I really want to avoid RenPy/twine style bullshit though, I feel like prebuilt systems help at the start and then only serve to hinder as the project develops past that initial jumping off point.
>>
>>6793492
>I really want to avoid RenPy/twine style bullshit though, I feel like prebuilt systems help at the start and then only serve to hinder as the project develops past that initial jumping off point.

Agree, but I'm not a coder and I'd really prefer to make a game instead of making a game engine.
>>
>>6793496
Yeah, I guess the reason I'm interested in getting into this is because a lot of people have great ideas but struggle implementing them.
The slow dev cycles for these things really kills games.

I can whip up a simple solitaire style card game sort of thing in a few hours, so I figure within a week I could put out a very simple sim brothel clone.
>>
>>6793501
Engine does not make a game, content does, be it text or art. In any case that takes time and planing. I made random girl generation in about a hour, but then that does not mean much, if there's not enough stuff to do with them which won't get tedious really quick.
>>
>>6792289
I just tried this game. It was fun, but, it's pretty focused on normal male protagonist. If you play as a girl all the non-combat scenes pretend you're the normal guy. If you play as a guy you can't buy girl's clothes, even if you end up with DD tits and a vagoo.

Also, level 1 you lose all the time, level 10 you win all the time, level 20 you either win without breaking a sweat or lose without hope.
>>
>>6793456
I wouldn't know, can't read moonrunes so I just got the only 100% save I could find. It's mostly a variety of corruption endings with one or two true-ends.
>>
>>6793525
The Mod?
That's because the original game wasn't coded for being a female character.
The guy making the mod needs to rewrite all the ending scenes for if you have a Vagooo or Vagooo and Tits.
>>
>>6793487
Hey strive dev nice to see you post again let us know when you have a fresh update
>>
>>6793554
I will. If nothing goes wrong I'll release it at the weekend with hope it will have enough sensible gameplay to last at least for an hour or so.
>>
>>6793462
Honestly I want just be a killjoy and say no, we have about 5-7 actively developed slave management games already, unless you're seriously underplaying the management/vanilla prostitutes angle. We're still lacking anything in the obscurity departments of fetishism, even the really simple ones like petrification hardly ever get any content, much less the shape-change/flattening fetishes. I also want to say vore but it's technically had effort put into it even though everyone has given up by now. Even the tainted elysium thinger will have some modicom of references to vore existing if nothing else.
>>6793487
I swear everyone is always stuck at making a 'battle system' Took glance at blog; reminder you don't need good writing and you can always just rely on increasing the scale of effects that aren't very personal and creating a more contextual vibe.

Call me selfish, but I just want more variety in games and the potential erotcism they can bring. There's a game I want to bring up relavant to my argument but it's shit and still new so I'll just wait and post about it randomly unprompted a year or so from now.
>>
>>6793613
>I swear everyone is always stuck at making a 'battle system'
True enough, at the start I tried to make something, eventually just went with 'you find girl - you get girl' to not work on it at that time as I hardly had any clue. Now I have some better insight, at least on special encounters. Mobs would use skill which may corrupt, rape or do something equally bad with your companion, while traits and skills may negate or smooth those. Health should be a constant issue, as healthcare is a part of management. I'm still not quite sure what mechanic standard fight will follow with common encounters like wolves and stuff, but at least I gonna try make special fight encounters notable.
>>
>>6793373
If the point of the game is to get railed and your dick may as well be vestigial, why be a male? You only have 2 holes to bang, as opposed to 3.
>>
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>>6793485

filenamerelated
>>
>>6793696
>OS
Try set locale to japanese if you are using apploc.
>>
>>6793702
Yeah, no. My OS *is* actually set to Japanese region locale, no applocale involved.
>>
How do you save in Girl Life? Is it the Notebook?
>>
>>6793696
Copy and paste the error message into Google Translate.
>>
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>>6793713
I'll let you figure out which of the two is save and load. Look at the pictures for a hint.
>>
>>6793706
>Japanese region
>locale
post screenshot of option because those are two different things
>>
>>6793717
Thanks for feeding me anon! I'm not too bright
>>
>>6793716
>>6793719
Nah, it's not a language thing. I've been running Japanese games for years on this OS without a need for applocale. It's the pre-historical self-extractor fucking things up.

Don't worry about it. I just saw the gallery for the game and it made me gag a little in my own mouth, so I'm just going to pass on playing it.
>>
>>6793722
>It's the pre-historical self-extractor fucking things up.
Works fine on my system, so your rig is the issue, not the extractor.
>>
Any fans of management sims, here's a quick WIP that someone released recently.

It involves helping to take care of a Queen's huge... tracts of land.

http://tfgamessite.com/index.php?module=viewgame&id=909
>>
>>6793729
>you are a female
>and also the land
... what the?... how do you even... Why would anyone think of that ever?
>>
>>6793755
Because they're a fucking genius, obviously.
>>
>>6793729
The premise is an interesting take on the Fisher King concept, I'll give it that.
>>
>>6793755

I'm pretty sure "the king and his land are one" is a medieval concept at the LATEST.
>>
>>6793790

Medieval nothing. There's a reason that ancient Egyptian pharoahs jacked off into the Nile before the flood seasons.
>>
>>6793729
I thought it was a cute idea but there's no game yet. You can do things but its only a matter of how quickly you reach infinite money. When it comes to investing in industry you don't really get much return for investing in 40 forests compared to what you start with. Weather is a thing you can change but it doesn't matter unless you're heavy into fishing.
Right now the only challenge is unlocking exotic hair colors. Maybe it'll be more interesting if the appearance of your princess actually matters more than flavor text at the massage parlor.
>>
>>6793729
>>6793755
This was what I was holding back on mentioning earlier. It's one of the few really good concepts for TFs and possibly corruption. Sadly, only time will tell what it will shape up to, if anything.

For example, you will provably never be able to pound the back gates of another giantess nation while your armies tear through her capital through a rear flank, then capture her and use them as a servant nation, whittle down her territory and size until she's small enough you could just plain bully or whore out to your citizens. Would be some hellish-tier extreme insertions down the road when the size differences reach 5:2 ratio. Inadvertant gender-swapped Hetalia porn I guess.

Though I wonder wtf would happen as a result of pregnancy. City-state? Major City?
>>
>>6793755
>country suffering heavy rains
>dry myself in desert sands to make it stop
>country suffering drought
yeah no, fuck off
>>
>>6793806
That sounds fucking awesome. I want a smutty Total War game now.
>>
>>6793806
I'm reminded of that thead about the guy who has a fetish for Ohio
>>
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Any coding anons interested in working with a writefag to make something /bdsm/ related? I've tried my hand at coding and can handle very simple stuff, but I simply don'y have the time or energy for the more complex things.

My only real limits are loli, scat, and furshit. I'm not really into male/futa/dickgirl/transgender content, but I'm willing to work with it as long as there's still something that gets me going involved. I have some game ideas, involving being a cyberpunk (or Age of Sail) underground criminal slaver, but I just really want to get my writefag on.
>>
>>6793821
>>6793806

Damn it, I'm reminded of one image from long ago about a personified Japanese castle having the inner gates between its thighs being battered open with an army carrying a huge log as a battering ram, much to her dismay. Couldn't find it.

So have something kind of similar.
>>
>>6793853
>loli
There's really way too few western (and /d/ specifically) true loli stuff.
>>
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>>6793874
That's your problem. It's a line I'm not willing to cross or interested in crossing.
>>
Why the fuck do so many idiots hate loli? They're totally fine with someone being swallowed by someone else's asshole or people being systematically enslaved and raped to death, but imaginary children is going too far.
>>
>>6793953
Laws. It's still pretty stupid, since the book the term comes from is still in libraries for a reason.
>>
>>6793953
>>6793976
Hey, I'm not stopping y'all from doing it. As long as y'all ain't touching real kids I honestly don't give two shits. It's not something I'm willing to do though. I don't mind writing a bit of teen content, but anything past 16 something I'm not gonna write because I don't feel comfortable with it.

Also, add unbirthing to the things I'm not willing to write. Forgot about that one.
>>
>>6793976
Is anywhere but Airstrip One stupid enough to actually make it completely illegal? It's legal in Clapistan, Canada (the guy was arrested for transporting obscene materials across the border, loli had nothing to do with his sentencing), and the majority of Europe.
>>
>>6793953
Loli is a shit fetish desu, little kids are disgusting
Along with scat and feet, loli is probably the worst fetish, even ignoring the moral standpoint (which I don't give two tugs about)
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>>6794021
>loli is probably the worst fetish
Begone, furry. Don't try to act like furries aren't objectively the worst.
>>
>>6794030
>4chan has a de facto furry board
>4chan doesn't have a loli board
An Hiro doesn't agree with you
>>
>>6794030
Furries are disgusting, but at least they're not allowed on /d/, which means in the context of /d/, loli takes 1st place in the Shittiest Fetish Championships (Metaphorical division)
>>
>>6794030
This, but loli is pretty bad. It's even illegal in parts of the US (which isn't saying much, it's legal to fuck your horse in some parts of the US, too).
>>
>>6794037
The literal shittiest fetish is scat.
>>
>>6794040
That's the joke, yes. Have a porn.
>>
>>6794038
>It's even illegal in parts of the US
Not according to the US Supreme Court, but who listens to them anyway?
>>
>>6794036
>4chan has a de facto furry board
Which one? Are you one of those retards that thinks that /trash/ is a furry board?
Remember what happened when moot created a furry board? He kept it up for one day before banning everyone who posted there.
On the other hand, he kept /l/ up for years before shutting it down because he was (illegally) being charged with distributing child pornography.
>>
>>6794036
>4chan doesn't have a loli board
It did. Back when 4chan was good.
>>
>>6794054
>>6794060
moot doesn't matter anymore, Hiroshimoot owns 4chan now
>>
>>6794063
>Hiroshimoot
Are you fucking kidding me? Which board is seriously stupid enough to call him that?
>>
>>6794064
This one?
>>
>>6794064
All of them?
>>
>>6794064
I like An Hiro better
>>
>>6794067
>>6794068
Every board I've been to calls him Hiro. This is literally the first time I've ever seen such a stupid name for him.
>>
>>6794071
>>6794068
Yes, but this
>>6794063
dumbass is concrete proof of this board doing it.
>>
>>6794072
You're not seriously this stupid, right? In order to conclude that this board calls him Hiroshimoot, you would have to observe a significant portion of this board using that name when referring to him. You can't take a single point of data and use it to make a statement about an entire population.
>>
>>6794077
>>6794072
Man you stupid fucks really will argue about anything
>>
>>6794078
No we wont.
>>
>>6794078
Ah, there go; this conversation was seeming too intelligent. I'm glad you brought the average post quality down with your inane comment. Feel free to contribute more, we can't let the discussion be too erudite.
>>
>>6794082
Yeah you will nerd
>>
>>6794086
nuh-uh
>>
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>>6794064
I prefer hiro-pyon desu
>>
>>6794094
Hiro-tan is objectively superior.
>>
>>6794077
How am I supposed to know that it's not just me and you two all alone in here? You two may be the only other people on this board, which is unlikely, but possible.
>>
>>6794097
Personally part of me really likes goot.
Even though I know it's shit, doesn't roll off the tongue, and not entirely clear on the meaning behind it.
>>
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>>6794102
Ship girls are not for lewds
>>
>>6794102
Occam's Razor.
>>
>>6793213
>a game that slowly gets more depraved and broken as time goes on. Much more-so satisfying if there's a limited population of NPCs that slowly fall victim to obscene and bizarre fates. Unfortunately I'm not going to make it so, oh well.
There was Mutant Minx Meltdown until it got re-abandoned.
>>
>>6794453
Oh, right. Forgot about that one. Didn't really care about it though on account of it just being male PC and limited to mutations/vanilla rape. Not to mention, it's dead.
>>
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>>6793015
>c. You have a space in your name, which breaks the file parser.

Ahh, that's probably it. I've never changed versions and can't be assed to do any save file fuckery. May your camel never spit, anon.
>>
>>6794109
neps are though
>>
>>6791824
Yea, angel becomes a sex goddess cause they added a succubus character in the mod. Also angel's scenes are most all changed iirc
>>
>>6793953
Children are innocent.

I don't know maybe its because I'm a parent.
>>
>>6794064
Your newfag is showing.
>>
>>6794630
>Children are innocent.
Sure thing, pal.
>>
>>6794631
I've been here since 2007, mate. Your newfag is showing if you think that "Hiroshimoot" is an oldfag term.
>>
>>6794630
>Children are innocent.
Isn't that the whole point, ruining something that should never be ruined?

I at least get my thrills from that angle of loli.
>>
>>6794669
Might be the point for you, definitely isn't mine, so it's anything but "the whole point".
>>
Has FC been updated much in the last 4/5 months?

I'm pretty sure I had more or less 'completed' the game back then but if it has new content then I would be interested.
>>
>>6794676
anon, I'm sorry
>>
>>6794677
Well what's the flavour of the month game right now?
>>
>>6794681
I'm sorry because FC has been getting updates basically every day for the last 5 months.
>>
>>6794630
>Children are innocent.
Untouchable by law? Mostly, yeah.

Innocent by nature? Oh, you have no idea...
>>
>>6794675
What's your angle then?
>>
>>6794686
Genuinely caring, lovey-dovey relationships and consensual sex both parties involved enjoy.
That's the main reason I started getting into it, but there's more, some of which hard to explain, and I don't want to go into wall of text territory, but none of it is ruining their innocence or purity or whatever, which is also why I hate loli rape with a passion.
>>
>>6793423
It's on nyaa.
It's one of those games you really need a walkthrough for. As even succeeding the most basic objective requires a lot of specific actions.
>>
>>6793462
Eh. Slave trainers/brothel managers are a heavily saturated market. I wouldn't be interested unless you have a really good gimmick.
>>
>>6794713
Loli vanilla da besto
>>
>>6794630
Good thing nobody is talking about real children, then. Everyone agrees that you shouldn't fuck children, which is why no one is arguing for that.
>>
>>6794732
>Everyone agrees on anything
yeah right
>>
>>6794735
Alright, fair enough. Some people probably want to fuck children, but no one here is arguing for that (yet).
>>
Found another good gem dgg might be interested in. But once again, a disclaimer for the illiterate: it's a WIP, so it's on the shorter side. No matter how often I caveat posts with this bit, there's always someone who complains about it being too short/incomplete. So you've been warned. Again.

It's basically a CoC sandbox style game but, lo and behold, no furry. Compared to aforementioned game, there's much less emphasis on combat/lust mechanics, and more emphasis on personal corruption and degradation. So combat rolls are just a single die roll (your combat score vs theirs; no attack, defense, dodge, speed, etc). But there are five core types of corruption that can affect your behaviour in various scenes, and a willpower stat (anti-corruption HP) to resist them.

The game doesn't have a lot to explore, but the core game engine is *much* more developed than most other first releases (40000+ words in Twine) and is basically fully complete, so a this point all he needs to do is write the setting and characters. I expect great things from this, if only because creating such a large basic game engine means this is an author who won't half-ass stuff and lost interest quickly.

http://www.tfgamessite.com/?module=viewgame&id=911
>>
>>6794870
>self corruption
meh
>>
>>6794870
>five core types of corruption
Which are?
>>
>>6794888
I think the list is in the Inn Commonroom. Although in the game itself it does corruption stat changes under the hood (no, "you gained +5 submission!"). Although you can check your progression in each in the character screen.
>>
>>6794893
I am asking because this would help determine whether I am interested in the first place.
>>
Has anyone find any games similar to Girl Life/Quest, been really enjoying it and was wondering if you guys know any more games like it?
>>
>>6794896
Last thread. Albedo was posted, basically a fantasy land version (elves, magic, demons, tentacle monsters, etc). Check the archives. Pretty large setting like Girl Life, too. But, it's purely machine translated, so language is kind of awkward. If not for that one thing, I'd have classified it as pretty great.

>>6794895
Kek. I had no idea there were so many subgenres of corruption that five options for it might not cover someone's particular taste.
>>
>no sandbox games where you play the monster
>>
>>6794908
How do you even imagine that? Unless by 'monster' you mean some anthro thing and not mindless blob with tentacles in which case there's plenty.
>>
>>6794908
There's a few I've seen actually for RPGMaker, especially from the Japs on DLSite. Gotta preg 'em all.
>>
>>6793729
>This is a life sim where you are the ruler of a small fantasy country. Your body will change as your country does.
That actually sounds pretty cool, as long as the dev doesn't like what I don't like.

>>6793953
Fucking hell why would you start this fight again?

Also, you forgot an "imaginary" there.

>>6794732
The question wasn't "why is it bad", it was "why do people hate it".
>>
>Fucking hell why would YOU start this fight again?
>15 hours ago
fuck off baiter-kun
>>
>>6794929
>looking at timestamps
Trump pls go
>>
>>6794940
We need to build a wall and make the lolicons pay for it
>>
>>6794941
They're probably too low energy after molesting all those non-imaginary kids in real life.
>>
>>6794944
Here we go again...
>>
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>>6793713
>>6793717
>>
>>6794944
>implying I don't molest imaginary kids in real life
>>
>>6794949
SHEEEIIITTTT
>>
>>6794901
I have no idea what they consider "corruption" in the first place to come up with five different stats for it and I wouldn't consider submissiveness a form of corruption either. So I am starting to wonder just how much of it actually is corruption and in what direction this will be taken.
>>
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>>6794958
>being a sub isn't a negative trait
>>
>>6794958
So play it?

>Waiting one hour for a reply on info regarding whether you should play a game

>Game is an HTML Twine game
>Its size is smaller than many images in the thread, and can be downloaded virtually instantly.
>>
new thread:
>>6794965

>>6794965

>>6794965
>>
>>6794964
>implying I am waiting instead of just having the thread run in the background
Not like I got nothing else to play, so I'll only sink time into stuff at least sounding interesting and with how little content there seems to be as of now, this does not, unless it really involves the right stuff and if their "corruption" is basically just "you get more submissive, you get sluttier, ..." it does not.

>>6794963
Just shitposting or being too dumb to understand what corruption is?
>>
>>6794974
>Just shitposting or being too dumb to understand what corruption is?
Corruption is the gradual accumulation of negative traits (things that prevent you from being fully-functioning) over time, no?
>>
>>6794984
Not really. It's not just any negative traits or traits some idiot on 4chan claims to be negative, but really just being about preferences.
>>
>>6795040
>but really just being about preferences
I don't understand.
>>
>>6795041
Figured as much.
>>
>>6795058
No, really, I don't get it.

Are you saying that corruption is subjective? Because that's dumb.
>>
>>6795125
No, that's not what I am saying.
What I am saying is that labelling submissiveness as a negative trait, thus calling increasing it corruption, is a dumb thing to do, as whether that's a good or bad trait relies solely on preferences.
>>
>>6795142
Let us consider the first game that comes to mind when I think of corruption in relation to game mechanics: CoC
There, corruption does jack shit for combat, or most interactions with characters. It opens up some areas, closes off some others, and allows ~2 sex scenes where you can be an asshole (in both senses of the term) rapist as opposed to a normal rapist.

To characters that aren't the PC, though it makes them less intelligent, more submissive, and it exaggerates their sexual traits.

In a setting where sex can permanently change you and submission quickly leads to permanent, total domination, this is an objectively bad thing.

This example obviously doesn't portray all corruption ever, but I believe that it depicts a large swath of it. I can't think of a game or setting where being a sub is a good thing (in the sense of providing tangible benefits that take you out of bad situations as opposed to merely allowing you to tolerate the it). Can you provide an example of that?
>>
>>6795169
I neither play CoC nor care about it.

You are including a lot of "ifs" there to make a point of submissiveness being a bad thing. So in very specific circumstances this can be true.
But is submissiveness necessarily a negative trait? Definitely not.
And what you should note is that in what you are describing being submissive is only bad because of it leading you to submit to other changes. So no, only increasing submissiveness is definitely not corruption and not necessarily a negative thing at all.
Submissiveness also does in no way need to provide mechanical benefits in order to not be negative. And while I don't know whether such a game exists (mainly because I don't care much and most porn games aren't that memorable), it would be very easy to make a game locking content behind being more submissive, writing scenes only letting you avoid negative outcomes if you are submissive enough (or simply giving you better outcomes than a dominant character) and raising the player's dominance when getting more corrupted, in turn leading him to commit acts corrupting the MC more and more.
Granted, I haven't seen that take before, but it would work very well for my own little project, so thinking about it, I might include that as a possible route to go. I am tracking domination and submission stats anyway, independently of each other, as I know it is not the dichotomy a lot of people seem to think of domination and submission as.
>>
>>6795216
>what you are describing being submissive is only bad because of it leading you to submit to other changes.
That's true. I had been thinking of it in the context of having less control over what happens to you, rather than simple passivity. What you're proposing is entirely different from what I was arguing against., and I apologize for misinterpreting your stance.

As an aside, I find the idea that too much dominance leads to a lack of self-control (in that you cannot prevent yourself from exhibiting dominance/reigning in your pride even when it'd be a good idea) a very interesting novelty. I haven't seen it anywhere else, at least. I, personally, would take a look at your project for that feature alone.
>>
>>6795216
>as I know it is not the dichotomy a lot of people seem to think of domination and submission as.
u wot? They're opposites.
>>
>>6795243
Oh, that explains it.
I guess I am involved with BDSM stuff a little much, so I tend to see a whole lot of different kinds of submission and forget some people might view things differently.

>>6795246
In one single situation they are.
Most people seem to think you can't be a dominant and submissive person though, which might be why every game I have seen so far implement it as polar opposites, having the MC be either dominant or submissive.
>>
>>6795284
>I tend to see a whole lot of different kinds of submission
If it's not too much trouble, would you mind expounding on that? As you've likely realized by now, I'm only familiar with the "literal rape except the victim(?) enjoys it" variety. I'm curious about other interpretations of it.
>>
Alright so I'm getting pretty bored of Corruption of Champions, even with the revamped mod. Any ideas for "challenge" modes I can put myself through to keep things interesting?
>>
>>6795582
You must eat everything you find.
>>
>>6795284
What do the actual values mean then? Skill? Predilection? Or are they purely descriptive (similar to a karma system)?
>>
>>6795318
Within the BDSM community (I have also seen some articles about it in academic psychological publications though) there is a whole lot of theory and differentiation when it comes to the D/s part and the role the sub is willing and able to assume.
Talking about all of that would be a horrible wall of text, but you can find information online quite easily.
But even when it comes to practices, there is non-sexual slavery, sexual slavery, enforced chastity, different kinds of humiliation, all kinds of worship, pet-play, objectification, cuckolding, feminization, and also everything from the B/D and S/M parts of BDSM. That's just what immediately comes to mind though.

>>6796245
I can only talk about what I am making there.
One aspect of it is how far you are willing to go with those acts.
Another use of it is adding the MCs submission score to the other characters domination score and vice versa (possibly weighted in certain situations), seeing who wins out in a struggle for control.
And yes, it's also used as what you called predilection at times. I want to preserve a feeling of agency though, so I am trying to keep that low.
But it's not only sexual as I am taking both scores into account in other situations as well, when suitable. It basically describes how the character is able and willing to carry himself/herself.
I was thinking I might have to split it in a sexual and non-sexual score for each, but abandoned that idea (for now) in order to not overcomplicate things right from the start.
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