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How's Your Webcomic? /hyw/ #297

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Thread replies: 512
Thread images: 109

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Proper number edition

Share your comic with others!
Link your website and portfolio!
Critique and comment on others' work!
Previous thread: >>84517842
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Scrub Authors GOODIE Bag
Here’s a short list of sites that any new webcomic artist or writer will find handy:
>*-Struggling to find that perfect FONT? Create your own using this link;
http://www.myscriptfont.com/

>*-Don’t forget to brush up on that ANATOMY:
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://www.quickposes.com/pages/timed

>*-What’s a list without some reference STOCK IMAGES?
People: http://senshistock.deviantart.com/gallery/
Scenery: http://www.shutterstock.com/

>*-Here's a big fat compilation of CHARACTER DESIGN REFERENCE:
http://www.pinterest.com/characterdesigh/

>Links to get a rough WEBSITE started up:
Easy to use tumblr webcomic theme: https://www.tumblr.com/theme/39018
Do’s and Don’ts for starting a site: http://pastebin.com/kNR2W5mV

>Contact sheet if anyone wants to put information down, like their site and webcomic:
https://docs.google.com/document/d/1uwfOSHXfrgvcf--PkPz9jXL6p5RqIsrYvXYwgQpgT3k/edit#

>SKYPE CHAT room going on,
To join the chat, seek out 'starlinemike' or 'scribblehatch' and they'll add you in.

>DISCORD CHAT going on,
Ask for an invite in the thread.

>Wise words from John Cleese:
https://www.youtube.com/watch?v=PQ0lck7oo4A

>Invisible Ink:
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_1.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_2.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_3.pdf

>Paper Wings
http://chrisoatley.com/category/podcasts/
https://web.archive.org/web/20140625035030/http://paperwingspodcast.com/

>Fonts for your webcomic on Blambot:
http://www.blambot.com/

>Writing Resources:
http://www.cienciasecognicao.org/rotas/wp-content/uploads/2013/12/Robert-McKee-Story.pdf

>Guide to promoting your comic:
http://miss-melee.tumblr.com/post/143483233951/
Comics for makin' comics!
https://www.mediafire.com/folder/9pf1nwwa92lbp/Comics_for_making_Comics
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>>84566920
I'm in the process of downloading every pin from the CharacterDesigh Pinterest board for offline use, once done ill turn it into a .zip and put it on Mega or whatever is preferred on this board
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>>84566976
Thank you!
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>>84566976
I may rarely use the items in the goodie bag here, but I have heard people say a lot of it's lacking or outdated, so I really appreciate you coming up with new material for it.
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Still truckin'.

ennuigo.smackjeeves.com
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>>84566976
Oh fuck THANK YOU!!
I hate pinterest interface with a passion.
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Serialization VS Strips

Episodic Master Race reporting in.
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>>84566997
I need it for my tablet, I dont have one that has 3 or 4g.
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>>84567024
And here I was thinking you had become too popular for /hyw/.
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>>84567035
it really is fucking terrible. and it constantly bugs you to join it.
>>84567024
that poor hugecocked bastard
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>>84567061
>me
>popular

That's kind of you.
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>>84567052
I don't know what that means, but good job
>>
Continued from the last thread...

>>84566778
Yeah, I saw the post, but I just didn't have the heart to really tell them that I didn't agree with most of it, I mean, I fixed the tangent and the position of sd, but everything else was so minor that I feel I wouldn't really bother the causal audiance.
>>84566880
Yeah, I'm having a real hard time coming up with her name, I mean, how else can you go about naming a rose themed mascarade person without accidentally naming it an already preestablished pokemon?

Also, by the by, if I can't awnser you guys within the next few hours, it's mainly because I'm celebrating my grandma's birthday, also my phone's running out of power so I'll try to talk to you guys as long as I can.
>>
>>84567101
fair enough. if there's a way to politely turn down advice you don't agree with, I haven't figured it out yet. I sure thought some of it was useful though. the word bubble placement thing for one.

I dunno, rosemister? like .. you mist your roses with a spray bottle. then a joke about how she's not a mister, but a ms.

hug your gramma
>>
I'm tired of being a scrub /hyw/, trying to be an artist, trying to develop personal style, fuck that shit.
I want (relative internet) fame and (relative) patreon success.

I WANT TO SELL OUT

Teach me your ways, the forbidden ways you all mock and feel superior to.
Tell me the secrets, I beg of you, what must I do!?
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>>84567152
The only shortcut is to put titties in.

Everything else is skill, diligence, and time.
>>
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I have an idea for a fantasy comic, but I'm not entirely sure how I want to start it.

Is it better to get my four main characters together quickly, or spend time establishing one or two (and the world) before bringing in the others?
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>>84567152
Do exactly what Dobson did with the comic artist comic, but don't be such a shit person.

People love easy relatable stuff.
>>
>>84567152
Make a comic about videogames and make all the characters douchebags with distinct yet one-dimensional personalities, with catchphrases you can toss on t-shirts. Don't be afraid to throw in casual violence and rampant swearing and whatever else would appeal to 14 year old boys.

Also >>84567182
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>>84567189
Trust me, no matter how long you take before getting them together, it will NEVER feel like you took long enough. You'll wish you'd established more of their previous lives, because once people are a group, you want them to act like different people with origins as singular not-in-a-group people.
>>
Do you ever get anger-jealous of other ""content"" creators?

Streamers in particular. Such a low-effort form of content creation most of the time, and yet it gets you views an attention all the same - if not moreso - than something higher effort like making Let's Plays (i.e. not live.), Blogging, Comics, Animation, literally fucking anything other than streaming.

But in the end it doesn't matter. It's all disposable garbage and in that kind of world the streamer with his shitty Open Broadcaster Software setup is king. Why bother spending hours to craft a comic that will amuse maybe a few thousand tops for about 2 minutes when these people can spend an hour and a minute to generate an hour's "entertainment" (hey, consumers like it!)

I think I'm starting to understand why artists sell out.
>>
>>84567189
I'd suggest spending time to establish them one at a time. Spend some time with the main character, then bring in the others slowly with chapters dedicated to each of them. That way the audience has time to digest each new character and grow to like them.

If you introduce them all at once it's harder to make the audience connect since you're dividing their attention.
>>
>>84567238
I feel like I wish I'd done it, back when it was really profitable, and when it was new enough that it had room for innovators and shapers. That's SO me. I invented letsplays when I was a kid (except I imagined it as a TV show).. the problem is I was always way behind on internet and tech, especially linking things together so as to record them.
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>>84567199
>Do exactly what Dobson did with the comic artist comic,
What did he do?
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>>84567273
>>84567238
of course like anything else it also helps tremendously to be in LA so you can make friends with people and make connections. Basically that's the only place in the country where you can make it in anything that I've ever wanted to do in my entire life. and I was born there, and immediately left. it's too hot and expensive.
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>>84567189
In media Res.
Show them cool and awesome immediately and after wards you can flashback to individual backstory as story progress.
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>>84567288
maybe mundane easily relate-able comics about being an artist.

do a comic about pokemon go.
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>>84567314
L.A. being the center of all entertainment industries is a big part of what's really shoving me away from pursuing art as a career. What a miserable place to have to live.
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>>84567314
>mfw live in LA, but is a black NEET shut in
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>>84567355
shut-in is best! those people can still COME to your house.
>>
inb4 dewd posts his shit art and derails the thread
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>>84567352
Thanks to the Internet you can basically live anywhere with a good connection and make it in comics.
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>>84567339
>pokemon go
I have never played any pokemon game in my life, it he new smartphone thing isn't it?
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>>84567540
Yeah, just do comics about people walking into traffic or falling down ravines because they're trying to catch a Pokemon on their phone and you'll have "comedy gold" that will get upvoted to the top of r/comics in no time.
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>>84567556
Wait, subvert it.
They try to catch the pokémon in the dangerous place and it goes off without a hitch but then they get hit by a meteor.
>>
Okay, this page is like pulling teeth. Argh.
Are the clouds looking like clouds yet?
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>>84567398
shut up dewd
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>>84567628
the thumbnail looks fine but the close up is weird. Especially with the textured hair-like brushes.
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>>84567628
Those upper clouds look really bad desu.
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>>84567628
I wouldn't call them realistic clouds yet, but it's better than before and the small building you added definitely helps to show that they are far above and also to establish scale.
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>>84567628
They look like random brush strokes.
Why don't you go find out how to paint fucking cloud instead of spasticly jerking off with your brush.
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>>84567628
Not really. I mean you can easily guess they're clouds, but you got lotsa work to do. Fluff that shit like your last name is Ross, and godspeed.
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>>84567676
I want to say the really really high up clouds really are hairlike like that.
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>>84567628
The high up clouds look terrible and they're really distracting because of how terrible they look but the clouds near the bottom of the page look fine to me.
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>>84567676
>>84567740
>>84567780

Alright, seems I'm going in the right direction at least.

>>84567728
Yeah I know, meteorology is hard. I want them to end up looking something like pic related.

>>84567756
Any pointers to share?
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>>84567825
http://lmgtfy.com/?q=how+to+paint+clouds
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>>84567860
Don't be rude.
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>>84567825
Cheat, use cloud brushes!
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>>84567825
I think more transparency and fuzziness. but in terms of the actual cirrus shape, you nailed it.
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>>84567799
Clouds are not uniform solid lines.

But I was actually talking about the lower clouds having that texture on them.
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>>84567825
>Any pointers to share?
draw cute cartoon clouds, easy to draw!
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>>84567902
What do clouds taste like ? I want to eat those.
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>>84567883
Ehh, I don't really want to get a specialized brush for it before I can do without - otherwise I'll just end up using it as a crutch.

>>84567902
Yeah, I get you. Still don't know much about using all these weird brushed so I'm trying out a lot of stuff that doesn't end up working.

>>84567930
I think those might look a little out of place.
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>tfw still no hiveworks email
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>>84568393
I'll send you an e-mail.
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Alright here's a practice image I did of the spare parts express searching marrow peaks on a capital of mars.

I'm experimenting for the very first time with landscapes and alien skylines.A problem I ran into is that Mars in this universe is a very ugly planet, but I don't want the art to look bad. It's kind of a hard thing to balance out.

If anyone is interested, the concept here is that an enormous celestial creature died on the surface of mars and covered most of it's surface. Most all colonies inhabiting mars now live on her corpse and and are devoted to a completely organic, technology free lifestyle so they live off of her body and the ecosystem based around it. The most common structures found here are Marrow peaks which are created from marrow carved out of the creature's bones and fungal structures engineered to live off of them and replace the amenities of modern technology such as light, networking, etc. There's also massive fragment spires that are forged out of splinters of bone and bound together by giant hive producing worker insects. The decomposition of the creature itself produces incredible amounts of gas that gives the air a yellow tinge. This town specifically is located on the creature's ribs, you can see a little bit of her spine in the background.
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>>84568393
As I recall they said it'd take a few months to get to everyone, and that's only AFTER the submission period ended. Keep your spirits up, anon.
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>>84568667
https://twitter.com/audreyredpath/status/754381989176680448
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>>84568694
If their icons are any indication all those people responding have us beat.
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>>84568694
So today's only the first day of replies. There's a whole week people can expect to get a response in. I'm sure they've got a lot of submissions to sort through.
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>>84568762
What if they sent out all the acceptance emails first, though?
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>>84568393
We all know your comic is shit and won't get accepted.
>>
>>84568666
that is some interesting lore.
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>>84568666
Interesting. Are the gasses toxic ?
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>>84568822
>tfw that's exactly what Mom and Dad said
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>>84568793
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>drawing a pantyshot for my webcomic
>zoomed in, working on the outline of the vulva specifically
>mom walks in, sees what I'm drawing, looks at me all disappointed and then leaves

Oh shit
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>>84569060
>mom keeps telling you to draw porn because "that's where all the money is"
>>
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This year's Sandra and Woo + Gaia artwork contest has just started. It comes with a total prize money of $1000. Maybe one of you wants to participate.

More info here: http://www.sandraandwoo.com/2016/07/17/artwork-contest-2016-with-1000-of-prize-money/
>>
>>84566976
I am roughly 25% done, this is tedious a shit
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>>84569114
She's not wrong you know.
>>
>>84569060
nice repost

>>84569169
It's very telling that you never answered these questions. http://desuarchive.org/co/thread/84398690/#84405161 http://desuarchive.org/co/thread/84347888/#84394673
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>>84569214
How so?
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>>84569060
disappointed her son grew up straight. what IS this world coming to
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>>84569060
>outline of the vulva specifically
serves you right
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>>84569214
Gonna need to see some sources, anon.
>>
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>>84569260
>all that detail

HIGH DEFINITION WAS A MISTAKE
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>>84569114
>tell my aunt and uncle the plot of my comic
>aunt: "is it a hentai?"
>"n... no..."
>aunt: "then who's going to bother?"
>>
>>84569208
Yeah but if I wanted to make money doing shit that doesn't interest me, drawing porn's pretty far down the list.
>>
>>84569313
>go to dinner at olive garden with dad
>waitress is asian
>Dad refers to her as "hentai over there"
bless his alcohol-soaked swollen neck
>>
>>84569312
>photographs were invented in the 19th century
>confusing high resolution with HD
>not loving peach fuzz girly mustache
t. virgin-kun
>>
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>>84569312
>dat QT pimple tho
>>
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I had mentioned a while back trying my hand at a webcomic. if I did one, I think this is the character that I'd like to go with.

This is Vivian Baumgarter. It's a bit tricky to explain, but she's not the ghost or spirit of the dead person's bones. Rather, one day her consciousness popped into existence in the skeleton, waking up in a garden.

Despite being a completely new person, she new that the house and garden out to belong to her. When she checked the mailbox, she found letters addressed to the deceased owner, named Vivian Baumgarter. And since she thought it was her mailbox, she reasoned that that must be her name.

Personality-wise, she's very warm, caring and inquisitive, but she's over concerned about dealing with things from the previous persons life, such as friends, relatives, house and garden.

She is also unable to travel terribly far from her garden, unless she takes some part of it with her.

Also, it does not go unnoticed by everyone that she's a skeleton. It takes a lot for people to come to terms with that.

The story would mainly revolve around her learning about the first Vivian Baumgarter, and attempting to befriend others in the small town.


How does this sound as a concept? At the moment, it's a little bare-bones. What works? What doesnt? Any questions? Anything YOU personally would change?
>>
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>>84568837
Aww, thanks. It's a comedy but I try and make it genuinely interesting as well and use it's cartoony nature to work with more absurd ideas that would never work in a more realistic setting.

>>84568875
Depends on the area and species. Regular "stock" humans can traverse the outer skeleton with no ill effects other than an odd smell. However some of the colonies are completely submerged in bodily fluids and while some inhabitants need biologically grown respiration devices or undergo genetic engineering to survive, other species can breath without any kind of issue. It's a very widespread universe. There's an alien species or physical modification for everything to where almost any area can be inhabited. At it's state in the comic Mars is covered in so many thousands of layers of various living things that the surface is no longer visible and the planet now equals the size of earth. Because of all the living tissue present surrounding it's skeleton, the creature's consciousness now has a hypercomplex immobile "body" to inhabit again and is revered as a god to the people of mars since the entire planet is basically her body now. It speaks from it's giant skull which is also the capital city.

here's a rough doodle of what this looks like in general.
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>>84569643
I like this idea. It's a unique take on a ghost story.
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>>84569643
Sounds cute. You should do it.
>>
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Anyone here working on any nsfw comics or art?

Just... curious...
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>>84569655
yeah I wasn't going to say it exactly but I feel like that's kind of not the kind of lore I would expect for something with this art style, and certainly not for a comedy. Not that it CAN'T work, just that it's going to be a little hard to bring up the lore without ruining the tone of any given page
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>>84569643
Why was a person's skeleton just lying around in their garden?
Aside from that, it's neat.
>>
>>84569709
I was just thinking it has been way too long since some casual nudity has happened. But I can't think of any specific reason it might..
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>>84569709
I got a couple of furry pinup commission that i'm looking forward to drawing.
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>>84569709
I'd definitely qualify Ennui GO! as nsfw. Working on the sunday strip now actually.
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>>84569709

Yes.
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>>84569883

Ah yes, good to see you. How's the site and patreon going?
>>
>>84569916
The site's doing alright. The subscribers are steadily ticking upward, which I'm very grateful for.

Patreon seems to have plateaued around 100 a month. There's just not enough eyes on the comic right now for it to grow.
>>
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>>84570070

Well my site gets quite a few traffic, maybe we can work out a partnership.
>>
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>tfw you want to make a comic but you can't draw so you trace off real life photos and people comment that your anatomy sucks
>>
>>84570122
Maybe! What do you think, banner ad for banner ad?
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>>84569713
Well it wont be talked about very directly, mostly shown and kept vague unless it's needed for the story, that way there's a sense of depth and history so it's kept alien. For example in the comic they get an odd job retrieving a component for a piece of machinery on mars which a character will remark is odd because mars doesn't use machinery, another will probably say something along the lines of "I hope this ones quick, last time I went there the rotting smell made me sick!" . It will then show them flying to the planet where you'll see the giant corpse on the surface without any kind of explanation because for the story to advance you don't really need it. They'll then encounter the person who contacted them, a man obsessed with ghosts who is scared about the corpse on mars getting possessed so suddenly. He will then talk about the creature in slightly more detail. that way the placing of the lore isn't out of place but it's still just on a need to know basis to keep some mystery to it.
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>>84570164
GIT GUD
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>>84570170
He wants you to draw porn for him.
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>>84570194
oh maybe that'll work then
>>
>>84570170

That can be done. I haven't gotten around to making a space for that stuff yet. But >>84570240 isn't that far off from what I was thinking.

I'll be honest, I'm always looking for more content and building bridges with fellow nsfw comic writers and artists.
>>
>>84567314
NY and Atl aren't bad either.
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>>84569709
Yup. Pretty much always.
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>>84570379
I can definitely do that as well, if it's a paying gig. Ennui GO! is a vanity project, but I do hentai on the side as my day job.
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>>84570461
yeah those are somewhat equal in 'could not fucking stand to live there' but getting up to about 50 percent of 'can have professional connections and actually make cool shit'

what sucks is i hoped seattle would have at least SOMETHING of a secondary entertainment market there. so many videogame companies, yknow? Like, if not then, then at least a burgeoning one i could get in on the ground floor of. But it's just too pleasant to live there, so all we got was rising property values driving everyone out.
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>>84569709
My comic has had a few tasteful monster nips and low key body horror. Most I've got on the coming page are light bondage features in a henchman design.
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>>84569709
Mine has some nudity (male and female) and I have a planned sex scene
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>>84570568

Ok, let's talk. Do you have discord?

https://discord.gg/xVxfm

Expires in 30 minutes, anyone can use it.
>>
>>84570573
Atlanta's probably not as bad as New York or LA, though I'm sure it will get there. Rent's not as bad yet if you know where and how to look. Traffic shouldn't be comparable but is for stupid reasons. But the place isn't full of New Yorkers or Los Angelans. And we've got a nice active ASIFA thing and this new local talent agency that does some stuff for free and for non members.
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>>84571016
Atlanta is a really terrible city. It's getting worse every year.

>But the place isn't full of New Yorkers or Los Angelans
Instead it's full of Southerners, which are far, far worse when you concentrate them as heavily as they are in ATL.
>>
>>84571045
>It's getting worse every year
Can't disagree.
>it's full of southerners
Not really. Atlantans have kind of been their own thing since like... the 70s. Not saying that makes them any better. Just different.
>>
>>84571016
atlanta started worse and has been improving..
no matter what though it'll still be fucking georgia
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>>84571177
>improving
Nah. Peak years to be in Atlanta were late 90s early 00s. Both in terms of livability and in terms of having a chance to get in on the ground floor with like no qualifications.
>>
Can I make it if I'm not American ?
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>>84571233
None of us are going to make it.
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>>84571233
Depending on the exchange rate and your cost of living, you might have better odds than the rest of us.

Or worse.
>>
>>84571233
Well, it might be a problem because of time zones and languages, but if you live somewhere that's cheaper than the US, that's a plus.
The Sandra and Woo artist is living large by Indonesian standards.
Of course, if you live somewhere super expensive, that would be a minus.
>>
>>84569709
Yeah, I've been having a lot of fun that one background redhead who appeared that one page.

and maybe some other NSFW stuff as well.
>>
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>tfw you receive your hiveworks email and not only is it a rejection but there's also a trojan horse and it wipes your hard drive for daring to send them such a shitty comic
>>
>>84570573
You can just live an hour away from ATL. Georgia has a ton of rural areas that are dirt cheap to live in.
>>
>>84571177
Georgia isn't all that bad.
>>
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http://bug-quest.tumblr.com/post/147414212425/

I probably mucked it up with not showing ignatius getting slashed on

I guess it'll do.
>>
>>84572891
why would any of that be a good thing?
>>84572918
it was the last time I lived there.
>>
>>84573132
are you done taking suggestions in this comic or do you just not post them?
>>
>>84573173
oh, there we go. nevermind. had to scroll down.
>>
>>84573145
It's probably a better place if you're gone :^)
>>
Can anyone hit me with the Discord link mentioned in OP?
>>
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7 days and some change to complete almost 30 pages of art. Lord help me....
>>
>>84573173
The past couple of updates have admittedly been a bit more railroady than usual.

I try to take things into account, but there hasn't really been time for banter or exposition or shenanigans.
>>
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Haven't been posting here much but I'm still updating regularly on Mondays. Also painted a dope mural this weekend. Check my stuff out at:

http://www.beatwarriorcomic.com
>>
>>84573777
>nice page
>trips

:o
>>
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>>84573817
>7
>>
>>84573777
The colors hurt my eyes.
>>
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>>84574237
I use a bright and saturated palette to emulate the bright palettes often found in graffiti. The style in general is supposed to be loud and eye-catching. This is because Beat Warrior is based on hip-hop culture.
>>
Anyone got their Hiveworks response?
>>
>>84575814
Not yet, at least for me.
>>
>>84575814
I did!
Wait, no. I thought you said "anyone got hives?"
>>
>>84575814
Got bored with the Keit-ai spam?
>>
>>84575814
Not yet here either.
>>
>>84575872
Anyone got their Hiveworks response for their Keit-Ai pitch"
>>
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If only there was more time in a day.
>>
>>84575814
>Hiveworks
How do you join?
>>
>>84575872
>Keit-ai
Can you actually draw an unironic comic with this premise today?
Serious question.
It's been meme'd for a while but no one's actually done it, right?
>>
>>84576262
>serious

I don't believe you
>>
>>84576283
Seriously serious!
>>
>>84576095
http://www.thehiveworks.com/submissions.php
>>
>>84576551
>tumblr as fuck brown girls
So they won't like my racist jokes about BLM??
>>
>>84575253
there's ways to do that that aren't eye searing. Jet Set Radio is a good example,. yours is not. Choose a color palette for a page and stick with it. Right now you just have this pool of a million different colors that don't go well together. Try and consider the fact that no grafitti artist would be able to carry enough spray paint cans to paint a panel of your comic. All of the characters shown in that picture from jet set radio share a color palette with only 5 colors not including skin tone. I tried to make a pallette of all the colors shown on the characters in your comic and got tired after like 15. You're obviously putting lots of effort into individual details but the big picture is greatly suffering from it.
>>
>>84576903
akso I just realized the blue outlined people are characters, not wall art. it really doesn't work to have characters with no depth or even flat colors that are the same color as their background. Also that last panel makes no sense, it looks like she's indoors. It seems youre focusing on stylization when you don't know the basics of composition and conveying simple things.
>>
>>84577031
I think the blue characters are supposed to be hiding, hence the "blueskies" as a joke.
>>
>>84576903
>Jet Set Radio is a good example,. yours is not.
I've got a sow's ear for an eye-for-color, but jet set blinds me with its disgusting neon colors, whereas this looks fine. not really different from any other comic.
>>
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>>84577113
There's still far better ways to handle it. as it is it's just a mass of lines with no weight or sense, it's hard to even tell characters apart, it's just faces. Pic very related is a good example of a very similar situation but done well..
>>
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>>84575814
>emails distributed "Sunday" and throughout the week
Fucking lazy pieces of shit I bet they sent out like 1 today
>>
>>84577230
however, I do think the art is kind of ugly, and I agree the guys in hiding just look like a mass of cyan outlines, rather than people in shadow.
The cars are shaded nicely, and the clouds are stylized nicely, but other things seem to be quite a bit rougher.
>>
>>84577278
> I agree the guys in hiding just look like a mass of cyan outlines, rather than people in shadow.

Shit I thought they were drawings on the wall
>>
>>84577251
They're not sending out rejection letters. Why are you getting mad about not getting one?
>>
>>84577480
Not letters, but emails.

See http://www.thehiveworks.com/submissions.php

>Due to the sheer volume of applicants, refused pitches will be sent a form email.
>>
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>>84569709
No no, I'm drawing a very serious political fiction drama with the main themes of information warfare, media control and global influence.
>>
>>84573281
What happened anon? That sounds close to impossible even assuming no rest or sleep.
>>
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>tfw you think you have everything arranged the way you like it, but decide you're not satisfied with it, and end up changing things around
Why must I be such a fickle piece of shit? Why can't I just stick with something? I keep having to completely redraw the story outline because I can't decide what characters should play what roles and just how they specifically fit in the story. Goddammit.
>>
>>84576076
Her head and face in both panels look great. How much time do you spend on each page?
>>
>>84576095
Most of the people in Hiveworks right now are there through nepotism. They're buddies with someone who's already in and they get let in. They do have submission periods but it's easier to get in if you're boys with one of the guys who runs it.
>>
>>84577231
They're not that similar. In the page I posted, the ambiguous nature of the people in the alley give them a spectral quality. It's not clear who or what they are, but being cyan they stick out by contrasting the orange background. They represent a curiosity that isn't an immediate threat, something can be glossed over but not unnoticed. They're just odd enough to hint at something more in a normally benign scene.

In the sample you posted it's clear that the silhouettes are people and ominous. We know what they are, but not who they are. It makes a dark and spooky scene even more spooky.

It's the difference between seeing a ghost in broad daylight and seeing Freddy Krueger in an alleyway. Because of genre expectations, one is more objective than the other.
>>
Bump.
>>
>>84581501
That doesn't mean it doesn't look like shit along with your lack of color coherency. Why do you come to these threads if you're not wanting to improve? Nobody cares WHY your comic is ugly, just that it's ugly. If nobody was able to tell that they were actual characters you're obviously doing something very wrong regardless of reasoning.
>>
>>84581501
That doesn't work when the rest of the page is BRIGHT FUCKING ORANGE, you idiot.

Look at the picture you just posted. Do you notice there's only one primary color and a lot of dark shadows? How do you think that would look if Freddy's lineart was blue and drawn in a way that makes most of his details visible, his backdrop was solid black, and a Sunny D orange dawdler passed in front of him?

The Morlocks cover is EXACTLY what you want. Distinct shapes obscured in shadow with lighting revealing small aspects of their designs. Complimentary yellows and greens to illustrate differences in visibility and lighting.
>>
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>>84573777
>>84581778
>>84581661
>>84574237
>>84577231

Jesus christ this is a mess. I hate to say it, man, but all the of the critiques here are completely justified and you're just saying "Looking like crap is MY STYLE, you all just don't get it!". Those colors are horrible as well as everything else mentioned by the people above. On top of that I'd like to mention that the woman in the last panel's expression is really stiff, I can't tell if she's looking at a giant monster or a jar of mayonnaise. There's no sense of motion anywhere in this, it just looks like they're robots. Even now that I know that the blue lines are supposed to be people I can hardly distinguish it even when I'm looking for it. Here's my attempt at reading them. Why are half of them tiny?

You can either focus on the critiques given to you to become a better artist or stagnate in your self assured cesspool while nobody enjoys your art and you feel wronged for it.

I would usually add compliments at the end of a critique to not make the artist distraught but considering how you handle critique I'd hate to see how you'd handle any kind of compliments.
>>
>>84582084
>IT'S JUST MAH' STYLE BRO!
It'll take a bit while until he realizes, like all newbs, he sucks.
>>
>>84582084
He at least seems passionate about it.

You guys are going on about color, but his real problem is composition.
>>
>>84575253
>The style in general is supposed to be loud and eye-catching
I think you're making a crucial error in your approach. When one thing is loud, it's eye-catching, but when everything is loud, it's eye-searing.
Look at the JSR picture you posted. All the bright colors stand out and grab your eye because there's less of them than there is of the toned-down greys and blues of the city.
In comparison, your background orange is more intense than the JSR protagonist's shirt.
There's no way to dial it up.
I'm not a huge graffiti connoisseur, but you have to take into consideration that when you're making a comic, you're not only painting the graffiti, you have to paint the wall behind it, too.
>>
>>84582533
I legit couldn't look at it long enough to notice much else.
>>
>>84581507
Those clouds are looking a lot better now.
>>
>>84566910
More wip, one day at a time...
>>
>>84583987
Suggestions for dialogue changes:

Panel 4: "... drained as well".

Panel 6: "babysit" and "wannabe" are one word each.
I'd say "stupid young heads" as that flows better.
>>
>>84582084
>>84582499
I've actually been in these threads quite a while and adapted my art style over time. If you search my name in the /co/llection gallery featured in the Drawthreads, you'll see some works from 2009 that are much, much, worse than what I've posted here. It takes time and an open mind to get good. No matter how frustrated you are at the moment, I'm not going to magically master composition and color theory just because I was chewed out on the internet. The improvements have to come from my end, and they're not going to be immediate. The best I can do right now is keep these criticisms in mind for future illustrations.
>>
>>84584295
His torso is so fucked up holy shit
>>
>>84584471
Exactly.
>>
>>84584295
The problem was more of that you seemed defiant against the criticisms and gave excuses and overall missed the point rather than admit that the issues were there.
>>
>>84584628
That's a part of the learning process. If I didn't press the matter, I wouldn't understand why the piece didn't perform as well as it could.
>>
Anyone got their Hiveworks email yet?
>>
>>84569709
Since I can't come up with a comic all I draw is porn. Some of it looks nice but the downside is that I really really can't show it to anyone and my non-porn drawings for whatever reason look worse. Send help.
>>
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>tfw you sneeze at the paper you're drawing on
>>
>>84585576
Have you tried turning your head or covering your mouth?
>>
>>84585591
What if he's surrounded by drawing paper on all sides and he's drawing with both hands simultaneously?
>>
>>84585672
He must have enough space to bend over and sneeze into his lap.
>>
>>84585712
But that's where he keeps his bowl of spaghetti.
>>
>>84585754
It's okay, the spaghetti was going to go into where the sneeze came from anyway.
>>
>>84585817
Why would he shove spaghetti up his nose?
>>
>>84585831
...You don't?
>>
>>84579987
best balance that stylization. her body has a lot more front-to-back thickness/depth than her head does.
>>
>>84584964
not good enough. in here you have to comply to everything a critic says. the critic is always right and you are always shit until the critic says otherwise. right guys?
>>
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I need to build my buffer up some more but I keep getting lazy.
>>
>>84586101
Just shutup retard
>>
>>84586101
whatever you say Coldfusion.
>>
>>84584295
>No matter how frustrated you are at the moment, I'm not going to magically master composition and color theory just because I was chewed out on the internet.
Nobody implied you would.

You had something that didn't work, you tried to explain it away, and then you were told that bright orange and teal outlines are not the same as a shadowy figure dimly lit in blue light.

The big fucking problem here is you pampering your ego like that. The little stabs at other posters ("no matter how frustrated you are"), the reassuring narrative that it's not YOUR fault you still make these mistakes, that kinda thing. That's gotta stop, and not because I think you're a cunt or something, but because that's REALLY going to hurt you as an artist.
>>
>>84586101
Here's the (you), now fuck off.
>>
>>84586101
Yes, because god forbid a critique put a little effort into it. Everybody knows their shit don't stink.
>>
>>84585973
Sorry, I don't get what you mean. Could you explain it?
>>
>>84586676
It's a critique thread, no need to make it personal.
>>
>>84586676
Do you realize how hard you're projecting?
>>
>>84587413
Try making her head go back further in back. Right now it's operating on a different aspect ratio. which is sort of fine, it's heavily stylized, but that style goes with a much smaller, thinner body.
>>
>>84587561
I'm not trying to make it personal at all. I'm trying to say that handling things in that manner is bad for you as an artist. It's a dangerous mindset that skims the edge of deflection.

I don't have anything against you. I REALLY want to see you improve, because you seem to be passionate about graffiti art and comics. I'm just warning you to be wary of that kind of thinking.
>>
>>84587945
This is a completely valid thing to say
that just doesn't apply to this artist in this instance, at all.
>>
>>84585209
I haven't yet. Submittable is still showing "In-Progress" as well.
>>
I wish a mod would permaban the feelsposter. He obviously doesn't have an actual comic, he just comes here to shit all over the thread first chance he gets.
>>
>>84588430
I'm sure they've banned Bones many times and he just keeps evading. He's like Barneyfag.
>>
>>84587945
I will, thanks. It didn't help me much in this thread, and it won't help me further along the line. It's antagonizing. I'll be sure to make improvements in later pages.
>>
>>84588699
This.
Unevenly-enforcable rules really piss me off, because most people don't know how to ban-evade, so basically the punishment only affects those who aren't total deepweb scum.
>>
>>84587561
I'm not interested in taking sides, but considering that several people got the impression that you weren't taking their criticism seriously, you might want to consider if there was anything about your behavior that you can change to avoid similar situations in the future.
I mean, it's possible that posts like >>84581661 and >>84581778 were just trolls, or people looking to take out their frustrations on some stranger online, but if they're actually genuine, you're missing out on possibly helpful critique because people think you're unreceptive and stop bothering to try and help you.

I don't think you have a bad attitude, but I think your posts were phrased in a way that people could get the wrong idea. Here are some suggestions.

>>84575253
In this post, you're trying to explain your choice of colors, but in so doing you come off as making excuses and trying to negate Anon's opinion. Rather than saying "I do this because it achieves this effect", it would be more diplomatic to phrase it as an attempt: "I am trying to emulate the bright palettes of graffiti. Do you have any suggestions for how to do that in a less eye-hurting manner?" Asking for advice both shows that you respect Anon's opinion and encourages him to provide more useful criticism.

>>84581501
Again, here you start out by saying that Anon's factually wrong and making claims of an objective, rather than a subjective nature. It seems confrontational. Make it a statement of opinion instead; "I don't think those pages are that similar". Again, ask for the poster's input
"How would you suggest I go about this?"

>>84584295
I know it sucks when people get the wrong idea about you, but trying to prove people wrong is rarely the best idea. It can make you come off as trying to defend your ego.
>No matter how frustrated you are at the moment,
People absolutely hate it when you make assumptions about their motives, which is why >>84586676 considered it to be an attack.
>>
>>84588854
>In this post, you're trying to explain your choice of colors, but in so doing you come off as making excuses and trying to negate Anon's opinion. Rather than saying "I do this because it achieves this effect", it would be more diplomatic to phrase it as an attempt: "I am trying to emulate the bright palettes of graffiti. Do you have any suggestions for how to do that in a less eye-hurting manner?" Asking for advice both shows that you respect Anon's opinion and encourages him to provide more useful criticism.
I thought he handled that pretty flawlessly. Do you really think it's important to be that deferential? Shouldn't it behoove the person giving the crit to be polite and avoid sounding as if their subjective opinion is objective?
As far as I can tell, the main mistake he made was in posting an example from JetSetRadio that, for whatever reason, is a lot less-saturated than the actual blazingly-neon game, thus undermining his point.
>>
>>84588430
Feelposting is a cornerstone of /hyw/, hothead.
>>
>212 replies
>42 images

hey, guys....
>>
>>84589146
>it's only /hyw/ if there are image dumps
>>
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>tfw you spend more time on 4chan than you do working on your comic
>>
>>84588917
>Do you really think it's important to be that deferential?
Well, it doesn't hurt. An artist receiving critique is basically asking for others to spend their time helping him for no compensation, so it is important to show your appreciation.
Communicating through text is tricky, and you want to avoid coming off as dismissive.

>Shouldn't it behoove the person giving the crit to be polite and avoid sounding as if their subjective opinion is objective?
Yes, definitely.
But this was intended as advice to the artist receiving criticism. You can't control the behavior of others, especially not in a setting like this.
And in Anon's defense, he didn't make any claims aside from his own reaction to the colors.
>>
>>84589266
Hmm. You make some good points. I'll have to take that under advisement myself.
>>
>>84589235
Just make your comic be about 4chan so being here counts as doing research.
>>
>>84588854
That's solid advice. Thanks!

>>84588917
The neon wasn't the problem so much as the lack of contrast. It didn't give the audience a place to rest their gaze. While the graffiti and characters are neon, the architecture is relatively naturalistic in Jet Set Radio.

I posted the concept art instead because I preferred its rough contours compared to the game's actual visuals.
>>
>>84589342
Don't mind the file name. I got it from a Vice article through Google image search. I'm posting from my phone right now.
>>
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>>84588917
>is a lot less-saturated than the actual blazingly-neon game, thus undermining his point.

I don't think JSR was quite that saturated, so I googled it.
Maybe a bit late, but perhaps KEVFU could use this screenshot as a guideline for his current scene.
>>
>>84589381
I may actually recolor some of the newer pages. Thanks senpai!
>>
>>84589342
>That's solid advice. Thanks!
Oh good, in hindsight I worried I was coming off as terse or like I was trying to place blame on you, but the board only allows so many characters per post.
>>
>>84589342
yeah I think you're right
>>84589381
and I think this is right too.
>>
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>>84589333
>tfw you're watching youtube videos or some show and you try to rationalize your aversion to working as 'doing research'
>>
>>84590066
everything you take in makes up who you are. i'd rather be a bunch of anime and videogames
>>
>>84588809
>antagonizing
Ayy, look at this ass pained faggot.
FUUCK YOUUUUUUU

This is what happens when self esteem is emphasized over industry in schools, two generations of entitled spoiled cunts who can't take criticism and whine like the little cunts they are all day.

You are fucking scum, you shit maggot.
You will only cease to be scum when you crawl out of your shithole of your own conceit.
Now fuck off and draw more and don't post until you are not disgusting to look at.
>>
>>84589679
I wouldn't worry too much about it either way, it is 4chan after all.
>>
>>84590105
There's the pot calling the kettle black.
>>
>>84590176
wut?
>>
>>84590176
Why did you take off yer name, KEVFU?
>>
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http://bug-quest.tumblr.com/post/147611631070/
Multiple anons have already anticipated the "mae can't actually read/write" joke

She has already shown herself reading something before (mantisboy's mural) but writing is a seperate thing.

i think ill have her just draw the events
>>
>>84590222
Criticism is an art. It takes years of training. That's why there are professional critics. Like any art, it takes years and years of practice to get good.

Your criticism is shit. Learn to take criticism of your criticism. I want to help you get better. If you can't learn to listen, you're only hurting yourself.
>>
>>84590332
Fuck you, he was given plenty, all he did was deflect and argue ridiculously clear comments and advice on his work.
90% of what these faggots need is just drawing a 100 hundred more pages, not qibble, moan and bitch everytime they poop out another shit once a week.

Instead you retards enable this shit by debating every weak line stroke and color choice like the fucking UN.
Or like you, ginning off into semantics.

FUCK YOU, you snowflake wanna be shits.
Is this you? >>84589235
Time to fuck off already.
>>
>>84590332
the important thing is that shit crit can still be right, and nice crit can still be wrong. So you should crit the crit separately for its accuracy and assholeness
>>
>>84590332
>Criticism is an art. It takes years of training.
No, you can see clear obvious mistakes in seconds.
We are not writing dissertations on art theory,, these are comics pages with clear errors that needs to be fixed.

An editor would take on look and tell you to fix it, same with any art director.
>>
>>84590620
>>84590568
>>84590534
>samefagging
bad form
>>
>>84590534
>he was given plenty

It's shit. Deal with it. Go back and learn to critique better. Really you're so bad I don't know where to begin. Read Bloom, you fag.
>>
>>84590620
>you can see clear obvious mistakes in seconds.
you can also hallucinate mistakes, exaggerate them, fall for an optical illusion, or straight up lie. then when the person explains their intentions to try to give you some better understanding, you can start flinging shit like a retarded monkey and accuse them of deflecting
>>
Of all the pieces of criticism I've received here, I'd estimate maybe one in twenty was good and useful. The rest was shit from people that don't know what they're doing. If I listened to every piece of criticism that came along, my webcomic would be objectively worse. By a margin of about 19 to 1.
>>
>>84590659
Still buttmad KEVFU?
you'll never get better if all your gonna do is stay here and cry cry cry ;^)
>>
>>84590534
Geez, Anon, I take it Catherine Hefflefinger hasn't texted you back yet.
>>
>>84590704
I wish people discussed and acknowledged this more often.
>>
>>84590737
All this drama because you can't even ripoff Jet Set Radio right, Jesus.
>>
all this drama is false flag by CF to divert hate from dewd to this other guy.
>>
>>84590824
Never, The Dewd is eternal!
>>
>>84590784
I like the colors he used better than how that game looks in-game, but worse than the example he posted here >>84575253
But to me the problem isn't remotely the colors, but the lines and figures.
>>
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I am going to do a huge lore dump in my next couple of updates.
I am also going to have a tron like hackimg sequence with a personified "ice breaker" program.
Hee are my 2 currently in progress.
>>
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>>84590997
2/2.
silver and Bronze age comics do a lot with tiny little figures. I am defintely tryi g to tap into some of that.
>>
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>>84589381
>>84589409
Recolored pages 4 through 6 to fix the "eye-searing" thing. Going to have to put more research into color composition so this doesn't happen again. They'll be up on the site shortly.

1/3
>>
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>>84591343
2/3
>>
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>>84591366
3/3
>>
>>84591343
>>84591366
>>84591390
The guys in the alley still seem kind of weird, but this is a vast improvement.
>>
>>84591437
Thanks.
>>
>>84591343
Dudes in the allyway are unreadable in panel two. I thought they were marks on a wall.
>>
>>84591437
agreed. i would have gone with dark blue for them, and they need a light source to be picked (It's actually really fun drawing people in sort of half-shadow), but in general this looks nicer.
>>
>>84590845
kys
>>
>>84590997
I still feel like the eyes in the final panel are uneven enough that you should consider blacking one out.

>>84591051
There doesn't really need to be a white separating line between the woman and the monster in the last panel - The edge of the woman's torso and arm are both white, so just have the monster fade into black and it'll work just fine with less complication.
>>
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>>84591533
>>84591524
>>84591437
>>84591343
Recolored it again to make it dark blue with a little bit of soft shading. I don't think it solves the problem of them being off or hard to read, but I feel this alleviates the problem a little. Thanks for the pointers, guys.
>>
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Page 7 roughs.
Page 2 went live today. 3 weeks of buffer, 3 more pages to draw for this mini-series.
>>
>>84590105
He's saying he was being antagonizing, you illiterate fuck.

I'm just glad he took it well instead of trying to make a big deal out of it. That's part of how we improve.
>>
>>84591786
This is the only version where I can say those background characters don't look terrible.

You still have plenty to work at, but this is miles beyond your first attempt. Keep up the good work.
>>
>>84592179
Thanks, I'm really glad to have worked this problem out.
>>
>>84591759
>eyes-
fuck I missed that last time. They're off on both figures on that panel. Thanks I'll fix it.

I'm on the fence about the outline around the girl (Talon). I tried it the other way, and didn't feel it, but I will Give it some thought.
Thanks for your time.
>>
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WIP of the next page!

It's kind of pretty much a gag page.
>>
give me one good reason to learn to draw instead of using a poser and tracing everything
>>
>>84592746
BLUTRINITY IS PUBLISHING THIS!!!!!!
THANK YOU god
>>
>>84591786
that little bit of depth added by the hue-shift really helps
though to me that's dark green, i was thinking more like midnight blue. but this is better.
>>
>>84591840
Hahaha, hello artificial difficulty. I know you very well.
I fucking love this enemy. sadly my french has atrophied to the point that I don't get the name joke if any
>>
>>84592746
first word bubble could use some commas
third and fourth panels have me in stitches, god damn you
sarah's dialogue in the sixth makes no sense, as if we're missing something.
oh my god the poster talking about his mom walking in on tightly defined vulva drawings...
Jack's costume is really extra stupid, even with them pointing it out and calling him by name i had trouble knowing it was him.
What in god's name was that bang? will that be addressed?

anyway hey, no typos. good job.
>>
>>84593234
Actually they might actually ask me to censor it, but don't worry, it'll still be uncensored on the site.

>>84593357
>sarah's dialogue in the sixth makes no sense, as if we're missing something.
Basically she's saying she just wants Jack to go down on her, and none of that gay stuff.

>What in god's name was that bang? will that be addressed?

That was SD getting shot by the rake.
>>
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WIP of page 3. Still working on the dialogue and getting the basic penciling down. Still unsure whether I should have a full corpse or not. Spoiler'd for bunny gore.
>>
>>84585437

Show art.
>>
>>84593474
ah well I don't think 'plus' is the word there, I'd have her say "anyway" as if trying to bring things back on topic after angel derailed it
>the bang is SD getting shot
best add something then, like "oh god, SD!"
>>
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Early roughs for a lighthearted fantasy adventure comic I'm working on to get the hang of stuff like pacing and composition before I try anything more involved and ambitious.
>>
>>84594872
knightcowards are always fun.
the cartoony-ass limb anatomy on this.. aitvaras? elwetritsch? isn't my favorite but I like this.
>>
>>84594208
Well, jack has no way of knowing that SD was shot because annabeth and sora are also roaming about, but we as an audiance know that he was.

Also, thanks for the fix with sarahs text.
>>
>>84594872
Ah shit, competition!
Naw but seriously, looks good.
Really diggin the motion of the horse.
>>
>>84595545
ah I see, he wasn't aware of who was currently performing, he just heard a noise and had to run off. Yeah I guess I have no more ideas then.
>>
>>84589121
Kill yourself. Literally, and I mean LITERALLY find a sharp object and stab yourself in the jugular with it, this very instant.
>>
>>84573281

this art is so great, do you have more if it online?
>>
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>meant to work on my webcomic
>watched the republican national convention instead
>>
Got my rejection from Hiveworks. There seems to be 2 different tiers:
>thanks for submitting, you made it to the final round
>thanks for submitting, try again next year (means it was shit, which is what I got)
I checked Twitter, and haven't seen anyone who got accepted yet. Good luck anons, I know some of you are still waiting! I'm not really mad, but it just sorta made a bad day worse. But tomorrow's a new day
>>
>>84596742
Post your comic.
>>
Ennui GO guy here. Got rejected from hiveworks. Feels bad man. But that's fine, I'll keep working on Ennui GO and they can eat crow once I've got even more successful kickstarters under my belt.
>>
>>84593483
Looks lovely. Excited to see more, anon.
>>
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>>84597077
By your command.
>>
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>>84596946

There, there. Come to discord.
>>
>>84596742
>Thank you for submitting your work for consideration! We received more than 800 pitches, and it was difficult to cut those down to a small set of comics from so many exceptional submissions.

>With this is mind, our team did not choose (comic name) for further consideration this year.

>Please keep up the excellent work, it's so exciting to see more and more talented creators making webcomics and expanding the scene.

>We appreciate your interest in Hiveworks, and hope you’ll pitch to us again next time!


I assume this is the "shit" email?
>>
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Well fuck you, too.
Still working on the new page right now, so whatever.
;_;
>>
>>84597127
I think showing just the head was a good choice. A whole body might crowd the panel.
>>
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>>84596946
>being this salty
>>
>>84597177
Same one I got, but I'm sure your submission was good. The 3rd line is either that or "Your comic made it to the final deliberations, but was not chosen this year". I've heard of people applying 5+ times before they get in
>>
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>>84597177
I didn't get an email from Hiveworks at all. I got this, with a link to what was my comic's version of >>84597215.
>>
>>84596147
>>watched the republican national convention instead
Fucking WHY.

I don't even care you vote for Trump or not, no one should sit through any conventions.
>>
>>84597176
>discord.
I keep hearing this, is it some Teamspeak/IRC chat thing?
>>
>>84597357

It's basically skype.
>>
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I moved, so ive been out for a few days. finally got back to work.
>>
>>84597404
Audio/video too?
Too much of a pussy to actually show my face or talk.
>>
You know, we probably have enough people active between the threads and the Discord to just make our own online publishing group.

Not that I don't get the desire to be part of Hiveworks since a good number of the "big name" webcomics are affiliates, but we have enough comics on our own to do the same thing independently
>>
>>84597434
Audio is optional and there's no video.

>>84597437
This seems like it will end up like every other /co/ group project.
>>
>>84597434

It's a chat that's mostly text but also has audio. There's private messaging and a bunch of features like bots and tiers of people with different perks.
>>
>>84597437
Makes me really miss webrings. Maybe a /hyw/ wiki people can submit to?
>>
>>84597437

There's like, maybe three comics here that would be worth associating oneself with.
>>
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>>84597433
>>
>>84597220
Of course I'm going to be salty. Rejection is disappointing for anyone, especially when you feel like you've worked hard on something. But I've dealt with rejection letters before, and I'm certain I will again.

Forge ahead, HYW topic!
>>
>>84597515
The Dewd, for one.
>>
The worst thing is that the comic of the hiveworks chick that sent me a rejection looks like complete garbage
http://namesakecomic.com/comic/key-overload
>>
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>>84597525
When one door (or several) closes, another one opens. Good on you for moving on. I remember reading that Jim Lee was rejected several, several times by the big two, now look at him.
>>
>>84597590
>it's not so bad
>anon is just salty
>so what if it looks tunblr as fuck
>pretty colors
>most of the pages are BW
trash
>>
>>84597590
Im pretty sure that's one of the founders, though?

Anyways I really like how that comic looks.
>>
>>84597590
>http://namesakecomic.com/comic/key-overload

Yeah this is definitely the worst part of the rejection process. Hiveworks has some really cool comics so I would feel at least humbled if I was rejected by the people behind Blindsprings or Harpy Gee or something like that but Namesake is completely milquetoast subpar garbage and the fact they have her sending out friendly rejections is bullshit
>>
>>84597590
Did you read it tho
>>
>>84597590
stay salty, how many pages, just pages, have you even drawn??
>>
>>84597301
this. politics was a joke even before it was literally a joke
>>
>>84597357
>>84597404
I'd say it's closer to a mixture of IRC and Google+
>>84597437
we basically already are.. i mean, I think we've all mutually gotten as much exposure from being in here than any such group would afford us
>>
I shouldn't feel this bad. I really shouldn't.

But I do.

I feel like a truck just ran over my cat.

I was working on my comic before I submitted to Hiveworks, I was working on it while I waited for the submissions to be looked at, and I will continue working on it now that I've been rejected. My plan never involved Hiveworks, but it popped up and I thought "oh, it'll be worth a shot. I probably won't make it, but if I do that'd be nice."

The whole time I was telling myself "you're not gonna make it, it won't be a big deal, it was a nice distraction but the numbers are against you and your comic probably isn't what they're looking for anyway" and it was true. But why do I feel so bad?

My body is tingling. My stomach is wound up in knots. I feel like I'm 15 minutes away from throwing up. Over something I thought I never had any real hope for. I haven't felt this way since a few years ago when I really thought about what happens after you die for the first time. I wasn't meant to feel this way.

Rationally, logically, it's not a big deal. It was barely even a speed bump. No real time taken off making my comic. Sure, I wasted a little bit of time and effort, but I've wasted far more time and effort on things before, and Hiveworks was never part of my plan to make it in webcomics, so it's not a big deal, right?

Right.

Then why do I feel like shit?
>>
>>84597590
She's been on since the very beginning.
>>
>>84597729
Why else do you think they gave HER the job? nobody else wants it.
>Blindsprings
i sure liked that at first before a bunch of other characters showed up and ruined it.
>>
>>84597854
Probably because people in here kept bringing it up fucking constantly. So every day it was another reminder of that thing looming over you, jamming it metaphorically into your cervical vertebrae. Nice job, Pepe.
>>
>>84597854
Cause you failed to GIT GUD.
Welcome to the club.
Everyone fails, it sucks, deal with it and move on.
>>
>>84597854
Because rejection hurts, anon. It's someone implicitly saying "I don't think your stuff is good enough".

All you can do is work harder, and make better art so they can't reject you next time.
>>
>>84597734
Nah. As I said, it looks like garbage, no clue about the story. Maybe it's okay but I wouldn't be so sure.

>>84597791
I don't know, like, 40?
Thing is, you usually improve, the longer you work on something. She made a fuckton of pages and her stuff got worse for some reason, at least the early pages had a unique style to it.
>>
>>84597914
Don't you dare fucking blame Pepe for this, you sick fuck. Pepe has done nothing wrong. Leave him out of this.
>>
>>84597942
Are you sure the person who rejected you is the artist, though?
afaik only the writer works at hw staff
>>
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ITT: Coping with rejection

All I can say is... use it. That empty feeling? That anger? That depression? Use it. Make your comic better and show Hiveworks what they missed out on.

But it's not their fault. They opened casting and they can't take everyone. I'm sure a lot of the time spent was figuring out who to not take that they wanted to take. Some of you could very well have been a hard person to drop.

But still, use it. Your comic is still going and you're still alive hopefully.
>>
>>84597946
i didnt apply. i'm not even good enough to even think about it. I wouldn't even if I was. and I'm still really pained to hear all these people in here did apply, and didn't make it.
why? because it was built up to this big fucking thing
>>
>>84597982
Yeah, pretty sure she just sends out the mails.
>>
>>84597987
> He didn't sneak in a "make porn for me" joke in there

I'm proud son
>>
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>>84598047

There's always that. The site is growing. I can help any lewdfags interested.
>>
>>84597854
Post your comic.
>>
>>84597942
>40
FORTY??
Not FOUR HUNDRED???
You are a babby, babby.
A WEW babby.

Stop posting until you've drawn at least a hundred.
pic related, it's you,
>>
>>84598202
I grow in dog years
>>
>>84598079
all of us draw porn for money, right? or would if we could get customers
>>
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>>84598229
Bad li'pup!
>>
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>>84598231

As of now I'm not paying for pages unless I specifically offer someone something. However, if the comic is good, nsfw, and wants the added exposure, I can help.

I know the whole "exposure" thing is pretty scummy but it's basically an offer for those that post their comic in different places and would be interested in it being on my website as well.

I do rounds of making update announcements on various sites and I'm attempting to do a better job of it.

Webcomic artists/writers get credited and linked to galleries, other websites, patreon, etc.
>>
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>you will never be the 2 percent
>>
>>84598313
yeah!
i'm not even sure what we're talking about, it just occurred to me that if there was anyone in these threads who knew another artist they wanted to commission it should occur to them that we all do it..
>>
>>84597933
I've been rejected so many times before, though. For more than a decade I've faced a 95% or higher rejection rate. I'm used to it now, which is why it's so baffling that I feel the way I do. This is genuine depression. I'll get over it. But right now it feels like my comic has just stopped dead in its tracks and I'm going to check the stats later to find that all my readers have dropped it. It's not the end of the world. It just feels like it. God, how it feels like it.

>>84598191
Yeah right, like I'm gonna do that and look like an emotional crybaby bitch, thus tarnishing my comic's reputation until the end of time. I've got more sense than that.
>>
>>84598380
Not when I don't even submit my comic, no.
>>
>>84598380
WE ARE THE 98% RABBLE RABBLE
>>
>>84598380
Everything about then screams SJW tumblr as fuck, why the fuck are you guys so obsessed with this?

They'd prolly kick you out if you told them where you hang out, c'mon.
>>
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i haven't posted in a while i have to practice my lines and backgrounds to re draw the first pages of my comic

but i tought it would be a good idea to digitize and color this page that doesn't have a lot going on just to start thinking about how im going to fit and format dialog

i want to give the first chapters a summer camp feel, so all the main characters will get to know eachother at a campfire

i removed the text here because im still looking for a good font but it is just an explanation about how skeletons work and how every time they break their bones regenerate and how some of them develop mutations that can make them grow spikes, horns or simply grow bigger
>>
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>>84597854
at least it's over guys
>>
>>84598761
Neat! I like when weird stuff like that is explained. Not what I'd expect from that art style, but..
>>
>>84597854
Feels better knowing we all got rejected together. Just hope no one got accepted and shits all over our loser party.
>>
>>84598865
I know if I'd been accepted I sure as fuck wouldn't wanna tell anyone now
>>
When the new webcomics go up on Hiveworks I say we dedicate a thread to tearing into all of them, I bet they're garbage and only got picked for being the most safe and inoffensive
>>
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>>84598994
>>
>>84598994
So a normal thread then?
>>
>>84598380
So, are some of those interviews going to lead to rejections as well? 21 is a lot of comics compared to how many they already have.
>>
>>84598994
that kind of went without saying to me until you said it, now you've gotten me thinking otherwise
>>
So some people only got a Submittable notification email while others got personalized rejection emails from Hiveworks? What's the deal?
>>
>>84598436
Some of their comics used to post here, like paranatural. And I'll bet that their staff is even watching this thread so they can see candid, anonymous reactions to rejection. 4chan's not exactly an unknown website, after all.
>>
I'd just like to apologize for the other day.

I accidentally drew a comic with Sasha's cleavage window missing. It has been fixed now.
>>
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>checkhiveworks email
>'Thank you for submitting your work for consideration! We received more than 800 pitches, and it was difficul-'
>close email
>>
>>84599245
you FOOL. what if it said "it was difficult, but we finally decided you made the cut!"
>>
>>84599286
>you FOOL
I refuse to fall for your bullshit, Gilbert Gottfried.
>>
Remember when that animation magazine offered to print a free ad space pitching their idea for a cartoon, and they got hundreds of unbelievably cringeworthy pitches loaded with these awful OC fursonas?

Good times.
>>
>>84599337
pls, I must know!
>>
>>84599178
I guess it has to do wirh how much consideration they gave you. Here's what I got(censored for safety):

>Dear [Anon],

>Thank you for submitting your work for consideration! We received more than 800 pitches, and it was difficult to cut those down to a small set of comics from so many exceptional submissions.

>With this is mind, our team did not choose [webcomic] for further consideration this year.

>However, we’d like to share with you how much your submission dazzled us: [webcomic] was one of the comics that reached our final staff selection meeting. Please keep up the excellent work, it's so exciting to see more and more talented creators making webcomics and expanding the scene.

>We appreciate your interest in Hiveworks, and hope you’ll pitch to us again next time!

>Sincerely,
Isabelle Melançon
Director of Operations and Lead Editor
>>
>>84599352
Excuse me, I misremembered. They had to pay.

http://www.cartoonbrew.com/ideas-commentary/a-pitch-party-where-everyone-loses-except-animation-magazine-44829.html
>>
>>84599428
Good job, anon.
Now I really wonder what your comic was, because pretty much all comics here suck.
>>
>>84599571
>bones
>>
>>84599560
Hydro-bull is actually pretty cool
Plunger Pup looks like the typical dumb thing an 11 year old might come up with and think he's the next doug tennapel
music maniacs looks like a joke, or an old no-budget advertisement. there's no way that can be earnest.
babyheaded marine sounds like a rick and morty sketch
those other two look relatively legit.
>375 fucking dollars
>the prize is they give you your money back
jesus christ.
>>
I wonder if the frog knight comic guy submitted. Haven't seen him around in a while, but I always really liked his comic.

I think either him, the Fjordson person, or that guy who makes the Urchin comic once it has more pages probably have the best shots if they submit
>>
>>84599428
I received this too. I wonder how many people received this versus the Submittable notification...

In fact...
http://www.strawpoll.me/10782012
>>
>>84599560
Neat!
Thanks.
>>
>tfw never bothered submitting
>>
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>>84599766

Wait, let's add an image to that.
>>
>>84599781
>tfw the last person on your dodgeball team because you stayed at the back and played a support role instead of seeking glory on the front line taking risky throws
>>
>>84597437
We can't even figure out how to start a new thread before the last one dies, how are we supposed to start a publishing company?

If you have the balls and the money to take the lead go ahead, but don't expect anyone else here to start it.
>>
>>84597437
yeah we'll start our own publishing group with blackjack and hookers in fact forget the publishing
>>
>>84600236
>Get rich
>Start pumping money into patreons
>give everyone in HYW a monthly stipend in exchange for pretending they like you
>>
>>84599804
>>84599804
>tfw you didn't submit and you skipped dodgeball to go smoke cigarettes with lex.
>>
>>84600236
>publishing company?
wut.
It's just a website mang.
You could have everything you want with a simple index page with links to /hyw/ comics, the end.
>>
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>>84579992
Combination of work, writer's/artist's block, and procrastination (but not as much procrastination as usual.) It's not impossible as I can complete approximately 1 page every 1.5 hours if I hustle. But it take a lot of concentration. This is the end of the story though and that always feels like the worst slog as you get towards the end.

>>84596062
You can read the whole thing here: http://bridgefirecomics.deviantart.com/
>>
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>tfw I know I'm so shit I didn't even bother with HW to spare myself the salt
>>
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>>84600799

It's coming along though. I'm down to about 15-20 pages left. Deadline is next Monday afternoon.
>>
>>84600687
Don't we already have that?
>>
>>84600505
Dogg if you put money into my patreon you bet your ass I ain't pretending to like you.
>>
>>84600799
>30 pages in 7 days
>i had writer's block and procrastinated
>1 page this quality every 1.5 hours
uh.. what
>>
>>84600875
You mean you'd like me for real? awww..
>>
>>84600918
Yeah man. I honestly wish my patreon was doing just a little bit better so I didn't have to focus on commissions as much. I'd be able to interact more with people that contribute and read the comic.
>>
>>84600865
We don't actually.
We should have one.
Like /ic/ sticky.
Make an attractive index page with all of our comics listed with banners and all, not just a pastebin.
>>
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Sometimes I feel like I'm playing an improv game with myself.
They say don't pull a gun, you're ruining the experience
But then I don't know where to take things, how to end things, and if I'M not going to come up with anything, then I'm left with no choice but to leave it to me, and all I want to do is have people fall into holes. It's like a banana peel except you never stop slipping.
Also I'm out of background-weirdness ideas, so it's time for subterranean weirdness instead.
>>
>>84600799
>deviantart
>for a webomic
oh god why?
>>
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>>84600886

Anon I work full time. Sometimes I just can't come home and put in another 6 hours after working 9. Especially in a job that is like, Oh! Here's some bullshit you have to do or your career is fucked. So yeah, compound that with having a hard time figuring out sequencing and action scenes and THEN add the days where you just don't feel like working and there you go.

It doesn't take that much time to sketch a page out. The inking and toning is the longest most monotonous part. But on average it's about an hour and some change and if you add in sketching then a good average is 1.5-2 hours a page.
>>
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>>84601120

>>84601078
It's an OCT comic. The Tournament is hosted on Deviant Art. Plus, to be honest it's an easy platform to use for now because I don't have to spend countless hours trying to lure people in to my own private website.

It's also not the only account I have. I post stuff to pixiv, tumblr, and twitter to when I feel like it. When I finally sit down and start to build something to stake out a comic career on then I'll probably seriously look at getting my own website. But there's a lot that goes with that because I plan to work independent. I'm not building a portfolio to get hired by a company.

>>84600886
For contrast this page too more like 3-5 hours.
>>
>>84601078
It actually has been done well before. Check out Africa http://arven92.deviantart.com/art/Africa-Comic-Cover-388367615
This ragazza carina actually puts in the work to add prev/next links for every page though, which is a pain. Also the only way to check for updates is to have an account and watch her, which gives you her other two (?) comics as well.
>>
>>84601120
are you just shitting us or do you actually think your pace is slow
rather than "20 times as fast as anyone else"
>>
>>84601217
>>84601120
wtf, i hate this guy now

Someone tell me his story is shit, I'm dying here
>>
>>84601217
>>84601120
hows yer viewership?
>>
>Draw a character

>Like the design

>Fail to draw that character right ever again.

This is frustrating.
>>
>>84601217
Cool ink-tech, anon. I'm a little jealous.
>>
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>>84601329

The concentration cost is agonizing at that pace though. Like I just go until I have to stop and break away. It sounds fast but it's not because of the breaks.

I recognize some people spend like... an entire day on a page. I don't see how they do it BUT I also recognize that they are turning out way better pages than me (in some cases.) So there's that.

>>84601420
This is my first comic in a long while so it's served as an exercise to kind of blow the dust out. So,, yeah, the story is not so great I don't think. There are some parts I like but it's far short of what I envisioned.

>>84601445

Terrible. But I did recently start over and I offended some people with all the tentacle combat and some of the themes... so it's a bit of a slow restart at the moment.
>>
>>84601714
Dude, put your stuff on Tapastic or Webtoon or something, your work looks great.
>>
>>84601714
How long have you bneen drawing?
>>
>>84601714
So like, do you have some kind of attention surplus disorder? are you mainlining adderall or something? I mean shit, I thought I was fast.. I used to crank comics out in 2 hours, but those were crummy Peanuts rejects tier.
>>
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Ok, I did a cover for the book that will cover chapter 6!

Ok, now, I know you guys are gonna call me retarded for this one but I actually have a story for this one. You see, this was originally going to be the cover for Volume one of West Tree Academy of Heroes, but it was only after I was done with the whole thing (which took 4-5 hours by the way) that the volume in question only features chapters 1-5, and NOT chapter six.
>>
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>>84601758
Hm. Never heard of those. I'll look into it.

>>84601764
25 years or so (Since I was a child)

>>84601839
No. That's where the procrastination comes in. It's like charging a meter and then I just go and go in long sessions. Which is probably bad. It'd be much better to work on an even schedule. But I have a full time job and that can be exhausting on it's own so it takes a while for me to get motivated to work on comics consistently.

The time I"m not doing the physical work I spend a lot of time thinking about how the sequences are going to go and how the paneling is going to look, so there's a lot of thought process that goes into it before I get to the work part.
>>
>>84602242
>good composition
>no stupid attempt at a "joke"
>somewhat better than average art

Good job, Dewd.

Title is still cut off at the top, best to give it space.
>>
>>84602266
>25 years
holy FUCK this anon has been drawing longer than some anons here have been alive
>>
>>84602242
I dig the arrangement of characters here. Once again there's something you're actually better than me at.
just two things I should probably pre-emptively say before 60 other people do
>Heroes is uncapitalized, and is running off the edge of the page
>the mecha tentacles are really really irregular in their widths, going beyond the usual forgivable level of "oh well the art is loose"
also,
>there's a little trapped white under the center cow's chin
>since the cows have their heads turned to our left, one of the horns on our right should be ON the helmet, not just drawn outside of its outline, if you know what I mean
>>
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>>84567152
Visit feminists and sjw blogs and make comic strips parroting EXACTLY the same talking points. You don't even need to be funny, you just need to have a female protagonist, then have a white male saying some politically incorrect thing, and then you have your protagonist "destroy" him with feminist talking points all sassy while he shuts up ashamed of his opinion.

Look at this favorite from /co/, Questionable Content:
https://www.patreon.com/jephjacques
This guy had a penny arcade ripoff comic and had no readers, he made some changes, made the girl protagonist fat, he made his male protagonist date a tranny, and now he earns tons of money on patreon.

Also pic related, it's a comic about a transsexual lion (the comic is about the author, in case you hadn't figured out). I don't know how much money this guy in particular does, but he has 12k followers on facebook and a donation page up, it's been years since his last strip, yet people are still there asking where he went.
>>
>>84600835
This can take you only 1.5 hours? Jesus anon.
>>
>>84602266
If you're getting more than a page a day done, it's hard to say you're procrastinating.
I actually know what you mean re: charging up your attention meter, I feel like I used to run on the same premise. Sometimes I got the most drawing done while sandwiching it in between videogame sessions.
>>
>>84602379
>how I feel whenever I hear people talking as if long hair is a girls' thing rather than a men's thing
>>
>>84602329
>>84602378
Ok, I will fix most of these, though, due to time constraints, I may not be able to fix all of them.
>>
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>>84602454

At least fix the title.
>>
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>>84602392
That one's probably closer to the 2 hour side of that average.

>>84602403
By procrastinating I mean if a round is 30 - 45 days I won't really start working hard on it until the last 15-20 days. So I'm completing like 7-10 pages on a weekend day and maybe 2-3 pages on a week day IF I work on it during the week at all.

Now that's not to say I do NOTHING for all of the first days. A lot of that is concept thinking time and recovering from the previous stint of berserker drawing.
>>
>>84602496

Well everything I see from you is amazing and borderline crazy, terms of art and skill given the time you take for each page.

Keep it up.
>>
>>84602483
Well, I definetly will be able to fix up the title letters and the unfilled space underneath the cow to say the least.
>>
>>84602540

IMO the spacing at the top and right are the big issues.
>>
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>>84601714
I spend a lot more time on my pages than you seem to - and my results are usually sub-par. I'm spending a lot of time on that middle panel on the left page because I want it to have a great deal of impact -- but I can't afford to spend that sort of time on every page, let alone every frame. And it's not even done yet! Haha.

Just wanted to give you some perspective on how long it takes ome to do stuff so I attached minutes/hours to the panels which indicates about how long I've spent drawing each one (excl. dialogue, incl. sketch time)

Spoilered because pretty gruesome decapitated bunny head.
>>
>>84602454
yeah I can understand the tentacles would take the longest and be the biggest pain in the ass (the rest should be a quick fix)
Just do yourself a favor and next time take the extra time to sketch them on a separate layer so they aren't simply two congruent wiggly lines but real sensible tubes with a consistent width

Then if you just have a hunger for drawing the squishier clumpier tubes, go ahead and make a separate drawing of some organic ones, like it's someone's intestines. that'll get those urges out appropriately, so it doesn't show up in your metal pipes
>>
>>84602496
>whose OC is that?
ha, these tournament things seem fun
>>84602538
right? even taking into account how pages seem to have little if any backgrounds to draw, that's still amazing
>>
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Another hiveworks reject reporting in. Doesn't change much in my case, it'll just take longer to build a readership. Going to finish the cover now and start posting pages, got a decent buffer of 15 pages to last me a while.

Pic is cover WIP, adding details and finishing shading tomorrow. It's a "reboot" of a comic I drew like 10 pages for before realizing I didn't know anything about anatomy and took some time off to learn it.

Feel sort of relieved that I won't actually have any standards to meet now, even though I always make an effort to improve and add those extra details.
>>
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>>84602538
Thanks

>>84602613
Oh I definitely use every manga trick in the book to get around having to do excessive backgrounds which DOES cut down on a time cost quite a bit.

On thing I've learned is that when reading comics the background is one of the things you pay the least amount of attention to unless A. They are incredible or B. plot relevant. Otherwise you don't miss it that much.

>>84602562
It can be useful to at least know how long something is going to take though. For me, assuming there are already sketches down as a guide a panel like the first one would take me like... 5-10 minutes or less? Same with the second panel. The thirst panel would also take me the most time as I'd probably struggle with the composition trying to get it to work right. Bottom two panels would take me less than 30... but like I said. I can't even imagine spending almost 7 hours on a single page like that unless it had crazy insane detail and even then.

Do you think it's because you focus on your line work a lot and trying to get the strokes right or what? My ex was like that, she would AGONIZE over lines. For me if I can get the sketch to look right going over it again with the pen is pretty quick (relative to the detail,) it's just extremely monotonous.

A complex page like attached is an over the average page that was probably closer to 2.5-3 hours. But there are A LOT of tones and getting layers to work right.

That looks like Manga Studio (which I use) and the more tools and shortcuts I learn the faster my digital work gets.

Something else I did to cut down on time was to draw the entire page in just lines first and then go back over and do just enough tones to break up the high contrast. One thing that did was help my line work as I felt compelled to do a better job at it because I wasn't immediately covering up anything that was lackluster with tones in each frame.
>>
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>>84602931
I don't feel like I agonize over my linework, but I do tend to take time on it, yeah. This one in particular is pretty complex-line heavy. Attached image is a closer zoom in the pane so you can read a little more of my linework.

That said, I do get annoyed when my lines aren't right. They often come out shakey and I do all my drawing with mostly the wrist. It usually takes me about 25 minutes to go over a sketch and turn it into linework if I'm fast and it's not overly detailed - but then I don't draw all the details I want in my sketch and I'm often building characters as I go rather than sitting down and doing model sheets etc

It is Manga Studio yar. There's a lot of helpful shortcuts in there that make working in things like Photoshop the literal worst (e.g. correcting line tips that *just* cross the boundaries etc).

Do you work at super high resolution? That might be why you don't worry so much on your lines compared to me as I tend to draw at exactly the output resolution of the page.
>>
>>84603089
>>84602931
Any tips for a beginner on Manga Studio, or got any links to tutorials? There are so many features.

What are some common resolutions I should work with? Page size? Any must knows before I try to tinker with it?
>>
>>84603259
get your canvas up to 3000+ at its larger dimension, and shrink it down to 1000 before posting.
if you want to print someday there are more specific numbers you'll want
>>
I want to kidnap Coldfusion and teach him how to draw.
>>
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rejected from HW guys, going to stream some comic work for a couple hours

https://www.twitch_tv/fruitscs1/
>>
>>84603089
Ah dude what the fuck, that's some straight up watership down bunny horror

Now I need to do other stuff to forget that
>>
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>>84603089

I don't work at a particularly high resolution. Right now it's 350 DPI at about 25 - 33%. I'm also working on a Cintiq (for what that's worth.)

Building characters as you go is definitely going to affect your time. Drawing them out first so you know generally what they look like and coming up a with a system for drawing people, objects, and things. Then you just draw out your concept designs on the system (framework) you've laid down. It's a lot faster that way than trying to do something like an original drawing from scratch every panel.

>>84603259
I don't usually use tutorials too much. And I'm still learning to use it myself. One thing I can say that might help is that once you are familiar with the basics of making comics in managa studio I would examine what kind of effects and techniques you like or want to use in your comics and then look up how people are doing it online.

You can also go on FC2 and watch the hentai artists draw comics. You can see them demo a lot of tools and techniques there (although you can't see exactly what they are using the more familiar you become with the program the more context you'll have for what they are doing.)

That and just mess with the tools and settings to see what they do. It takes time and I've been using Manga Studio, probably for about 4-5 years now and I still feel like I only know maybe a 3rd of what it can do.
>>
>>84602931
I'm not all that surprised that some people work fast, as someone who doesn't have a comic yet I've noticed that if you do know what you want to draw, when you've essentially mentally drawn in it in preparation the actual drawing is comparatively quick to make. And you can do that mental part anywhere, at any time. And the more you draw, the more it trains that mental part and erases the gap between the idealised mental image and its physical reproduction.

And it's easier if you're a 'versatile' artist rather than a 'specialised' one, instead of being good at one part of the process (like perspective or colors or inking etc) having practiced everything cuts down the instances of "wait I don't know how to do this" and needing to do some rush-practice just to get on with the page you're drawing.
>>
>>84603741
>percent
oy vey, now we have another way of measuring our image size
do you literally mean how far youre zoomed as you draw?
>>
>>84603692
Sorry, anon; I'm (re)introducing the reader to Voshim's role in this world on these two pages. I figured the best way to do that was to put them in her shoes for a brief moment where she's caught unprepared and vulnerable by this poor creature who needs her help to die - and also to underscore her visceral reaction to how irresponsible Celanos is being with this creature who she has allowed to go through a great deal of needless suffering and horror.

I did specifically reference Watership Down to draw this head out, yeah. I'm glad that came through.
>>
>>84604165
Are you Frith?
>>
>>84604517
Dunno who that is, sorry.
>>
>>84604589
Ah, wait. I remember now.

Actually, Celanos would be the 'Frith' here. I'd be the creator of "the Creator", who created (Father) Light, who in turn created the Serzahnk Pantheon - of which Celanos is a member.

Through the lens of Watership down: Celanos is Frith (for living things - she didn't make the world though), Voshim would be the Black Rabbit of Inle - though an outsider who serves another deity rather than Frith's servant.
>>
>tfw can dedicate obscene time to lore, but have no ideas or motivation to write actual stories.
>>
>>84605317
Well, if it's any consolation, that's a common problem. Settings are easy, stories are hard.
But while the focus on setting is what gives science fiction or fantasy its unique appeal, the story and conflict within that setting is still what draws in the reader.
Try looking at the setting you've made and figuring out the conflicts inherent to it. Maybe that will make it easier.
>>
>>84605317

Here is what you do.

Run one of those "interactive adventures", like an MSPA or Prequel or suchlike. Start things off in their basic state, have readers submit commands. Go along with them and let them inform the direction of your plot. Something will come up, and it's better than nothing. Eventually you'll have the ball rolling and ideas churning. And then you can abandon the MSPA shit if you wanna, and redo it as an actual thing, or maybe just keep going.
>>
>>84603501
Why waste your time doing that when you can just torture and murder him instead, if you've already kidnapped him?
>>
>>84605317
Hopefully you will try harder as a writer instead of giving into the lore meme.
>>
>>84605317
I'm right there with you pal. Lore is fun but ultimately I cant show to much due to how I've set the story up. Having an esper as the main character, I can kind of get away with randomly showing some of the lore, but it'll be detracting if it has nothing to do with the story.
>>
Picture this:

A webcomic about all of the appliances in a mild-mannered citizen's apartment magically transforming into moe anime girls. Will our hero come to terms with his new harem, or will he say "fuck it" and kill himself?
>>
>>84606973
More importantly, how will he afford all the new appliances he'll need now that his toaster has suddenly gotten a sense of personal space?
>>
How do we kill Hiveworks?
>>
>>84607099
Your goal as a webcomic author should be to create a good comic, not care about Hiveworks. I know this radically idealistic view is incompatible with the cynical and commercialised space of internet publishing but someone has to believe in it for the sake of the integrity of the medium.
>>
>>84599428
Fuck you.

Just.

Fuck you.
>>
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>>84598380
I have no clue how well this will work out, so take the information with a huge grain of salt. Some guy I know (I think he used to be the community manager from the escapist) is pretty angry at other webcomic platforms like webtoon and tapastic and wants to make his own portal that's more suited for indie artists because it gives every series the chance to be featured on the front page every now and then.
You can read an old article about it here, BUT as I said, I only know what he's telling me and the website isn't done yet: http://www.escapistmagazine.com/news/view/140120-Spinwhiz-Comics-Interview-With-Jeff-Palumbo#&gid=gallery_3927&pid=1

Also, I'm thinking of making a comic portal for /hyw/-related comics, are people here really interested in that kind of thing? I'm accepted on Project Wonderful, so technically, we could even get a few shekels out of it, if it gets enough clicks.
What would we even name it?
>>
>>84607176
His thing seems kind of bullshit and Newgrounds-esque. I wouldn't mind a /hyw/ type of webcomics portal but please don't give it a cringey name. Nothing to do with /hyw/ or /co/ preferably.

We'd also need standards so please no West Tree or Kiwi Day N allowed.
>>
>>84607176
>wants to make his own portal that's more suited for indie artists because it gives every series the chance to be featured on the front page every now and then.

You know what would be even better?
A goddamned "recommended for you" feature. Something that mines user data to figure out "people who like x and y usually like z." And then recommends z to people who have already found x and y. Maybe tweak the algorithm to boost newbies with low data or reduce the appearance of things with consistently bad reviews.

Can you imagine if Youtube, Pandora, and Netflix only showed popular, recent, or curated shit on the front page? Or maybe you can refine your search by like... six or ten "genres" that each item can only have one of. They'd be worthless. Not just for people looking to get seen, but for anyone looking for content they might actually like.
>>
>>84607292
Right now my website's called circlejerk.de, is that too cringe? I wouldn't add any sick 4chan references, though.
>>
Has anyone here written emotionally heaver stuff and then have to stop because It got too heavy, but you couldn't really relate to the situation at all?
>>
>>84607387
Nope. I'm not sure I could ever write something I can't relate with, for better or for worse.
>>
Can you guys help me ?

I want to make a long adventure comic,
I don't have much trouble coming up with characters, concepts, scenes and shit ...
but I am having a really hard tiem coming up with a basic story, I just fon't know what to make it about.

Any suggestions ?
>>
>>84607374
Very cringe.

>>84607319
>using the word "goddamned" in a situation that doesn't warrant swearing in any way whatsoever
You must be 18 or older to post on this website.
>>
>>84607807
It's derived from circle, as in "comic artist circle" and jerk for.. well, we're jerks.
Anyway, got any better ideas?
>>
>>84607807
>nitpicking verbiage and ignoring the point
Right back atcha.
>>
>>84607781
Give your characters a quest like defeat the evil wizard, destroy the ring of power, become a pokemon master etc. Giving your characters a concrete goal makes writing the rest of the story a lot easier.
>>
>>84607135
This. Jesus. There's a reason Hiveworks didn't pic your shit.

Git gud.
>>
>>84607781
Identify a potential conflict and build around that.
>>
>>84607742

I try to seek out articles on the like when I can, but I'm very empathetic to mental health issues even though I'm fairly sane.
>>
>>84608056
>not refuting the assertion that you're underage
gtfo
>>
>>84607781
Figure out your hook(s). Clear character goals are good. Specific questions your audience wants to know the answer to are good. Some plan to escalate the narrative stakes and/or build tension is good.

Get a rough idea of your tone, themes, and milieu. Is there horrific violence until people learn to end a cycle of vengeance? Is this a laid-back travelogue where the protags scrape up money for food and lodging by doing odd jobs but they get into wacky situational comedy fare? It's important to figure out your baseline.

Ideally the former and the latter should mesh well. But the important thing is to figure out what your story is about. It can be just about anything as long as you pick something, stick with it, and execute well towards those ends.

>Any suggestions
Not a fan of villain/hero shit solved by ennobled violence, or the notion of all power being derived from force. I'm just sort of bored of it. Like it still gets done well occasionally (I still love Heinlein and Tolkien) but I think I hold it to a higher standard than other stuff.

My favorite stories are journeys to wherever, looking for the answer to some puzzle or mystery, trying to fix or heal some problem, trying to prevent the outbreak of war or disaster, or trying to escape or survive wars or disasters.
>>
>>84608279
no u, kid
>>
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progress progress progress progress progress progress
>>
>>84607984
Ummm I think you have the wrong definition of "circlejerk."
>>
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Been making progress on this action-themed one. Going to do an origin piece on the main character for the next chapter I think, just to flesh things out a bit as suggested in the last time I visited this thread.

Feedback appreciated.

http://www.shroomsdayproductions.com/peerless/peerless001.htm
>>
>>84608820
It's a play on words, but that was the logic behind it. Of course it's also a circlejerk.
>>
>>84608831

You'll want to practice your gesture drawing, your character's poses are fairly rigid. I'll recommend you a book called Force: Dynamic Life Drawing for Animators

https://amzn.com/0240808452
>>
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I keep forgetting to post updates.
>>
>>84608831
Is that Arnold Schwarzenegger with the trunk ?

>>84608915
Did you forgot to color the toes in the third panel ?
>>
>>84608892
>https://amzn.com/0240808452

Thanks for the tip, I think it might be a consequence of drawing without pencilling or drafting first.

>>84608965

If you're his legal representation, then no.
>>
>>84608831

Having read over it a third time, your panel ordering is confusing. Part of this may be to lack of context. The guy in the top left panel flips positions for the remaining panels. You've crossed the line of action, which helps the reader know where everyone is in relation to each other. If i were to see a Diorama of a this scene, from left to right it would be lightning guy, wood guy, and floats (I assume she's floating, but you background lines match up to her foot so it kinda looks like she's standing on that rock awkwardly)

In your middle panel, aside from wood guys pose, his arm placement bugs me, he's twisted really weird to manage that pose. Personally, I'd put his left arm in front of the wood.

Those three bottom panels bug me as to their order. It looks to be read Middle to bottom to right, but the lower right panel is as high as the middle panel, ordinarily, your eyes would be drawn right then down.

Lastly, I would move the "Grounded" part to the lower left panel, you can still add the pause, but you want a break between balloons when you're interrupted. I'd even give the Sweet Jesus part a separate balloon
>>
>>84608279
>but blasted Cold Fusion
>>
What's that, Hiveworks? You rejected me?

*smirks*

You just missed out on the gravy train of the 21st century, you idiots. You dipshit retards. You smug fucking beaver cunts. You just displayed your ignorance to the world, on a scale of calamity that has not been seen since Hitler's failed invasion of the Soviet Union. You're Hitler, and I'm the plucky Russians fighting back with everything they had, suffering massive casualties in the most gargantuan confrontation in military history. And just like how eventually, the Soviet Army pushed itself all the way to Berlin, I too will surpass you, Hiveworks. I'm gonna get so fuckin' rich drawing webcomics I will buy out your pathetic trashbag-tier "company" just to shut it down and you can all choke on my fat fucking dick. I am a motherfucking genius, my art is better than all the greats, my writing blows even Alan Moore out of the water, and I have a surefire 12-step plan for success. Spoiler alert: the 12th step is destroying you, Hiveworks. You stupid fucking Tumblrite normie SCUM are gonna get what you fucking deserve. I'm a man on a mission: the mission of destroying everything you stand for, and ensuring that all of your employees are living on the street, sucking dick for crack, when I'm through. There will be a mass suicide of former Hiveworks employees thanks to me. But before I buy your sorry asses out just to dissolve you like salt in a glass of tap water, I'm going to slowly deplete your readerbase by slurping them over to my site with literally the greatest comic of this or any other generation. I am 100% serious. You just signed your own corporate death warrant. I'll teach you to FUCK with me.

Nothing personal, it's just business. :)
>>
>>84609611
Yeah you really sound like a person that knows what they're doing.
>>
>>84609611
You didn't even cook this pasta, what are you doing?
>>
File: me2.jpg (165KB, 482x447px) Image search: [Google]
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>>84609611
nothin personnel, kid
>>
File: pg2-censorpreview.png (90KB, 429x586px) Image search: [Google]
pg2-censorpreview.png
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Page 2 : Done (actual page won't have censor stuffs). On to page 3's ink and page 4's pencils.
>>
>>84607374
I wouldn't want my comic associated with a website named "circlejerk," I have a specific rating and general audience I want and that's just not PG.
>>
Just gotta take things one cloud at a time and I might not end up wrecking my schedule too bad.
>>
>>84610448
That looks SO much better than it did a few days ago.
>>
>>84610527
Compared to the first version?
Yeah. I was super worried about starting it over because of the wasted time, but looking back now I feel like it was worth it.
>>
>>84606973
Ewen Cluney did that 15-ass years ago with Ignition. well it wasn't a comic, just text.. but it was pretty fucking fantastic.
http://www.neko-machi.com/misc/ignition/index.html
>>
My webcomic that I write has been up for 4 years and 3 months now. The art wasn't close to good until the last 5 pages. Updates roughly once every 11 days on average. I want to make money off it but it seems impossible since it's not NSFW. Thoughts? Used to post more in these threads when Morbi was around before the exodus.
>>
>>84608279
>ever refuting anything to bullies
that's just when they give you two for flinching
>>
>>84608915
zero G fiiights
>>
>>84610133
>that's just not PG.
it was in the 80s. god damn those were the days.
>>
So I usually only write when I'm inspired, or have an idea I want to try out, but someone recently told me you have to write even when you don't have ideas going on. How does that work when you write for comics?
>>
>>84610787
>>84609462
>>84608505
>>84608056
ITT: /hyw/ spends time and attention on a driveby shitpost, totally ignoring the comic-relevant discussion that got shitposted at.
>>
>>84610905
You brainstorm some ideas. You do some writing based on those.

If you want to git gud at a thing, doing said thing often is better than doing said thing infrequently. You don't have to be working on something you're in love with to git gud.
>>
>>84584162
Thanks for your help.

Maan, there are 200 replies since I went to work.

I just run out of time to work on this. so I am posting it for Wednesday. Its kind of sad I can barely squeeze out one page a week.
>>
File: testcover.png (335KB, 825x1275px) Image search: [Google]
testcover.png
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>>84611082
You could just do black and white, it'd look good and not take that much time.

Finished the cover I was working on, so going to take a last look at the first few pages and then start posting the comic on one of the free hosting sites. If anyone has feedback on the cover let me know and I'll see about fixing it.
>>
>>84611082
Only just noticed a typo - Panel 3: "substituting".
>>
>>84610618
As a non-artist BUT as a veteran comic reader, I really like that page.
>>
>>84610963

So try to force ideas then? Or make up stuff on the spot? Thats kind of hard for me, i need to practice my writing some more, cause I do want to get better at it.
>>
>>84611217
Ah... an editor's job is never done, it seems. Thanks again.

>>84611188
I want to try to be more consistent... but this page is more of an experiment. Previously I had done mostly gray-scales. Although I think color will go over better, but you can't get away with as much. I don't know.
>>
>>84611287
Or just spend some time thinking up lots of ideas and jotting them down. Or keep a journal handy for when an idle thought strikes. Or watch/read/whatever other peoples' stories and alter them. Change the premise, mash 'em up, see if you can make a bad story work better.

Then when you're ready to sit down and work, pick something that appeals to you from that long list. You can do this with individual story elements too. Characters, side plots, whatever. Just drop them in to your "forced" project.

The notebook can also be used to do the writing equivalent of drawing from life. You can observe people talking in restaurants or public transit, wait a minute for them to leave, and jot down the juicy bits. Maybe see if you can write dialogue to "sound like" these strangers. Or to sound like people you know. Or do written "impressions" of celebrities or fictional characters.
>>
>>84611389
Don't know what else to tell you, I work really slowly myself (10-20 hours/page) and it's mostly because I'm not that proficient at coloring so it takes me a long time trying to get it down right.
>>
>>84611463
>jotting them down. Or keep a journal handy for when an idle thought strikes.
this so hard. i have a bunch of notepad documents for that kinda shit. just anytime someone says something and i think of a funny retort for it.
>>
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>>84603744
That is a good way to describe it. I do it all the time so it doesn't feel so much like work even though it's technically part of the process so it feels like I"m not doing anything.

>>84603808
Yeah I meant the percentage of zoom. At my monitor resolution 25% let's me see the whole page but to get better quality lines I work at about 33% (but it's slower that way) If it's a big page with a lot of details I might zoom in more but that's very rare.
>>
>>84611576
many of our computers make cruddy lines when not zoomed in to 100 or more, you lucky bastard.
but in any case, zoom's irrelevant since that relies mor eon your monitor resolution
>>
>>84611757

Manga Studio uses vectors so the line quality is more or less the same no matter the zoom. Or that's how it's supposed to work. Now whether your eyes can detect the errors you make in your strokes at a low zoom is another story. It's the same for me.
>>
>>84602379
I do like bwebs and traps.
How about make the MCs a sexy Blonde and a QT Trap?
Would having enough /d/eviant fetishes count?
>>
>>84611841
>Manga Studio uses vectors
you mean the stabilizer, right? it doesn't use vectors.
>>
>>84611757
Eh in the old PS that I use 50% / 25% / 12,5% zooms look fine and any other <100% value looks like arse. It works when it needs to.
>>
>>84612132
maybe it's just my computer then.. but i've heard a lot of people complain about this in PS. you can sketch zoomed out but lineart has to be zoomed in to look even okay.
>>
>>84610448
you're probably sick of cloud criticisms by now, but i really think the cirrus would work better if their direction gradually turned toward the center (through the rainbow?)

right now they kind of lead the reader's eye off the side of the page
>>
>>84611235
This one or the previous version?
I don't feel like the old one was tooo~ horrible, but it really wasn't working like I wanted it to.

>>84612345
Doesn't hurt to tell me. I see what you mean, and if I get around to fixing the cirrus clouds, I'll keep it in mind.
>>
>>84612734
>>
>>84610448
>jizz clouds
I came
>>
>>84612053
it uses vectors, always has, but newbs can't into it so they brought out the pure bitmap option that you use.
>>
File: page7.jpg (413KB, 800x804px) Image search: [Google]
page7.jpg
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thawk
>>
>>84610919
U 2
Thread posts: 512
Thread images: 109


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