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Infinity General - Table appreciation edition

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Thread replies: 333
Thread images: 53

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where I ask that you post cool tables.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm
https://www.youtube.com/playlist?list=gL0RY70TH3C0mb1n3DaRmyToH44sUck

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Last thread:
>>55252079
>>
>>55305131
Could've posted more distinct pic for OP.
>>
Here's probably the most interesting one from Route 66 tournament. Not sure how would one play on it.

I'm only an Objective Room away from having a full table and I've already ordered one from ReyCast. Now I only need a mat and a surface. I was thinking how one would make the board that isn't a big 4'x4' piece of wood. Hinges in the middle?
>>
>>55306003

2 2x4's or 4 2x2's
>>
>there will never be crossfaction rules
>you will never begin a long, complicated, dangerous and possibly haraam bet among you, the Aridanan Marines who've read too much Yu Jing comics, the Imperial Agent and the pink-haired Zianshi with him, the NT Bolt, and the weird creepy Aleph bit on who is going to suddenly and forcibly pet[/spoilee] the Winter Vixen's ears
>you will never be disappointed when the fucking Aleph killbot somehow outsmarts you all and charms the pants off the Vixen
>you will never drink your sorrows away because you thought you had a good connection with the WV alongside the Zianshi who really crushed on her and wind up teaching her the finer points between Malaysian Chinese and Mainland Chinese dialects
>>
Is Taiwan ever discussed in fluff? Kinda surprised there isn't a JSA-style Taiwan/Macau resistance, because I imaging the PRC descendants would not be happy about reintegrating traitors to the cause. Hell, Chinese diaspora in places like Malaysia who've been there for centuries despise Mainlanders.

Tfw no Vietnamese guerilla units.
>>
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Beasts of War has a Blackjack video up. I think it looks way better painted, can't wait to use it.
>>
>>55306292
Am I the only one who legit thought the WV painted on the sight was topless?
>>
>>55306292

Fucking Spaniards
>>
>>55306254

I think it's because a core element of Yu Jing is that most of the nations are united. While at home (or maybe in uniform) you'll have some cultural expression, in the military things are more homogenous. So having more units that are resistance fighters or specifically representing cultural groups goes against that image.
>>
>>55306743
But (and I know this is because they're sectorial) fluff indicates Japanese and anyone not Chinese is frowned upon, but the Nips still get unique models and their own Sectorial, with way more of an obvious Samurai and 90s influence than regular Yu Jing. I mean, it IS justified with a shadow war and rift between the Chinese and Japanese, along with a distinct lack of Koreans or other East/SE Asians (where fluff implies they're also dragged about by the Chinese)

I haven't seen the Tibetan sectorial units, so I don't know how different those look.
>>
>>55306905
>anyone not Chinese is frowned upon

Source?
>>
how do you choose which faction to collect when they all have cool models?
>>
>>55307432

The truest question. I wound up being Haqqislam because of Operation Red Veil so maybe goin halfsies with a buddy is the best bet?
>>
>>55307432
Don't play Haqq or Yu jing only faggots play them.
>>
>>55307432
I figured out I liked YuJing, Aleph, Nomads and Haqqislam. Then I learned the game a bit with the help of locals. Then saw that the Nomad Intruder Sniper Profile gets MSV2 and X-Visor and was sold on the faction. Shit's good.

So, in essence, learn the game, fall in love with a model and go by that. I will probably go into Military Orders as second because 5 dudes running amok on the table bearing swords seems so badass to me.
>>
>>55307432
Simple: I check which one has catgirls.
>>
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>>55307575

Say that to my face, Pan O.
>>
>>55307587
I don't know if I will ever have the opportunity to play. Nobody nearby plays, local stores don't really do wargaming at all. I'd just be in it for the models and lore.
>>
>>55307432

Which one has the most/best pinups? Use that one.
>>
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>>55307657
>implying the best faction has anything to fear
>>
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>>55308138

>best faction
>can't even be stylish
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Post based TAGS
>>
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>>55307432
Look up guides and pick the one you think would complement your play style best.
>>
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>>55308236
I like the Gecko and Maggie the best, not a big fan of most of the other mech designs. Needs more Shirow.
>>
>>55308236

I just realized that this mech design allows for some sick JoJo stand poses.
>>
>>55308498
I'd argue that quite a few Infinity models need more personality, I find the majority of them bland, unfortunately.
>>
>>55308438

>That building

Be still my boner...
>>
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>>55308593

I just don't care for a lot of the mech designs but overall I really like the models. Maybe just because it panders to my love for 80's anime designs.
>>
>>55308593
Simple, efficient design is a sign of a developed culture. It's only the spacepoor who add all the excess parts.
>>
Does any one know if the oznats have different heads? I asked CAB for a replacement one for the one from my morat starter because it did not fit. They sent me a replacement but it also did not fit. But after buying the solo oznat I found out it was the same head. Did they just give me the wrong one 2 times?
>>
>>55308593

Nah, most have plenty of personality. Even those w/o much dynamics match the tone perfectly fine.

I do hope they find more outlets for their artists to get some really crazy shit going. Looking at some models makes me think that they want to do stuff with more expression than the game's overall tone.
>>
>>55308832
Sounds about right. Why not ask the customer service for some replacement bodies, and hope they fit the heads you've already got?
>>
>>55308832

Take pictures and send it to them.
>>
>>55308214
0/5
See me after class.
>>
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>>55308214
I'm really starting to fall in love with the new gen nomad models over my old PanO...
>>
>>55309223

>Style = having everyone dress exactly the same

I understand that Pan O has corporations that want to save money on different armor patterns but you'd think they would do better for the soldiers of god.
>>
>>55309271
They look good, unlike the majority of models (at least to me! Yeah I'm THAT guy!).
>>
>>55308892
The majority of them no matter which faction, just do not appeal to me. I would have thought they would have done, given it's Anime inspired style for the setting, but nope=/
>>
>>55309276
Well, you posted some scum criminal on Starcraft armor, so...
>>
>>55309271

Goddamn those are sexy
>>
>>55309369

Yeah, personal taste is a real thing.

Like, I cannot understand how people stand the majority of Warmachine models.
>>
>>55309370

I would think you were referring to Pan O's Order Sergeant "soldiers" but they don't have the same style as the Ahl Fassed regiment.
>>
Is there a name for the painting style that the Infinity studio uses? It looks very... I dunno, unique.
>>
Hey bro, Tampa Bay here, I evacuated with my red veil and uariadna box. But apparently I took the booklets out of the boxes. Any one have a scan so I can play?
>>
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>>55308236
>>
>>55311256
He's not based, he's a cunt.
>>
>>55309369

What are some minis you do like?
>>
>>55311310
t. butthurt EI Avatar
>>
>>55311719
t. person who didn't read any of the fluff
>>
>>55307676
Pick up a two player starter and try to get a friend interested
>>
>>55307676

You could try the rpg, get people interested in the setting that way.
>>
>>55310000
All the rules are free to download on the website. There is also a rules wiki
>>
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>>55308236
I always love dem manga Guges, and the Geckos are the only one who remotely close in term of size and shapes, since Guijia-D is ded.

Modern TAGs are too Ex Machina for me.
>>
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>>55308236
pfft, who needs TAGS
>>
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>>55312317

T-100 is coming eventually.
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>>55309946

As far as I know, Angel Giraldez paints most of their stuff and has a painting guide book you can buy. Don't know if he's part of or has his own named style, but maybe its the smooth airbrush look your picking up?

http://www.beastsofwar.com/sci-fi-wargaming/step-step-painting-guide-angel-giraldez/
>>
How good are the starter sets? I might be interested in picking this up.
Also, if I liked Trollbloods in Warmahordes, would there be any faction with a similar playstyle? (Durable, strong, bit on the slow side)
>>
>>55312317
>Become walking shit after 1st hit

Yeah, who need a 3 STR soldiers with 20mm full auto...
>>
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>>55312418

Most durable faction is Tohaa, I'll say that. Close runners-up would be Military Orders and the soon-to-be-released Invincible Army (subsets of PanOceania and Yu Jing, respectively).

Thematically, Ariadna would probably be the closest to Trollkin. I suppose you could always play a Wulver-heavy Caledonian army if you wanted to do the "badasses with kilts thing" that Trolls did.
>>
Who else wants to see less-lethal warfare in the Infinity ruleset and universe? I'd love to see a mission about YJ thought police ve. Jap insurgents that played a little like the Swat 4 vidya.

>>55310000
Firstly, nice quints. Secondly, good luck with the weather. I've sat through cat 5s before and it's fucking brutal. You'll be fine, but make sure you keep your pets close.
>>
>>55312510

Where's that crossdressing Estonian to complain about the werewolf units and how he refuses to use them and then complains about how he can't win games?
>>
>>55312418
Morat

They aren't slow but heck, dislodging one of them is quite a job.

And they have Sorgarat, who basically a Sternguard Vets. equivalent.
>>
>>55312515

Check out Hunting Party in the new ITS rules, it's basically that.
>>
>>55312518

Morats are less durable than PanO unless you're using comms/hacking attacks. PanO wins FtF rolls more.
>>
>>55312477
>36 points for 2 wound BS13 ARM5 guy armed with AP HMG.
>shit
The Blackjack isn't high end statwise, but 36 points is damned cheap given the firepower. Also remember, it's Ariadna. The Vet Kazak already kicks his ass, but 2 wound T2 Sniper for 1 SWC is very good as a bunker.
>>
>>55312633

Yup, parking that thing prone on a rooftop with the T2 Sniper is a pain in the ass.
>>
>>55312418
'Durable' is actually a bit of a fuzzy concept in Infinity, since nobody can tank high-caliber bullets.
PanOceania is actually the most brute force faction, since your shooting ability directly equals your 'durability' as it influences who's likely to win an exchange of fire.
Tohaa and Aleph have the most 'wounds', as pseudo 2-wound units are all over. Aleph also gets a lot of visual modifiers to improve their chances of being missed.
Nobody's slow in the game either. Everyone has differing kinds of speed. Ability to advance quickly in open ground, or under enemy fire are both very different.
>>
>>55312477
>being scared of 1 point stat drops
>>
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>>55312510
>>55312518
>>55312659
Cool. What are the Not-Americans like?
>>
>>55312880
Durable and dirty. They got some of the strongest guns in the game but not a lot high tech gadgets. They do have some really nasty units for dirt cheap and will naturally put a lot of models on the board.
>>
>>55312633
Holy fucking shit I never saw Blackjack was 36 points. That's fucking insane firepower and durability for that price.
>>
>>55312880
Not!Americans are brute force lack of subtlety.
They have 3 brands of reasonably durable grunt trooper squad, that basically pick from: Low price (US Grunts), toughness+forward deployment (Marauders), or piles of weapons operators (Minutemen).
Backing them up are OK Infiltrators (Foxtrot Rangers), and some super aggressive forward attackers (Airborne and Infiltrating Grunts).
DevilDog Wolfman unit is a good hunter-killer for camo troops, and Mavericks/Desperados are fast bikers that flank well.

They have almost no deception ability, but have some very nasty 'hit first turn' abilities.
>>
>>55313071
>>55313357
Alright, two more questions:
Is that starter box pictured a good starting point?
And what material are the minis made out of? Metal? Resin?
>>
>>55312807
>Implying amerifats doesn't constantly shit themselves, even at the smallest thing

There's reasons why the always hide themselves behind those ARM 3s ms. monkeyface (male)
>>
>>55313496
All Infinity Minis are metal without exception. The starter box is OK, but unfortunately USAriadna's also one of the 'lower points per model' factions around. It's better to start with their 'Army Pack' or to add a Marauder or Minutemen box on top to fill out a 200ish point list.
>>
>>55313496
Minis are metal.

USAriadna has an expanded set you might want to track down. Its that set, plus a werewolf and a motorcycle trooper.
>>
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>>55313496

This is what I'd get if I wanted to start out playing USAriadna. They're very brute force, but tend to be kinda swarmy with lots of units. I play Onyx First Contact Force and USAriadna so I'm decently familiar. Scots are an option too, like I said. They're similar to USAriadna but more CC oriented.

Look on ebay or amazon and see if you can find a USAriadna starter set with the limited edition mini for cheap, that's what I did when I was starting out.
>>
>>55312555
Nah, dislodging PanO is pretty easy. They'll run away after hearing some CLANK.
>>
https://www.instagram.com/p/BYjDTj2FgeW/?taken-by=tabletop_shogun

Somewhat of a board we played around on last week. Not too fancy but there was enough to make it interesting.
>>
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>>55313655

Except a Swiss Guard on SF mode will just beat you on FtF rolls during your own turn.

>>55313654

Scots for reference.
>>
>>55312880
There's nothing not- about them, they're the 51st (and now only) state of the union.

Anyway USAriadna has high ARM, big guns and cheap bodies. Very few tricks but dirt cheap infiltrators
>>
>>55313654
>>55313681
>Scots are an option too, like I said. They're similar to USAriadna but more CC oriented.
I think I want to try and go a bit more shooty. I play Orks and Trollbloods so I am more than set on face smash armies in games.
>>
>>55313849

USAriadna will do it then. Lots of armor-piercing, high-volume fire.
>>
>>55313849

If you're looking to start USAriadna, this is what you want to get. Look for the yellow sticker when you buy the box, comes with an extra mini that was only in the first run of them.

www.ebay.com/itm/USAriadna-Army-Pack-10-BOX-with-FREE-Dismounted-Maverick-Girl-CVB-280007-/121698834449?hash=item1c55d0d811:g:iBMAAOSwT6pVnQpC
>>
>>55311657
>>55311657
I liked two of the minis from the Operation Red Veil box, The Ninja with the bow and the TAG.
>>
>>55314473

There isn't a TAG in Operation Red Veil.

If you like Ninjas, try JSA. They're all about that tho.
>>
>>55312347
The thing I despise about his books is, although he explains how he paints models, it's phrased in such a way it doesn't explain how you can do it.
They're just artbooks pretending to be textbooks, with a lot of useful information carefully omitted.
>>
What is the correct scale for vehicles in infinity? Thinking about using some as terrain pieces and leaning towards 1/43.
>>
>>55315272

I dunno about the scale fraction but Infinity is 32mm now, used to be 28.
>>
>>55315272
According to http://theminiaturespage.com/ref/scales.html 28 mm comes in at 1/58.
>>
>>55315313

And 32 is about 1/50. So 1/43 vehicles would be on the large size.
>>
>>55315303
>>55315313
I just need an excuse to put a doof wagon on the table, basically.
http://www.ebay.com/itm/NEWRAY-1-43-KENWORTH-W900-KISS-ROCK-BAND-TRUCK-TRAILER-SS-15473-/192291429327
>>
>>55315355
>http://www.ebay.com/itm/NEWRAY-1-43-KENWORTH-W900-KISS-ROCK-BAND-TRUCK-TRAILER-SS-15473-/192291429327

That's amazing. The scale is close enough I'd still do it. Unless you can find one that's closer.
>>
>>55315176
It's a specific style of airbrushing base colors and tints, using liquid mask to cover up areas you don't want to color. then detailing in by handbrush after using very traditional methods.
Personally I just like to use washes over a basecoat.
>>
>>55314600

Ahl Fassed is the greatest TAG
>>
>>55315989
*blocks your path*
>>55312317
>>
I just learned the design philosophy behind Metro.

They are an army so shitty that you get the cheesiest shitbags and field a fuckton of them.

While your opponent bangs his head against the table you make French Noises and snag objectives on your opponent's side at the last second.
>>
>>55316039

Ahl Fassed pops smoke and gtfo
>>
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>>55316041

That's pretty much it. The French play like total bastards. Their goal is not to win the game, but steal it.

Chasseurs are fucking insane, too, with the interaction of SSL1 and Camo.

Practicing your obnoxious French laugh is a requirement.
>>
>>55316055
You're drunk again, Ahl Fassed, you're not ninja, stop trying to act like one.
>>
>>55316164

>Al Fasid
>Drunk

Pretty sure that's haram.
>>
>>55316174
He's a criminal, after all.
>>
>>55316331
Or just somebody who the new Sultan didn't want to keep in his guard.
>>
>>55316174
The Quran never explicitly banned alcohol iirc, only praying while drunk. Alcohol being okay or not would be down to Haqq's own interpretation.
And it's not like Al Fasid are the type who'd give a fuck anyway. I don't even think those guys have to be muslims, just good at killing stuff.

>>55316368
That's Azra'il. Different unit.
>>
>>55316389
I just realised that if you're the strange kind of person who only uses the N3 books, and not Army or the web Unit Profiles thing, you wouldn't even know that the Fasid exists unless somebody had Red Veil.
>>
Is the lore of this game any good? And if so, how do I read up on it?
>>
>>55316773
in addition to the blurbs on the site and a few written pieces here and there, there is that one official hentai manga and a few other sources
>>
>>55316773

>>55305131
>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

The fluff stays mostly the same between editions, so you're not missing that much with just the 1e book and original HS.
>>
Could you run a full wolf team?
>>
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Is it better to use greys or metallics to paint the biomechanical areas on models?
>>
>>55316853
Blue, brown or green colours.

>>55316835
I'm afraid no. Even a few is quite a lot to handle from your opponents PoV.
>>
>>55316835
Nope. Maximum wolf is 7 in vanilla Ariadna (with Duroc, a pack of 3 Antipodes, a Devil Dog with Antipode buddy, and one Dog Warrior/Cameronian), reaching about 150-160 points. Standard games are 300pts and none of the dogs can be your lieutenant or a specialist trooper. Heavy dog skew would be interesting to see though, that would be some crazy shit. Just remember to be careful of total reaction bots, they'll fuck you up.
>>
>>55316835

You can run a fireteam of 4 Wulvers + William Wallace, if that's what you mean.
>>
>>55316907
Always go for maximum wolf.
>>
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>"PanO doesn't have warbands"
>Auxbots exist
>>
>>55316835
There is a hard limit on 2 Dog-Warrior type troops. But I'm not sure how does that specifically work.
>>
>>55316331

Not a criminal, just a person who didn't get a thorough background check. Could be a completely legit dude.
>>
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>>55316787
>official hentai manga
Don't get his hopes up like that. It's not hentai.
>>
>>55316673

Wut?
>>
>>55316041
>>55316161
Zouaves get me. I've played a game where there were 3 of the bastards... And Knauf on top.
That's how I learned to always take Sniper Intruder if I can.
>>
>>55316161

>Their goal is not to win the game, but steal it.

And they are so fucking good at doing it too.
>>
>>55316951
>"Impure" regiment, whose name means literally "corrupt"
>not criminal
>>
>>55316969

Zouaves are fucking obnoxious.

not only is their name impossible to pronounce, you can run them to midfield at the start of the game and set up Sapper nests like shitbags.
>>
>>55313800
What happened to the USA? Absorbed into PanO like the EU?
>>
>>55316819
Getting the RPG core book will also net you a bunch of fluff arranged differently.

>>55316959
The Al Fasid is not in N3 Core or HSN3.
>>
>>55316982

>Impure. i-m-p-u-r-e
>corrupt c-o-r-r-u-p-t
>criminal c-r-i-m-i-n-a-l

I hope that makes things clear
>>
>>55316991
Went to war with PanO, grey goo'd itself. Later absorbed into PanO.
>>
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>>55308236
>>
should I buy the Haqq starter or the Military Orders starter?
>>
>>55316996
>implying you can have two without the third
Are you a robot? An AI wouldn't probably get these concepts and what they mean in this context.
>>
>>55316997
I think it's more like a permanent humanitarian operation that's mostly run by PanO. Think of modern Afghanistan.
>>
>>55317006
Even if you plan to play MO, don't buy the starter. It's probably the worst starter for any faction right now.

Haqq starter is legit though, even if full of glass cannons. But glass cannon is kinda Haqq style.
>>
>>55317006
GLORIOUS HAQQ STARTER
>>
>>55317006
MO starter is pretty old and will probably have a due resculpt next year. Correct answer is Red Veil.
>>
>>55317009

I think you are the robot.

The existence of corrupt cops proves you wrong.
>>
>>55316986

I think Margot is actually the best shot in the sphere. No augmetics, no power armor, no TAG targeting systems.... BS 14. Maybe her and Kornak.
>>
>>55317037

I'm waiting for someone to paint her like a blueberry now.
>>
>>55317031
>corrupt cops
>not criminals

It's okay, Robby. Not even all real people get these right all the time.
>>
>>55316819
So it's mostly just fluff blurbs from units? At least it looks like that from a cursory glance
>>
Is there anyone more full of shit than an Asawira?
>>
>>55317054
The fluff books from N3 and HSN3 tend to be 50/50 unit descriptions and other fluff types. The RPG is pretty much entirely non-unit-description fluff.
>>
>>55316773
The printed rulebooks are mostly for fluff. It is written as a series of various in-world articles rather than a straight up description though.
Check the RPG previews link in the OP, the Core book has the most fluff written in a dry, descriptive manner, including a calendarium of events leading to "present day".
>>
>>55317009

Them being a criminal depends on the laws of the land they are in, right?
>>
Angel posted some pictures of the Blackjack on his FB page.
>>
>>55317044

A blueberry? You mean a Tau?

On a related note, does anyone have the Wotan pdfs? You can't get them from the warconsole site anymore.
>>
>>55317096
God Damn this thing look fuckingawesome.

I love the pilot helmet too. Though I am hoping for female headswap for Ripley for AP HMG.
>>
>>55317163

That's only one of the loadouts. Hopefully when they make the other it'll be a grill?
>>
>>55317163
Considering his entire body is covered, I think a simple headswap will do the job.
You could take one from the Minutemen or Marauders or some third party one.
>>
>>55317022
>>55317018
so what is the deal with haqqislam? the two sentences on the site say they are a minor player in a larger conflict and that that they are islamic, only it is the old islam and not modern day islam. Surely there is more to the faction than that? What are they fighting for? What is at stake for them? Some of the unit descriptions say they have some really undisciplined raiders helping out their military, does that mean haqq is really just a pretty front for a bunch of raiding bandits, or are they mostly professionals with a few outliers?
>>
>>55317184
Haqqislam is a minor nation politically... But they are the sole producer and exporter of Silk, the material needed for making Cubes, advanced medicine and resurrection. That combined with their super efficient fleet and caravansaries everywhere means they have a lot of sway without even getting into the ideology.
The religion itself has been reformed by Sufis to be more about "pursuit of knowledge". Basically Haqqislam is Arab Renaissance 2.0.
Haqqislam basically already has what they wanted (a planet of their own), a lot of their involvement is "protecting Haqqislam interests". Aside from the Hassassins, who act out of fanaticism and the Hachib has little control over them.
>>
>>55317184

They control an entire planet, there's actually a lot of variety. They're a sort of theodemocratic state with pro-big business leanings; loosely grouped into Arab, Iranian, Turkish, and Berber/Tourag quarters. The Turks, for example, use a mostly mercenary army, which runs the gamut from noble privateers to ruthless slaving cutthroats, depending on which family business interest is sponsoring them and whether the government is willing to look the other way. Sometimes they're straight up the shield that protects civilian convoys from the Combined Army, sometimes they're preying upon them.

Conveniently for a wargame setting, there's a lot of shades of grey. The only main exception is the EI and the Umbra, but even on the CA side the Morats are at least honest and fair, if hyper-violent, and the Shasvastii are probably True Neutral by DnD alignment.
>>
>>55317184
They're humanist Islam focused on the Search for Knowledge and biomedical and terraforming sciences. They also do space trade.

Have the faction overview from an old version of the RPG core book.

Pretty much every faction has some dodgy units.

>>55317176
>when they make the other
Hah. Maakrep still only has one model, and how long have they been about?
>>
>>55317229
OTOH there's three Fraactas. So you never know.
>>
>>55317184
>what is the deal with haqqislam?
not-arrakis but with turbans
>>
>>55317229
>>55317234
>>55317176
Second BJ will obviously be a LE model for ALEPH-Ariadna two player starter.

B-but Bostria said ALEPH will not get
I DON'T CARE
>>
>>55317256

Actually, based off of how Wotan went, Ariadna and Aleph might be buddy-buddy now.
>>
>>55317234
Fraacta repack when?
>>
>>55312317
>Front Toward Enemy
Jesus christ I miss Infinity :(
>>
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>>55317158
>>
>>55317229
They probably want to make the other Maakrep a dude so that there's at least one male Sygmaa. Fraacta are all-female so they're a simple repose and weapon swap, you'd have to make a whole new suit of armour for Maakrep.
>>
>>55317299

Thanks.
>>
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>>55317299
>>
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>>55317321
>>
>>55317340

Awesome buddy. Appreciate it.
>>
>>55317269
There are no buddy-buddies in hexagonal future.
>>
>>55317184

Overall they are cool guys. The undisciplined raider dudes are either:

A) Technically soldiers sent to their army from a province
B) Crazy fuckers that the Silk Barons hired
>>
>>55317256
I think a CA-ALEPH starter would be more likely. Though CA being paired with Tohaa seems more reasonable than Tohaa vs Ariadna.
>>
>>55317497
>seems more reasonable than Tohaa vs Ariadna.
Consider Campaign: Paradiso's prologue missions.
>>
>>55317497
CA starter is pretty spanking new all things considered.

>>55317506
"Ariadna" troops proxyed Aurora crew on those.
>>
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>>55316161
>>
>>55317579
>"Ariadna" troops proxyed Aurora crew on those.
Yes but. I would be 100% all over a Tohaa/AriadnAurora Operation: Aurora box.
>>
>>55317882
Dat's more of a campaign plot, starter boxes are typically smaller in scope.
>>
>>55317933
Not like, clone the missions from C: Paradiso, but go with the standard starter set mission loadout. Reskin Icestorm so it's Aurora security forces defending some part of the ship against a Tohaa incursion?
>>
I kinda wish I had one of those fat Yuan Yuans now.
>>
>>55317096
Well painted but that design sucks balls.
>>
Got myself a small collection of panocenian models.
1 half of icestorm starter, a hmg nisse, crocman sniper, 1 spekt ops, 1 bipandra fusilier and two rems with enough parts to make one with hmg and one with a Rocket launcher. I also have two models that look very nomad, but I was told they were pano ocenian called the augzilla. Now what else would I have to buy to get a normal sized inifinity army. Bit scared that people not playing pano are going to steer me to bad models, so I won't win, and those that play pano are going to worry I will be buying the models they want, and give me same bad advice.
>>
>>55318068
We all do.
>>
>>55318564
>those that play pano are going to worry I will be buying the models they want, and give me same bad advice

Not sure I follow.

But some Models I've got mileage out of are:
-Bulleteer Armbots
-Machinist
-Crocman hacker/FO
-Fusilier Missile Launcher (this is somewhat a lucky charm, but people tend to underestimate him and he can wreck some face in ARO)

Then you already have some good units like Nisses and Father Knight.
>>
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>>55318564
Build the rems as one with the HMG and the other with Combi. Although actual models don't matter that much, Clipper (the missile launcher bot) is the least useful.

Also you got a lot of good models, besides Bipandra, she's meh. But she's a good Trauma Doc proxy, which is also meh, but not as overcosted as Bipandra if you want a Doctor. Or as a Fusilier Hacker (you need to field a hacker to play Rems and hackers make them work better anyway), although Spec Ops is good for that too. Everything else is basically PanO's staples.

Here's the kind of list I would make with all the stuff you have, though I'd advise for a beginner to play 200pts first with no Remotes or Hackers. Hacking is a little daunting. The gist of this list is that Nisses are the heavy hitters, Auxila and FK are Specialist for taking Objectives, Sierra and Croc Man are board control, everything else is basically backup/cheerleaders. Either ORC or one of the basic Fusiliers can be Lieutenant, allowing for a bit of a shell game.

As you might have noticed you already have more than enough for standard 300pts. Everything else you buy is just stuff you fancy, options.
>>
>>55317969
Not a paticulary good intro into the game.
>>
>>55318657
No we don't. I have two and am happy with mine.
>>
>>55318776
My FLGS still has some, but I don't feel like I need them... I can't field them in either army.
Then again the Soldier of Fortune rule gives some possibilities. I mean, adding Smoke to PanO alone could be worth it.
>>
>>55318733
ok, thanks for the advice.
I think I will run bipandra as a haccker then. The art and model is nice though. What should I use the spek ops as? I was thinking about a kamau or a bolt with drop beers.
>>55318723
people that play other factions do not want you to have a good army, as they want to win. And people playing your faction are going to fight for the limited pool of same good models, so they will try to make new people pickt he bad stuff. At least that is how it goes in all card games and W40k here.
>>
>>55319041
Just any Fusilier profile is good for Spec Ops, but Kamau are pretty neat too. Especially the Hacker or any of the heavy weapon loadouts.
Bolt is both slow and expensive for his abilities and they work better in link teams. If you want a Drop Bears guy, Black Friar gives you a ton more utility.
>>
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>>55318657
I mean I've got the two fat guys too but I'm more happy with the battlefoam one.
>>
>>55319088
ok. I don't really know what is good, so I was just picking stuff based on the stuff I bought hoping my seller didn't try to screw me over with some edition switch left overs.
>>
>>55319223
>6 Yan Yan models all together
>4 are LE
>>
>>55319041
Unless they're doing split boxes or you only buy stuff from a single LGL, with miniatures the pool is hardly limited.
>>
>>55319336
Just play some 200pts games and you'll get the hang of it. For now you have enough to play and a lot of the things you already have will be mainstays of all your lists.
>>
*vibrates*

I have 200 points for vanilla aleph ready to go and I can't find people who want to play a newbie so I figure out how to play. Why did I even buy the two myrmidon spitfires to go up to 300 then?!
>>
>>55319658
I don't know why you'd ever buy two Myrm spitfires, one is enough.

Whereabouts do you live? Maybe you can find a different club or LGS.
>>
>>55308138
Where is that from?
>>
>>55320989
The ALIVE vids, part 3 to be specific.
>>
>>55319400
>or you only buy stuff from a single LGL
What's there to buy except a few grenades?
>>
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>>55316932
>Always go for maximum wolf.
>pic

>>55318068
>>55318657
>I kinda wish I had one of those fat Yuan Yuans now.
Bruh. https://www.gamenerdz.com/infinity-the-fat-yuan-yuan-limited-edition
>>
Does anyone have a link to the "I, Posthuman" story? I can't find it on the forums.
>>
>>55321692
http://infinitytheforums.com/forum/topic/9601-i-posthuman-back-on-chapter-11-up/#comment-184446
>>
>>55319223

I've been trying to buy one of those for a bit. Apparently $150 ain't quite enough.
>>
>>55317229
Got the PanO part of it as well?
>>
>>55318564
>>55319041

You sound like you crossdress. And are Estonian.
>>
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>>55322735
Liberators out.
>>
>>55316161
New player here, what's the interaction between SSL1 and camo?
>>
>>55322968

The main thing is that it allows you to hold your ARO until after your opponent's second skill declaration if they are within your ZoC. Combined with the flamethrowers that some Chasseur profiles have, this gets dirty. Examples:

Your trooper rounds corner to be able to see a camo'd chasseur in the 0-8" range band. Chasseur holds ARO. You Discover. Chasseur un-camos and flamethrowers you unopposed.

You round the corner to see a Chasseur within the 0-8" band. They hold their ARO. You want to shoot... but can't, because the target is a camo marker. You're stuck dodging. They shoot you to challenge the Dodge in FtF.
>>
>>55322968
SSL1 lets you postpone your ARO when the enemy trooper acts inside your ZOC. Camo prevents enemy from attacking you before discovery/reveal. And they have flamethrowers. So they get very much control on how you can act in their vicinity, as they can choose a fitting ARO to your action. Discover + Shoot? If it's a valuable troop, you can guarantee a hit with flamethrower and maybe take hits in return. You can only dodge after moving, as they don't reveal themselves with ARO before you declare your whole order.
>>
>>55323162
>>55323115
+ it could have been a mine all along, with minelayers. And you could have a Paracommando HMG in your flank the next turn.
>>
>>55318772
Why not?
>>
>>55322689
You see that link in the OP called RPG Previews?
>>
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>>55322557
I got it for 17 bucks at the kiosk of a sponsor for a major Florida tournament a year and a half ago.
>>
>>55323840

Hey, kid... wanna make $133?
>>
>>55306651
Well, fuck you too.
>>
>>55311741
Achilles was in fact a cunt in the Illiad. This just means that a ALEPH did a good job.
>>
>>55324505

They did a shit job with Diomedes though. He should be murdering the shit out of every alien he can fight, not being all tragic and noble and shit.
>>
>>55324595
That's only his PR-image. He murders plenty on the table.
>>
>>55325148

Like Diomedes, Mr. "Taking prisoners is inefficient in the age of ransom and pillage, I only care about murder" cares about PR. Dude is probably the most stone cold killer in the Iliad.
>>
>>55325220
Well, he's not a recreation, so he has more leeway in his personality. A popular figure nevertheless in fluff.
>>
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>>55324505
Precisely.
>>
>>55311310
>>55324505
In all honestly, RecreAchilles seems like a much nicer guy than his mythological counterpart.

ALEPH's Achilles' only real flaw (that we know of) is his overwhelming bravado and lust for battle. Iliad Achilles was a huge prick on every level. It can be assumed that Achilles is a foolhardy braggart to at least some extent, but at least, to our knowledge, he's not a sadistic necrophiliac serial rapist.
>>
>>55321588

https://www.youtube.com/watch?v=ffl4HDp-_S4
>>
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>>55323921
Serious offer? If you're willing to pay that much for it plus shipping I might consider it. After the aftermath of this hurricane of course.
>>
>>55327015

Considering it sold for $125 on ebay a few months ago, I think that's reasonable.

Be safe if you're in Florida. Shoot me an email if you want to talk terms/ways to pay you.
>>
>>55317096
The centurions done right
>>
>>55323537
I believe because it would be a box for a force who doesn't exist.
The accompany booklet would just say, ".... and all humans died."
Better pair them off around some other happening.
>>
>>55328393
What other happening would you have, though? The Tohaa investigating the Antipodes for Exaltation? Might be a bit complex for a starter box.
>>
>>55329511
Tohaa are already interested in Antipodes and Dogfaces for their weird transforming bullshit. Stealing research or simply kidnapping a bunch of dogs would be a fine justification for a fight.

Aleph vs Ariadna is the more likely op though desu. CA and Tohaa starters are both new.
>>
>>55329957

Here's hoping Ariadna can get its shit together. Tohaa "flipping" Antipodes on them probably means the artichokes would steal the planet.
>>
>>55330047
What would it take to get Ariadna to pull together? Even ALEPH Wallace hasn't succeeded yet.
>>
>>55330117

I guess the one thing that can unify them is a hatred of Galactics.
>>
>>55330047
They'd more likely just grab a few and cart them off to research and/or fight in the big war, like they did with the helots. Invading Ariadna wholesale would earn the ire of all humans, and the lettuceheads would rather their meatshields didn't turn against them.

And Ariadna will never get its shit together.
>>
>>55330172

I think it's more "support Antipodes in pushing humans off planet, meanwhile surreptitiously mind control them with pheromones so they join the Tohaa collective totally of their own accord afterwards."
>>
>>55319400
one store here.
>>55322735
what is an Estonian?

Are order sgts good for panocenian? And how do I get non sniper crocman, do I have to use the spek ops for it?
how good are aquila, and how essential are those toplaying panocenia. I like the models, but I already have 2-3 msv models.
>>
>>55330258

You know, Balts like you. Like to crossdress, generally useless wastes of breath.
>>
>>55330258
>one store here
Just order things off CB's website.
>>
>>55330258

Do you understand how stores work? Just ask the people there to order the minis you want, or order them online, you worthless piece of trash.
>>
>>55330258
Order Sergeants aren't great in vanilla since you have to pay extra SWC for the interesting profiles.
Cut the barrel off the sniper Croc.
Aquila is a good big shooty guy, but hardly essential. I'd hold off for now since you have an HMG Nisse and they're good support for pretty much any rambo except an Aquila.

Which Eastern European country are you from? And perhaps more importantly are there any horrible homebrew rules or eccentricities of the local meta you've noticed?
>>
>>55330258
There are some older Crocman models, hacker and shotgunner.

As said, Order sergeants have very limited utility outside of Military Orders sectorials. They have AVA 1 (so you can only field one) and most of their more interesting profiles have extra SWC slapped on just because. I consider the HRL + Auxbot profile the most interesting one, because it is relatively cheap and has flexible weaponry.
>>
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Any recommended online stores for someones live in South East Asia? There are tons of them but i'm not quite sure....
>>
>>55331705

Where? Taiwan?
>>
>>55331867
Indonesia

Taiwan wasn't part of SEA m8...
>>
>>55331932
U see, there are two places. Here and there. All else is semantics.
>>
>>55329957
IIRC it's been stated that ALEPH and Tohaa will never be one of the armies in a starter set, because they're considered 'advanced' armies by the devs.
>>
>>55331974

What's the gimmick of "advanced' armies? Weird fireteams? Broken units (Posthumans and Kaeltar)?
>>
>>55331974
>believing Carlos' lies
>>
So, as a whole, how it's considered Corvus Belli as an enterprise? Are they jews at the level of GW, unreliable like the now defunct Spartan, Dodgy like Gamezone or Mierce?
>>
>>55331974
Never trust anything those Paraguayan fucks say. For a recent example see the Blackjack, which was slated to come out no earlier than 2018.
>>
>>55332067
Best bros with the best company.

Privately owned so they're free to make titty minis. Listen to people (sometimes) and make most stuff equal to each other so new releases or more sidegrades.
>>
>>55332067

I would probably describe them as prima donnas more in the art of it than anything else, and prone to a bit of nepotism, but not really greedy. Their very measured response to SJW entryism is refreshing as well.
>>
>>55332067
They're solid. Obviously very passionate about what they do, but as a result are prone to prioritizing things they personally want to make rather than what the people are after/what will sell best. But compared to most companies they're fucking golden.
>>
>>55332086
>Their very measured response to SJW entryism is refreshing as well.
quotes?

>inb4 Infinity has literal trannies
>>
>>55317229
gave it a read

haqq sounds all nice on the surface with their talk of peace, arts, and sciences, but then they have the splinter sect who are really into public executions and murder
>>
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>>55332135

It was in Spanish, I'll try to find it.. basically they heard people complaining about their minis, they did the right thing and went to their fans and quickly realized that the people complaining and the people buying the game were not the same people. They moved the pinup minis like pic related to a sort of separate line.

I think the most common opinion among the fans was "Yes ass and titties (possibly also beefcake), but make sure they're in cool action poses and not pinups." Second most common opinion was "yes pinups" followed by a distant third of "we hates da tittays."
>>
>>55332078
Doesn't sound bad.
>>55332086
What do you mean with nepotism and primma donnas?
>>55332110
>want to make rather than what the people are after/what will sell best.
That's sound incredible well, so they don't pander and only make what they want?
>>
>>55332218

>What do you mean with nepotism and primma donnas?

Obviously CB is still a small company, so a lot of the people involved were hired due to family connections or whatever. But that's Spain, whatever, that country runs on that kind of Nepotism. The other issue is how tight they are with BoW, which is a shitty, parasitical company.

Prima donnas is my way of basically saying they're artists, not businessmen, which has its upsides and downsides. Also I think, in the end, they care more about making cool minis and cool lore than a tight game, but that doesn't necessarily mean the game is going somewhere bad.
>>
>>55332067
I'll tell you after siesta ese. Mañana.
>>
>>55332244
BoW? Beast of wars, that online site or another company?
I'm very okay with the primma donna stuff too, I prefer to support those kind of companies than other than only think in business terms.

So what's the faction less played? Tohas?
>>55332295
Ese it's chicano slang brah. A true Spaniards would say something like, Mañana tio.
>>
>>55332189
>X sounds really nice, except for this bit that makes them seem bad
That applies to all of the factions, really.
>>
>>55332310

Except for Combined lol

>>55332307

Beasts of War, yeah
>>
>>55332317
>Except for Combined lol
For them it's kinda the opposite.

>They look incredibly bad but then again most races that aren't exterminated are happier under their rule.
>>
>>55332317
>Combined
how are combined army? lorewise they seem like alien baddies but I don't really know much else about them

also how is the sectorial starter pack for them? any bad units to avoid?

>44.95 euro for starter pack
>11.95 euro each for umbra legates, get both flavors
>11.25 euro for an oznat
>16.95 euro for the zerats
>297 points, 5.5 SWC
>97.05 euros MSRP which google says is like 117 freedom dollars
>literally zero clue if this is even a good list or not but these models look cool and don't cost too much
>>
>>55332366
If you like the aesthetic try to find the 300 points Onyx Contact Force starter. Oznats only really make sense in the Morat sectorial (kinda like a theme force) where they can lead a pack of Hungries (domesticated xenomorphs). Zerats are also kinda bad as far as infiltrators go except in the Morat sectorial too where they are the only infiltrator option.
>>
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>>55332366

They are alien baddies, basically. While individual members of the faction can be relatively benign, the EI that rules it is fairly diabolical. The Umbras, as well (Legates and Samaritans) have all the morality of a Yugoloth.

They're my main faction. I guess the first thing to decide is if you want to play the entire faction, or focus on Onyx First Contact Force (Alien SS, basically, with the Umbras), Morat Aggression Force (Brute force hammer of the Combined Army, focusing on the Morats, who are more or less space hobgoblins from DnD), or Shasvastii Expeditionary Force (Tricky, with lots of infiltrators and ways of coming at the enemy sideways. Shasvastii are sneaky, subtle aliens).

There's this concept of "Sectorials" in Infinity, which are like sub-factions. You restrict your unit variety, usually around some sort of theme, but you gain the ability to field more of given types of units and group them into "Fireteams," which are powerful teams of units which can act all at once. For example, Unidron Batroids, the basic mook of the Onyx First Contact Force, are available up to a maximum of 4 in Combined Army, but if you specialize further into Onyx, you can run any amount (within the points limitation of your army), and they can group into a fireteam of 2-5.

There are arguments for starting a faction in its "vanilla" form, and then specializing from there; there's also the idea that focusing on one sectorial at a time means you're not overwhelmed with model options at game start, and your next purchases are more guided. If you really like Umbras in particular, Onyx First Contact Force is the way to go, get the starter and then maybe the Unidron box to expand that.
>>
>>55332398

I think Zerats will become much better once they get their killer hacker option and thus have a marker state. Even so, it just encourages you to put them in SF mode rather than re-camoing, is the best way to think about it. They've still got mimetism and access to good weapon options for infiltrators (flamethrowers!) so they can get work done.
>>
>>55332366
Once upon a time there were the Ur Rationalists. They wanted to attain the knowledge necessary to ascend to some higher state, but couldn't really sort through their masses of data effectively. So they built an AI to do if for them, which promptly worked out how to ascend, told them they weren't ready, and fucked off. So they built another one, but based it on their own minds and programmed it so it wouldn't fuck off. That's the EI.

The EI has yet to find out how to ascend because it's based on the Ur, and they aren't ready, and it's decided to outsource part of the work to other species by beating them up and telling them to work on this ascendancy problem. It inherited an empire from the Ur, and has been adding to it ever since in the hopes of finding something that will let it and the rest of the Ur ascend.

As for the other species, the Umbra are psychopaths who commit genocide for fun. No redeeming characteristics at all, there. The Shasvastii are the remnants of a race that was almost wiped out by a series of cataclysms, and they've dedicated themselves to making sure it never happens again by colonising literally everything the can get away with. The Morats used to be all "Ooga Booga Muh Honor", until the perpetual wars nearly wiped them out. They then reinvented their entire society based around soldiering, transferring the personal honor stuff to regimental honor instead. The Hungries are animals, plain and simple. The Nexus Operatives are peaceful farming aliens that the Umbra collect up and put through horrific training camps.

The Sygmaa are those Tohaa that live on the worlds captured by the EI. They seceded from the Tohaa Trinomial because the Trinomial fed them a huge amount of propaganda about how their planets being captured by the EI would result in a hell of baby-eating or some shit, but really all that happened to them was they got EI-linked comlogs and any AI research projects got directed towards ascendancy.
>>
>>55332430

Also with the new Datatracker rules, they don't lose anything by not being able to go marker state.
>>
>>55332445
As you can imagine, the Sygmaa aren't happy at all about the huge numbers of casualties they took resisting the CA, casualties which now seem totally pointless because the sky didn't fall in when the CA won. The Sygs are probably the bit of the CA that's easiest to empathise with, followed by the Shas.

There's also the Exrah, who aren't actually part of the Combined Civilisation, they're space bug merchants who lease their ships to the EI for use as troop transports. They used to have game units, but the Exrah Concordat tried making off with weapons shipments and Ikadrons to sell on the black market, got discovered, and wiped out. The EI then transferred the contract to the Exrah Commissariat, who so far have only done troop transporting and not any fighting. Also, the division of both Exrah factions mentioned that handles the CA troop stuff is called the War Crimes Division.

The EI is also canonically female.
>>
>>55332398
>large bright pink hair
>bad at infiltrating? who would have thought...
>>
>>55332469
Morat don't really care about the concept of subtlety. At all.
>>
>>55332475

I always assumed they hooted like howler monkeys on the approach. This explains why they are immune to being isolated - they're in constant communication with each other at all times - but it does make them really bad at making a stealthy approach. I think the goal is to hit hard and fast enough and it won't matter.
>>
>>55332422
so it sounds like trying to field umbra legates and morats at the same time will be weaker than just sticking to one or the other? I like the look of them both, but if I had to choose it would be the morats - the unidrons just don't appeal to me
>>
>>55332485

They were able to camo in N2.
>>
>>55332485
I always thought that it has to do with the fact that as both individuals and society they are in constant war. They have so much experience that they don't really care if their commander goes down or they get isolated, they know the jist of it and keep going.
>>
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>>55332493

Not necessarily weaker. Also Onyx has a selection of Morat units in it (Rodoks and Suryats), but if you like violent spess harambes, MAF is where to go. If you absolutely don't like the Unidrons, though, Onyx is not your game - they're their basic infantry unit. Morats get these guys as their basic goons.
>>
>>55332468
Exrah are totally part of Combined. They're kept around because they're really good at trading.

>>55332493
If you don't like Batroids that kind of rules out OCF. Vanilla lets you use both monkeys and edgelords though, and many Morat units are solid in vanilla forces.
>>
>>55332515

Well somehow their hacking devices don't get broken by enemy comms attacks, so it's on a whole different level lol.

My headcanon is that when the Lt goes down they all just shout out their word for "promotions!" as loud as they can, perfectly organizing themselves one step up the chain of command.
>>
>>55332507
They were not.
>>
>>55332485
>>55332515
I always see them as silent clanking operators. All hand signals but no subtlety at all. Like a soggy just kicks the door in and starts blasting while most other guys would check for a handle and all their weapons are on full auto all the time.

Also Rodok Dynamic entry in the style of the super mario brothers movie. Because they have the exact same jump booties.
>>
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Since we're talking EI, how does this look to you guys?

I'm trying to surprise my regular opponents with an aggressive, in-your-face sort of list (while still keeping 'drons the majority, because they're why I'm starting Onyx) that links its way up the battlefield gun blazing. I usually run pretty defensive sort of strategies.
>>
>>55332493
If you go all Morat the advantage of fireteams is totally balanced out by what you don't get. Take that starter box - Umbra hackers are elite specialists Morats would kill for, Maakrep are more popular with CA players than the nearest Morat equivalent, Fractraa are top tier and also a vicious fireteam eating machine with that nanopulser. There's a lot to be said for fielding mostly Morats [or Shas] with a selection of CA allstars.
>>
>>55333334
It shows desu. There's no need to double up on aggressive weapons in links unless they're real cheap and likely to die. A K1 combi would be best on the second Xeodron as it allows you to take on different targets, and the Samaritan should probably be a hacker for that same reason.
It pays to have at least some defensive base to work with. 4 order hungry fucks (especially slow and short ranged Rodok) are going to be fighting over those orders, and there's only so much 10 orders can do. Listbuilding aggressively doesn't work like listbuilding defensively, more isn't always better and if you skew too much you're liable to collapse on the reactive turn. Supp fire, hacking networks and mines are more valuable than ever.
Unidrons would be better as a long range asset also. Currently the only unique asset is has is specialists, and there are better options for such things. Nexus hacker with a big ol' plasma sniper are good. Slap assisted fire on that sweet robot boy and use him early to take out anything that might disrupt the haris.

Honestly I'm still inclined to point you at Rodoks. They're a fantastic aggressive link. But Overdrons and Xeodrons (personally I prefer them solo even if I take 2, but if haris is your style then go ahead) as well as Ikadrons should be looked at, rather than the Unidron spitfire.
>>
>>55333334
Make the Samaritan an objective grabby hacker, make one Xeo into a multi rifler and you can buy the Rodok an HMG. You're already pushing the link up the table using the Red Fury as main gun, and now you have more and better dakka elsewhere
>>
>>55332468
>The EI is also canonically female.
I'd fuck it
>>
>>55332310
What is bad about Ariadna other than russians being jerks to france, UK, and USA?
>>
>>55334186
Being jerks and genocideing Antipodes who are at least near-human intelligence.
>>
>>55334230
Genociding AND surgically mutilating.
>>
>>55334186
>>55334230
Also getting pregnant women bitten just to have super soldiers.
>>
>>55332189
Also human trafficking and general piracy.
>>
>>55334362
Who they then proceed to treat like second-class citizens, especially in Kazakland.
>>
>>55334186
It's just a generally shitty place to be. Poverty is a much bigger deal there than elsewhere in the Human Sphere, it has to deal with a bunch of internal strife (with Scots in particular), dogfaces have the absolute shit oppressed out of them, and everyone loves to massacre antipodes.
There's also the standard cutthroat intelligence agencies, violent gangs, etc. that most factions have.
>>
>>55332310
Except USAriadna
>republic
>freedom
>1776
>marines
>rangers
>cowboys
>mechas
>best girls
>coke and burgers
Find a flaw.
>>
>>55334701
>best ariadna girl
>not Caledonian volunteer-chan
You fucked up
>>
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>>55334701
>>
>>55334686
>>55334230
>>55334330
>>55334362

Not saying massacring antipodes is good. Didn't they not know they were intelligent at first and as a result there were mass antipode attacks? Shitty move, but also mistakes from the past kind of led to the situations being forced.

The forcing super soldiers thing is pretty fucking bad.

Do they oppress dog faces? I know the general public is afraid of them and they are looked at as second class, but that isn't the prevailing government view correct?
>>
>>55316907
>Maximum wolf is 7 in vanilla Ariadna (with Duroc, a pack of 3 Antipodes, a Devil Dog with Antipode buddy, and one Dog Warrior/Cameronian)
You forgot Voronin and his dog.
>>
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>>55334701
>best girls

Not even in Ariadna.

You also can't beat Caledonia at FREEDOOOOOM!
>>
>>55325791

Big A's grin in these comics is just hilarious.
>>
>>55332468

Is ALEPH male?
>>
>>55334956
Read the Desperado fluff. The hatred between Ariadnans and antipodes runs deep, and that results in some really shitty things happening between them even now.

>Do they oppress dog faces?
The government sees them as useful for military applications, but they're still relegated to shit jobs and blood sports. They're technically considered people now, but that took an uprising to achieve.
>>
>>55334956
>Didn't they not know they were intelligent at first and as a result there were mass antipode attacks?

They learned pretty quickly but didn't care for the most part. The exception is the Caledonians, who generally speaking have better relations with the few free groups of Antipodes left (though not nearly to the level of friendship or anything).

Either way, killing the vast majority of a sapient species and keeping the survivors around as surgically mutilated slaves is pretty bad.

>Do they oppress dog faces?

Well, yeah. They're barred from a lot of jobs, both officially and unofficially, discriminated against by police, etc. It's also heavily implied that the prevailing notion that they're stupid is a lie invented to justify the second-class status - in reality they're more aggressive and have a much stronger fight/flight reaction than baseline humans, but not dumber.

Again, the exception is Caledonia. Their territory is wilder, which means more 'wild' Antipodes, which in turn means more (natural) dogfaces.
>>
>>55331069
no homebrew rules I know of in normal games. I know that every 4-5th tournament has extra rules, like you can take mercs or you can play merc as a faction. Or the game happens on a desert or dense wood that block LoS.
I am from Poland.

>>55330287
We call those people zboki, but estonian sounds perverted too.
>>55330801
don't have to be angry. plus I wouldn't know which to order first and the store owner would probably be very happy to sell bad models he wouldn't sell otherwise, so no help from him.
>>
>>55332295
el this
>>
>>55332445
INSUFFICIENT DATA FOR MEANINGFUL ANSWER
>>
>>55335280
>Desperado Fluff
Man that is pretty horrible.

>>55335305
Ok got it! One of these days I am going to have to stop waiting for what ever comes after HS and buy the fucking fluff book.
>>
I'd like to start Infinity and I want to get a JSA army. Do you guys have any tips on what a good starting list utilizing Oniwaban and/or Shinobu would be built like/play like?

Here's an example list of what I had in mind made in the army builder, would it be good to start with or not?

Japanese Sectorial Army
──────────────────────────────────────────────────

GROUP 1 10
SHINOBU Combi Rifle, Nanopulser, Smoke Grenades / Pistol, Monofilament CCW. (0.5 | 47)
ONIWABAN Boarding Shotgun, Nanopulser / Pistol, Monofilament CCW. (0 | 41)
KEISOTSU HMG / Pistol, Knife. (1 | 17)
KEISOTSU Missile Launcher / Pistol, Knife. (1.5 | 14)
KEISOTSU (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 10)
KEISOTSU (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 10)
KEISOTSU (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 10)
KEMPEI (Chain of Command) Boarding Shotgun / Pistol, CCW, Electric Pulse. (0 | 21)
KEMPEI (Chain of Command) Boarding Shotgun / Pistol, CCW, Electric Pulse. (0 | 21)
DOMARU Lieutenant Chain Rifle, E/M Grenades / Pistol, E/M CCW. (0 | 25)

GROUP 2 2
NINJA MULTI Sniper Rifle / Pistol, Shock CCW, Knife. (1.5 | 42)
NINJA Hacker (Assault Hacking Device) Combi Rifle / Pistol, Shock CCW, Knife. (0.5 | 40)

5 SWC | 298 Points
>>
>>55335267
Considering the amount of cute anime girls, yes.
>>
>>55335878
You have way too much TO for beginner list. "Naruto ninjas" is a classic noob trap.
>>
>>55332469
>online list builder says you can only take one in an army
>sold in boxes of two??
>>
>>55336289
The Morat sectorial can take 3, and considering they're the only ones who should actually be taking Zerats it's appropriate.
>>
>>55336167
Do you have any recommendations what I should switch them out for? The Aragoto bikers, some more Specialists or some form of heavy infantry seem like they could be useful.
>>
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>>55332468
>The EI is also canonically female.
Nice.
>>
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>>55333594
>>55334018
Thanks for the input guys. Think something like this would be more effective?

I have to admit, I'm pretty stuck in the mindset that expensive dudes should have special weapons, hence why the Samaritan had a Spitfire. Then I remembered how fucking tits Plasma Carbines actually are.
>>
>>55336420
I would suggest some defense platform, like a TR bot or a Raiden.
Both Shinobu and Oniwaban is a little too much, but one of them and one Ninja sounds good.
>>
>>55336903
Expensive dudes should have special guns if they're meant to have special guns. Samaritans really aren't desu. Their skillset does not encourage shooting, but instead emphasises mobility, utility and CC. That fits perfectly with a hacker's MO but not so much a gunman's.

And don't be afraid to break up that haris if the situation requires it. Suppressive fire is a powerful tool with the kind of ammo Xeos have and the Umbra can more easily go after objectives or hackables alone.
>>
>>55337286
Thanks for the suggestions. The TR bot especially looks like a really useful thing to have. Here's a changed list I made with your advice, would this one do better?

GROUP 1 10
SHINOBU Combi Rifle, Nanopulser, Smoke Grenades / Pistol, Monofilament CCW. (0.5 | 47)
NINJA Hacker (Assault Hacking Device) Combi Rifle / Pistol, Shock CCW, Knife. (0.5 | 40)
KEMPEI (Chain of Command) Boarding Shotgun / Pistol, CCW, Electric Pulse. (0 | 21)
KARAKURI Heavy Shotgun, Chain Rifle, D.E.P. / Pistol, Knife. (0 | 35)
KEISOTSU HMG / Pistol, Knife. (1 | 17)
KEISOTSU Missile Launcher / Pistol, Knife. (1.5 | 14)
KEISOTSU (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 10)
KEISOTSU (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 10)
KEISOTSU (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 10)
DOMARU Lieutenant Chain Rifle, E/M Grenades / Pistol, E/M CCW. (0 | 25)

GROUP 2 3
RAIDEN (Minelayer, X Visor) Heavy Rocket Launcher, Antipersonnel Mines / Pistol, Knife. (1.5 | 21)
HÙSÒNG Yaókòng HMG / Electric Pulse. (1 | 25)
KEMPEI (Chain of Command) Combi Rifle / Pistol, CCW, Electric Pulse. (0 | 22)

6 SWC | 297 Points
>>
>>55335305

It's actually the French who have the best relations with Antipodes/dogfaces. The Russians treat them the worst, the US and Scots a bit better, the French are the most chill with them. The French have diplomatic truces with the Antipode tribes instead of what the other factions have going on.
>>
>>55335322

Maybe you're such a shitty, worthless person that you deserve to be taking advantage of. I hope the other Estonians kill you and rape your corpse.
>>
>>55335322
>I am from Poland.
Siema
Gdzie?
>>
>>55337892

As an Onyx player, that's incorrect. Spitfire helps the Samaritan get close; remember, in this game, bullets are your armor.
>>
>>55336360
i think the models are cute
>>
>>55332067
Fucking coolest dudes ever. I've had the privilege of hanging out with them at two interplanetary and they are everything you would want in your gaming company.

Dedicated to the game, artistically brilliant and always putting the customer second, right after avoiding bankruptcy.
>>
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What role does the chain rifle/colt fill that other weapons don't already fill?
>>
I recently got red veil, an ayyar, remotes, haqq doc+eng and a barid. Basically I work with retards and have no shame when it comes to blowing it all on miniatures.

What should I get next? Leaning towards smg fasid or another specialist.
>>
>>55338973
Reactive turn insect repellent.
>>
>>55338973
Its a budget flamethrower
>>
>>55338973
Other than pistols, cheapest weapon in the game.
>>
>>55338979
Ghazis are a good choice. They are good in vanilla and hassassin bahran.

The Tuareg hacker is also a good choice.

The Beyond red veil box brings Tarik and a fiday for you to play
>>
Where do I get my hands on some regular ariadna rifles? Is there a good model to cut them out of?
>>
>>55339495
Intel is pretty usual for that, because it comes with alternative knife hand.

Metro DEP have its separate, to be glued onto back.
>>
>>55339495
No idea. The no-bits policy becomes a problem faster than you can pronounce tuareg doctor.
>>
>>55338217
>The french once again move into an untamed wilderness and befriend the locals thru the power of dick.

Truly they are the bards of humanity.
>>
New thread
>>55340055
>>55340055
>>55340055
>>
>>55338973
>>55339107
Yeah, cheap direct template weapon. Makes me wish Bolts switched their Light Shotguns for them. If they did, they would instantly become amazing.
>>
>>55338251
North-Eastern parts probably. Białystok, Ełk, Elbląg. You know, classic shitty metas, post-Chernobyl brain damage, the works.
Thread posts: 333
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