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Infinity General: TAGs are still cool, right? edition

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Mechas exist, but aren't as popular as you would think.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm
https://www.youtube.com/playlist?list=gL0RY70TH3C0mb1n3DaRmyToH44sUck

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Last thread:
>>55209559
>>
Does anybody remember how to enable mercs in ARMY?
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>>55252107
There's a button for that in the options menu.
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>>55252079
Lanlang TAG for YJ when

I want to get into cool fights with Jotums.
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>>55252125
Yup, it's ~1.5mm smaller (and tinier overall because it's directly rescaled). Pic related.

And I mean most guns, it's getting too much (or rather too little) for me, I'd like to be able to see what my units have, thank you. And since I already have an old HMG Daofei being converted to a spitfire, I don't see much use for the new one.
>>
>>55252323
well the hsien is from northern china stock, and the dao fei smells of vietnam or korea. Smaller man, smaller gun.

Does the merc thing mean, that ariadna can run stuff like Druz links ?
>>
>>55250973
I know le Teuton=Shit meme, but what's up with Montesas and Sepulchrists that they don't see much use?
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>>55252341
He's not a small man.

And no, no merc links. You'd have to have them specified as such.
>>
>>55252377
You could say...
He's a big guy...
>>
>>55252323
I'd rather not see what my units have if what they have is a pile of dogshit desu.

Some of the old designs are alright if you're fine with how oversized they are, Yu Jing actually got pretty good stuff for the most part. But those old HMGs man, they're not a pretty sight.

>>55252366
They see use, just not so much in MO. Their skills mean they can't link with Magisters, so the big link team ends up having nothing to do with the main knights most times. Order Sergeants are your only other option and they're alright, but nothing special. Far better to get Regulars/Bagh Mari in ASA (for Monties) or the superior support options in vanilla (for Seps).
>>
>>55252366
They are by no means bad, just kind of niche. People generally prefer to go for the point and click beatsticks like Aquila or Swiss.
>>
Are Mobil Brigada worth taking as a link? Or should I stick to Agulacil/Wildcats?
>>
>>55252456
They are a standard HI link with all the good and bad that entails, they just also have Courage and a Hacker which is pretty good. With the new changes HI probably got a bit of an additional push so if you don't mind being low on models go for it.
>>
>>55252456
They're alright. Biggest and baddest hammer you have, but you have to build the list around them. They benefit a lot from being in CJC since it has so many cheap and order efficient specialists.
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>>55252341
In the grim brightness of hexagonal future, there are only personalized gun standards.
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>>55252509
So the Gecko links are biggest Anvil you have?
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>>55252880
They probably 3dprint them in PanO so everyone can have his own personalized one
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>>55252964
Only if you can pay the customisation fee.
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>>55252964
>>55252985
They 3d print the moulds. Very different price tag.
>>
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I wonder if they use red-black scheme on the new Avatar, or make a new one.
>>
If the rumour of Fatality L1 is true, then its time to slap some Landmates into my Nomads then.

Can someone give a quick rundown for Nomad's TAGs?
>>
>>55252079
I don't think giving all TAGs Fatality L1 was the right step into fixing them.

>>55252456
Nah, man. Riot Grrrls exist.

>>55253370
We'd probably see it painted red-black.
>>
>>55253490
Geckos are basically super heavy infantry who like hanging out in the midfield. Barely even a TAG really, more like Taskmasters than anything else. Somewhat defensive in nature, since the mk12 can put out some nasty suppressive fire. Pilot is also a really nasty doorkicker with a burst 5 assault pistol.

Iggy is the cheap and disposable one. Only a normal HMG, but the 4 wounds, repeater and nature of his escape device mean he doesn't need as much support to function and can aid your other bullshit.

Szally is mostly conventional. Big firepower on a big platform. Biggest beatstick in the faction.

Lizzy is worse Szalamandra. Unless you really want the HGL (which is an okay enough but very niche weapon) or want a TAG specifically in Bakunin just take the other one.

>>55253524
Riot Grrls exist in Bakunin. Doesn't really help the Corregidor player.
>>
>>55253524
>I don't think giving all TAGs Fatality L1 was the right step into fixing them.

Personally i think its better if they limit it into the S6 TAGs like Geckos, they need it.

But i still think its fine, because having a more powerfull weapons is kinda fluffy for this oversized power armor, but yeah it doesn't change much of their worth (except for those S6 TAGs)
>>
Onyx Contact or Morat Aggression?

Which is cooler anons? What are their signature units?

Sell me on one
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>>55253490
>rumour
It's right in the ITS document.
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>>55253524
>Nah, man. Riot Grrrls exist.
Yeah, and he also shouldn't take a Hsien because Aquila Guard exists.
>>
>>55252366
For Sepulchre the answer is easy: he has only one good profile, he can't link (assuming you're talking MO) and he's between Joan and De Fernsen cost-wise, either of which offering much more to an MO (or even general PanO) than Sepulchre. He's better in vanilla, but he still has to compete with Swiss and Holo2 simply isn't as powerful as TO Camo (though IMO it offers much more).
Hassassin Ayyar kinda shows what Sepulchre should be.

As for Montesa, they rarely see play outside ASA, where they fit well into the sectorial, with Regulars, Bagh-Mari and Akalis working well with them. In MO their biggest competition are Santiago, who offer more armour, Nanopulsers instead of Chain Colts and a Paramedic profile while maintaining similar cost thanks to Frenzy, while also having Core. Also Order Sergeants are not nearly as good as Regulars and access to Fusiliers is limited.
>>
>>55253652
Morats are more straightforward while Onyx is jack of all trades.
>>
>>55253652
Morat is all about pure brute force with no dirty tricks. Durable and shooty, it's about as subtle as as a brick to the face.

OCF are more about really strong glass cannon units. Umbra are really scary and it has all the plasma weapons. It also has one of the biggest availability of tags of any sectorial but it is not very advisable to overdo on them.
>>
>>55253708
>In MO their biggest competition are Santiago
In MO their biggest competition is Magisters and the Hospitallers/Santiagos they link with. Montesas are not that valuable in supporting Magister links so they don't see much play. In a direct comparison with Santiagos that mechanized deployment is a big deal.
Montesas aren't popular outside of Acontecimento in the fluff either, so it's at least fitting.

Sepulchres could really do with some other good profiles though, or at least support gear. They're the most elite knights around in an army that loves to pamper its elite units with only the best tech, they shouldn't even have to look at a normal combi rifle.
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>>55253674
>Yeah, and he also shouldn't take a Hsien because Rui Shi exists.
FTFY.
>>
>>55254064
Kinda, but my point was that Riot Grrls link is not in the same army as Brigada link.
>>
>>55252323
I mean it's obvious someone just scaled this to 0.95 in zbrush and changed the bullets. Same as how any new pano hi can be designed and sent to rapid prototyping within the space of fifteen minutes.
>>
>>55253365
3d printing isn't a way to save money. It's a way to waste money. And time.
It doesn't even make sense on a spaceship. For the same amount of space, mass, energy and money, you can outfit enough workshops to produce any part you need. The only reason they have a printer on the ISS is to prove, with hard data, that it makes no sense whatsoever.
>>
>>55254212
t. Mould-merchant
>>
>>55254064
Eh, Hsien are somewhat different in role. They're a generally great shooter made better by MSV rather than a frail and mediocre platform that relies on it. I won't deny that Rui Shi are fantastic alpha strike tools to put into nearly any list with smoke, but they don't tend to last against a competent foe.
>>
guys I have been playing kuang chis as if they had smoke grenades. how am I suppose to apologise now to not look like an ass. As defense, as weak as it may be, my original faction haqislam, and I though them just a bit different version of ghazi. But am not sure it is going to work. I haven't won any tournament prizes, so there is no bad blood, I may have skewed the noob tournament a bit, but that is all. How do people explain stuff like that to others?
>>
>>55255113
Move.
>>
>>55255113
Hide in the mountains. Leave a note that explain your misdeeds in detail.
>>
>>55255113
Commit sudoku. It's the only way to regain your honour.
>>
>>55255113
Disappear for a month
Shave/grow some facial hair
Return claiming to be your brother and that you had given yourself your infinity stuff before leaving on a mission trip/work assignment/deployment
>>
>>55255113
Use your Kuang Shi to proxy Shaolin Monks from now on. Only shoot the Celestial Guard's Smoke Grenade Launcher when linked. Play things right from now on and hope no one notices, and if they do you own up to your mistakes,
apologize like a human being, and be clear how you learned the correct equipment for the Kuang Shi.
>>
>>55255310
>playing vanilla YJ when IS exists
>>
>>55255354
>not using glorious Daofei, Hac Tao, Tiger Soldiers and Guilang
Disgusting.
>>
>>55255407
>implying you need other units than Kuang Shi, Rui Shi and Sophotects
>>
>>55255421
>implying it's not always time for a Daofei/Hac Tao murder combo
>>
>>55255542
It is never time for small koreans. Maybe if they are female and smell nice, but not males, even if you yourself happen to be of the gay.

>>55255310
I'll try this trick, people don't keep track of old lists, or I hope they don't, I will claim I always used them as monks.
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>>55255968
Just remember Monks are irregular.
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>>55255968
Daofei aren't even a Korean unit m8. Only chinks who don't get absorbed into the normal army are the Japs, because some faggot terrorists decided to fuck over their own countrymen.
>>
>>55256257
Might change in the future. I don't believe they get their own sectorial, but might get some ethnic units, like Akalis Sikh Commandos.
>>
>>55255968
Friendly reminder that at some point in your life you have used a seat in which a filthy Jap or German had sat and you are therefore forever unclean. :^)
>>
Does anyone know if the Raiden Seibutai released in 2014 are in the old or new scale?
>>
>>55256813
Oh God, don't remind me.
What's with people bringing their real life prejudices into the game? A friend of mine is a vocal atheist and anti-islamist and has no problem playing Haqqislam, because he likes their playstyle and Kasym Beg.
>>
>>55256937
Well, old and new scale is a bit misleading. Hand sculpted and CAD is more accurate.
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>>55257543
Alright, do you know if they are sculpted by hand or CAD?
>>
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>>55257575
No :(
But based how the parts are divided, I'm pretty sure it's CAD, even if it doesn't seem to achieve basketball player status among newer releases.
>>
>>55252079
I challenge you all to field a TAG in your next tournament.
>>
>>55258289
Imma do one of the lists straight out of the icestorm or red veil packets.
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>>55258314
Absolute madman.
>>
>>55257740
CAD. Or rather zbrush and then exported into a catia-friendly format to make the molds.
You simply can't get dynamic postures and natural-looking hands and feet without cad. An older, handcrafted design may have the same level of detail, but the digitally designed one will always look more natural.
>>
>>55258350
I think that was largely down to individual sculptor. Some did excellent hand sculpts, some... less so.
>>
>>55255113
>>55255968
Just say it as long as you never play did it in a tournament all will be fine
>>
>>55257543
There's also the fact there are like three different scales.

Early hand sculpted were actually quite similar to the current CAD designs in scale with some pretty big models in the BS Orc and one of Fusileers.

Sometime are human sphere n2, the scale started shrinking. The prowler spitfire and combi Wildcats are emblematic of this shrink.

CAD era started with the Clipsos sniper. Big spikes are the Domaru, Achilles 2, and crane spitfire.
>>
>>55258371
Agree, but it's much harder to visualize natural muscle movement and body language using nothing but drawings and imagination. And that's before we get into things like inverse kinematics or motion capture.
Take older GW centerpieces as examples. The level of detail is always good, but the model is always off because of that one thing you can't put your finger on.
>>
>>55253365
>price tag

Does it just go through Pan O Costco and mark things for resale?
>>
>>55255113

You are playing Yu Jing

Just kowtow while repeating "I've learned now" over and over
>>
>>55255113
Detonate your Kuang Shi, then tell your group that you executed them for wielding illegal weaponry
>>
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>>55258289
With all the recent buffs the Geckos will be seeing a lot more action than expected.

Also, how to get around scale creep if you find old minis at bargain prices.
>>
>>55259199
Scale creep, more like proportion creep.
>>
>>55259199
That's always been a standard for me with all the more crouching figures. Was even more essential before silhouettes were a thing.
>>
>>55259267
I think both are within the natural variance.
>>
>>55259365
The Fusiliers stands in a straight, but relaxed position, which makes him good for such comparisons. If the Morlock stood straight, she'd be like two heads shorter than him at most. But her pose is causing the problem. Flat on the base she barely edges out above S1 silhouette.

Any other good ideas to raise old minis?
>>
>>55259583
I sometimes (well, mainly for ALEPH) cut "stairs" out of plastic card. Also useful when a figure has a tactical rock/corpse I don't think fit the base I thought.
>>
>>55259583
There isn't really a solution if the height and skeletal structure are totally off. It's not like sticking more and more stuff to an ork up to the point where it's a flash git.
>>
>>55259651
What if you take an ORC and stick more stuff to it 'till it's a Cutter?
>>
Tell me your most embarrassing failures, even if it didn't affect the game at large.

>take Achilles
>First turn, try to shoot neurokinetic, get wounded instead
>no probs, I just flank the enemy specialist then
>get flash pulsed
>damn, time to hide
>second turn, fail to achieve anything again, get wounded again
>third turn, time to earn your keep
>jump
>survive the fall get wounded in ARO
>>
>>55260449
Get this, I once tried to play Infinity but literally nobody around here plays it and all my friends are irrationally loyal to GW.
>>
>>55259994
I like dis humie.
>>
>>55253524
>Riot Grrrls exist.
My degenerate.
>>
>>55253490
>>55253665

Is this for ITS only? Will it be updated into the Army builder?
>>
>>55260874
Probably. ITS is the standard way of playing.
>>
>>55260952
>>55260874
And Army haven't been updated yet. Alive is still there. Even Wotan updates were added straight to the Army. It might be it's a slightly more complicated to add the "+1 swc to add mercs" option.
>>
>>55260527
That sucks, where you located?
>>
>>55261054
Probably a South Pacific island with double digit inhabitants.
>>
>>55260874
>>55261020
I wonder of the stuff from Outrage is going to be added to Army. Emily and Uhahu are still about, but is the Druze Bayram sectorial and its associated profiles unbalanced for normal play?
>>
>>55261218
I don't think all Outrage characters will be added anymore than Fat Yan Yan. Druze and maybe a selected few perhaps.
>>
>>55260527
>"Oh, that's a cool model!"
>"I wonder how I could proxy it in 40k?"
>>
>>55261054
Germanistan, but in a corner where nobody plays it, I checked

>>55262188
You don't understand how cucked to GW they are.
>>
>>55262266
Is the LGS culprit or what?
>>
>>55259199
>she had to to bring to rocks to climb on to reach the fusilier
>he remains unimpressed
>>
>>55258289
Okay.

Not really a challenge for CA desu.

Unless I use MAF, then it's the biggest and most horrible challenge of all time.
>>
So what are your thoughts on the new Data Tracker rules?

Is your HVT considered a civilian with all the rules that entails? Can you synch with them and drag them into your deployment zone?
>>
>>55259199
>5'11"
>>
So is the blackjack actually bad or is it just vaguely suboptimal? A big armored T2 sniper platform seems pretty neat, for how cheap it is.
>>
When starting out with a new army, can I go from 100 to 200 to 300 points or is this more of a 150 to 300 step process?
>>
>>55266059
You can technically play whatever the hell you can convince your opponent to play. 100 is really too low, though.
>>
>>55265775
It's a solid direct ARO platform that can perform at all ranges and is appropriately cheap. I'm not entirely surprised people are saying its bad since the stat decreases look scary when you don't know how inconsequential they are (aside from BTS, which is much bigger jump) and Ariadna has never had a unit of this style before, but it's a pretty decent unit.

>>55266059
150 or 200 work better to start. 100 is extremely limiting and not a good way to learn the game.
>>
Speaking of scale, how does the Riot Grrl Spitfire look with the new Grrls?
>>
>>55265775

Park the T2 sniper profile prone on a rooftop with a good field of fire and you'll make life difficult for your opponent. Thing can put the hurt on people.
>>
>>55266059

Yes you can.

100 points is plenty to get started if you want to focus on just the basics of the game.

Most starter boxes will put you above 100 tho.
>>
>>55265009
>disrespecting Raifu
>>
>>55258289
...does Achilles still count as a TAG to us?
>>
>>55267109
Hey, if she didn't have a humiliation fetish, she'd pilot a decent TAG.

>>55267171
He never did.
>>
>>55267109
If she didn't want to be disrespected then she shouldn't have become incredibly shitty.
>>
>>55266059
I'd start at 150. Any of the starter boxes (ok, maybe not Ariadna) add up to about 150 for this reason.

>>55266132
Why is Blackjack an ARO platform? I mean yes sniper rifles are scary as shit when they have good angles, but I felt like the best part of blackjack was his status as true(ish) 2 wound infantry in ariadna. While it is as sound in ARO as anything else, I feel like where it shines is active turn killing and angle taking. Unlike most of Ariadna, if he has cover he can likely out-muscle his opponent. Also both his profiles wield guns that kill gods and buildings. And even if the enemy has warbands or some shit, chest mines dealt with it.
I feel like his only active turn weakness is his movment, which just seems fair given his price. Im comparing this to a Zuyong Invinicible blackjack seems overtuned, which makes sense given his AVA. Compared to everything else in Ariadna, Blackjack is the man. Him and Devil Dog as VP are basically running for Planetary President. Presumably against incumbent Veteran Kazak.
>>
>>55267270
Because people forget about active snipers being a thing.
Blackjack is totally a good active piece.
>>
>>55256813
That would be interesting, because I live in a such a rural area that it is hard to imagine. Some form of Russia, yes, that is possible ton of Russian transportation around here.
>>
>>55262614
females from a low food, space bunker are smaller then a well feed army men from a country where healthcare and food is no longer a problem. Color me suprised.
>>
>>55267270
He's pretty decent at active turn stuff and the AP HMG in particular is a good budget piece if you want something tough, but it's nothing that can't already be done in the faction with Vet Kazaks. The tough true HI roadblock is something new and unique in Ariadna.
>>
If you take Scarface & Cordelia in Ariadna, can you field Traktor Muls without needing a Dozer? I think you can, because you have a TAG so you can take REMs.
>>
>>55267686
Nope. Things with corresponding control devices need those control devices to be fielded unless explicitly stated otherwise.
>>
>>55267204
>>55267196
I still doesn't see how Raicho is supposed to be incredible shitty. It's a standard TAG with Morat rule, nothing more, nothing less. I wouldn't take one in Vanilla, because Remote presence on TAG is much better, but it's a still a TAG.
>>
>>55267953
Competition, mainly. If there's one thing CA has in excess it's big mean shooty dudes. Even within MAF, Sogarats are far cheaper, almost as fast, have a similar gun and can end up being just as survivable thanks to their AMK. And that's without even getting into all the fun stuff vanilla provides.

Contrast that with the Guijia, which is also a rather boring and generic TAG but has carved a better niche for itself since its only real competition as AP/MULTI HMG platform is the slow and relatively very vulnerable Yan Huo.
>>
>>55268133
MOV 6-4 is bigger change to MOV 4-4- than MOV 4-2, imo.

Sogarat and Yan Huo have different focus, Sogarat is litte tougher (other than bog standard BTS), Yan Huo is little slower and better armed.
>>
>>55268133
+ Raicho can double as a specialist and have d-charges, enabling her to do sabotage.
>>
>>55268305
This is probably bigger deal in MaF than vanilla, what with the lack of specialists. Also unlocks the glorious M drone without having to spend SWC on a mediocre hacker and gives you a decent reason to buy a Kurgat. If it had a Lt option it'd be very good.
>>
>>55268287
6-4 to 4-2 is still a bigger change than 6-4 to 4-4. I'm not comparing the Sogarat and Yan Huo directly, that would be pointless. I'm just comparing how they measure up to their respective TAGs. Yan Huo are TAG-tier firepower that even surpasses Guijia, but they sacrifice significant toughness and speed to get that (both of which Guijia has in abundance). Sogarat is more of a generalist that has slightly less firepower than Raicho but is also almost as tough and almost as fast (and has CC to discourage warbands as well).
That's why imo Guijia has a place in its force while Raicho doesn't. Yan Huo doesn't fill the TAG slot because it's entirely dedicated to being an HMC platform, whereas Sogarat is a full-on miniature budget TAG.

>>55268305
True enough, but on the other hand you save enough points taking Soggy to buy a whole other specialist that is better and you don't need to risk your big rambo to use.

>>55268368
Zerats are the only specialists you'll ever need in MAF, aside from whatever you can fit in a link team.

And Kurgats being Kurgats is already a decent reason to get one. It's only that PAC profile that sucks, the others are exquisite for shitting up the board with mines and mk12 supp fire/shotgun templates.
>>
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What's a decent yu jing list I can make with only the new scale models?

Also open to ISS, pic semi related
>>
https://youtu.be/8L-TvCfiXRg
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>>55267953
>>55268133
>>55268305
Raicho will now have Fatality lv1 due to being a TAG... But it still does not change the "too much competition" problem or the Morat rule additional cost.
>>
>>55260449
>Use MA L3 on base CC 23 against a Daktari.
>Roll a 1 where the Daktari rolls a 7 and get canceled out.
>>
Does it make any sort of sense for a "folk-lore" based encryption algorithm to be uncrackable? I mean, it's not like all of human history and experience has been loaded onto Maya or anything... And it's not like ALEPH runs Maya...

But, here's a thought for all you can-dwelling deviants: during WW2, England had an Enigma machine, and had cracked Germany's code, shortly after the fall of Warsaw. However, they never acted on any information they discovered this way unless they had another way to "discover" it, thus keeping Germany from realizing that their code had been cracked.
What if ALEPH's doing the same thing? With all the posthumans dancing around the sphere, it'd be foolish to assume ALEPH, as an organization, is incapable of understanding the methods used to encrypt Arachnet.

Just something to ponder on the next time you're bragging about your uncrackable datavaults.
>>
>>55269560
You should always use Lv4, 2 dice is so good.
>>
>>55270754
Only way to truly make something uncrackable is to make it airtight, and the Nomads know it. That's why Arachne proper doesn't leave the ships. If they transmitted everything all over the place like retards that shit would be cracked immediately, and no security updates would be able to keep up. But as it stands Aleph would have to send enough processing power directly into the ship to crack it both quickly (since it's being refined and modified continuously) and discreetly (to stop Grenzers from kicking in the door).

Then there's the issue of getting it off the ship. Not too hard if you're only after a little bit (just what you can fit in your cube), but if you want to break open the whole system for Aleph to drink then I'm not even sure what you could do. Automated systems would detect and stop a transmission through normal channels very quickly, if you brought your own transmitter you can look forward to it being jammed in at least a few dozen separate ways, and if you're trying to exfiltrate a server big enough to hold all that data you might as well just blow up the ship then and there since you're declaring open war on the Nomad nation.

And let's not even start with the isolated data banks where the real meaty info is stored.
>>
>>55271562
It would still be hackable from the inside. You would only need one inside man to do it once, and no one would be able to put humpty dumpty back together.
>>
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This list reasonable?
>>
>>55252943
Not that anon, but eh. I would prefer to go a little farther and get a task master duo.
>>
>>55272390
Not correhidor.
>>
>>55267171
No. But technically speaking fuck you
>>
>>55272137
Why would you think that? A nation of talented hackers is not going to make their baby easy to hack. It's so bogged down with firewalls and security systems that it runs noticeably slower than Maya, and its data doesn't have anywhere near as far to travel. You might be able to fuck up a small part of the system for a short while if you're really good, but unless the whole of Aleph is connected in such a way that can't be jammed (in which case the Nomads likely have bigger problems, like Aleph forces completely taking over all their ships) then you're not breaking humpty dumpty any time soon.
>>
>>55271285
It was a Domaru Lt.
>>
>>55272664
And all the proper secrets are in the datavaults behind much heavier protection.
>>
>>55272167
Two ADs in single group is pushing it.
>>
>>55272994
What replacement do you suggest?

Looking for min buying costs. So instead of buying the FRAC pack, what else could I grab?
>>
>>55272460
Whoops. Misread that exchange. Back to my cave then.
>>
Someone at my flgs said that holoprojector level lets you use surprise shot. I'm not seeing it in the infinity rules for holoprojector L1 though..
http://infinitythewiki.com/en/Holoprojector_L1_(State)
>>
>>55273796
It's only holoprojector lv2 that lets you surprise shot and surprise attack.
http://infinitythewiki.com/en/Holoecho
Just being disguised as someone else isn't enough, you have to be in a marker state.
>>
>>55274119
Okay, cool. I thought so too.

He suggested that in order to help me out with using a holoprojector 2 model at level 1 instead. I wanted to make sure to cite it so its legal. dang aha
>>
Dear lord Ikadrons are hideous.

Any suggestions for proxies?
>>
>>55274913
Unidrons?
>>
>>55267686

Yeah, they specifically need a control device. OTOH, you don't need to run a hacker or TAG to use them, though supportware on the Uragan is pretty fun.
>>
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>>55276089
I think doing that in a list that already has four Unidrons might be considered bad form.
>>
>>55274913

Ikadrons are fine. Are you looking at the same model I am? They look about the same as Unidrons, just with a backpack to carry shit.
>>
>>55274913
You have no taste. While no Unidron or Xeodron, Ikadrons are still quite sexy.
>>
I like the concept of this game, I love the models but the ARO system kills it for me...
>>
>>55276976
can you explain why? most people like the ARO system so I'm just curious
>>
>>55276976
ARO makes the game, shit would be as flat as 40k without it.
>>
>>55276976
ARO is the best thing about the game though.
>>
>>55277188
It wouldn't even work without ARO.

The game is balanced around Face to Face rolls, which exist because of ARO selection.
>>
>>55276976
Have you played it?

The ARO system is so different than every other wargame is seems wonky at first.

Once you try it you see how everything is pretty tactical and every game matters. How you setup defensive zones and cover fire lanes is just as important if not more than how you move attacking models during the reactive turn.

The result is tension and suspense at every move of the game and you are always making decisions on what to do.

Give it a shot a few times and learn how it can work for you. It took me a few games and that completely changed my opinion of the game.
>>
Rodoks or Unidron link for Onyx?
>>
>>55278245
That depends on whether you want a offensive or defensive link
>>
>>55279282
Offense!
>>
>>55278245
>>55278245
Rodoks are tons of fun. Super jumping mimetism missile launcher aint no joke.
Unidrons are probably one of the best links in the game with marksmanship level 2 buffs, plasma snipers, ability to go dogged or unconscious level 2.
>>
>>55278245
Either. Rodoks are more versatile and mobile, and better unsupported in a fight, but Unidrons are tough as hell and can be given hacks to shoot better.

Rodoks are better offensively, while Unidrons are more about defence (aside from the occasional use of burst 3 plasma snipers to outrange something annoying)
>>
>>55279425
If you want your team to be super offensive, you should give them little KKK hoods, Nazi armbands and raging erections
>>
>>55273331
Not him, but I think it's workable, especially with the new rules about one-group armies being immune to Command Token order cut.
I once lost to a guy who had two HD models and a drop troop in one group. The trick was in when to show them. In his case he showed the Ninja and Oniwaban when my two key models were right next to him and dropped the Tiger Soldier once one of those models was dead and the other tied up by the Ninja.
>>
How is the OTM? I'll be running a tourney some time next month, but I've never used CB's tournament manager.
>>
>>55281220
I haven't personally used it but from the TOs I've talked to it's a real pain in the ass if you need to do something it doesn't expect like adding a person who shows up 10 minutes late, or manually adjusting a bye. They told me it's very frustrating.
>>
>>55252173
I hope the blue wolf tags look cool.
>>
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Anyone else have a perverse love for a not particularly great unit? I goddamn love Wildcats. Their lore and look hits this perfect middle ground between thug assholes and elite space troopers. I run a haris in my Corregidor and want to get better at using fireteams just so they can do more work. My head canon is that mine are a young version of the old folks from this video.
https://youtu.be/ABXSwsnlmPc
>Its a beautiful day to fuck shit up.

Also, any tips for using fireteams? It seems like anytime your fireteam does anything at all, it is at risk of having its leader popped in ARO and squad broken.

>>55269148
I'd recommend Vanilla, and then just picking models that you like. Yu Jing starter works for this. After that beyond red veil has some very nice minis, I'm personally a huge fan of the Domaru Butai even if running 2 is likely overkill. Lists frankly aren't as big a deal in Infinity unless you walk into an awful matchup of some sort. The worst part is that like me you will have to run Zhanshis or celestial guard.
Good play wins out in this game because of the sheer number of variables. Especially because the game is so complicated that you WILL mess up, and so will your opponent. Even at very high level play.

>>55276976
10/10 bait. Holy crap man. Make bait gr8 again m8.
>>
>>55282666
Not my models. Google's models.

>>55277660
Almost too much tension. Me and my friends shout at each other constantly while playing not out of anger, but purely because of tension. Shit gets swingy, shit gets bloody fast.
>>
>>55282666
I love the guijia and the zuyong invincibles. Nothing amazing rules wise, but the minis get me rock hard every time.
>>
>>55282666
Druze. Total assholes, but I always loved the models and imagine how the other units feel about working with them. Also a fan of how the newer rules, Muyib-style, give every link member a clear role - DEP+template, KHD, shotgun+nades, launcher, gunner. I hate the big gun + four fillers approach and Druze feel like a proper team
>>
Where's that crossdressing Estonian at?
>>
>>55282666
My dirty pleasure unit is the Meteor. He's such a dirty, useful bastard if landed and supported. But so expensive and potentially a flub. Such a weird unit too, being a flying UAV thing that can't climb good. Fucker should have just been S5.
>>
>>55283558
Subhuman "liberator" slav you mean?
>>
>>55253709
>>55253714
CA experts, I have to ask... best tactics/models for Shasvastii?
>>
>>55282666
I just like Metros. They don't have that much going for them, multiterrain is nice when it come to play and infiltrating d-charge can do things.
>>
>>55283912
Asswang lt, shrouded and malignos doing standard skirmisher stuff, Noctifiers for sneaky shooting, sphinx if you want to go close and personal.
>>
>>55283928
So infantry skirmish with a focus on using camo/impersonation at critical moments?
>>
>>55283912

Gwailo fireteam is actually kind of brutal. Double Q-Drone (AKA qq-drone) brings the pain.
>>
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Lost the last four games because my dice just don't cooperate. Shit like an entire 5-man Fireteam opening up on a single unit with B2 and the single unit dedicating one shot to each of them... and killing every member of the Fireteam. He had 1 more BS than the Fireteam members before bonuses, but he didn't have cover. Everyone in good range. Just ugh.

Or reducing an opponent's BS on their ARO to 1 (-3 cover, -3 surprise shot, -6 TO Camo, +0 range band) and having them crit on that 1.

Just had a game where my entire army couldn't roll to save their lives. Lost 3 units on my active turn and 3 more on the reactive before just calling it. Was down 150 points by the end of his turn.

How do you deal with the negative feedback loop of bad luck? I've been trying to stay graceful under fire, not flip my lid at the table, bow out when things are obviously untenable for me and congratulate my opponent but it's starting to get to me pretty bad.

And no, I've checked. My dice are fairly balanced (they rotate slowly in epsom salt). I just always either roll so low it doesn't matter or just above my extremely pumped BS: things like 19, 20, 1, 4 on BS 18 shots or double 2s on CC 24 swings (both actual examples).
>>
>>55283967
Pretty much. Camo is their game.
>>
>>55284049

Realize that your dice are random and keep on truckin'. That's all you can do.
>>
>>55259365
Gonna need this in a higher res
>>
>>55284049
You can't split burst in aro against fireteams. The b2 thing would have had to shoot at one member of the fireteam. Unless you mean that he kept winning vs multiple orders.
>>
>>55284150

I think he means that something with 4+ burst took a B2 from each member of his fireteam and won all the FtF rolls.
>>
>>55282666
>Anyone else have a perverse love for a not particularly great unit?
Bipandra abd Bolts. Bip is a qt, but overcosted in both Cost and SWC without bringing anything new/interesting except a LSG. The Bolts just look awesome, but, even though they're great midfield contenders, they're loaded with situational skills
>>
>>55284232

Bolts' ability to shrug off mines is not to be underestimated.
>>
>>55284049

Deep breaths and remember that everyone has those games.
>>
>>55284401

>shrug off mines
>a lot of other factions have Infiltrating minelayers
>Bolts are the NO FUN ALLOWED for midfield mine control

FUCK PAN O
>>
>>55282666
Pheasants and Bao. I played those fucks even before HSN3, and holy shit they got a lot better. Haris means you don't have to commit to a fragile premium link, red fury is high burst fun, and the move away from CC focus is a good one. Sometimes they fuck up and die horribly since they are still LI with no defensive skills, but if you play smart they can be a constant thorn in your opponent's side

>>55284232
The skills aren't that significant for Bolts desu. Bioimmunity and veteran are both cheap as hell. If they had automedikits or something that would be different, but from what I can tell it's mostly stats and light shotguns that do it. Not to mention how much they pay for drop bears compared to all those new fuckers. More utility on basic profiles (maybe deployable repeaters for the BSG or some sort of mines as standard for combis) would be the way to improve Bolts, rather than new skills.

Bipandra is just shit though. Being a qt is the only thing she's really got going for her.

>>55282710
>Zuyong
>nothing amazing
Being that cheap with BS13 and 2 wounds is a talent in and of itself.
>>
>>55284468

For real. A Bolt using Dodge has something like a 79% chance to survive a mine.
>>
>>55284401
>shrug off mines
What. They just get turned into Normal ammo, you're still gonna get your link unconscious. What are you gonna do, waste orders so you can have your WIP12 Trauma-Cause sniped?
>>
>>55284538
Bioimmunity lets you choose to use your BTS against shock ammo, meaning Bolts get effective ARM6 against mines.
>>
>>55284538

They get to roll BTS against them, and they have BTS 6. Like I said, they can dodge on an 8, and they pass the armor save on an 8.
>>
>>55284564
>>55284569
Yeah I just realized that, but calling it "shrugging off" is just asking to roll a string of 1s for the BTS rolls.
>>
>>55284775

~79% chance to survive is pretty much shrugging it off

Face tanking a mine is a very legit strategy for a Bolt.
>>
FUCKING GHAZI
>>
>>55284049
>How do you deal with the negative feedback loop of bad luck?
I either fap or beat up my brother or one of his weedy friends, always helps me when am feeling down.
>Anyone else have a perverse love for a not particularly great unit?
Bao shotgun, Orc shotgun, Myrmidon, you guested it, armed with a shotgun. I just love models with shotguns. If I could have an army of shotgun FO dudes with high enough stats to blind opponents with their laser tags, I totaly would.

As non infantry models goes, I love how the Yotum looks like, plus his weapon looks almost like a shotgun :D
>>
>>55276313
This list could be better, once your Avatar gets taken out you don't have a back at all. It's safer to take a back up unit, that avatar will get taken out. Also take out two unidrons and replace them with Imerton beacons.
>>
>>55276313
Get smoke. Your Maakrep will thank you.

The lack of efficient specialists is also slightly concerning, though I guess the Staldron could work. Why do you feel the need for both a Nexus and an E Drone?
>>
>>55282666
Most people call the Uhlan a worse Cutter, but I just have a soft spot for the Feuerbach and I just love the model.
Same goes for Tik, but that TAG is just beast.
>>
>>55282666
>Anyone else have a perverse love for a not particularly great unit?
I play YJ and Haqqislam.

I take Zhanshi over Keisotsu in Generic Yu Jing because I like the idea of theming the list and how much better I painted them.

I like full Djanbazan links although it hasn't been that good to me in return.

I give the lone generic Khawarij Lt far too many chances (before Fatality L2 came along).

I field the Daofei Hacker a lot simply because I've got a Multi-Rifle OOP Invincible I use, although she's not mediocre unit.

I field the Red Fury Pheasant Rank a lot.
>>
>>55283616
I'm working on a REM list and I keep going back and forth on the Meteor. Kinda deciding between meteor and a moderator versus a Feuerbach tsyklon or even a moira sniper. Meteor seems like a lot of fun and potentially could deal with a lot of problems, but it also seems like it could fail or be neutralized with a smart opponent. It's also order intensive, maybe it'd just be better to shoot something with the moira, or the tsyklon can sort of fill either role.
>>
>>55285747
>I field the Daofei Hacker a lot simply because I've got a Multi-Rifle OOP Invincible I use, although she's not mediocre unit.

Not even fucking close to one.
>>
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>>55285912
>REM list
>Moderator
>Moira sniper
What is this amateur hour shit? One engineer and one hacker, that's all the disgusting flesh you should need in a REM list.
>>
>>55286025
Nah man. 9 point moderator lt. Have an evo as your hacker, then it's rems all day
>>
>>55286025
Two Interventors and a Clockmaker maybe moderator hacker to buff. The Moira was just something to consider.
>>
>>55286396
Moderators do nothing for their glorious machine overlords. Interventors can use supportware to make big strong robots even bigger and stronger. Besides, that SWC is valuable for many of your remotes.
>>
>>55286396
>Remote Presence TAG LT
>EVO hacker
>not a single fleshbag in the entire army
BONERDRON ENGAGE
>>
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>>55282666
>Anyone else have a perverse love for a not particularly great unit?

Pic related.

Yeah, she's points-inefficient and warps your entire list with her cost, and as the game has progressed her weapon feels less and less worthy in comparison to newer additions, but I just love the idea of her.

She's also served me pretty damn well. She doesn't always kill everything, but I don't think she's ever actually died on me. People at my LGS generally try to work around her rather than killing her now, as the myth of her invincibility has become something of a store meme.
>>
Is T2 sniper BJ and ARO guy or a Rambo?
>>
>>55286764
yes

Mostly ARO, with a little active potential on the side. He outranges good, but he's still only burst 2.
>>
>>55284401
Right. Hence why I said great midfield contenders

>>55284481
>More utility
That's basically all I'm asking for from the Bolts. Haris, an option with MSV or X-Visor, engineer, etc etc wouldve all given them a new way to play. Drop Bears are great and I used to take at least 1 regularly in a fireteam, but now it's not even unique to them.
>>
taking part in a campaign
Bought a few morats but i want to know what are good choices for a morat agression force?
>>
>>55286916
How's this?

Neoterra Bolts: MI, Veteran Troops (Regular, Cube)
MOV4-2 CC14 BS13 PH11 WIP12 ARM2 BTS6 W1 S2 AVA3/Total
Bioimmunity, Fireteam: Duo, Veteran L1
>Bolt: Combi Rifle+Light Shotgun, Drop Bears, E/Mauler, Pistol, Knife - C24 SWC0
>Bolt (Deployable Repeater): Boarding Shotgun, Adhesive Launcher, Pistol, Knife - C19 SWC0
>Bolt (X-Visor): Combi Rifle+(E/M and Stun) Light Grenade Launcher, Nanopulser, Pistol, Knife - C24 SWC1
>Bolt: Spitfire, Nanopulser, Pistol, Knife - C24 SWC1.5
>Bolt: MULTI Sniper Rifle, Nanopulser, Pistol, Knife - C26 SWC1.5
>Bolt: Missile Launcher, Light Shotgun, Pistol, Knife - C27 SWC1.5
>Bolt Hacker (Hacking Device): Boarding Shotgun, Adhesive Launcher, Pistol, Knife - C26 SWC0.5
>Bolt Paramedic (Medikit): Combi Rifle+Light Shotgun, Pistol, Knife - C24 SWC0
>Bolt (Fireteam: Haris): Spitfire, Nanopulser, Pistol, Knife - C25 SWC1.5
>Bolt Lieutenant: Combi Rifle+Light Shotgun, Drop Bears, E/Mauler, Pistol, Knife - C24 SWC0

I even added in duo so they could possibly pretend to be useful in vanilla.

PanO and NCA are already flush with MSV, so I'm not sure about that. Engi might be a good idea though.
>>
>>55286810
T2 wrecks things, though. Pretty similiar to Feuerbach, just longer range.
>>
>>55287121
How about sensor
>>
>>55287177
Eh, Regulars already got that. Even in NCA there's Devas as an alternative sensor platform. I kinda wanted to keep it mostly unique as a PanO link.
>>
>>55287121
I think you're being optimistic on the pricing of Haris and Dep Repeater, giving them the best possible costs. PanO aren't supposed to be super hacking heavy, and the Orcs and Bagh Mari pay SWC for Haris now so I'd add 0.5.

E/M LGL seems an unnecessarily amazing boost and again treads on other faction's toes where PanO are normally the straight up killy faction and E/M is more Haq/Nomad flavour. They're supposed to be using Drop Bears as an indirect weapon. That said, Drop Bear Lt. is a great idea for NeoT and vanilla
>>
>>55287597
I'll concede on the haris SWC cost. I assumed that profiles that already cost significant SWC didn't have to pay extra for the addition of haris, but looking again it seems some of them do. Dep repeaters I'm confident in though, those only cost SWC on airborne units (and even then they shouldn't imo). And seeing how Fusiliers have a dep repeater profile that is also a specialist, I don't think this is going to be a significant boost to PanO's hacking prowess. They've actually got a pretty good repeater network already.

Bolts already have E/M grenades on all BSG profiles for no SWC, I removed those so I thought they might as well get something in return. E/M nades are nothing new for PanO.
>>
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>>55282666
>Wildcats
You're a man after my heart, Satan. But you forgot the theme tune:
https://www.youtube.com/watch?v=gtSPJZ-qlhA
>>
>>55288118
>wildlets
>>
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>"Don't ever speak to me or my son ever again!
>>
>>55288618
That is great
>>
>>55288618
Funny.
>>
>>55286652
So this is the power of PanOceania...
>>
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>Shh--shhut up PanO, not all Nomad S5 HI look alike either!"
>>
>>55289182
>taskmaster_duo.jpg
>>
>>55289182
Is that a Tikbilang head?
>>
>>55288118
I hadn't seen this. Im gonna play this next time my wildcats do work.
>>
>>55290890
Replacement head from some surplus Relic Knights mini. The current taskmaster's helmet is smaller than the naked skull of even older sculpts and looked too off, even if the design's cool. Kriza's good though.
>>
>>55287119

I have a love for the Diplomatic Corp
>>
>>55283994
QQ drone is THE reason to run Shas.
>>
I'm new to Infinity and is there any way to tell what models are getting new sculpts? Specifically I play Onyx and I don't know whether to invest time and money into the ikadrons if they are going to get a new sculpt more in line with the current faction look soon.
>>
>>55292086
>ikadron resculpts
lol. Not for a loooooooong time, boyo
>>
>>55283994
>>55291303
>QQ Drone
kek
I knew that the old T/R/M/Q-drones were collectively called the Tentacle Rape Machine Quartet, but I didn't knew this one.
>>
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Why are Kum so based?
>>
>>55293335
because those bikes would look pretty silly on a smaller base
>>
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>>55293493

I don't know, still looks pretty based to me.
>>
Does Yu Jing have any redeeming traits? Because it just seems like the whole nation is a police state dystopia without trying to hide it
>>
>>55293844
High standards of healthcare and education in most areas. Extremely robust social welfare system. Low unemployment.

It's not theoretically a bad place to live, provided you follow all the rules. Only PanO offers better general standards of living. If you deeply value things life freedom of speech, though, then obviously it's pretty bad.
>>
>>55293844
>>55293844

Its a society where everyone is supported... housing, food, medical care, employment. Where you still have political rights regardless of your economic status. Where there are secret police, like everywhere else, but unlike them you know exactly WHY they'd come for you... because you chose to disrupt the peace and order of your shared community... so you can choose not to do that and be safe.

Would the atek in the slums of NeoTerra prefer life as a citizen-subject on Yutang? It would be hard to argue otherwise. Would the academic who accepted a corporate grant prefer to be working at a Yu Jing laboratory, instead of feeling the bite of a Hassassin's blade due to the whims of the Old Man of the Mountain? All-but-certainly. Perhaps the implant-junkie wandering Praxis does not dream of the noodle carts on Mars, but when the claws of those approaching escaped pupniks begin to rend them they may change their minds.

Yu Jing is overt in its regulatory mechanisms. It may not be better than its peers in the Human Sphere, but it certainly isn't worse.
>>
>>55293844
If you have any non-japanese culture even if you are on the new planet they try to stay culturally same, so you will be still be vietnamese, though they worked greatly towards lessening tensions between groups.
Family and community is the highest virtue, people will try to perfect their craf but never backstab, upmann or weaken a fellow yu yingese.
War effort is also not that much of an influence on the citiziens.
Lastly the criminals are not as selfish, while they will lend money, blackmail and extort they will also probide relief, care for orphans and work towards peace.


Tl;dr They oppress Japs like god intended
>>
>>55294122
fuckingelevens.jpg
>>
>>55294122
>Tl;dr They oppress Japs like god intended
Even then, they have a chance to elevate themselves through military service
>>
>>55294083
>implying Yu Jing can defend against the righteous Bahram
>>
>>55294122
There are at least two other ethnic/cultural groups they don't give full rights to, IIRC.
>>
>>55294320
elevate themselfs by stepping on mines.
>>
>>55294438
and koreans aren't real people anyway. I like animals like birds and dogs, small funny pigglets and big bears. But I would never give them rights a citizen has.
>>
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>>55294604
They have shown the quality of the Aristeia plastic miniatures. But they also hinted about an Special METAL release only for preorders.
>>
>>55294083
Eh, it's definitely worse.

There are a lot more things you can be black-bagged for in Yu Jing than in PanO or Haqqislam, and they're the only nation that engages in systematic persecution of a few of their ethnic groups. You have an equal chance of being dicked over due to something you've just gotten swept up in or that your boss has done in PanO or Yu Jing, but in Yu Jing you can be dicked over because the StateEmpire doesn't like your ethnic background.
>>
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>>55294648
Gata
>>
>>55294438
What's the other besides traitorous nips?
>>
>>55294740
Bunch of middle asian ethnic groups, pretty small potatoes.

And Koreans IIRC.
>>
>>55294711
>get born an Atek or run out of money in PanO
>get born in gang territory or simply live impoverished in Haqq
>get born in the wrong module of psychos in Bakunin or just be in the wrong place at the wrong time
>be unable to contribute to the ship in Corregidor
>get born in Ariadna
>O12 just seems generally great for its citizens desu, but not many people live there
>>
>>55295020
You can be unlucky anywhere, it's not about that. It's about the nature of how these poor conditions come about.

In Yu Jing, groups of people are being dicked on by the state purely because of their ancestry. I'd argue that only Ariadna is as bad as Yu Jing in this regard.
>>
>Ateks

Ateks aren't really worse off than the working classes of anywhere else. Just saying.
>>
>>55294740

Its the Uighur, who suffer from suspicion because of their Muslim background and suspicion their loyalties might be to faith (and Haqqislam). Though its also said they've found a niche as the ones who arrange deals between Yu Jing and Haqq.
>>
>>55294985
why koreans?
korea and china are way tighter than, say, Mongolia or India.
>>
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>>55294648
Hexer
>>
>>55295269
NORTH Korea and China are tight.

N.Korea almost certainly starved to death when foreign aid dried up during the big economic crisis.
>>
How long to CB advances the plot by having Space Japan enter total revolution? You know it's coming. Some Shasvastii psyops team's gonna leak some horrific information or stage an open massacre and it's gonna boil over into full-scale social upheaval.
>>
>>55295461
Kuraimori Insurrection, huh?
Chances for such thing happening in six months are highly unlikely.
>>
>>55292086

Ikadrons *are* with the new faction look. Are you sure we're talking about the same thing?
>>
>>55295461

I think it'd be more interesting if they tried, but it got found out that it was the CA and it ended up bringing better relationship between the Japanese and greater Yu Jing.

Like a speculo disguised as a Japanese seperatist assassinates the emperor in a way he can't be revived, Yu Jing is on the brink of horrible civil war, the IS manages to blow the lid on the alien plot, State-Empire's heir marries the heir of the Japanese monarchy to preserve harmony.
>>
>>55294985
>small potatoes
Pollacks?
>>
The Aristia miniatures seem a lot like they're made of exactly the same stuff as the FFG plastics they've been using for things like Doom. That's alright. It could be much worse.

Alas, it makes sense only that they aren't aiming for established minis gamers but other markets.
>>
>>55294048
>scientists in Haqqislam worry about Hassassins

Only if they are fit for Bakunin
>>
>>55294122

"Fuck the Japanese."
-Emperor of Yu Jing, 2192
>>
>>55295727
An emperor is not allowed to be a revived person.
If he is killed and revived someone else becomes emperor, with the caveeat that it must be of the other of the two dynasty.
Also yu ying has become way too japanese centric (granted it was always quite japanese centric) but I rather want less time spend on these and more on the countries.

Furthermore the opressing japs is not as much shown in fluff anymore.
While it is said that the two insurgence forces kempetai and the other are active, reasons for their motivation is either a loss of identity or unwillingness to work with Yu ying.
Which book has the Korean by the way?
>>
>>55297167
Are there any Viet Yu Jing?
>>
>>55295461
Would be funny to see it go full throttle United States of Japan bullshit. Maybe that could make a good RPG campaign.
>>
>>55297933

This could be really brilliant.

Their format is simple enough that they could make JSA it's own faction and fill out its selection with merc-type and deep black Ops units from other factions.

Then you have a sectoral that is classic JSA
>>
>>55298186
I'd like to see a faction with units named after youkai. I could see it playing like Acontecimento; keeping JSA's trademark speed and aggressiveness, but trading armor out in favor of unconventional warfare and board control tactics.

Bostria, take notes.
>>
>>55298266

Ideally they'd be able to pull this off without having to add more models. More units could really throw off the game's balance, esp if they want Yu Jing to eat up JSA again or maybe Pan O becomes its new home
>>
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Okay O-12 Agents, we know Ghazis and Posthumans are total bullshit. What else deserves hate? Is anything remotely on their level of 'what the shit is this'?
>>
>>55298340

Kaeltar specialists. Overpowered/undercosted, nothing else in the game does what they do.
>>
>>55298340
>What else deserves hate?

Literally everything Nomad, except for Securitate. The whole faction should be at the level of that model.
>>
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>>55298561
Problem Aleph?
>>
>>55298537
Oh god yes. A 21 point linkable CoC is already usable. But Mates are just antifun. I'd be happy to see them just removed, but since that won't happen, CB could at least oblige the Tohaa to declare them before the F2F roll. There's nothing like facing a B2 or suppressive ARO risk in the knowledge that even if you win, your order will be invalidated unless you crit. Fuck, I'd have them only usable versus normal ammo, since fire isn't actually autokill any more.

I think most of the holy trinity of overpowered result from people not fielding units. Nobody bought shitty Mutt models, so they got buffed to fuck. People felt Posthumans were too complex and CB overcompensated. Everyone laughed at the Gorgos, so symbiont amrour got megabuffed. Stand by for Securitate with ODD and Fatality 2.
>>
>>55299529
>...hey CB? Myrmidons are weak and bland.

Can we start this meme?
>>
>>55299529
>Nobody bought shitty Mutt models, so they got buffed to fuck.
That's a really odd statement. I remember Ghazi being everywhere way before HSN3. They were already powerful without Smoke. Smoke just made them OP.
>>
>>55299919
N3 Ghazi were OP as shit already. They just got the unneeded buff in HSN3 to gain smoke.

People never used them in N2 though, because Jammers didn't exist, and the E/Marat was a weird non-lethal suicide bomb vest. Which... given the Haqqislam thing, probably was a good idea to change, where the fluff back then was that these dudes would strap on E/M Bomb Vests and EM/blast themselves next to enemy TAGs, so they'd be rewarded with Cubes (if) they survived...
>>
>>55300030

Ooof. Yeah glad they changed that lore.
>>
>>55295020
Being an Atek is a choice.
>>
Some new FAQ

>Must a single proxy be chosen, leaving the Datatracker marker behind when the active proxy marker moves?

>correct. A proxy can be selected as DataTracker, but the DataTracker dont move to the other proxies. Remember that the DataTracker can be in a marker state.
>>
>>55300160

lolwut

Datatrackers aren't supposed to be in a marker state.
>>
>>55299919
I guess metas vary, but CB collects army list data from all of us. For me N2 Haqq was a Naffatun party
>>
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https://www.youtube.com/watch?v=D7SQkSFCFk8
>>
>>55300384

God BoW is such fucking cancer. I wish any other site got the preview videos.
>>
>>55300384

That's one hell of a hand.
>>
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>>55300107
>being poor is a choice
Did you just misread the fluff, or is this an americlap meme I'm not aware of?
>>
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I can't help but think of Ahl Fassed as a punk like Jotaro Kujo.
>>
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>>55300574
I've got a better candidate.
>>
I have been looking at playing this game and am interested in playing Aleph, purely from an aesthetic standpoint.

What is the best way to start Aleph?

Also, will I be called a fag for picking Aleph? someone told me they are OP once.
>>
>>55300603

Nah, Sforza doesn't seem like a man who smokes.
>>
>>55300649
>Also, will I be called a fag for picking Aleph? someone told me they are OP once.
They aren't but they have powerful stats and the Post-Humans are kinda bonkers. But they are not super-duper auto-win OP.
ALEPH is a low model count, elite type of army. If you just get the starter, Danavas hacker or Deva box and Support box with Sophotect and Netrods you'll have a ton of utility straight off the bat, before even getting into Post-Humans. Just remember you need a hacker to field the Dakini.
>>
>>55300649

I will certainly call you a fag.

However this does not mean everyone will call you fag.

I can guarantee that I will call you a fag, though.

Also get the starter box for Aleph.
>>
>>55300649
Vanilla Aleph is a bit weird to start because the starter is old and hard to assemble. Steel Phalanx Starter is okay but doesn't fit a vanilla list at all. If you go SP, get the starter + Myrmidon box + a leader for the Thoras. Vanilla probably get starter for want of anything better, Rebots, double Deva box.
>>
>>55300649
ALEPH is an elite faction. You have access to most toys in game and porobably have couple of more expensive troops and some cheap fillers. First you should decidr whether to go sectorial or vanilla faction. Vanilla have all ubits, but the greek themed Steel Phalanx can field myrmidons as a group. Then buy a respective starter and support box and some units of choice, like myrmidons or post humans.
>>
>>55300695
I have no idea what half of those words mean, but I'm off to research it all, cheers anon.
>>
>>>55300709
>Vanilla Aleph is a bit weird to start because the starter is old and hard to assemble.

Do you mean model wise or gameplay? I'm not worried about the modelling side, I've been into tabletop for 15 years.
>>
>>55300649
They're not OP, but you are definitely a fag.
>>
>>55300649
No, you'll be called a fag for picking a faction that has a sectorial specifically suited to buttfucking young boys.
>>
>>55297167
>Furthermore the opressing japs is not as much shown in fluff anymore.

You mean it hasn't been repeated, because it doesn't need to be?

The entire concept of the Japanese sectorial is centered around the idea that they're oppressed. Don't expect this to be magically vanishing from the fluff anytime soon. It hasn't come up in recent books simply because they're more concerned with the humanity/EI conflict at the moment.
>>
>>55295020
>be born in CA/Tohaa territory
>???
>>
>>55295124
>Ateks aren't really worse off than the working classes of anywhere else
Except for the bit where you can plow full-tilt into a roadworks site, killing everybody in the vehicle, because you didn't have the newest version of CarAROS and so couldn't see the warning signs.
>>
>>55300866
If you want to be left behind , don't vith about the consequences.
>>
>>55300866
I kinda doubt that. A society with that level of sensory disparity couldn't function. Accident rates would outstrip natural deaths and having your entire lower class unable to interact with most of your tech means you lose your worker base.

Ateks are people who don't have the latest, best civilian tech. They still have Maya access, and presumably get mandatory updates from it.
>>
>>55300916
Nope, that's straight from the Neoterra section in HSN3 (I think, it might be from N3 core). One of the little boxed sections. Even has a bit saying that some group were petitioning for the updates to be made free so that Ateks and shit could actually get them. Let me try and find it.
>>
>>55300740
The Dakini are annoying to assemble and the other minis are starting to show their age, especially with the old style giant weapons.
Gameplay wise you're getting about 168pts (usual game size is 200 for fast or beginner ones and 300 for regular) of good units, although Asura with just a MULTI Rifle is not that amazing and she's overshadowed by Achilles and Post-Humans. But you can use her as HD+ or Spitfire profile as well. And at the end of the day an ARM5 NWI unit with MSV3 and BS14 is still deadly with a MULTI Rifle.
>>
>>55300916

I think the level of smug self-satisfaction the upper class would get from having the lumpen shut out like that would incentivize them to keep that kind of thing going even if it caused deaths. Human nature is shitty that way.
>>
>>55300930
Ah, here we are. Breaking News, HSN3 p17.

>Four Dead in Traffic Accident in the Turoqua Beltway

>According to the slave AI of the Traffic Monitoring Service, the vehicle ignored a holographic sign that marked a construction area, and hit a bulldozer-robot head on. The four victims, the driver and three passengers, were unskilled Atek workers. The vehicle did not have an autopilot link, and was under manual control. Both the vehicle and the driver's comlog lacked the latest traffic updates issued by the Department of Transportation. A Police specialist said: "Without the new updates, neither the driver nor the vehicle perceived the new warning signs, since they use a more modern code." [See More]
>>
>>55300939

Yeah, the MULTI rifle profile is plenty killy. It's just sad that the Hacker profile only has a combi, otherwise it'd be amazing.
>>
>>55300958
Well, not everyone can be a Swiss Guard.
>>
>>55300856
Tohaa are probably similar to YJ, with the slave races being the jap equivalent (not sure which I'd consider to be treated better) and dissenters being black bagged, "rehabilitated", or sent on suicide missions.
In CA it would depend on the individual species. EI mostly leaves its client races to their own devices.
>>
>>55300974

Unless you fuck up real bad like the Exrah.
>>
>>55300949
>[Reactions] The Neoterra Civil Rights associations, supported by Bureau Athena from O-12, demands that these updates be free of charge, as their price is prohibitive for measly Atek wages; or that an end be put to the exclusive dependence on augmented reality signs via a physical sign system built in the roads: "Not all Ateks can pay for the updates, even though their security may well depend on them." [See More] Neoterran lobbies such as "Ateks Out" insist that manual-drive vehicles shouldn't be circulating at all: "If Ateks don't want to keep up with the rest of society, maybe they'd rather be left behind," a spokesman said. [See More]

>Una flash-news remitida directamente a su comlog por Lightglobe, el canal panoceanico de informacion local mas immediato
Because they forgot to translate the end bit.
>>
>>55300976
The Concordat broke contract, they deserved everything they got.
>>
>>55300990

The problem is the humans also got Plasma and K1 tech.
>>
>>55300999
>the humans also got Plasma
Literally only Hector has Plasma outside CA.
>>
HMG Nisse vs HMG Kamau: which one would you take and why?
>>
>>55300976
Well yeah, nobody reacts well to treason.

>>55301098
Nisse probably, because MSV2.

Did you mean sniper? Because they're a lot more similar.
>>
>>55300930
>>55300949
>>55300980
That's hilarious, but sort of unbelievable from a worldbuilding standpoint.
>>
>>55301165
No, I specifically mean HMG.
Sniper is no contest, Nisse every time. But with a more active weapon and as a secondary piece to some HI or a TAG, Kamau's faster movement and decreased cost (especially that 0.5 SWC) makes the choice not as obvious, at least to me.
>>
>>55301188
Ateks aren't really a particularly large group, so it's okay.
>>
>>55301188
I could absolutely see that sort of shit happening as a natural extension of PanO's hyper-captialist culture. If you're selling some basic commodity like AR tech and forcing people to pay for updates make your numbers go up, why would you give a shit that some small insignificant part of your consumer base (that probably wasn't buying your premium products in the first place) don't have the things they need to live?

>>55301229
Sniper is far more of a contest imo. +2 ARM and +1 PH is okay, but being 2 points cheaper and also having extra MOV/BTS has merit as well.

For HMG, Nisse every time unless I really need that SWC elsewhere. MSV2 is some good shit, especially on a backup rambo. Kamau just shoot good, which is nice and all but doesn't have that much utility.
>>
>>55301015
That's what ALEPH wants you to think.
>>
>>55301283
But the long range od the Sniper Rifle means Nisse's 4-2 is not an issue and you usually want someone with MSV2 overwatching in case of Smoke. And Nisse's ARM 3 is more important in defense.
But in Active Turn you're not going to need MSV2 as much usually, not unless you're going directly Camo Hunting, which you can do with a lot of things, ranging from Aquila to Order Sergeant with Spitfire, and that's just MSV options. Most targets don't have visual mods and Kamau's quick movement lets him catch up to midfield faster and his low cost means he's more disposable.
Although to be honest my true answer is Spitfire Bulleteer.
>>
>>55301234
Oh really?

I thought the majority of PanO's lower class were ateks.
>>
>>55301432
ARM isn't actually that great. Being 10% more likely to survive non-crit hits is alright, but so is being able to reposition better and spend 2 extra points elsewhere. Not to mention that BTS weapons, while uncommon, get absolutely stonewalled by Kamau with a 30% better survival rate.
It honestly doesn't matter though, they're incredibly similar. You could decide between them via coin flip for all the effect it will have in most games (or just pick the Nisse because Nisses look incredibly cool).

>not unless you're going directly Camo Hunting
But going camo hunting is a good thing to do with a Nisse, it's half the reason to take him. He can fuck up ODD/TO camo at long range, and it's good against normal camo/mimetism as well. If your main shooter isn't good at combating those things, that's when you bring in your Nisse instead.

>Aquila Guards
Those guys are really expensive, not really something you want playing second fiddle to something else. I wouldn't take both an Aquila Guard and a Nisse HMG, that would be a bit redundant.
>MSV Order Sergeant
Spec Sergeant vanilla tax fucks with that a bit. I'm not sure I want to pay 2 SWC for a line troop with MSV2 strapped to it.

>Although to be honest my true answer is Spitfire Bulleteer.
That's probably the better thing to compare the Kamau to. MSV2 is a big part of the Nisse, moreso than mimetism. Bulleteers are a lot more similar to Kamau in that they're defined by their to-hit mods.
>>
>>55301539
PanO has a large middle class and a small very low lower class.

Here, have a quote from the RPG:
>Talking about Ateks
Although they constitute
a vanishingly small percentage
of the population, the sheer size
of the Hyperpower means that
they number in the millions.

There are a lot of them to us, but to PanO they may as well not exist.
>>
>>55301571
And living as Atek would still probably be pretty luxurous by our standards.
>>
>>55301642
Depends on what those standards are. For a modern poor person, almost certainly. For a middle class person, hell no. You might consider it better depending on your priorities since the bare minimum tech required to function would be better than things on the cutting edge now, but it wouldn't be more luxurious. Ghettos are still ghettos, and being dirt poor with no prospects is never a luxurious way to live.
>>
>>55298340
Su-Jian, Kuang Shi, Kaeltar, Kerail, Jaguar links, Sheskiin, and Clipsos (when compared to other TO camo skirmishers and snipers) make me irrationally angry.
>>
>>55302016
Why Jag links? Don't they need to bring Massacre now?
>>
>>55301795
Nah. Only thirld world countries have ghettos. The friend computer said so.
>>
>>55302016
???
Clipsos are probably the most points efficient TO skirmisher, but that makes you hate them? Their stats are trash.
>>
>>55305131
new thread
Thread posts: 333
Thread images: 29


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