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Infinity General: May Releases

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where you get something old, something new, something borrowed (from anime) and something blue.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread
>>52801474
>>
So the Minutemen and the Gorgos pilot were painted by "minotauro studio." How do you think they compare to Giraldez's work? It kind of looks like he rushed Lunah a bit.
>>
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Alright lads, what do you think the next mercenary sniper is going to be? I'm thinking we're getting at least one every other month.

Next might be something pretty different. A brooding lone wolf who strikes it out on their own and not affiliated with 'the man' of any major faction. Maybe BS 13? Maybe excessive close combat nobody wants? They probably wear a cloak too.
>>
Does anyone have any experience in the RPG yet? A friend is starting a game and I'm worrying about a skill/talent combo my character has.

Education is a skill in the game, reflecting both academic learning and general knowledge. I thought it seemed cool, focused on it in chargen, and then looked at the Talents available for it, various special abilities tied to each skill. One of them, Maya Wired, lets your Geist assist you on Education tests for recalling/gathering information. I thought it was a cool notion, someone so used to working with their AI partner that it was as natural as breathing, so I built the characters Geist to support it.

Fast forward to the first session, characters are introduced, a mission is set out... I make an Education roll. And get seven successes. In a system where the highest, nigh on impossible difficulty is 5.

Mechanically, my character has 2d20 vs TN 17 for Education, rolling an extra d20 if either of those succeed, and their Geist can always assist, rolling 2d20 vs TN with another dice if either of those succeed. They also score double success on a 2 or lower, while their Geist gets it on a 1.

I thought the combo looked neat but after seeing how explosively potent it seems I've been worrying about it. While Education doesn't do much by itself, acting as an information gatherer and Momentum generator, it still seems kinda crazy to be able to bust out that many dice essentially at will.
>>
>>52879809
Alright, here me out here. This might sound crazy, I know, but maybe this one will actually carry a marksmen rifle instead?
...too far?
>>
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>>52879967
Shut the fuck up put the 1.5 SWC in the bag for your low burst non-template weapon onii-chan.
>>
>>52879944
>rolling an extra d20 if either of those succeed
What talent's giving you that?
>>
>>52880044

The base Education one, Disciplined Student. If you generate any successes on an Education test, you can roll an extra d20.
>>
>>52879809
Multi sniper rifle, white hacking device, Mono CCW
Bioimmunity, Free Agent, Natural Born Warrior
CC19, BS11, WIP10
39pts 2SWC
>>
>>52879672
Both look aces, I'd say, in particular the Gorgos pilot.
And no paintjob in the world could save Lunah's awful face.
>>
>>52880103
Well, A: I don't think Disciplined Student applies to the Geist, since it's technically another character;
B: You can only get 1d20 out of Disciplined Student

Also, did you remember to get Research Specialist?
>>
>>52880259

The Geist has Disciplined Student on its own, since you can buy Geists talents. And yeah, I got all the prereqs, just didn't mention it since it's not a direct part of the mechanics which seemed over the top to me.
>>
>>52880282
Okay. So you can get yourself 3d20, and the Geist can give you 3d20. You're still able to get another die on that test from equipment, Momentum, or Infinity Points (unless your GM counts the Geist's extra die from Maya Wired as a bonus die).

That's pretty much as close to perfect as you can get on Education. It's pretty cheese, but how useful are you outside of Education tests?
>>
>>52880510

Well, the cap in the system is +3d20 over 2d20 base, so technically I can spend 2 Momentum/Infinity Points on the base test for 4d20 without wasting the potential extra d20. In teamwork tests it specifically says that people assisting lets you break the dice cap.

And I'm also the team doctor (Medicine TN 15) and have a high Extraplanetary as a background thing. Mediocre shooting, but pretty strong support skills.
>>
>>52880554
>In teamwork tests it specifically says that people assisting lets you break the dice cap.
Only the base +1d20 counts for that, the limit of +3d20 bonus applies across the entire group.
>>
>>52880579

Ahh, thanks. I missed that.

Although would that count the fact that the Geist gets 2d20 base instead?
>>
>>52880636
I don't know, that's why I said
>unless your GM counts the Geist's extra die from Maya Wired as a bonus die
I'd lean towards yes, because it's a bonus over what the Geist would normally be able to do.
>>
>>52879809
Just throwing some ideas to see what sticks.


A general release for the Authorized Bounty Hunter.

A Mercenary Blackjack T2 Sniper. Imagine that, a giant heavy infantry with a raggedy cloak.

A Female Dog Warrior Sniper.


The Villain from Outrage.


A Sniper Paramedic with an altered medikit


Yet another close combat specialist with a sniper option like the ninja sniper.


The first helot model, who also happens to be a double agent sniper working for all factions like Armand.


Wait, how about a Remote Presence Sniper ... nevermind that can actually be good.
>>
>>52880934
>Yet another close combat specialist with a sniper option like the ninja sniper.
Why do we get mad about models with tactical flexibility again?
>>
>>52881150

because specialist models are always better in any wargame ever.
>>
What is the best faction if you want to win

I don't care about fluff or anything, or models, I'm not going to paint them and i'll probably just proxy anything expensive, but I've never lost a game because I know what army to pick and I need to know what to play in Infinity to keep that going, becuase my local playgroup needs me to keep reminding them how much they all suck compared to me.
>>
>>52881296
I'm so glad this is a meme now
>>
>>52881150
A ninja sniper is incredibly unlikely to use the CC shit that the unit is based around and is generally mediocre at sniping. Things like direct templates are better for flexibility. Cheap, helpful in situations where a sniper rifle is not, and adds versatility to the unit. You can't half-ass CC or sniping, so the ninja is forced to dedicate to one or the other.

>>52881296
Settle down on the b8 friend. You're getting a bit too blatant. Subtlety is important.
>>
>>52881296
>What is the best faction if you want to win

Ariadna. The game is most efficiently won with the combination of having lots of orders (ie, lots of units), being able to deploy specialists near objectives (infiltration and speed of various flavors), denying your opponent the information they need to counter you (lots of tokens on the board that all look the same whether they're a land mine or a model), and forcing your opponent to spend orders which don't help them actually win the game (wasting orders Discovering tokens).

Ariadna in general is the best at all of those things. USAriadana is the "least good" at doing them, and MRRF specifically is the best (huge numbers of camo models, lots with minelayer so your 8 tokens suddenly become 14 tokens, and really good specialists).

Plus Ariadna players are generally super-serious WAAC people who care more for winning and breaking the meta than actually having fun, so you'll be in good company. If you ever decide to be a good gamer who has friends, try Nomads or Yu Jing.
>>
>>52881296

It's not the faction, it's how much you bribe your opponent, blow the TO, and how you weigh your dice that makes you win.
>>
Could anyone theorise from the Manga why the frogs get Knauf? Could that last planet have been Dawn?
>>
>>52879441
>3 repacks.
>3 random solos that are almost glorified tokens.
>1 of the new releases is poo face tier.
Well this month sucked.
>>
>>52881296
Shasvastii, by far. Most broken faction in the game.

You can thank me later.
>>
>>52881393
>ninja sniper is incredibly unlikely to use the CC shit

idk, Ninjas hidden deploy infiltrate with TO. Having a unit that can reach across the table with a surprise multi shot and also stab the everliving fuck out of things that get too close can basically cover a lot of different scenarios. Where a unit with one or the other can't effectively cover a firelane across the entire table.
>>
>>52880934
>Wait, how about a Remote Presence Sniper ... nevermind that can actually be good.
Sniper Crabbot.
Give it Martial Arts too.
>>
>>52881567
Dactyl repack seems ok, you don't need to buy Sophotect if you want Yudbots in SP.
But it's really a good month if you're USARF, because fuck yeah, Minutemen.
>>
>>52881683

It's halfway at best unless you want to risk ending up revealed in your own deployment zone edge.

Even then, the range bands mods are crap up-front, and she isn't even that good a shot to begin with either.

>>52881548

What's the plot of said manga?
>>
>>52881683
That's 42 points+1.5SWC though for a character who isn't particularly great.

At that point I would rather drop the extra points to bring a Hac Tao or Dao Fei that I know will make his shots count.
>>
I posted in last thread, but didn't get any responses. I'm trying to make a shopping list and I was wondering if this looks good or if I should instead go for a Keisotsu Core team.

Also no Haris for JSA?

GROUP 1 10 / 3
OYAMA Lieutenant Chain Rifle, E/M Grenades / Breaker Pistol, AP CCW, EXP CCW. (0 | 28)
DOMARU Chain Rifle, E/M Grenades / Pistol, DA CCW. (0 | 26)
HARAMAKI Missile Launcher / Pistol, DA CCW. (1.5 | 33)
HARAMAKI Blitzen, Combi Rifle / Pistol, DA CCW. (0 | 29)
HARAMAKI Blitzen, Contender / Pistol, AP CCW. (0 | 22)
KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9)
KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9)
KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9)
KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9)
KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9)

GROUP 26
KEMPEI (Chain of Command) Boarding Shotgun / Pistol, CCW, Electric Pulse. (0 | 21)
RAIDEN (Minelayer, X Visor) Heavy Rocket Launcher, Antipersonnel Mines / Pistol, Knife. (1.5 | 21)
KEISOTSU Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 17)
HÙSÒNG Yaókòng HMG / Electric Pulse. (1 | 25)
WÈIBĪNG Yaókòng Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
TOKUSETSU EISEI Doctor (MediKit) Combi Rifle / Pistol, Knife. (0 | 14)
YÁOZĂO Electric Pulse. (0 | 3)

4.5 SWC | 300 Points
>>
>>52882913
>Also no Haris for JSA?
>what is Karakuri
>>
>>52882913

You should probably decide what you want your HI core to do. If you want it to run in the midfield and cut nerds up, you should at least give the second Domaru a Spitfire and then maybe drop the ML, because it will be at 0 range at best then. If you want it to be an ARO stalwart, then drop the second Domaru, turn Oyama into the cheap Domaru LT for JSA, and load 2 MLs into the link instead of 1.
>>
>>52882997
Fuck. Why does it have to be the shittiest looking model in JSA.
>>
>>52882787
Deploying halfway up the table along one edge with a hidden marker sniper that can also stab the fuck out of shit isn't nothing.

I think the SWC for MSRs is too high across the board though, especially compared to Missile Launchers and HMGs.
>>
GROUP 1 8
PROWLER (Specialist Operative) Combi Rifle + Light Flamethrower, Adhesive Launcher / Pistol, CCW. (0.5 | 33)
REVEREND CUSTODIER Hacker (Hacking Device Plus) Boarding Shotgun / Pistol, Knife. (0.5 | 32)
SPEKTR (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 32)
MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22)
ZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19)
ALGUACIL Combi Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 14)
ALGUACIL Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12)
ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)

GROUP 2 6
MOBILE BRIGADA HMG / Pistol, Knife. (2 | 42)
LUNOKHOD Heavy Shotgun, Heavy Flamethrower, D-Charges, CrazyKoalas (2) / Electric Pulse. (0 | 25)
INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle / Pistol, Knife. (0.5 | 25)
ALGUACIL Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12)
ALGUACIL Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12)
ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)

5.5 SWC | 300 Points

I can't win with vanilla nomads for shit; I keep losing 40 point models to crits, and my cheerleaders getting killed. How does this look? I'm thinking about just blitzing objectives with infiltrators and calling it a day.

Anyone use the SWAST duo in vanilla?
>>
>>52883140
Karakuri aren't the Keisotsu HMG (and Keisotsu in general).
>>
>>52883769
Keisotsu look pretty good. Even the HMG model looks good though it has an outdated gun model.

Karakuri look straight shit.
>>
>>52879809
As a Haqq player who frequently has lots of SWC left-over, I would love more Merc Snipers with BS 13 and MULTI Snipers.
>>
I gotta say, Hussein Al Djabel surprised me in being more difficult to assemble than I thought he would be. Those fingers man.
>>
RPG Core preview has been updated with the Human Edge section.
>>
>>52883842

I was thinking of starting JSA, but while both Keisotsu and Karakuris look super useful, their models are straight shit. Here's hoping they get resculpts soon..
>>
>>52884645
Don't anticipate it so heavily, the JSA starter is still one of the consistent best sellers so it's sort of a low priority.
>>
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Anyone know how they did those twisty things on the bases?
>>
>>52884505
YOU MUST KNOW PAIN BEFORE BECOMING AN ASSASSIN!
>>
Tried to fit all my favorite stuff in one list and it seems ok. Hard Armor I have to either kill with the Crane and AP Ammo, lockdown with E/M2 ammo, or burst to death with volume of shots.

GROUP 1 9 / 4
CRANE IMPERIAL AGENT Lieutenant (Sensor, X Visor) MULTI Rifle, 2 Nanopulsers / Pistol, DA CCW. (0 | 52)
XI ZHUANG Combi Rifle + Light Flamethrower, MadTraps / Pistol, Knife. (0 | 20)
CELESTIAL GUARD Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
CELESTIAL GUARD Spitfire / Pistol, Knife. (1 | 19)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)

GROUP 24
PHEASANT IMPERIAL AGENT (Chain of Command, Fireteam: Haris) Red Fury / Pistol, DA CC Weapon. (1.5 | 36)
PHEASANT IMPERIAL AGENT (Chain of Command, X Visor) Combi Rifle + E/Mitter, Stun Grenades / Pistol, DA CC Weapon. (0 | 34)
BÀO TROOP (X Visor, Multispectral Visor L2) Combi Rifle + Light Shotgun / Pistol, Knife. (0 | 27)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
HÙSÒNG Yaókòng HMG / Electric Pulse. (1 | 25)

5 SWC | 300 Points
>>
>>52885020
Yes. You want me to feel the pain... you want me to understand it ... so that I may show others. HUZZAH! EXCELSIOR!


On a side note, I can't believe I bought the model before I noticed he had some sort of power glove for a ccw. That's kind of dope.
Now I'll get on to fielding two fidays with generic Haqqislam's Saladin and annoy my opponent even more.
>>
>>52884937
Still don't know, but my guess is that it can be sculpted with greenstuff or hot glue maybe.

Also, you might have better luck on the infinity forums or the W-whatever book-face group.
>>
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>>52885179
It's very impetuous heavy. Kuang Shi are great, but ultimately they are going to run around and get their heads shot off unless you make them your core link. So it's a pretty brittle list. Unless you're dominating the field, your orders will start drying up in rounds 2 and 3.

Your first battle group is fine imo. ISS doesn't have a lot of AP weapons, so the best you'll get is stuff like linked Hsien HMG or linked Crane Multri-Rifle. I want to like the Pheasant Haris but it is a lot of points for fragile models. I would definitely recommend getting rid of the Combi-E/Mitter Pheasant. Your Red Fury Pheasant already gives you Chain of Command, and that dude is seriously expensive. Try replacing him with one of the cheaper Baos, like the MSV/Biometric Shotgun for 23 points, or the Biometric Shotgun/Contender for 22. If you want the second pheasant in the Haris for whatever reason, I would recommend upgrading to the 36 point Madtrap version. He's way more useful for 2 points.

If you can fidget around with the list, maybe try getting an infiltrating specialist or Sophotect. The Sophotect is a great specialist who can also get your expensive guys back up from bad luck. A Ninja KHD is always good, and so are FO/KHD Kanrens. Making the Pheasant into a cheaper Bao gets your ten points, so if you could fidget to get 20~ more points for one of those specialists, it would help round things out a lot better.
>>
>>52885630

Hmm, maybe I'll run a core Kuang Shi with the Haris Hsien in one group. It can handle smoke and orders for the Haris team efficiently.
>>
>>52881150
Because instead of being good at one job it's paying a premium to be mediocre at two jobs.

The Sniper Ninja costs like 1.5 KHD Ninjas, isn't a Specialist, has a worse CCW, and chews up 1.5 SWC to put a sniper on a BS11 body, with special rules and CC crap that actively encourage it to be farther up the board and thus less likely to be in the Sniper's good range bands.
>>
>>52885678
Keep in mind you don't have to core the Kuang Shi. There are a lot of really awesome core teams in ISS, like the Crane/CG one. However, your Kuang Shi really provide the backbone for your list in terms of orders. The Free Agent on the Pheasants help a little since you can reconsolidate into one effective combat group mid game without too much command token use, but just don't expect to be using any of your Kuang Shi orders past round 2. They'll probably all be dead by round 3.
>>
Is the nexus operator out yet?
>>
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Would the Shadow War Armageddon terrain work for this game at all?
>>
>>52886267
>honeycombed terrain with no sense of continous cover that infinity requires

Short answer: no

Long answer: no
>>
>>52885754
made a few mods taking your fedback into account


GROUP 1 9 / 4
CRANE IMPERIAL AGENT Lieutenant (Sensor, X Visor) MULTI Rifle, 2 Nanopulsers / Pistol, DA CCW. (0 | 52)
XI ZHUANG Combi Rifle + Light Flamethrower, MadTraps / Pistol, Knife. (0 | 20)
CELESTIAL GUARD Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
CELESTIAL GUARD Spitfire / Pistol, Knife. (1 | 19)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)

GROUP 25
PHEASANT IMPERIAL AGENT (Chain of Command, Fireteam: Haris) Red Fury / Pistol, DA CC Weapon. (1.5 | 36)
BÀO TROOP (X Visor, Biometric Visor L2) Combi Rifle + Light Shotgun / Pistol, Knife. (0 | 25)
BÀO TROOP (X Visor, Multispectral Visor L2) Combi Rifle + Light Shotgun / Pistol, Knife. (0 | 27)
NINJA Hacker (Killer Hacking Device) Tactical Bow / Pistol, DA CCW, Knife. (0 | 29)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (0 | 31)
YUDBOT Electric Pulse. (0 | 3)
YUDBOT Electric Pulse. (0 | 3)

3.5 SWC | 299 Points
>>
>>52886267
>>52886287
Yes, only if you provide a house rule that elevation grants cover. Or if you put railings and make those platforms OSHA compliant.
>>
>>52886267
Not really, not without more work and careful planning. The walkways are all pretty useful though, but the less solid bottoms either need to be counts as or rejiggered.
>>
>>52886525
>Yes, only if you provide a house rule that elevation grants cover
Elevation grants cover to prone models.
>>
>>52886267
It's very big and very open. Infinity tables skew towards more density.
>>
>>52885749
But having a model that can lay down a surprise sniper shot from an infiltrated position in the hidden state isn't mediocre. The chance that you can even get a normal roll against a dude who isn't in cover is pretty good if you are a little bit patient and can shoot a guy in the back. The Shock CCW is a bit disappointing

I get how you want to use the profile that is the cheapest button pusher possible, but the surprise shot makes them as good a sniper as anyone else Yu Jing has apart from Sun Tze, and he can't hidden deploy infiltrate.
>>
>>52886999
And for 10 points more my DaoFei can come out of Camo and murder, then proceed to murder more since he's actually useful.
>>
>>52886999
>but the surprise shot makes them as good a sniper as anyone else Yu Jing has apart from Sun Tze
YJ doesn't have any good snipers though. The line troops are line troops, Bao are too squishy and are made for doorkicking, Pheasant is a poor joke, Raiden is okay but significantly worse than the HRL, Sun Tze would be great if he wasn't 60 points and vulnerable to any decent HMG, Tiger Soldier is a waste of a great AD shootman or specialist, and Guilang is better off as a minelayer or specialist. The best any YJ snipers can do is be somewhat usable.
The Ninja sniper is somewhat usable and provides something unique (outside of a Hac Tao ML), but the Ninja already provided something unique with a similar function, and that's to hidden deploy in a place enemies are likely to pass by and shank/hack the shit out of them when they get close. The sniper loses the ability to conveniently do this and replaces it with something roughly equal for a huge markup in both point cost and SWC.
>>
>>52887546
>Tiger Soldier is a waste of a great AD shootman or specialist
I'm gonna disagree on that. BS13 and Mimetism makes him a very good sniper; you need to kind of forget about the AD or treat it as an optional deployment rule for an otherwise good sniper (and he can switch it to Multiterrain if terrain rules are in effect).
>>
>>52887678
You could do that. Or you could deploy a spitfire halfway up the board, a cheap shotgun into your enemy's deployment zone, or a hacker next to an important objective. AD is a significant chunk of the Tiger's price, you can ignore it but that won't make it go away.
I've seen the Tiger Soldier sniper used to great effect by deploying very far up the board and flanking fools before nestling into a nice annoying position near the enemy's own DZ, but honestly it's just not as reliably useful as a spitfire. You can only take out targets of opportunity since you don't have good burst, and sometimes there isn't a safe enough place to set up shop in the midfield or in enemy territory.
>>
>>52887761
I learned in my first game that Spitfires are a thing to be feared. A tiger soldier deploying at the right place with a Spitfire sounds like a nightmare with that BS13.
>>
>>52886999
All your points would be valid if it was 10 points cheaper.

But it's not 10 points cheaper, so it's all irrelevant. It's a shitty overpriced model with an actively contradictory loadout that isn't even good at using the weapon you're paying a bunch of points and SWC for it to have.
>>
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Which sectorial is the most outdated? I hear that Merovingans and Shasvasti are plagued by a host of issues and old design relics such as weird loadout choices and antiquated pricing.
I play MO, which I know for a fact are in dire need of a reworking. There are a shitton of niggling issues in that sectorial.
>>
>>52888258
You just answered your own question.
>>
>>52888369
Sorry, I meant of course if there are any more or any worse than that.
>>
>>52888258
Shasvastii. FRRM has its issues but is still generally a solid and functional sectorial with quite a few link options. SEF has several unique rules that simply don't work how they're supposed to and that ruins some units, including most linkable troops.

MO has some design issues but apart from Teutons (which hopefully will get a major revamp with Varuna, but I won't hold my breath) they're a bit difficult to deal with. Montesas are premium HI that are based entirely around mech deployment so letting them link with Magisters would be a pointless waste, and Sepulchres are inherently unlinkable because of Holo2.
>>
>>52888258
>I play MO, which I know for a fact are in dire need of a reworking.
MO recently did get reworking, with HSN3. Mixed Magister link teams (at the cost of not having the option to run pure Magister links), extra loadouts for Sergeants, fixed Montesa, Black Friars, nerfed to death Teutons (for some unknown reason). Paramedic Sergeant means that now they have a cheap Specialist, which is what they lacked.
MO is still tricky due to their HI dependence and no Haris (maybe because it's a dirty Arabic word), but they are better now.
>>
>>52888492
>nerfed to death Teutons
Teutons were already dead, HSN3 just dug them up and rifled through their pockets for valuables.
>>
>>52881455
Meh suck that US is bad. I was thinking about either pano or them. One unit of grunts with 5 sniper rifles and smaller 3 man group of heavier dudes, with 4 rangers, 2 bow mountain man and 2 biker chicks.

How would this be for a pan'o list?
5 fuseliers a HMG and Launcher one, with 1 forward observers, 1 bipander and fusilier Lt.
then a Locust hacker.multi rifle black fryer . 2 auxila forward observers and a hexa with a combi rifle.
>>
>>52888458
I'm not sure I agree on the MO thing in its entirety.
Leaving aside how Teutons are fucked, the main issue is the primary/seconadry order thing. If you were to play, say, Montesa/Sepulchre, you can't bring a Magister link, which is all kinds of stupid.
And it'd be easy to fix, assuming they want to retain the order structure: Allow Magisters to link among themselves in addition to the newer Santiago/Hospitaller-Magister link. Or maybe make a Father-Knight linkable with Magisters.

Another thing I'd do is give Santiagos MOV 6-2 to make Joan 2.0 more interesting.
And unfuck the Teuton, obviously. NWI & Hyperdynamics I. Haris. Done.
>>
>>52888566
If you want to play Montesa/Sepulchre then you shouldn't be taking a Magister link, a decent one is going to take the rest of your points and force you to compromise on good guns for your main dudes (assuming Montesa duo+lone Sepulchre). Orders Sergeants exist, and they aren't that bad anymore. You don't need to play all Magisters all the time.

>Another thing I'd do is give Santiagos MOV 6-2 to make Joan 2.0 more interesting.
Santiagos are in a good place though. HSN3 made them properly versatile.

And desu I'd rather Teutons were made linkable with Magisters and turned into a full fledged order on the level of Hospitallers and Santiagos rather than some side dish. If there's a haris in MO it should be Order Sergeants or something, not a knightly order.
>>
>>52888492
>Mixed Magister link teams (at the cost of not having the option to run pure Magister links)
Okay, I know that strictly speaking this is an improvement to the magister link, but I play neither Hospitaler nor Santiagoes, so to me this change just means I can't play my beloved five-Magister link at all.
That said, I love the new Montesa. He's an agressive little shit and replaced my Teutons in all regards. I hope we'll see a rifle sculpt sooner rather than later, can't wait to duo him.
>>
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>>52888550
>Meh suck that US is bad.
It's not. There is no such thing as an unbeatable list in Infinity and the "tiers" are not as wide apart as in 40k. We don't have the unbeatable TauDar or the unplayable Nids, pretty much every army is at Marines/Guard level. Especially since you only usually use 15 models at most.

>One unit of grunts with 5 sniper rifles and smaller 3 man group of heavier dudes, with 4 rangers, 2 bow mountain man and 2 biker chicks.

Almost workable. 5 sniper rifles for a Grunt link is overkill and leaves them vulnerable to close range link killers (like Yuan Yuan or Fiday).

Try pic related. Grunt team is a defensive link that can grab objectives and defend itself at close range if needed. Marauders are the main hard-hitters. Devil Dog and Mavericks are for a first turn run to kill as much as they can before they're shot down, with one of the Mavericks being able to grab a quick objective thanks to FO. The rest of the second group it's a typical Ariadna Camo shell game, where you put down 7 Camo markers, two of which are fake and two are your main objective grabbers. I think that's a pretty strong list, even if it does not use infiltrating Grunts, Unknown Ranger or the paratroopers.

>5 fuseliers a HMG and Launcher one, with 1 forward observers, 1 bipander and fusilier Lt. then a Locust hacker.multi rifle black fryer . 2 auxila forward observers and a hexa with a combi rifle.
I assume that's NCA. It works, though I'd take a Sierra Dronbot instead of Hexa Combi, to have a good ARO piece. Hexa with just a Combi is a little pointless. LGL on Fusi is a bit unusual, but I guess for an aggressive link it can be pretty good with indirect fire.
Not a bad 200pts list.
>>
>>52888566
>Or maybe make a Father-Knight linkable with Magisters
That would be cool.

>NWI & Hyperdynamics I. Haris.
That would make them too expensive. I would just give them a Haris profile and be done. I think Teutons are supposed to be cheap, aggressive and fragile.
>>
>>52888715
Eh, Teutons are overcosted as fuck anyway, giving them at least NWI or even Dogged would fit their fluff and it'd give them a distinct flavor to set them apart from the other knights.
Hyperdynamics would be too much though, I agree.
>>
>>52888763
Teutons have really high BS tho. Getting rid of Frenzy by Haris would make them devastating by itself.
Although Riot Grrls are slightly cheaper and have Hyperdynamics lv1, so who knows.
>>
Just spitballing. Always found it a bit strange that Teutons didn't have any flamethrowers despite being trigger-happy religious nutjobs on a jungle planet. Seems like a perfect fit.

Sacred Military Order of Teutonic Knights: HI, Elite Troops (Regular, Frenzy, Hackable, No Cube)
MOV4-4 CC21 BS14 PH14 WIP13 ARM3 BTS6 W2 S2
Special Skills: Berserk, Jungle Terrain, Religious Troop, V: Dogged, Fireteam: Core, Fireteam: Duo
-Teutonic Knight: Combi Rifle, 2 Light Flamethrowers, Pistol, AP CCW - C34 SWC0
-Teutonic Knight: Combi Rifle, 2 Light Flamethrowers, Pistol, EXP CCW - C36 SWC0
-Teutonic Knight: Boarding Shotgun, Panzerfaust, Pistol, AP CCW - C34 SWC0
-Teutonic Knight: Spitfire, Pistol, AP CCW - C38 SWC2
-Teutonic Knight Lieutenant: Combi Rifle, 2 Light Flamethrowers, Pistol, AP CCW - C34 SWC0

Special Fireteam: Core, 1 Teutonic Knight and up to 4 Magister Knights or 2 Teutonic Knights and up to 3 Magister Knights
Special Fireteam: Core, Joan (any version) and up to 4 Teutonic Knights
>>
>>52888911
>waah why doesn't anybody want to play with my homebrew profile
>>
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Speaking of homebrew, here's an updated Felix dossier.
>>
>>52889216
>Thai vegetable cleaver pistol
Fucking dropped.
>>
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>>52889197
Truly it is a tradegy. So sad. Woe is me, that the profile I slapped together in 2 minutes to contribute to an internet discussion was not adopted for use by all Infinity players across the globe.

;_;
>>
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I need help my dudes.

I bought a US Marauder set. It looks like I have duplicate heads and arms. The weapons are fine, but no way to make shotgun or sniper with the other arms I have.

The torsos are also duplicated, I have 2 pairs that look the same, but maybe these are supposed to be that way?

Does anyone know what is supposed to be in the box with what code so I can submit a complaint?

Here is a picture.
>>
>>52889286

Both heads and arms are the same. The head looks like it has one sunglass molotok dude and on standard dude on both sets. This doesn't match the box art.

The arms are the MSV for the rocket and the left arm on the molotok. So there is no way to make a shotgun or a sniper.
>>
>>52889286
The parts are meant to be the same. Two duplicates of each torso and head I think. Just weapons are different
>>
>>52889260
I did not came up with the loadout. Personally I find Assault Pistol superfluous on him, as he already has a shotgun.
>>
>>52889337
However I can check when I'm home.
>>
>>52889396
>>52889337


I appreciate it friend thanks for the help.
>>
Hello.
>>
>>52888691
>I love the new Montesa. He's an agressive little shit and replaced my Teutons in all regards. I hope we'll see a rifle sculpt sooner rather than later, can't wait to duo him.

I hope they release two blisters of his profile, otherwise he's tied to a Shock Army box.
>>
>>52889286
Corvus Belli is really good at disguising reused torsos most of the time. Even now I realized the Krakot renegade blisters have the same torso (although it should've been fairly obvious.
>>
>>52884937
I use molding paste for my swirly things. Comes in a jar at craft store, it's meant to be mixed with paint as a medium to thicken paint on a canvas. Much easier to work with than greenstuff. I make all kinds of alien terrain with it. It covers up tactical rocks like the Nikouls fuck huge one very well so it can blend in wth the rest of your base.
>>
Does anyone here live in or near Kalamazoo, Michigan? I'm dying to play this more. I need to get the basics down 100% and my friends that started with me are kinda not interested anymore. I've put a lot of money into this and now I'm afraid I made a mistake, as Detroit seems to have the closest lump of players.

Worst case scenario, I need to get others into the game which, again, means learning everything I need to so I an quickly and efficiently answer questions and give rules while others learn. It'd be much easier if I could do this while playing but unless I play against myself, that likely won't happen. Or I'll need to convince my girlfriend or friends to play but she has basically zero interest, and they have low interest and low time to spare now that we play DnD on Sundays.
>>
>>52889216
Aces. His cheek is maybe a tad fat, but it looks really good overall. Lovely loadout as well, though assault pistol *and* bsg is maybe a tad much. Maybe switch to a heavy pistol or a breaker pistol instead? Then again, the axe pistols look amazing.
Amba when?
>>
>>52889678
Hey man, how are you? I gotta say, I'm a fan of your work
>>
So what's the one model/starter set that you feel like you see most wet behind the ear newbs posting about how they're starting to paint in the game, usually with thick paint, visible mold lines, mis-assembled pieces, and tepid optimism of getting into a new game.
>>
>>52890696
Ah, wonderful, yes, let's begin mocking new players that Infinity desperately needs. Fuck off, friend.
>>
>>52889912
Speaking of the Montesa, which loadout would be good to Duo with the spitfire guy? The lgl seems like the most versatile choice overall, but I have a general soft spot for rocket launchers...
>>
>>52883842
No, Karakuri look awesome.

Terrible taste.
>>
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>>52890696
>>
>>52890234
Ask on the forums, not here lol.
>>
Would giving Teutons regular Impetuous for a further price cut be a good idea? Makes them into super Magisters plus they can get more stuff without increasing their current point values.

>>52888566
I thematically like the idea of the Santiagos with 6-2 MOV but that would really mess up the link with Magisters. I wish their paramedic was an engineer really, they are literally space marines for boarding actions.

>>52888686
>>52888715
Father Knights seem perfect for a mixed Haris link of Teutons for a high BTS Assault/Berserk brick.

>>52888911
Not a bad idea at all with the flamethrowers, though I think combi+flamer would be more likely. The combi and panzer loadout should still be around for the Haris, or maybe the BSG would take that role.

>>52891068
Hit it on the head man, its either lgl or lrl.
>>
Anyone have a scan of outrage yet?
>>
>>52891675
It was posted last thread
imgur.com/a/UHP3E
>>
>>52891937
>>52891675
But Anon, is this legal?
>>
Is there any military order stationed on Svalarheima like Knights of Montesas are in Acontecimento?
>>
>>52892351
Hospitallers

Teutons are in paradiso and sepulchres on earth
>>
>>52892351
I believe the Hospitallers have one of their big bases on Svalarheima.

>>52891308
They could use an update, if only for the engineering of how the model goes together. It would be great if we saw improvements on par with the Su Jian and Garuda.
>>
>>52892616
I'd prioritize a Daofei Spitfire, all the Keisotsu, and the missing Shikami sculpt over new Karakuri.
>>
Let me check if they shipped out my pre-orders:

>Outrage
Awaiting Fulfillment
>Fat Yuan Yuan
Awaiting fulfillment

How much longer do I have to wait? I'm trying to resist temptation of reading that photo album of the "manga."

Well, at least the order I made last Friday got in yesterday. I'll see if the baggage from the remotes can refill the void in my heart.
>>
>>52879441
Does this mean we're not gonna see an ORC resculpt? The one thing I really want...
>>
>>52893867
Not for a while anyways. It will probably happen once Varuna is out, so after the next book is released, so never.
>>
>>52890696
goddamn you look so cool right now
>>
>>52893905
It's not actually not never but rather two years before the heat death of the universe.
>>
>>52892844
Dao Fei without a gun sculpted would be best.

Which Shikami profile do you guys think is best?
>>
>>52894167
I wouldn't expect visible guns one the Shikami, instead the two Katanas. Hopefully with a dope pose, and some rubble to add a dynamic flair to demonstrate it has climbing plus and superjump.
>>
>>52894167
I don't know why but I'm pretty happy with the HMG Daofei right now. Part of it is that I'm not super bothered that it looks rather small. HMG is an easy proxy for the Spitfire, also HI grills are best grills.
>>
>>52893969
>>52890986
>>52891342
Spotted the Nomad players who didn't put the antennas on their Mobile Brigadas.

But in seriousness, I didn't mean to cause such umbrage. I'll just sit in a corner and think about what I did and said. Re-reading it, it does seem meaner than intended. Was considering just not replying but I'll provide some closure. I apologize.

But hey, this is some "anonymous" platform so you don't know who's writing this so who cares?
>>
>>52892844
I wouldn't mind another Daofei or any of the other models mentioned, but was more pointing out how much better the new new models go together.

Ando on a similar note, fuck the Gao Tarso's fins.
>>
>>52894482
I'd consider inorganic models like remotes low priority in general as the difference in scale and sculpting style is not as immediately apparent when compared with humans.
>>
>>52894470
Nice try I dont even play infinity I'm here for the pics
>>
>>52879441
So I guess this is a sign I'm not getting the rest of my ORC options to match the N3 model...
>>
couldn't decide what to get pano or ariadna, so in the end I bought the stuff that had more models at the store.
I have 2 USariadna starter set, a grunt weapon box, 3 fox trout blisters, 2 hardcase blisters,
6 mavericks and a 2 spetznaz one with a sniper rifle and one with a shotgun
What else do I need, did I miss any crucial USariadna units , maybe I need more of a certain unit.
>>
>>52894984
Jesus fuck anon slow down. You have 5 foxtrots, you can't even field all those.
>>
>>52895036
But the store owner told me I need a lot of them. And those outside of the starter box are different armed. I was actualy thinking about getting another rifle one, So I could run 2 as mine layers and 2 as FO.
>>
How do I use the Shikami?

Do I jump him above fuckers and have him rain hell from above with a combi while abusing ODD?

Do I use his strong mobility to get into melee?

Are Nimbus grenades useful?

Do I just use him to mess with objectives?
>>
>>52894984
>6 mavericks
Holy shit!
>maybe I need more of a certain unit
You're good anon, paint and play with those before going further.
>>
Is it true that the Tohaa are the best faction? No one plays them here. Also who would in your opinion be the best faction or sectorial?
>>
>>52895101
It's true, the Foxtrots are good. However bear in mind that Infinity is pretty proxy friendly. You can field a boarding shotgun and say it's just another Forward Observer and nobody will have a problem with it unless they're a complete cunt. Still, if its a personal thing, you're free to do as accurate model representation as possible. Some people are into that.

You also have a shitload of Mavericks. You don't need anymore, you can only field 5 and you probably won't do that too much. Only things I would recommend are 112 Doctor, Dozer with Traktor Muls, and the Traktor Mul box when you can. You don't need these things immediately, you have a lot to play with, but those two specialists are pretty important, and the Traktor Muls are good for cheap orders and giving your Forward Observers something to spot for.
>>
>>52895134
You see comrade. The best faction is the one you find coolest and decided to play with.
>>
>>52895226
The problem is, comrade, I find way too many of them cool and have a hard time deciding.
>>
>>52895134
There is no Best Faction. Tohaa are good at two things

1. Durability+special weapons
2. Being able to put anything in a list and have it be useful in helping get your relevant stuff up the board, or keeping it alive.

It's better than plain 'Vanilla goodstuff' since you can move several troopers with one Order and switch between .any combinations of wargear and skills. The downside is that their goodstuff peaks nowhere near the goodstuff of other Factions with exception of it's durability and special weapons. BS, PHYS, ARM, cheapness, access to ODD, access to supportware, all of the cream of the crop stuff. You have to really take advantage of being order efficient enough to deploy key answers against your opponent, or you can be run over by raw stats and larger Fireteams.
>>
>>52895226
Agreed. Look at every single factions minis and find out which faction looks the best as a whole to you.

Boy am I glad I like how almost every single model in Yu Jing looks and love a few of the models.

Hoping the Immortal Sectorial lets me run a Guijia!
>>
>>52895150
It would be nice if it was like that here. To be honest I did not ask if proxies are ok. I know that the same people that play infinity were rather assholy about counts as when they played w40k. I read the stats for the muls, and they seem to be like my riptides I'll get a few boxs of them. Do I need a controler for each mule, or a controler in each battle group or is one per army ok. I know that my friend had a problem like that with his kuang shis, he bought 3 boxs of them to get more orders, and no one could tell him if he needed a celestial controler for each group. And then he was worried, because his vanila was limited to only 2 controlers.
>>
>>52895292

> Guijia
> Linked Zuyong
> More Invincible Units

Only 10 years wait my comrade. Siestaing ain't easy.
>>
>>52895134
All of them except Shas.
>>
>>52895339
Check out the wiki my man. The rules are up to date with the latest edition.

http://infinitythewiki.com/en/Control_Device

You just need him in the same group as the Muls. You probably only need one box though, they're only AVA 2. Just build the two you want and stick with them. It will probably be Katayusha and Minesweeper.
>>
>>52895341
I'm not so excited about linked Zuyong given that Riot Grrrls exist, but I'd probably get excited if they had an exotic option mixed in. Either something to make them cheaper or an expensive unit that makes their firepower more effective. Shang Ji's likely, but I'm hoping for something starker.

B6 Yan Huo HRMC would be ideal, but very far fetched.
>>
>>52895574
I'm thinking Zhanshis with a Zuyong Liet would be very sweet. Maybe Fireteam Duo with Zuyongs. Maybe a Haris with a combo of Zuyongs and Hsien warrior.

Also perhaps we'll get a Zhanshi equivalent of Oda/Zhuang.
>>
I am not gay

but Achilles is Achilles
>>
>>52896424
Its not rape if its Achilles?
>>
>>52895382
ok, put the order down for a spec ops he will be my dozer and a dozer box, plus it seem like US ariadna requires dogs to be efficient so I also order a box of werewolfs. It is just that their controler doesn't look very much like the other US ariadna models. Do you think it would be ok, If I replaced the head with a fem grunt head or one of the foxtrout heads?
>>
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>>52896807
Anon no you ordered the Antipode Assault Pack. It's a fucking awesome unit that is cheap as shit for what you get, but it's not usable in USAriadna. You want the Devil Dog team blister, unless you bought the full USAriadna Starter Box (it's the 6 model starter with another Maverick and then the Devil Dog team, plus extras), which should come with one.

Though you already said you bought Spetsnaz, so you might want to keep the Antipode pack for whenever you start playing vanilla.
>>
>>52896873
ah ok. Ill use the spetznas as maruders.
>>
>>52895282
That's what I did at first too. I started with PanO but after some time, I don't like how Christian they are because I am a filthy Satan worshiping heathen mudfucker.

I'm currently in the process of building some Morats and MRRF because I think they would have the most brutal anal sex out of any of the factions. Hope this helps.
>>
How does one defeat link teams without also running link teams?
>>
>>52897377

Shoot the non active link team members
>>
>>52897395
Wont that trigger burst 2 AROs from all the members though?
>>
>>52897417
only if you dive out into the open. There is always a way to position yourself so that you can only have LoF to one link member
>>
>>52897377
Recently, I've been having high troubles dealing with McMurrough who rips through light to medium link teams with the double chain rifle combined with high CC (usually moving into B2B with one and chain rifling as the second action, forcing me either to dodge with subpar results or shoot and take two normal hits which is hard to survive outside of HI.

Other warbands get similar results, but it's the double chain rifle that gets me and is a puzzle I'll have to solve for later.


Otherwise, you can do things called "slicing the pie" which is to say you snipe/shoot through smoke or heavy mods, or be nudging youself ever so slightly so only one sees you at a time, hitting one at a time until they're not as effective as they used to be. Armand's decent at this. Intruders do this well. A high burst weapons platform like a Yan Huo can go through it as well. Close quarters specialists can set this up with some tricksy smoke.


Also, a few units that cause isolate can help. Ghazi Muttawi'ah, that CA EVO remote with the exile program, people with E/M or hacking attacking a link leader.
>>
>>52897313
For me it's between the chinks, sandniggers and Morats. Probably also because of the brutal anal.
>>
>>52896424

Well... in the Iliad he was such a pretty boy that he successfully disguised himself as a woman, and was only found out because when the people sent to get him for the Trojan War faked like there was an enemy attack coming on he instinctively picked up a sword.
>>
>>52897417

No, he means that when the link team comes at you, don't shoot the active model, shoot someone else in the team.
>>
>>52897638
What about the Qapu Khalqi? Silk Road caravan guards in space.
>>
>>52897829
The starter pack even comes with a pheromone enhanced super hooker with a Spitfire.
>>
>>52897829
>>52897846

I tought about it but I prefer the look of the Medinat units. Would love me some Maggie on Fassid action. Actually I whink I will wait for the next book so I can be indecisive about Ramah, Invincibles, Kazaks and Morats.
>>
>>52897886
>Medinat
>Maggie on Fassid

What?
>>
>>52897313
>>52897638

My path is clear. Nomads is home and there is no way around it, I am currently building up an MO force to slake my lust for crusades, and then I am picking up the chinks for that half and half blend of tricks and power armor.
>>
>>52895113
It's there to get to objectives and bully anyone who tries to get in your way. Well, except maybe hackers, but you did take a ninja KHD didn't you?
>>
>>52898005
I may be wrong but the upcomming Haqqi sectorial (Ramah Taskforce or Al-Medinat) will include the Magharibas and Fassids along with some other things like the Kawarijs and Ghulams. Aesthetically those are my favored Haqqislam units.
>>
>>52895101
>But the store owner told me I need a lot of them.
Your store owner is a faggot. Of course he'd say that to push product on you. Get some miniature M-16s and convert the extra Foxtrots to rifles.
>>
>>52898005
>>52898005
Not that Anon, but:

Al Medinat aka the Caliphate aka Ramah Taskforce. The upcoming Haqqislamite sectorial.


Maggie: nickname for the Maghariba Guard (TAG)

Fassid

Al Fasid, the unit that's a S5 HI found in Red Veil


Maggie on Fassid


The Maghariba Guard getting busy with the Al Fasid.
>>
>>52892844
>I'd prioritize a Daofei Spitfire
I wanted that too, but after seeing the spitfire redesign I say fuck it, I'll just convert one instead.
>>
>>52892172
As someone who's ordered the manga and has every single Infinity book in print: shut the fuck up you pussy. No one cares. fuck ALEPH
>>
>>52895101
Return the excess things. Especially Spetsnaz. Spetsnaz are great, but they are Kazak units, completely unusable by USAriadna. You also have damn too many Mavericks; having more than two bikes is a good way to gimp yourself, unless you're playing a fluffy, gimmick list (bikes are usually suicide units that need a lot of orders to move).

Jesus, you got like 29 models for a 10-15 model game. Did that not clue you in you've got too much?
>>
>>52898159
I guess now I don't understand what is stopping him from getting those now?
>>
>>52895339
>my riptides
A-HA! That explains it. The retard "which units win hard" mentality. Prepare for a culture shock.

>I'll get a few boxs of them
Did you even look at the Army? You can't field more than two Traktor Muls, what the fuck do you need multiple boxes of them for.

Don't spend your money like a goddamn idiot, it's not a game in which you need a shitton of everything. For most armies you don't need repeats of the same sculpt.

>the same people that play infinity were rather assholy about counts as when they played w40k
That's because WYSIWYG is a big thing about 40k. It's complete opposite in Infinity, where a lot of profiles don't have models (like USARF Blackjack or a Grenzer other than Sniper) and models that exist usually don't have all their equipment sculpted. So Infinity is proxy-friendly, thus you often see people use ORCs as Swiss Guards or Spec-Ops models for things they wanted more of.
>>
>>52889286
White code is from the main box, blues are from specific bags.

Just send that photo to CB with what you posted here and say that you only noticed the duplicates after you took the parts out.
>>
>>52897377
Slice the pie, Smoke + MSV2, dropping a template on them, Avatar (as my Wildcats learned last week).
>>
>>52891937
I expected it to be more high-tech, but it was a cool read nonetheless.
>>
>>52894984
What. Why? Why so much?
If I were to order that, I'd change it to:
>1 USARF Army Pack (the big one, preferably with the preorder model (Maverick girl on foot) if the store happens to still have those)
>Grunt special weapon box
>2 rifle Foxtrots (specifically LGL and BS models to convert to rifles)
>2 Hardcase blisters
>1 Maverick box (alternatively, a Marauder special weapon box if you favor a more static playstyle)
>1 Desperado box
>1 Airborne Ranger SMG
>1 Warcor (unless you got the walking Maverick girl, then just use her as a Warcor)

That's still a fuckton of models to start with, but at least you're not buying shit you won't use for months. Feel free to suggest swapping some duplicates for similarly priced things from above list so your store owner won't have to cry himself to sleep :^)
>>
All that MO talk makes me think of how well the ALIVE group works with a bunch of DEUS VULT HI loonies. Also I think ALIVE has one of the more ironic names, being anti establishment and yet filling in the gaps of the main establishment factions.
>>
>>52899523
I'd just laugh if the person makes them end up in Aleph.
>>
>>52899523

I'm hoping Ariadna ends up with them after this tournament season, they could use more cool hackers. I broadly see the human factions grouped between "pro-globalization" (PanO, Yu Jing, Aleph) and "anti-globalization" (Nomads, Haqqislam, Ariadna), and ALIVE would fit in real well with the latter. MO is kind of the least gobalist arm of PanO... so I could kind of see it. Especially if, in addition to being edgy counterculture hackers, ALIVE happened to be good Catholics.

>>52899575

In that case I assume that Aleph brainwashed them. It alters people's cubes to propagandize itself and remove memories it finds problematic, so that could happen. But if someone rides Proxy cheese to victory again at Interplanetario, I could see it.

Funniest outcome would be if they ended up being CA stooges who hacked the wrong transmission in a warzone and ended up being sepsitorized.
>>
>>52886287
>>52886712
>>52886563
you sound American
>>
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>>52899647
I am hoping Ariadna gets them too as ALIVE just smacks of mercenary Nomads helping out on the contested planet as a big middle finger to ALEPH and associates. If Nomads get them it would make sense but feel pretty redundant. Dunno how they would fit with Haqq, makes sense but maybe stepping too far into Nomad territory and is somewhat thematically redundant with the Alguacils in QK.

I still think MO should get a share of the ALIVE goodness and Space Jesus is all about charity, also because FUKKEN XENOS! And I need something until an update gives me Haris options.

>Funniest outcome would be if they ended up being CA stooges who hacked the wrong transmission in a warzone and ended up being sepsitorized.

This is too funny to pass up.
>>
>>52899647

>In that case I assume that Aleph brainwashed them. It alters people's cubes to propagandize itself and remove memories it finds problematic, so that could happen.

Has that been confirmed ever?
>>
>>52900221

Yeah, the fit with nomads but they don't offer crap that nomads really need.
>>
>>52899647
Aleph isn't above working with its enemies, it doesn't need to brainwash anyone. If some freedom-loving anarchists are willing to help with a mutually beneficial job then it isn't going to turn them down, even if their long term goals are contradictory to its own.
>>
>>52900641

That and let's be honest: ALEPH is pro-PanO/Yu-Jing purely because it considers it the best option for humanity. If it spots something one of them is doing that it believes would harm humanity and it's chances for survival, it would be more than willing to drop the hammer on them by any means needed.
>>
>>52900788
Probably more like drop the scalpel desu. The two dominant powers being generally accepting of Aleph control is very nice, it wouldn't want to ruin that unless the situation is very dire.

Plus, blaming Nomads or the Alive group for your secret operations is a lot easier when they're actually involved.
>>
>>52899647
>But if someone rides Proxy cheese to victory again at Interplanetario, I could see it.

Pretty sure it's not Interplanetario that decides it, it's cumulative rank over the course of the whole ITS season, which currently is a spaniard who plays Pan O and Combined according to the ITS site.
>>
>>52901685
Bets on said Spaniard being covert CB staff so they can get ALIVE where they want them?
>>
>>52900788
This.
Dire Fores Fleeting Alliance has ALEPH (and Nomads) sabotaging private talks between PanO MegaCorps and Tohaa diplomats, under the suspicion that the diplomats are going to basically fuck over the human sphere using PanO companies as shills. So what happens? They assassinate a whole room of board of directors, and poison the Tohaa diplomats.

Good job, Big Brother.
>>
>>52901777

Nah, Spaniards dominate the international rankings because there's just so many more events in spain (and they are very active in putting them through ITS, unlike a lot of other countries)
>>
>>52899992

It's ironic that the European tables tend to look like Kansas.
>>
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>>52898020
I like PanO because of their drones, but I kinda picked up a Swiss Guard during the dregs of a Miniature Market sale and just ran with it rather than taking my time. I don't regret it, but I prefer manned TAGs.

I kid about the brutal butt stuff, but seriously I love the MRRF for their urban guerrilla meets first responder style. The Metros are my favorite line troops in the game. I look forward to playing absolutely degenerate camo token spam.

The Morats... I legitimately think it was, seriously, because Oznat waifu is best waifu. That woman's Oznat cosplay from a while back was super awesome and got me to take another look.
>>
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>>52901792

ITS software is terribad, though.
>>
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Hi, I'm the anon who was complaining about assembling Al Djabel earlier. My current Fiday looks like this, what should colors I paint Al Djabel's cloak?
>>
>>52902109
Brown, like leather brown, or a darker grey
>>
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>>52902321
Man, brown leather is one of those colors that I can't quite get right in large scale. Think this sort of grey would work?

I like the idea of leather brown, I'll see if I can try it.
>>
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Getting excited for painting some baggage bots. Here's Matt, the remote technician.
>>
>>52883314
>I think the SWC for MSRs is too high across the board though
I agree with you on both points. Having the sniper rifle means that even if they play their list aggressively and move everything forward while you're trying to take out their back line, you can just shoot them from behind.
>>
>>52886267
I wouldn't use just that terrain, but walkways with gratings would fit in some terrain maps, like an industrial zone, or as fire escapes.

But like >>52886525 said, make sure they're OSHA compliant.
>>
MSRs are such a pain to pay for. Any unit that has an alternative (Missile, HMG, HRL) usually should take the other instead.

Look at Fusiliers or Alguciles. A missile is 15/1.5, and an MSR is 18/1.5. HMG is 18/1.

Missile Launcher is a MUCH scarier reactive piece, and honestly a scarier active one too. Blasts are terrifyingly powerful, virtually nothing can withstand one hit.

HMG beats any weapon in the game in the 24-32 range band on active turn, and is cheap.

MSRs really are just normal sniper rifles (4 points less than an HMG!) that pays 4 more points and an additional 1 SWC for the right to fire DA instead of Shock. Which isn't worth it. It's a good upgrade, but the main value of Snipers in general is to reach out to that 16+ range band, not the ammo type (esp when they all hit at STR15 anyway)
>>
>>52897417
Shoot from outside their range band.

This is what your camo snipers are for.
>>
>>52903093
I'd say MSR is scarier than ML on active turn thanks to extra burst and range bands. The huge positive range bands mean you can always have the enemy at a disadvantage, and burst 1 weapons should not be used on the active turn unless the target can't fight back.

That said, you're right. I think -2 points and -0.5 SWC would make them more reasonable. They'd be a nice defensive option if you don't have the 1.5 SWC for a missile.
>>
>>52899647
>It alters people's cubes to propagandize itself and remove memories it finds problematic
>>52900422

This is blatant slander. We have never needed to edit anyone's memories, though I won't deny that we do edit transmissions from the war zones.
>>
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Hey, govad/janissary anon, if you're here, thanks for the advice/inspiration for me to start painting my haqq, just got them basecoated today!
>>
>>52903264

Yeah, bullshit. How else would you explain the support for an A.I. that can't even spell? And they've entrusted basically everything electronic to it?
>>
>>52903093
Honestly, I'd prefer if there was an ammo type that gave a chance of remaining in camo/TO. Like STR 13 ammo, and the hit target gets to make a normal discover roll. On a failure, the sniper remains in camo or TO. I'd gladly pay for that.
>>
>>52903316
Humans are literally incapable of maintaining the fields necessary to keep the wormholes stable, or doing the thousand and one tasks a minute it takes to maintain Maya.
Besides, it's not like there isn't any oversight. Bureau Toth is literally the single biggest O-12 expense, and all they do is watch us, though in the entire time we've been working with humanity there's never been a single reason for them to doubt us.
Any conflicts we may have been part of were in the greater interest of humanity as a whole.
>>
>>52903449

Thing can't even spell. What other errors does it have? Can it do math?
>>
>>52903511
>Thing can't even spell
Oh? Where have I made a mistake?
>>
>>52903539

In the Hephaestus labs; "Advamced" development division or whatever.
>>
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>>52903550
If you're referencing the O-12 briefing materials on the labs, those were compiled by a Bureau Toth agent, and were not given to ALEPH to overview or edit for accuracy or spelling errors.

I have no idea what the fuck you're on about. The official image has proper spelling.
>>
>>52903659

If you have the actual scenery, it's misspelled as I described. Cracks me up to think that someone at Aleph flubbed that, considering they're all supposed to be post-human supergeniuses.
>>
Gorgos Pilot is cute. CUTE
>>
>>52903733

Also her tits are gigantic, but she's leaning forward.
>>
>>52903364

I think staying in camo is too good, but I agree that they should replace AP with something else, it's a joke ammo compared to DA except against a Jotum.

Maybe something that gives the enemy -3 on the roll, you give up damage potential for a safer F2F and really play into the sniper rifles role of being able to outmod people.

Or even just like, make it EM2 instead, it's more niche than AP but a better answer to big things and IMO a very real reason to justify their increased cost.
>>
>>52903773

EM2? Because HI and tags need to be hurt more?!
>>
>>52903803
2 save dice regardless of ammo type just appealed to me, maybe EM is enough, dunno.

Either way I really don't find it that hard to run TAGs and HI and if i do I bring engineers so I'm not that butthurt about a long range EM weapon existing.
>>
>>52903773
What about breaker? EM2 might be a bit much.
>>
>>52903728
Ah, well no, I don't have it. Though really, if it was made by ALEPH there wouldn't be anything but a RFID tag on the door. Printed language is for people who don't have direct neural access to the datasphere. And none of them would even get into the labs.
>>
>>52903827

Stun already does that. Give Medium Multi Stun and then we'd be good.
>>
>>52903755
I want new Kamaels or Sakiels with that quality of sculpt in hair and suit...and maybe in the tits. I'm going to guess the wait will be until the Acheron Falls Sectoral starter for either, though.
>>
>>52903838

NVM, it already has that. What are you complaining about?
>>
>>52903840

Any word on whether it'll have linkable Kaauri?
>>
>>52903838

Stun puts you in a 1 turn state that prevents LOF actions, EM puts you in a state that needs to be repaired, they are significantly different.
>>
>>52904070
Also, Stun currently drops your Burst to 1 making it less practical to use than just shooting.
>>
>>52904070

Nah, Stunned was updated in HSN3. It stops all attacks, and you get -3 to everything else. It's good for when an HI or TAG is Ramboing over to your side and you need to put the brakes on them with one hit, when a wound won't do it.
>>
>>52904100

I mean in ARO.
>>
>>52879441
Tohaa player here holy fuck the Tohaa pilot has huge tiddies.
>>
>>52903884
I doubt it? It'll probably be the Tohaa Naval Sectorial. I'd expect plenty of door kickers. Maybe a pseudo Rasail with Nanoscreen and Triad. Or if they are pioneers, more Kosuil types.

If it's Triumvirate, who knows? More Agent types, possibly, investigators, saboteurs, inquisitors, mad experimenters. More Sukuel Black Ops stuff. Triumvirate Agents could totally Haris up with Kaauri or Chaksas as bodyguards that won't tell secrets, maybe.
>>
>>52881736
Seconded for USARF!
...But goddamn those lady Orcs look terrible, why re-pack them. Honestly wish they avoided "female body types" on the heavily armored models. This and the lady brigada's suck.
>>
>>52904293

The pose on the HMG chick, specifically, bothers the fuck out of me. I'm all for cheesecake or improbably sexy sci-fi armor, but they should at least be posing like warriors/soldiers, not like pin-ups.
>>
>>52904240
I'm wondering what they'll do to make any Tohaa sectorial worthwhile. Unless they cut the AVA of some units in half in vanilla (which wouldn't be a bad move now that I think about it) there doesn't seem to be much point. Triads are better than haris, and one core link isn't worth losing Makauls.
>>
>>52904240
>The Triumvirate was announced as the first Tohaa sectorial so imagine more black ops stuff l
>>
>>52904315
Yeah, same here. I'm a fan of the sexiness that infinity maintains. Those pilots look sweet, but the actual mechs they are piloting aren't smaller than the mechs males pilot with steel tits slapped on. I guess they couldn't think of a better way to let us know that these HI suits have sexy ladies underneath.
>>
On the whole stun/EM thing.
EM would justify the MSR's price, but it doesn't make sense considering the tech level. So Stun, may be a DA Stun so they have to make 2 tests.
>>
>>52904566

Stun is already DA.

Seriously, y'all are sleeping on Stun.
>>
Assualt Hacker Tiger Soldier.

Is a good use of her to Expel a TAG pilot then flamer them to death?
>>
>>52904623

Better to Total Control it and make your opponent cry a bit.
>>
>>52904593
>y'all are sleeping on Stun.
Yea, seems like it.
At the simplest, stun should be an additional ammo type available with the MSR. Then they can leave the cost as is. It'd be far more useful.
>>
>>52904663
I can see that, but total control also uses a bunch of my actions.

Depends on if I want a 2-3 order F U to conserve orders for my other stuff or if controlling their TAG creates massive havok.
>>
>>52904623
Expel is unreliable at the best of times, don't use it on the active turn. If the opponent resets (which they will) you're looking at 20% chance to succeed at best. Far better to possess it with Total Control or shut it down with Carbonite and follow up with a heavy weapon.
>>
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I painted more stuff.
>>
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>>52904932

This is gonna take a while, managed to get this far in one day, maybe 3 sittings.
>>
>>52904334
Oh, that's official? Cool senpai. Navy/Pioneers in 2020, then.

>>52904316
Triumvirate will have more biohorrors. Maybe experiments to add symbiotes to Tohaa brains to increase the numbers they can operate with. Something like a new LI that can go Core if there's a Symbiont Controller on the board. Very Kuang Shi, I know, but why not?
>>
GROUP 1 9 / 4
ZÚYǑNG Lieutenant (AutomediKit) HMG / 2 Breaker Pistols, Knife. (1 | 39)
ZÚYǑNG MULTI Rifle / 2 Breaker Pistols, Knife. (0 | 31)
TOKUSETSU EISEI Doctor (MediKit) Combi Rifle / Pistol, Knife. (0 | 14)
YÁOZĂO Electric Pulse. (0 | 3)
HÙSÒNG Yaókòng HMG / Electric Pulse. (1 | 25)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)
KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5)

GROUP 27
TIGER SOLDIER Hacker (Assault Hacking Device) Combi Rifle + Light Flamethrower / Pistol, Knife. (0.5 | 33)
GŬILÁNG (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27)
CELESTIAL GUARD Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)
RUI SHI Spitfire / Electric Pulse. (1 | 20)
LÙ DUĀN Mk12, Heavy Flamethrower / Electric Pulse. (0 | 21)
WÈIBĪNG Yaókòng Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
TOKUSETSU KOHEI Engineer Combi Rifle, D-Charges / Pistol, Knife. (0 | 14)
YÁOZĂO Electric Pulse. (0 | 3)

4.5 SWC | 300 Points

derpy list I made using some models that I like. Remotes, Zu Yong, Guilang, and Tiger Soldier.
>>
>>52904692
>At the simplest, stun should be an additional ammo type available with the MSR. Then they can leave the cost as is. It'd be far more useful.

MSR already comes with stun, it's just not really worth using often, in the active turn you don't want to sacrifice burst and in the reactive turn you generally prefer DA because things are either fragile enough that the DA is likely to kill them, or sturdy enough that their BTS will tank the stun, and rarely something in between.
>>
>>52905157

If a Tikbalang is zipping by your sniper's LOF to fry your fireteam, one shot of DA ain't gonna do it; a hit with a stun round has a 70% chance to put the brakes on the Tik, assuming no cover.
>>
>>52896873
So, how are dogfaces bigger than antipodes? It seems kind of counter-intuitive.
>>
>>52905653

Depends on how their DNA is integrated. It might be a case of them having growth-causing genes from both their human and Antipode chromosomes, which 'stack' for lack of a better term.
>>
>>52905653
Have you ever heard of hybrid vigor?
>>
>>52905797

Wouldn't really apply to alien bullshit.
>>
>>52905928
With Infinity's pulpy approach to science it might as well.
>>
>>52904293
>But goddamn those lady Orcs look terrible, why re-pack them

Because there are demands for Haris, and Varuna will come out anyway, so they decide to print it out with the new faction.
>>
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>>52904315
It's the standard PanO HMG pose, as opposed to standard minigun pose.

At least ORC ladies aren't as dainty as Brigadas (some could say they're THICC). Shotgun ORC in particular, she's pretty much in current scale. You can even see she's a head taller than the HMG in the photo.
>>
>>52906981

I dunno, HMG ORC lady looks like she's got that knock-kneed anime pinup pose. The latter two poses I'm very down with.
>>
>>52906981
I love the ORC, but the pose of the HMG one is awkward as fuck; it looks like she's in the middle of a curtsey when viewed from the side.
>>
>>52906981
Have you viewed ORC HMG from another angle?
The other two look great, but that one is posed very weirdly.
>>
>>52906981
The Fusi and Aquila don't look like they really need to pee. It's the legs that make the pose look silly.
>>
>>52907057
I own the model. Yes, she looks odd from the side.
I'm not defending the pose. Aquila is basically the same, but done better.
>>
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>>52907083
>aquila is the same, but better
On that we are in agreement.
I mean, I like the ORCs and my Haris has performed startlingly well so far, but of the three I own (knock-knee-chan, BSG giantess, Icestorm bro), she's by far the worst.
>>
>>52898399
Are the desperados essential, or can I use mavericks for them, as I have 6 of them right now. I don't have an option to buy most other stuff as our store doesn't have it. I did get a smg ranger that looks like my uncle did durning the war, as a present from the store owner. It seems like no one was buying US ariadna stuff. Which worries me, because while the US hate here is strong, it does smell of them being maybe bad. But it is too late right now.
>>52898197
The store owner and his friends told told me that I actualy need more models. Two boxs of minuten man, and a dire foes box, plus two dog warriors. They did give me some old kazzak models, but am not sure I am going to use them in my army. Plus I can't tell what some of them are. I do have like 9 dudes with heavy machine guns, rocket launchers etc Plus russian versions of grunts.

>>52898283
Well I was told to get 2 and there is 2 different per box, so I got two boxs. Do you think I could use the spetznas as black jacks?
>>
>>52907308
USAriadna is pretty strong, so no worries there. All the Kazak shit is worthless for you, though. I'd say the storeowner and his mate were shitting you. Not to mention that two boxes of Minutemen is insane.
Speznaz as Blackjacks would not fly, usually.
>>
>>52907308
You won't ever need more than one box of Minutemen, you won't need more than one Devil Dog and USARF can't take any other kind of Dog Warrior, and there is no Dire Foes box with anything USARF could use. Seems like the store owner was trying to dump all his USAriadna stuff onto you since they weren't selling well.

>Do you think I could use the spetznas as black jacks?
Nope. Blackjacks are bigger than normal troops, you'll need to look for another S5 unit to proxy.
>>
>>52907308
Which store was that? Just so I know what place to avoid in the future.
>>
>>52907403
I'm half convinced it's someone just trying to trigger people because they've been told that like eight times now and never really respond.
>>
>>52907308
>The store owner and his friends told told me that I actualy need more models.
Confirmed for faggots who'd push product at the cost of customers. Stop listening to them.

>or can I use mavericks for them, as I have 6 of them right now.
Didn't you say the locals were against proxies?

Also, store name+location.
>>
>>52907461
Hm, might be. /aosg/ had a similar case recently, with slavposter going out of his way to be as obtuse and incomprehensible as possible.
>>
>>52907308
>a dire foes box
They pulled one over you with this one, there is no USARF Dire Foes character. The Ariadna one is for Caledonia (the Scots).
Seriously, you should try to return half your stuff to get some money back; two starters and 6 Mavericks are way too much. It's not 40k, you pretty much never need repeat boxes of anything. Tell that to the YJ guy who was planning on getting multiple Kuang Shi too, 4 of them is enough. And BTW, you need only one Kuang Shi control device to control them all, same with Traktor Mul control device.
>>
>>52907461

I'm fully convinced it's the same guy who shitposts about snipers on lamp posts and other horrors.

So come on, give me your store location.
>>
>>52907606
Awesome. thanks for the mul/controler info. He probably is going to run 2 controlers anyway, he like the models.
>>
>>52904932
I've seen this posted on instagram, anon just who are you?
>>
>>52907617
>it's the same guy who shitposts about snipers on lamp posts and other horrors.
That would put the store in Bialystok.
>>
>>52907624
Implying it's not the same guy who just come up with these stories out of boredom.
>>
>>52907403
>>52907461
I play in Vilinius at a store here, I doubt anyone from america is ever going to come here to play.
>>
>>52907620
>He probably is going to run 2 controlers anyway, he like the models
You mean Kuang Shi controllers? Celestial Guards have more than one profile, you can have one Controller with the Smoke Grenade Launcher (to control Kuang Shi and provide smoke for Hsien) and run the other as a hacker or forward observer.
If you meant Dozers, you can only run one in USARF.

>>52907642
>Vilinius
Ah, Lithuania. Be warned, here be Poles.
>>
>>52907642
Well, I've been there on vacation before.
Also, we're not all Amerikans here; I, for one, am German.
>>
>>52907680
Operation Barbarossa was not a holiday, Friedrich.
>>
>>52907709
Still a good time, though.
>>
>>52907642
>Vilnius
I am at times baffled by how persistently awful local metas can be. Half a year or so ago we had another player from Vilnius posting here about how shit their store and the people there were.
Bialystok and Vilnius must be truly horrid as far as the hobby is concerned.
>>
>>52907756
The difference is that Białystok is a shitty small meme town and Vilnius is a country capital.
Warsaw meta is kurwaspam central, people play 25 vs 20 order lists here
>>
>>52907756
>>52907680
>>52907660
Well we are not Poles. But I don't our store is shit. Sure it does seem like I bought a bit too many models, but I also got a lot of models for free. I got like 30+ models alongside the stuff I bought
>>
>>52907812
At least your country capital has an Infinity meta.
>>
>>52907660
>Be warned, here be Poles.
Explain? I don't think he has anything to fear, except maybe stories that there are shitty metas across the border too :v unless he's the Lithuanian troll from before
>>
File: Infinity Tournament System.jpg (592KB, 1680x945px) Image search: [Google]
Infinity Tournament System.jpg
592KB, 1680x945px
>>52907875
Lithuanians feel about Poles same way Koreans feel about Japan. A few hundred years of history that Poles call a union and Lithuanians a subjugation.
Most Poles aren't hostile towards Lithuanians, but they often think Lithuanians are hostile towards them. Pic related comes from a Lithuanian vid.

tl;dr Slavs being Slavs.
>>
>>52907623

I'm the same guy who posted it on there, I'd say I'd provide proof but it should be enough that the dimensions of the photo are different!
>>
What is with all those Polish meta horror stories?
>>
>>52907927
I'm genuinely interested in how much of it is actual history and how much is propaganda (Polish, Lithuanian or Soviet).
>>
>>52908380
You're dealing with history, 80% of it is bullshit and the rest of it is very heavily biased.
>>
I wish I had more money. Then I could afford minis for every faction and even justify driving two hours to play.
>>
>>52908595
I know how you feel, I started inifnity only because I sold my w40k for good money.
>>
>>52905928
I know you like the smell, but pull your head out of your ass. You are scaring the children.
>>52906048
This.
>>
>>52907026
She looks that way in the usual photos, but isn't as bad in hand.
>>
>>52904959
pretty colors
>>
>>52909938
Her weird half-curtsey, half-stumble from the side isn't much better.
>>
>>52911109
>from the side
Anon, you are supposed to look at her butt.
>>
>>52911386
How am I supposed to look at her wedge heels then?
>>
Regarding the upcoming Riot Grrrl box, I just had an idea.

Paint them up like the Powerpuff girls, and the tinbot can be the messed up, ugly, and short lived fourth one.
>>
>>52908259

The Poles are terrible humans and the German solution to them was right.
>>
>>52908259
Eastern Europe in general seems to have a problem. I remember some poor anon posting here a few weeks ago from the Crimea. His local stores sounded pretty shit too.
>>
>>52909730

The issue with trying to apply the concept of hybrid vigor to alien DNA is that there's a 'sweet spot' - hybrid vigor is all well and good but past a certain point you start getting negative effects (i.e. outbreeding depression). So the concept of what Antipodes are is pretty much fantasy anyway, but using hybrid vigor to explain the qualities of mestizos is questionable, even in a fantasy context.
>>
>>52911870
Yes, but dogfaces gain like three times their own mass from getting emotional and high heels on powerarmor are a thing, so obviously sensible science has fucked off a while ago.
>>
>>52911487
>not painting the tinbot as Mojo Jojo
>>
>>52912102

Yeah, but using the 'lingo' of hybrid vigor makes no sense in that context.
>>
>>52908259
Pollacks are ultra-competitive because they're not taught to cooperate in school, and are instead taught to distrust anyone but immediate family, meaning they have zero qualms about using shitty lists that ruin other people's time just to win at toy soldiers.
>>
>>52912613

And Russians are the same but they don't trust their family either.
>>
>>52913388
Russian community is pretty comfy. Don't drag us into this shit.
>>
>>52913699

Yeah, I'm gonna call bullshit on that one. Compared to the Poles? Are you serious?
>>
>>52913780
Yes.
>>
>>52913699
In which city, because from the stories about pollacks, I would say it is rather a difference in armies and house rules, then in being shit. Or are you one of those "Russians" from the diaspora in UK or US ?
>>
>>52914283
Moscow, Saint-Petersburg, Yekaterinburg at least. Even people who are majorly into sportsmanship are still pretty friendly and the amount of shitty houserules is close to zero because there are 12 warcors around the country and the community is quite strong.
>>
>>52908088
Fair, i'll just continue to follow on insta but from now on i'll actually like the photos since i know you're a tg bro
>>
US ariadna dude here. So I assmebled some of the stuff and played first few games.
Game is fun and very fast.

But I have been looking at those models I got as a gift, and maybe I could build an army out of those too.
Aside for the US Ariadna stuff a box of mules, dozeres and 2 spetznas. I have this "
2 Auto canon tank hunters
3 HMG vet kazaks
3 rifle vet kazaks
9 rifle "grunt" kazaks
1 HMG kazak
1 RL kazak
1 Kazak doctor
1 pack of dogs +controler
1 model which I think is a tank hunter with some sort of grenade launcher, because vet kazaks do not have weapons like this
2 kazak scouts
1 human dog warrior
1 werewolf dog warrior.
1 kazak or vet kazak or old spetznas female with a shotgun

Now I know that points wise I can probably make an army out of those, but is it possible to make a vanila or kazak list with the stuff I have. Or would I have to buy some more models.
>>
>>52915280
Absolutely. Spetsnaz, Tank Hunters, Scouts, Antipode Assault Pack, and Dog Warriors are all fantastic units. Smash that in with some choice selections from USAriadna and you've got a good list going there. The 9 rifle kazaks will allow you to have as many cheerleaders as you want.

Shit man you got a bunch of that for free? Maybe your store isn't so bad.
>>
File: image.jpg (384KB, 1185x1843px) Image search: [Google]
image.jpg
384KB, 1185x1843px
>>52914802
Sounds good!
>>
>>52915380
yes I got that stuff, a case to carry the stuff and a hmg ranger commando after buying the stuff.

Anyway, it is great that the army is viable. I will try to play with the US ariadna, maybe my boyfriend will play with the rest. Of the more glue bonanza.
>>
Is a Fiday+Al Djabel with Saladin list really that cheesy?
>>
Excelsior! They're finally shipping out the Manga and Fat Yuan Yuan for me.
>>
New thread because we're at page 10

>>52916936
Thread posts: 321
Thread images: 31


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