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Infinity General: Pheasant Rank Edition

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Thread images: 56

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where the State Judiciary encourages you to stay cute on social media while crushing dissidents and still being uncomfortably expensive for a one wound model with no defensive skills

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread
>>52879441
>>
>>52916936
Put your visor back on you slut!
>>
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New Releases for May for Haqq and Tohaa, new Sectorials!
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New blister packaging for Father Knights.
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>>52917071
> Half the green guys are blurry and pixelated because they couldn't even be bothered to take moderate resolution images of their models before making their press material

This is levels of Spanish laziness that shouldn't even be possible.
>>
>>52917134
Wew.
>>
>>52917071
Nothing to consider seriously as a game.
Last Saga already crashed in a crowdfounding campaign, only to fall in the hands of Zenit miniatures wich essentially is the company of a single guy who has a "regular" job and his "passion" job.

These guys had their greatest hit with a 50.000$ Kickstarter with Kensei.

So, while it's funny to see the attempt of creating an Infinity ripoff, I think that Carlos over-reacted there. Those are not serious competitors.

CB should be aware of the new 40k awakening and Fantasy Flight getting into wargames.
>>
>>52917245
40k and fantasy flight have different niches.
>>
>>52917245
>CB should be aware of the new 40k awakening and Fantasy Flight getting into wargames.
FFG has it's own niche, I don't think they can pull players away from CB. 40k is another story, though. I've dumped 40k years ago and after the recent news I'm seriously considering coming back, and I'm not the only Infinity player in my meta who thinks about that. I'm not planning to drop infinity, though, since it's completely different from 40k and doesn't even pull the same strings.
Basically, 40k is tanks, flyers, cool dudes, epic battles, 30 years of polishing the setting, while Infinity is dynamic ARO mechanics, waifus and amazing models.
>>
>>52917484
>30 years of polishing the setting
30 years of polishing a turd just makes it an extremely shiny turd.
>>
>>52917484
>>52917714
>polishing
More like throwing everything at the wall and seeing what sticks.
Then a new crew come in and repeat the process.
>>
What are the best places to find tactics and such? YouTube channels, websites, etc... I've been reading stuff on the official forums but having a visual example is always nice, so especially YouTube channels or sites with in-depth articles and picture examples. I wish I could gain knowledge by playing but my friends aren't all that interested unfortunately.
>>
>>52917484
From what I saw of the previews, they are going to try being better at what they already do: target people who never played wargames before. They recently previewed some statblocks: they removed Initiative, added Move value, changed WS and BS to show exactly what you need to roll, like saves (so Marines don't have BS 4, but 3+, removing one layer of obfuscation) and they gave several models more Wounds, as people new to wargames (children in particular) hate the idea that their models could die or that they sometimes *should* be sacrificed. So now Terminators have 2 Wounds and Dreadnoughts 8.

This makes me think the game will become quicker in some few places, but much, much slower overall.
>>
>>52917941
>rolling against a number is now considered obfuscation
fuck this world, I'm getting out.
>>
>>52917941
>So now Terminators have 2 Wounds and Dreadnoughts 8.

Well, atleast my Deathwings saw the sunlight again.

But since the brutallity are all just gone, it might be a no-sell.
>>
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>>52917904
I would recommend Guerrilla Miniature Games.
https://www.youtube.com/watch?v=VI4ScMkVN8I&t=450s
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>>52918872
Also, these are essential:

https://www.youtube.com/watch?v=Pv7W3wsAJ20&t=116s
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>>52918872
Face to Face roll
https://www.youtube.com/watch?v=4-vgtu7tjIs&t=9s
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>>52918872
https://www.youtube.com/watch?v=arySkOdLIy4&t=38s
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>>52918872
GMG gets the rules wrong on occasion. Check the comments every time, they usually get pointed out.
>>
Hey, did anyone here go to the Rumble? How was it? Well run?
>>
>>52917769
It still ain't spaghettios, hombre.
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>>52917134
On the one hand that's one of the most blatant ripoffs I've ever seen outside of China.

On the other hand that's a really cool sword.
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>>52917083
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>>52917134
>>52917083
>>52917071
Corsair looks like Scarface to me. The Grot (wonder where they got that name from) looks like a neat stand in for a Morlock.
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>>52919875
> Yes it is finally happening my friends
> We at Corvus have been working on Shasvastii for some time
> They are now more original than ever
> Really they are quite bad ass
>>
>>52917134
I never noticed the FK was a lefty.
>>
>>52918966
I love that mini. Even if I don't use my Oyoroi, I can proxy her as almost anything else. And it's a very attractive mini.
>>
>>52920528
The new minutemen are a sinister bunch.
>>
>>52917941
>hate the idea that their models could die or that they sometimes *should* be sacrificed
You have no idea what you're talking about. With rend and multi-wound weapons things are going to get deadlier than 7th for the toughest units. Sure, gone will be the 1-shot kills of tanks, but we won't have invisible deathstars, 2+/3++/5+++ units, rerollable 2+ cover/invul saves.
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>>52920164

Actually the guy on the right and left look really cool. I like them a lot. And to be fair they don't look very infinity unlike some of the other stuff.
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>>52917134
that actually looks better than the original
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>>52916936
True, but that QT can wield a Red fury and lead a fireteam Haris of Bao's with Sensor and MSV2.
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>>52919875
>Corsair looks like Scarface to me

So a generic gangbanger dude?
>>
>>52917071
>>52917083
>>52917134
Too be fair the sculptor does sculpt for Infinity.
>>
>>52923636
unless they have the sculptor on full-time i don't see a problem then.
It's not like the Infinity design are particularly original to begin with...
And the sculptors style is not something CB owns.

I'll say though, for a company that gets off on shoving pop culture references or obvious, less than subtle 'hommages' into everything I'm surprised by the saltyness. There's a certain irony to this.
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>>52920164
>exrah-redesign.png
>>
Well, this thread got salty in a hurry...
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>>52923153
Oh no, Baos, the most devastating of links! Whatever will we do?
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>>52925456
Eat Burst 5 Red Fury?
>>
>>52920164
>>52919875
Do none of them wear shoes?

...is this a fetish thing?
>>
>>52920164
I actually quite like the insectoid theme they've got going on. The armor looks good.
Nothing wrong with cheesecake, either.
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>blocks your path
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>>52926099
I'd raise my hands and cooperate with the armed and possibly unhinged spec ops agent.
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>>52917083
>>
>>52925534
It's less glaring when you have a whole faction of bugkini wearing ladies than one random chick in hotpants among burly armored dudes.
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>>52916936
Why do all those guns look like german sex toys?
>>
>>52926420
Because deep inside, every weapon is a german sex toy.
>>
>>52926420
the weapon design in infinity is kind of silly

Only ones that sort of get away from it are ariadna and haqqislam, by way of largely just being conventional firearms.
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>>52926099
*raises dick*
Sorry, I don't speak nazi.
>>
I was at a tournament recently and we had the Capture the Flag mission, I forget the proper name but you have to grab a beacon and bring it home.

My opponent picked up his own beacon with a TO camo model and ran it into the corner of the table behind a TR bot, MSV sniper, repeater and several other guys

Is this actually allowed?
>>
>>52927157
Nope, you can only pick up your own beacon.
Scenario rules (Capture and Protect) state:
>The trooper is in base contact with a friendly trooper in a Normal state with an Enemy Beacon.
>The Enemy Beacon is the one closest to the enemy Deployment Zone.
>>
>>52927303
>Nope, you can only pick up your own beacon.
I meant: you can only pick up the Enemy Beacon.
>>
>>52917071
>>52917134
I like it. The sword the knight has is cool.
>>
>>52918872
>>52918899
>>52918935
>>52918966
Not that guy, but thanks.

Different noob question: is the best way to find players in your area contacting a warcor?
>>
>>52927303
oh well, the TO managed to misread that line and it led to a very skewed set of scores...

I did terribly in all three rounds so it's not like that cost me a win.

My copy of Outrage arrived today, it's breddy gud I guess. The cool brown TAG pilot getting extremely dead by Guija sucked though
>>
>>52920164
What's this about? Are they redesigning Shasvastii or something?
>>
>>52929488
That pictured thing is somebody's kickstarter, which IIRC shares a sculptor who also works in CB. It's some kind of sci-fi "game" called the Last Saga.

Anyways, the joke is related to how Shasvasti were held back in HSN3 because CB wanted to give them an overhaul.

>>52929195
Dang, spoiler warning next time.
>>
>>52929623
Oh good, I don't want the cool looking bug-lizard people to get turned into more cheescake.
>>
>>52929658
The one statement I recall about the general aesthetic direction of the CA is that they wanted Morats to cover Morats, Onyx to cover the robotic stuff and the biotech of the Drons and Umbras, while they want Shasvasti to cover "miscellaneous" whatever that may be.
>>
So I take it that the camouflaged troopers in this game can start prone (given that prone is one of the details mentioned of stuff you have to note with Hidden Deployment which is exclusive to TO Camo troops). The Silhoutte value would still be 2, like with mines. But do you have to put a prone marker next to the prone camouflaged trooper? Somebody's asking because there's no written answer, and all my knowledge and instinct is telling me no but I've got nothing to prove it.
>>
>>52930223
>tfw your sister of battle tier faction is considered "miscellaneous"
>still no superior infiltration
>>
Rolled 15, 16, 17 = 48 (3d20)

>>52926099
I declare BS attack at +3 with my combi

So thats 3 shots on 9s
>>
>>52930310
Even digital dice hate me
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Does anyone have the ariadna/TAK version of this meme?
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>>52930278
Camo can deploy prone, though it'll be silhouette 0 while prone rather than silhouette 2, so it only occupies the height of the base.
I don't see why you wouldn't have to put a prone marker next to it, you need some way of noting that a model is prone.
>>
>>52929079
depends on your warcor.
I happen to know 90% of the players in my area but there are some who just won't show up.
>>
So I'm thinking of starting this. I am partly torn between the Pan Oceana noble Knights and the Catgirls of Nomads. What can I say I just really like that look.

Anyway...here is a Pan Oceana list I made using a starting kit and some other items that I thought looked cool. Woudl this be a good 300 point starting point? Made this in the army list generator from the website.

IwBmB8GYRd2ApIxBCZCCcC1NygTAoaAgAIDsClArIStQg5ACzaQLvCWn4hF8AOdihYdWwZoVJA==
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>>52930570
But why would it be S0 if it retains the Silhouette value " printed on their troop profiles." That S0 isn't printed on its profile.
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>>52930614
I don't have one. I just painted a starter a few years ago and might aswell get some games in sometime.
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>>52930299
Impersonation is better than Superior Infiltration though.
>>
>>52930614
How do I find my local Warcor? I went to that website listed in the quick start but it wants me to log in.
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>>52930757
https://its.infinitythegame.com/warcors/list

Should work without logging in.
>>
>>52930738
But then you just get discovered and blasted with your armor 1 model.
>>
>>52930721
Prone works with camo markers. They become S0 from the prone rules.
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>>52930703
It's a little short on orders. Even at the lowest point, you'll want 10 orders for 300 points. Put everyone in one entire order group, there is no reason to not to. It's like having 3 wallets which have 3, 4, and 3 dollars in them, and you can only use one on any one purchase. Just combine them all into one wallet and you have 10 dollars to spend on anything.

Also I see you've brought a TAG, but when you bring a TAG you'll want some support with it. Take advantage of their 3 wounds before being tabled by bringing an engineer to fix them back up (the PanO Machinist). Also you will want to bring a hacker to help defend it against enemy hacking, so maybe a Fusilier Hacker or having your Father Knight become the Assault Hacker profile and follow the TAG around.

Maybe get the Fusilier SWC box for some more cheap orders, the Support Pack for specialists to fix shit, or the Auxilia or Remote boxes if cost to model ratio isn't a big issue for you.
>>
>>52930818
You need be discovered twice though, and the first is at -6. You can't get rid of it with one order no matter how well you roll. Things like Sensor also don't work against it, and the only 'counter' to it is a very rare visor that most people won't bring anyways. It also doesn't even need to roll to deploy past the center line, while Superior Infiltration still fails 25-20% of the time.
>>
>>52930818
It takes two separate discover attempts to reveal the model, that's two orders not including possible short skills and additional orders needed to be able to move into position to begin disocovering said model, because you're not going to be short sighted to have the model directly in the open when you know you're going second.
>>
>>52930794
Thanks. Looks like there are 2 in my area and I just sent messages to both. Let's see if they respond.
>>
>>52920164
You know what? I don't think I've ever seen a single dude with an exoskeleton like those women have. Only guys with chitin over 90% of their bodies.
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>>52930843
Ahh, good to know. Humm...I might be able to fudge the father knight that comes in the Icestorm battlepack as a hacker. Hold on...adjusting list some. Or would I be better served by taking something other than a tag?
>>
>>52931085
Keep in mind that Infinity is a very proxy friendly game in general. There are a lot of profiles and even units in the game that don't have models right now. It's pretty acceptable to proxy something as long as it is not confusing for your opponent. The Father Knight from Ice Storm is a universal model, since he is swinging around with CCW. Every Father Knight has a CCW, so he can be any profile without problems.

I do think the TAG in your list is rather unnecessary. You're already going to be running Joan, the Father Knight, and the Orc trooper. All those models are very heavy hitters that will be using orders up on the active turn, so a TAG on top of that would be a bit much. For the same price as the Seraph you can get a Croc Man Forward Observer, a Fusilier Hacker, a Trauma Doc, and a Machinist. Not only does that make your list more versatile, but it also is 4 orders instead of 1.
>>
Does using Forward Observer take you out of camo?
>>
>>52931204
Sorry I'm coming from Warhammer 40k...
I don't have to field a minimum sized unit? I can take just the one guy if I want?

Would Crusader Knights be a good choice?
>>
>>52931244
Yes. You are rolling dice for it and it is not a movement skill. If I recall right, the only thing you are allowed to do while in camo is movement skills, and only if you don't roll dice for it (so you can't discover).
>>
>>52931271
You don't have to field all of the models that come in a box. You can pick whatever you want. There are some exceptions to this, but it'll explicitly show that in the army builder, like how the Seraph comes with an attached AUXBOT.
>>
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>>52931341
Okay, here how does this look?
>>
>>52931271
Nope, there are only 3 requirements for list building, outside of special requirements like control devices, which PanO doesn't have.

First you need to establish how many points you are playing. 300 is considered the standard, but people really do play all over the place. I think 150-200 is better for starting off, and the game is still lots of fun in that range.

Second, you get 1 Special Weapon Cost for every 50 points the game is. Notice how the Seraph TAG with Spitfire has 2 SWC? In a 300 point list, you cannot go over 6 SWC while building the list. SWC is generally spent on big guns. You don't necessarily need to spend all your SWC, but it's usually a good idea to get close to your max unless you have a reason for not doing so.

Finally, the last thing you need is a lieutenant. The lieutenant is the commander of your force. Many profiles have lieutenants, and you need to choose one of them for your army. You are only allowed to have one lieutenant, and it is secret information. If you take 1 lieutenant Fusilier and then 2 more regular rifle Fusiliers, your opponent will have no idea which is your LT (or if another model with a valid LT profile might be it instead). Keep your lieutenant safe, because if he dies your next turn really sucks.

Those are the three rules of list building. Figure out the points, spend the SWC, assign an LT. Remember that in Infinity we work on a order pool system instead of every model gets their turn, so having a good pool of orders is important. You could bring 4 really beefy guys, but then you only have 4 activation of those beefy guys before it's your enemies turn. If you bring 2 beefy guys and 8 stupid cheap mooks, then you can activate those 2 beefy guys 10 times. So in general at 300 points you want to at least hit the 13-15 order threshold to have the activations to accomplish things. 10 is the hard limit, but it requires experience to play.
>>
>>52931279
Dang. Makes TO hackers less useful, huh?
>>
So I bought Red Veil and plan to play Yu Ying.

What do I need to buy in adition to the starter set to have a decent Yu Ying standard army to play?

I don't have a clue about the game yet apart form a basic explanation about the rules, I just want to know how much more money I need to invest. I specially like the mechas. Is there a playstyle where I can use a full mecha army?
>>
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>>52931392
It is better but there are a few other rules to keep in mind. First is that combat groups are limited to 10 units, which is to keep things from getting too out of hand with the order activation system. So you'll need to shove some excess guys into a secondary group. You can transfer people over to the main group later after you've taken casualties, or just stick people in the secondary group that will be doing their own thing and won't need many orders (like hackers keeping up support ware every turn).

You also have a civvie model there. I don't think they do anything, and I think they're not technically legal to play with. I honestly don't know why Corvus even puts them in the army builder. The tech bee is still a good idea though, since you have Joan.

Click this button on the army builder once you've made a list. It will let you know if you've made any illegal mistakes. Two drop troops in a list can be difficult to play, but it can also through opponents off. If I were you, I would stick everyone in the main group except the Akal and Hacker. The Hacker is probably just going to Fairy Dust support ware, and the Crusader can drop turn one and go wild with his HMG until he dies. Then by turn 2 or 3, you can bring the Akal over to your main group with a command token and drop another asshole from the sky.
>>
>>52931449
Less useful relative to what? Being able to murderfuck things without breaking marker state would be super broken.
>>
>>52917083
Aren't both companies spanish?
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>>52931553
It really depends. The Yu Jing Remote Box and JSA Support Box are very useful, but they don't get you lot's of points in the game for your cash.

Getting some infiltrating specialists is a very good buy. You can get two Guliangs as blisters and they are amazing units.

This unfortunately is not a game where you can field nothing but Mechs. It's very much a skirmish level game, so if you bring one Mech, it's going to be the center of your list and dominate the battlefield until it dies. The Guijia and O-Yoroi are both very solid TAGs though.

If Powered Armor is your thing, Yu Jing has it in spades, and we have a lot of cheap options for it too. Fielding multiple Heavy Infantry is quite viable in Yu Jing, though you will still probably want support troops with them.

There aren't too many things I would consider mandatory buys in Infinity. You can actually buy a lot of stuff you think looks cool and make it work. The important must haves eventually would be the Remote Box, a Support Box with Engineer/Doctor, at least some infiltrating specialists (but the Ninja in Red Veil can do this), and a decent amount of low cost basic infantry models to give orders to power pieces (the Starter 3 rifle infantry and the SWC box of the same infantry is usually enough).
>>
>>52931553
Guilang combi (run as FO or hacker), Yaokong box (assemble as reaction + sensor), Yaoxie box, Yan Huo HRMC, chain rifle Shaolin Monks, Aragoto box, are all good picks. Basically, pick some forward specialists (Ninja + Tiger + Guilang will be plenty), some beaters (HMG Hsien or Zuyong or Yan Huo or maybe Hac Tao), weird toolkits (Weibing drone is a fast specialist and a sensor suite, Yaoxie bots give you cheap MSV), and some cheap orders/backup/general DZ defense (Zhanshi/Keisotsu). Aragoto are blitzkrieg glass cannons, add to taste. Shaolin monks are cheap source of smoke screen and general pests.
>>
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>>52931561
Alright. Put the Akal, Haker and Tech Bee in group 2. That should fix my problems right?
>>
>>52931553
Mechas as in TAGs? Not really. Two TAG lists are a thing but they're very gimmicky. You can run a ton of HI (power armor) or drones, though.
>>
>>52931734
Not a terrible list for friendly games with models you think are cool. It would be nice if you could figure out how to spend 2 SWC, like bumping the Orc up to an HMG or something. But that requires more tweaking. List tweaking becomes easier once you get a bigger collection.
>>
>>52931747
>>52931733
>>52931697
Power armor based is cool too. Ideally I would have a Guija/Transformer, and several HI.
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>>52931998
You can definitely use all those models, but they will probably end up in different lists that you rotate in and out of play. Bringing all those high cost models will mean low amount of orders. You will always want some jobbers along for the ride to give your HI orders. You might also might be able to pull it off better in Sectorials with fireteam rules. A cheap Wu Ming HI Core fireteam with a Su Jian is probably viable if you abuse Kuang Shi like crazy in ISS.
>>
>>52931586
Last I checked, the title they use for "Operation Icestorm" or "Red Veil" is in English.
>>
Finally my Outrage arrived. Did you guys get yours already.
>>
>>52932854
Yes, I can hardly believe it. Who the hell do they think they are talking to me like that? They're acting like they own the place!

What is Outrage?
>>
>>52932854
Didn't get it yet, but I got the status of they're shipping it. Hoping to see it in 1-4 business days.

Last time I ordered something from them it came much sooner than expected. Made me think "didn't I order this like yesterday, why is it already here?"
>>
>>52923698
Early models were quite original (for a relatively realistic cyberpunk setting, at least). The minis are what got me into the game, and the sculpts weren't the best of that time, when you had Conf' and Black Moon Chronicles.
Then sculpt quality improved while the models when more generic. I the the sweet spot was reached when the first lasiq appeared.
>>
>>52932339
Well of course if you want to sell internationally you need to use english.
>>
>>52932854
Yup, only glanced at it though.
>>
http://www.infinitythegame.com/article.php?id=313
"In the arena, the Major took on the role of death incarnate, devastating and unannounced, like a wild cobra set free in the HexaDome. "

"Lunah would rather live like the creature of the desert she is: noiseless, traceless, merciless."

So she's got at least CH L1 right?
>>
>>52923698
In fact, some of the sculpts are from a sculptor who also sculpts for CB
>>
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>>52935164
Stop stalking my personal FB account, you fucking pervert!!
That was posted minutes ago!
>>
>>52935672
You know who i am ;)
>>
>>52932854
I'm going down to the FLGS to pick up my copy tomorrow.
Then I'm gonna draw fanart.
Sexy fanart.
>>
Stupid question, but which armies can actually take Knauf? I've been looking through the builder and none of the armies I play seem able to take him.
I have this PanO looking fucker here, but none of the PanO sectorials nor the ISS can actually take him, lowering my interest in assembling and painting the model dramatically.
>>
>>52936842
Every Generic Army ("Vanilla") and FRRM (The French Ariadna guys)
>>
>>52936842
He is following the general mercenary scheme of these days, which means every vanilla army can take him, but none of the sectorials can take him except the one he actually belongs to. So you can take him Yu Jing, but not ISS or JSA. He apparently belongs to Merovengia, because I guess he fucked off to Ariadna after the comic.
>>
>>52936866
>>52936842
Ok, a bit of human centricism came by. Every generic human army, Aleph, and not Tohaa nor CA.
>>
>>52935941
Beba x Stallion Jack when?
I would also accept Knauf/Emily/Uhahu.
>>
>>52936898
Never because she's fucking dead
>>
>>52936898
You want to see Uhahu's hoo-ha? What the hell is wrong with you?
>>
>>52936915
When has that ever stopped anyone?

>>52936926
Perfectly legal, my man. After all, she's not *really* a child.
I can't believe they actually used two page on making that abundantly clear.
>>
>>52936842
Knauf is useless for PanO anyway. Might be why he left.
>>
>>52937432
Like omg why aren't you a fraking Nisse, Black Friar, or Bagh Mari? USELESS!
>>
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>>52918872
CB repacks the ONYX force, the Tohaa, the Support packs, Hellcats and no one bats an eye.
CB repacks the Orcs & Zerats and everybody loses their mind!

You can always ignore those re-packs people, they are not replacing any NEW release. Those are not blocking any imaginary CB bottleneck that doesn't allow them to release new stuff.
Thye did release the five usual new products and 3 repacks!!
>>
>>52937583
I'm not bothered about the amount. I was just hoping to see an updated ORC box. And this release kind of says, that's not happening any time soon.
>>
>>52937613
Varuna's doesn't come out yet. What chances do we got?

Also, honorable mention to "ORCs are useless trash hurrr" no-game, loudmouthing nooblord. You must thank them.
>>
>>52937583
The orcs are some of the oldest models still in production. Them being repacked at all is ridiculous.
>>
>>52934673
Where is the profile Spain? Where is the fucking stat block?
>>
>>52937613
They said they'll do the ORC box closer to the release of the Varuna sectorial
>>
>>52937583
I wouldn't have minded so much if the other releases (pilots) weren't glorified tokens.

I even play USA and am happy as fuck to have boxes for everything but this month sucked a dick.

And carlos was even petty enough to post some other mini game on the facebook which was hilarious to me because they had a better set of releases comparatively.

In short, kill yourself faggot.
>>
>>52937583
I did fling shit at CB repacking support packs back in the day.
Onyx and Tohaa are a cheap way in for newbies and do not invalidate their component boxes. If they were the only way to get starters or Makauls, you bet there'd be a massive shitstorm.
Hellcats? If you mean Tomcats, it's shitty because who the fuck uses so many at once, but they did add new stuff.
Oh, and every time they added new stuff to a box (Tomcats, new Daktari, Tokusetsu doc) they made a blister with the new minis available for a while.

As a player, the new repacks give me absolutely fuck all. Fewer SKUs? Do not care. Better price? Yeah, with the purchase of a useless sniper. Orc haris? Like there's anyone left who wanted the old minis and hasn't gotten them yet, and most newbies won't touch shit that's literally a decade old.

I want my Fat Yuan to arrive and distract me from bitching.
>>
>>52938107
That seemed to largely disappear after haris showed up and they became more useful.

>>52939071
Gorgos pilot isn't a token at all, she's got a spitfire and is automatically deployed once her ride dies. And the Gecko is expendable enough that sending in the pilot to kill some fools with burst 5 and press a button isn't that bad of an idea.
>>
>>52939234
>As a player, the new repacks give me absolutely fuck all. Fewer SKUs? Do not care.

In theory, fewer SKUs helps your FLGS actually be willing to stock Infinity, unfortunately the reality is, repacks will cause FLGS owners who don't know the game well to stock up on the consolidated blisters well above reasonable levels and they will sit there cause they aren't up to modern standards.

Really what FLGS owners need is some sort of guide which explains to them why they need 3 HMG Spetsnaz but only 1 Boarding Shotgun Spetsnaz. I couldn't imagine someone who doesn't play the game being able to evaluate stock levels of new releases.
>>
How can I get more mad traps ?
>>
>>52939988
Cho occassionally sells them with Xi Zhuang, otherwise you just buy the Dire Foes box or make do with Koalas or self made markers
>>
>>52932854
I preordered from Miniature Market, and they haven't sent it out yet.
>>
>>52932854
>>52940105
ORDER AWAITING RELEASE.
>>
>>52932854
I'm waiting until it hits an LGS. They said sometime next week when I hit them up about it.
>>
How should I run Hassassins?
>>
>>52933701
1st year of releases was literally CB seeing how close they can come to ripping Shirow off before someone notices. They did finally diversify after that, but I think only because they rifled through all the published manga of his at that time already.
>>
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Tournament tomorrow. No Spec-ops. Taking this list just for the mission "firefight" that allows my AD troops to just walk in from my enemy's deployment zone, aka "how to lose friends and alienate people"

Ghulam (Rifle + Light Shotgun) LT
Ghulam (Rifle + Light Shotgun)
Ghulam (Missile Launcher)
Ghulam (Rifle + Light Shotgun) Doctor Plus
Leia Sharif
Alguacil (Combi Rifle)
Shihab Remote (HMG)
Fanous Remote (Flash Pulse, Sniffer)
Kameel (Baggage)
Hawwa' (Assault Hacking Device)

Yuan Yuan (Chain Rifle)
Yuan Yuan (Chain Rifle)
Yuan Yuan (Chain Rifle)
Bashi Bazouk (SMG)
Bashi Bazouk (SMG)
Alguacil (Combi Rifle)
Alguacil (Combi Rifle)
Alguacil (Combi Rifle)
Scarface
Cordelia
>>
>>52942282
This truely is the essence of kurwa
>>
What's the best way to use Irmandinhos, /tg/? cheap specialists, but extreme impetuous and irregular, random equipment from booty, shitty shooitng... warband, sure, but aside from an APCCW and CC20 they're not actually good in melee with no special rules to help them out. Are they just not good?
>>
Has anyone ever used the mag-lev or air wagon papercraft scenery on CB's website? What are they like?
>>
Anyone here vets from N1/N2 and remember what hungry spam was like? apparently it was really bad for a while and it got nerfed but I can't find the old stats for them.
>>
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>>52942638
The maglev is flat, I think. The airwagons have a 3D version from Topo.
>>
>>52942638
>mag-lev
Make sure to print it on card, otherwise it'll roll up.
>containers
Breddy gud.
>airwagon
Fiddly.
>>
>>52943010
If the damned Chickenhawk is any indication, Topo's models are going to be fiddly, yes.
>>
>>52942282
Maybe shift some orders around. That's a lot of orders hungry AD but not that many orders to use on them. Scarface also wants orders as well.
>>
>>52942757
I can't remember any Hungry spam from what I played, but I wasn't exactly on the cutting edge of the N2 meta. I could see Pretas being spammable though, they were pretty similar to how they are now except only 5 points and they had biomines (antipersonnel mines that activated against any non-Hungry units, even friendlies).

I remember smoke hopping Vector Operators and Auxilia spam though. Camo was downright busted, and quite a few weapons could be deactivated with E/M. It was a different time back then, and while I'm sad about some things like the Caskuda, the Caskuda and the Caskuda, N3 was in general a massive improvement over the old editions.
>>
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What do you guys think?
>>
>>52942605
>8 point specialist with smoke that gets 2 orders a turn
>no good

If you can't use them it's not the models that are no good anon

Also

>aside from an APCCW and CC20 they're not actually good in melee with no special rules to help them out

Yeah nah, they can D-Charge people in the face at CC17 (theres a -3 built into D-Charges) they are plenty good at evaporating enemies that let them get close.
>>
>>52943501
Janissary doc can't go in a link if he has G:Servants so the other 2 Janissaries and 2 Hafza in group 1 seems silly
>>
>>52943715
Ahh you're right. I will probably just add in two warcors or something, besides that thought what do you think of that fireteam? Idea is the Hafzas pretend to be whatever(Probably other Jans).
>>
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>>52943715
>>52943821
Actually, here is the fix I will go with.
>>
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>PURGE
>U
>R
>G
>E
>>
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Post some semi-competitive lists.
>>
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>>52944341
>>
>>52942005
about three fiday
>>
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anyone have scans of the manga yet?
>>
>>52944933
There's an imgur album in the previous thread. I've been meaning to make a PDF out of it.
>>
>>52937530
That's PanO problem, so much excellent stuff that things that are merely good are not good enough.

>>52939320
>That seemed to largely disappear after haris showed up and they became more useful.
It didn't, most people will still tell you ORCs are useless and Haris is too much point investment that could go into a TAG or Swiss. HMG ORC however is useful in sectorials.

Right now my future advice would be to get Indigo Spec-Ops kit and convert MR ORC with the HMG. The ORC repack will only be good for people adamant about running Haris and in future for Varuna where ORCs will still be useless because Cutter
>>
>>52944966
>I've been meaning to make a PDF out of it.
And now I have. It's in the last link in the OP.
>>
>>52944341
I think Nomads would wreck your day. That's still a lot of orders/robot bodies though. I'd like to try playing against it.
>>
>>52936842
Vanilla and sectoral nomads (or at least bakunnin) can take him.
Now I have to go and read the rest of outrage because I refuse to belive the sexy tag pilot is dead
>>
>>52931998
Anon doesn't know what he's talking about. It might not be a very competitive list, but you can take 3 giant robots and then 3-4 guys to support them as a totally legal list and it will scare the ever-living shit out of a new player.

If you want to play more competitively, infinity is pretty good about just finding a unit or two that you like and then making a list work around it. Most heavy hitters can do this, either of the tags or the Su-Jian (the transformer) are great for this. Make sure to take an engineer for repairs if you're planning on bringing any of the big robots.
>>
>>52944432
I think the father knight would be better as spitfire.
>>
>>52945208
>Vanilla and sectoral nomads (or at least bakunnin) can take him.
Only vanilla. Quite good there if you're not taking an Intruder.
>>
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>>52944966
FUUUUUUUUUUUCK that was good thanks anon
>>
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Working on a MO list, just need some thoughts on it.

Military Orders
──────────────────────────────────────────────────

10 / 4
JOAN OF ARC Lieutenant MULTI Rifle, Nanopulser / Pistol, DA CCW. (+1 | 50)
KNIGHT HOSPITALLER Doctor (MediKit) Combi Rifle / Pistol, DA CCW. (0 | 37)
MAGISTER KNIGHT Missile Launcher / Pistol, DA CCW. (2 | 32)
MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, DA CCW. (0 | 23)
MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, DA CCW. (0 | 23)
MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, DA CCW. (0 | 23)
CRUSADER MULTI Rifle + Light Flamethrower / Pistol, Knife. (0 | 31)
SPEC. SERGEANT (CH: TO Camouflage, Infiltration) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 33)
SPEC. SERGEANT (CH: TO Camouflage, Infiltration, Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27)
SPEC. SERGEANT Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)

4 SWC | 300 Points
>>
>>52943686
>D-charge attack

So often forgotten and yet so useful, especially against multi-wounds models.
Protip: once the d-charge is placed, any model with d-charge can trigger it. No ARO possible if the guy is on the other side of the map.
FK/Locust + Engi is what I usually use in PanO
>>
That feel when waiting for Varuna, Tunguska, and Vedic to come out. I also play Tohaa (first army) as well.
>>
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>>52945880
That multi sniper doesn't seem that necessary when you've already got a Magister link and a Crusader with really mean SF. You could do with an HMG in that link though, it's more useful as a long range active piece.

What about this? Alternatively you could have a sensor bot instead of the spec sergeant with auxbot.
>>
>>52945956
Pro-er tip - the d-charge CC attack now triggers immediately, no need to use an order to blow it
>>
>>52945880
That's 3 orders starting off the table, which might be tricky, unless you decide not to use HD. If it's not Limited Insertion, you may want to get some cheaper guys and spread the SWC better. Also take Joan 2.0, you're not even using all that SWC and she could go with a Spitfire.
Mary did nothing wrong
>>
>>52945956
>>52946186
Yeah, you can't simply place the d-charge on non-immobilized model, but have to slap and detonate it with a -3 CC roll. Ofc if the models is, say, hacked, you can pull that off. Burns some orders, though.
>>
>>52945458
>you can technically take a legal 3 TAG list
>but it's a shit list that's only useful against newbies
>no but TAG armies are totally a thing, wait where are you going
>>
>>52946525
Meanwhile in 40k
>You can totally take an all mech list
>But it totally makes you feel bad as you stomp most new to average players, while lose to most others
>Also, that'll be at least seven hundred dollars
>No, Ork Mech army lists aren't competitive
>Wait where are you going?

Meanwhile in WM/H
>Take all mech list
>Lose 60-70% of the time
>At least it was kind of cool doing it.
>That'll be ~$240 dollars.
>>
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US ariadna guy here. All stuff is ready to paint, and I have a few game behind me . Loving infinity.
My question is about model looks. Would it be ok, if my american dudes were not in deset camo, but in grey city one? I have been thinking about doing the dudes in grey, then adding black and white camo marking. It looks ok in real life, is it ok to do my own dudes in infinity or do they have the be correct color like in w40k?
>>
>>52947148
No one gives a shit it your dudes aren't the correct camo, feel free to do urban USARF camo, Kazaks in the wrong shade of green, purple PanO or whatever.
>>
>>52947148
Sure man. There's nothing forcing you to use the studio scheme.

>do they have the be correct color like in w40k
Who says they have to use the correct colours in 40k? Is there a paintjob police where you live that beats people up for daring to paint minis non-official colours?
>>
>>52947148
Paint your dudes like you want, everyone is going to encourage you. There are a few alternative schemes in the book from what I remember for Nomads and Haqqislam, so no real problem going differently for Ariadna. Dress for the mission, and if your mission is urban, use urban camo. Seems totally reasonable.


>do they have the be correct color like in w40k
That's weird, I mostly remember 40k being very relaxed in what colors you choose. I remember red Orks, hello kitty Space Marines, white flesh bloodthirsters, and other weird deviations on many armies, while strict by the book color schemes were also kind of cool, you really had a lot of room for original content.
If I were painting USAriadna...


Well, there's this fluff blurb about how Ariadna has the last Coca-cola factory, so what I'd want to do is have a coca-cola security detail. A bunch of basing with cans, bottles, and ice, with the Dog Warriors painted like polar bears, and lots of bright red and white colors for the rest of the troops to match a Coca-Cola color scheme and theme it as a security detail for the secret formula.

I don't even like the Soda but it's something I wish to do.

Maybe one day I'll just buy a test model for the hell of it. Ok, that's a bit tangential. My two personal armies have Haqqislam in "tacticool" greys with touches of white, and Red JSA with a side of the regular Yu Jing having the official scheme.

TL;DR, go for the scheme you like, everyone's going to encourage you.
>>
>>52947264
At my store? everyone . Sure you can paint your dudes how ever you want, but if you want to use ultramarine rules, your dudes have to be painted like ultramarines. It does favor non marine armies, I do give you that. but lets not go in the w40k talk here.
>>
>>52947342
Ah. That makes a little more sense for specific chapters I suppose. But fortunately Infinity has nothing that specific, so go wild.
>>
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>>52947148
>or do they have the be correct color like in w40k?

I don't know who told you this, but he's been laughing at you behind your back for as long as you've known each other.
>>
>>52947410
yeah well I have seen a dude try to play with a tigurius that was not painted the right way and he wasn't allowed to play. Although this could also have been the matter of him being from a different district, but generaly we arent very racist here.
>>
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>>52947148
Speaking of multiple schemes, here are samples from the HSN3 book.

And make sure to post your urban Ariadna so I can steal the scheme.
>>
>>52947687
I remember somebody painting the winter scheme really well.

Also, that one on the far right is Darude's.
>>
So in your opinion, what's better to have in a Haris of Odalisques with One Hafza FO? 360 visor or SSL2?
>>
>>52947342
>>52947394
Nah, that's excessive even for Marines.
>>
>>52948978
I could easily see a more casual store not allowing stuff painted the wrong way to use those rules. I can see it being irritating if a guy's ultramarines are suddenly blood angels when they're the best, then space wolfs when they're the best, then white scars when they're the best, ect.
>>
>>52949999
>I can see it being irritating if a guy's ultramarines are suddenly blood angels when they're the best, then space wolfs when they're the best, then white scars when they're the best, etc.
Yeah, I find it annoying as well.
Why can't they just balance their factions like sane people?
>>
>>52949999
That's pretty much what my carcharodons were before they got actual rules

YMMV but around my area nobody is anal about that kind of shit

Hell, I saw a guy use myrmidons as hungries in an ITS tourney

The only ones that don't accept proxies or homebrew are WarmaHordes and Malifaux, and I get why
>>
>>52945032
>It didn't, most people will still tell you ORCs are useless and Haris is too much point investment that could go into a TAG or Swiss.
NCA woes.
>>
>>52951270
ORCs just aren't good at literally anything.
>not good enough at shooting to justify a purely shooty role
>not particularly good or cheap specialists
>bring no diverse tools to the table at all
>>
>>52951320
It's almost like they are some sort of base template unit that other factions had similar to but differentiated off of when the rules updated profiles.
>>
>>52951715

They're just shittier than knights tho
>>
>>52943931
Dies to any long range aro, has no counter to AD or infiltration, only 4 specialists and none of them have a way to get to objectives, no hackers in a list made up almost entirely of HI and remotes.

Less important, you bought joan and two hospitalars, but couldn't be assed to make the full deathstar. Particularly considering you're playing a sectorial without a core link. Also if you wanted to run aux bots: the army, NCA has no cap auxilia which are just cheaper spec Sargents that are also specialists. Also USE YOUR SWC. Of every army in the game pano needs special weapons because they rely on fancy toys over well trained boys.
>>
>>52953750
Speaking of Auxbots, how do you go about dealing with them cost effectively? 4 points for a heavy flamethrower seems to hard to trade with. Unless you're luckily enough to shoot the owner from out of range, you're out of luck. Even if they make me do nothing else but waste orders running around them, they seem to be doing their job at 4 points. I guess warbands are helpful against them, but what if you don't have access to them? Hackings seems alright in the reactive turn, but will once again be orders you are wasting against 4 point models in the active turn.
>>
People only post Yu jing and Panno list here, fucking white knights
>>
>>52954373
REMOVE NOMADS!
>>
>>52945785
>>52944933
I just got my copy and finished reading it. That was quite good.

It's a shame Beba, Domvoi and the Ninja are killed off before we really get the chance to get to know them, but I loved Knauf's battle with himself.

If anything this makes me want to play the RPG even more.

Hurry the fuck up, Modiphius.
>>
>>52954373
Gimme 10 and I'll rectify that
>>
>>52954373
EI go home you are drunk.
>>
KwBgzAPmIhEIwFIAsA2Yj6oOxkQQiTQy2xAKPU1RoIzQE5qAOJwo7DAJmB0TEJcU2VJmzxmiAALIUqSVmaT8QtKNKyVc9Tgxa11bGy55kzbGLB5C9I2K5IpUoA==
>>
>>52954795
The only things missing are the fluff blocks on Nomads and Life in the Human Sphere, so it's fully functional already.
>>
>>52954795
So many characters they hyped for so many months bite the dust. Yet the deaths I find the hardest to swallow were

All the catgirls from the Druze Caravansary station who almost certainly died when the station got blown to kingdom come. Think about it, they're almost certainly innocent victims of human trafficking or pirate attacks who were kidnapped by the Druze, mind-wiped and forced to undergo radical biomodification to turn them into sex slaves. Then they just get cut down in the crossfire with nary a second thought.

>>52955305
It's completely lacking any stats or rules for Vehilces or TAGs so I'd say it's incomplete. Hopefully Modiphius increase the page count or release something in PDF to tide us over.
>>
>>52955365
>Hopefully Modiphius increase the page count
Nope, they explicitly stated they're not putting those rules in core because that would make it 600-odd pages.

Apparently they're going in the GM Guide.
>>
>>52955581
"We had to pull the vehicle and ship rules otherwise the book would have been well over 600 pages and way too big for a core book so they're going in Gamesmaster Guide (which will expand to include this). "
>>
>>52951715
But as a base template unit it fails at being efficient enough to be useful. Compare to a zuyong. ORC has +9 pts for the combi profiles for +1 BS, +2PH, -1 WIP, + 1ARM. Zuyong also can pay +1 pt for an FO profile where the ORC has to pay 6 for the only specialist profile in the hacker option.

It pretty much fails in every niche HI can have.
Durable specialist? (like a zuyong) No, too expensive and too low WIP.
Heavy hitter? No, for very few points you can get better HMG options in PanO.
Diverse loadout? (like a faisid or crane) No, every profile only has one gun.
Linkable? Sure, but you're paying about 27 points more than an equivalent link and the only think you're gaining is +1BS.
>>
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>>52951320
>>not good enough at shooting to justify a purely shooty role
>BS14 HMG
>not good enough

Shooting is the one thing they *are* good at.
If there is one value to ORC Haris, it's the extra shot. When you have a choice between B4 at BS15 or B5 at BS14, you always take the extra die, it's just logic. Especially as that extra shot applies to AROs as well.
Now if you add TO Camo to the B4 at BS15 it becomes a game changer.
>>
>>52949999
The whole idea of descendant chapters is supposed to give players the option to paint the models however you want and call them descendants of any first founding chapter.
Also, what is stopping people from painting them as Blood Ravens and choosing whatever chapter tactics they want for each game? It's explicitly stated in the Codex that, because of their unknown origin, Blood Ravens can choose any. And it's not like they're particularly obscure, being the stars of DoW and for many people the introduction to 40k.
>>
>>52953830
Other than the obvious "shoot them out of range of their HFTs":
-Hack them.
-If they're guarding a corner pull the "trigger a change facing aro in the first order then BTB in the second order"
-have good ARO coverage so they couldn't get into such a favorable position in the first place.
-spec fire grenades, they can only dodge on a -6 and bonus if you can catch the auxilia in the blast too.
>>
>>52955750
>Heavy hitter? No, for very few points you can get better HMG options in PanO.
I'd argue about the "very few points". Things that are around ORC's point costs are usually with Spitfires and/or Frenzy: shorter range, even shorter lifespan. Things that are equipped with HMGs and are better at shooting that ORCs are at least 20pts more than him, when they aren't TAGs.
ORC's niche is being the budget heavy hitter, perfect for 200pts games.
>>
>>52955880
The Hospitaller HMG is cheaper than the Orc HMG, but he will stop taking cover and start getting himself shot after turn 1 if you use him as your primary HMG.
>>
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>yfw Emily becomes a Tunguska special character
>>
>>52955932
>he will stop taking cover and start getting himself shot after turn 1 if you use him as your primary HMG
Exactly, Hospitaller is better as Doctor when you're taking him in vanilla and simply kept out of combat. If you want a suicide knight HI, might as well take a Teuton.
>>
>>52955782
Of course, they are GOOD at shooting but not efficient at it. For the cost of an HMG and 2 filler ORCs (115 points 2.5 SWC) You could buy and HMG swiss guard (68 pts 2 swc) or a Cutter (115 2.5). It's not even like you can take an efficient specialist with them so they can take advantage of the improved link movement.

>>52955880
I will seriously argue that the 18 or 26 points to go to an aquila/swiss is affordable in 200 points easily. If you're playing a secretarial a full fusilier link with HMG is only 14 points more, can hide the LT, and provides 5 orders. In vanilla a nisse HMG shoots better for 10 less pts less and also provides MSV2.
>>
>>52955365
I was shocked how casually the LE druze hacker got shredded.
>>
>>52955991
Ok, first, comparing ORC Haris to a Cutter is retarded, because Cutters are vanilla only; unless you want to talk about the future in Varuna sectorial.

Second, unlike Swiss or Cutter, ORCs can take *a* specialist with them. With Swiss you have to choose between either HMG or Specialists, with ORCs you're moving both without spending Command Tokens on it. And it's not like Swiss Hacker is a titan of intellect either. And all Cutter has is the retarded Crabbot. If you actually want something more efficient that can do both shooting and hacking, you'd take De Fernsen or FK.

They also can watch each other blind spots and, unlike a Cutter, they can fall prone and dodge without -6. Number crunching is all fine and dandy until the dice hit the table and you find yourself locked in DZ by ninjas or fidays.

Also in NCA Swiss' job can be done by Hexas. Take the ORCs to be the heavy hitters, take a hacker Hexa to be the button pusher.
>>
>>52945032
>Varuna where ORCs will still be useless because Cutter

What kind of logic is that? Both are different things, Cutter are to big to be tactically flexible even with TO, and pretty dam big target when it glance its first shots. ORCs however, have 6 wounds with ability to snach up in any of small buildings and prone, perks for being smaller.

N2 fuckery are already gone m8, cheesecutters aren't that good anymore. Especially after their templates are gone.
>>
>>52956270
I'd argue that Cutters are not much less viable, but other TAGs are now more viable, so it's not just Cutter/Avatar or bust.
Also Cutters fold in melee and they buffed melee.
>>
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>>52956173

Cutter is 114pts for 4 shots on bs15, 3 wounds, and 1 order.

ORC haris (BS+HMG+AHD) is 122pts for 5 shots at bs14, 6 wounds, and 3 orders with a specialist. Also, BSG ORC has power armor thong.

I mean, aside from being used in completely different armies for completely different reasons, ORC haris is bretty gud. At the end of the day, having more specialists and more orders is always better, so you probably shouldn't be running either.

Right now I'm doing a vanilla PanO list with Duos of Father Knights and ORCs. So far it hasn't been completely terrible. Just gotta protect all three of my specialists.
>>
>>52956173
Ok I will agree the cutter analogy isn't perfect. I only made it since it's exactly the same amount of points.

For 122/3 points with a specialist it just gets even more excessive. It's not like an HMG and hacker want to be in anywhere close to the same positions. The blind spot argument barely is applicable since not being able to supressive fire is a huge negative for an HMG model.

>in NCA Swiss' job can be done by Hexas
You're missing the point. NCA already has cheap specialists in auxilia FOs. The ENTIRE point of a HI specialist is to be able to survive when they're up in the thick of it. 142/2.5 points in NCA can be spent in so many better ways. An HMG aquila and hacker swiss is 132/2.5 and also brings a visor, and an hmg swiss (especially in supression) is much harder to deal with than even multiple ORCs.
>>
>>52956734
>not being able to supressive fire
>not breaking out the HMG out of the link for supp fire and relinking at the start of the next turn

And that is how you know you're a scrub.
>>
>>52956888
So then you're using command tokens every turn to make your above average active turn hmg into a below average reactive turn hmg? nice. The entire argument for even using a haris is order efficiency but using command tokens every turn to relink after supp fire is just better spent using coordinated orders on your already good units.
>>
>>52956018
I think easily the most brutal death was Beba. Those Yu Jing bastards gathered around her disabled TAG and emptied their TAG into her at point blank range. I'm impressed she wasn't reduced to a ruined Anaconda filled with ground hamburger.
>>
>>52957243
*TAG HMGs at point blank range
>>
>>52956477
Compared to a Cutter, ORCs are gross and uggo.

Checkmate.
>>
>>52957524
Cutters are the big uggo. It looks like somebody put an engine block with some arms and a head on top of HI legs. Hoping for a resculpt with Varuna.
>>
>>52957604
>Cutters are the big uggo.
no u
>>
>>52957629
Cutters are piloted by smelly fat neckbeards and the Kamau and Orcs all laugh at them behind their backs.
>>
>>52957604
Cutters are one of the coolest TAG designs imo. I hate the squalos chassis which 3 TAGs are based on. The porportions are just fucked on them.
>>
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Hello, I wanna get into this game, but I'm confused by the stupid faction names.

Can someone give me a rundown on wht nations/cultures each faction stands for, or just tell me what faction represent white people? All I've seen is azns and muslims.
>>
>>52958123
>Yu Jing
Asia
>Haqqislam
Muslims
>PanOceania
Australia, India, and Pacific islands
>Ariadna
Russia, France, Scotland, US
>ALEPH
Genetically augmented humans and human-like robots
>Nomads
A conglomeration of people from all over the place
>Tohaa
Aliens
>Combined Army
Multiple different species of alien
>>
>>52958123
seriously, after 10 minutes of investigation you should have found that out yourself.
>All I've seen is azns and muslims.
Since you know who these are I'll just say that aleph are artifical people and the rest are are more or less what you are looking for then.

Seriously just read the descriptions of the factions.
How hard can it be?
>>
>>52958123
PanO is where the white flight ran to when the western world went to shit.
Arianda is the remainants is the western world left to fend for themselves on an alien planet.
>>
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>>52958214
Thanks for the rundown friend!
>>
>>52958123
PanO has Europeans, Australians, island Southeast Asians, Indians, South Americans, and most of the North American refugees. Also probably bits of Africa.

Yu Jing has East Asians and mainland Southeast Asians. Also probably bits of Africa.

Ariadna has some Americans, Russians, Frenchmen, Scots and the wolfman. They're backwater savages though.

Haqq has a bunch of Muslims from all different places who went to space, and also NASA.

Nomads have a bunch of Africans, South Americans, Germans and Russians, but they've got all sorts there. There aren't any hard and fast rules with Nomads, they're in space.

Combined Army and Tohaa are aliens, Aleph is robots.
>>
>>52957768
kek
>>
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>>52958214
>>52958224
>>52958258
>>52958338
The home page is very shallow and offers almost no lore on the factions and the setting. Any source where I can look around to learn from this setting? The wiki seams to be shit as well. (Is there even lore in this game?)
>>
>>52958214
Tohaa are at least two aliens species working together.

The Combined Army is at least four or five, though two dominate the armed forces and a third is significant despite small numbers. The CA also mind-rapes others, and has both Tohaa and Humans in its ranks because of it.
>>
>>52958446
They keep a lot of the big picture stuff offline, but unit descriptions in their web store do fill in the picture somewhat.
>>
>>52958475
What u mean, offline? That the main lore is kept in physical books and such?
>>
>>52958446
This site has been compiling lore for each unit, but not the overall lore:
https://human-sphere.com/index.php?title=Main_Page

This game's lore is really strewn about and mainly in the physical rulebooks very few people buy because rules are free. It's really a dissapointment since the setting is great but the lore is very shallow and nonexistant if you don't shell out for 60 dollar books.
>>
>>52958535
yup
>>
>>52958446
>Is there even lore in this game?
The N3 books come as slipcased pairs, one rules, one fluff. The older books have both as one book.

Check out the last link in the OP (https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA), that's got scans of older versions of the core rulebook and Human Sphere, as well as the nearly complete RPG core rulebook. The fluff stays largely the same between editions, and the RPG's only missing the sections on Nomads and Life in the Human Sphere, so between the three books you can get a pretty much complete picture of the setting.

>>52958447
>Tohaa are at least two aliens species working together.
Tohaa and their symbiont suits?
>>
>>52958447
>thinking the EI would waste sepsitors on Tohaa when it could just reveal the Triumvirate's propagandist lies for what they are for the same effect
You wanna talk mind rape, let's discuss how the Tohaa made their various alien indentured servants into such loyal friends.
>>
>>52958564
Tohaa did nothing wrong.
>>
So, /tg/, I'm fiddling around with turning Infinity RPG characters into tabletop units, and I'm pondering the best way to calculate prices for some of the... odder bits.

Like, the current one I'm working on is a dogface doctor, engineer, and hacker (13-15 total ratingin each one) with good stats across the board, a bioimmunity organ, an APCCW equivalent and a tactical bow--how would you even price that? 40-50 some odd points and an SWC? Irregular/impetuous obviously, warband, but... I dunno, I'm asking for advice.
>>
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>>52958739
>how would you even price that?
Official word is that you don't.
>>
>>52958739
>doc engineer hacker dogface
Man, idk if this is a mary sue spec ops the became a dogface or just a general mary sue character
>>
>>52958814

Well, started off with a dogface; the careers ended up being mostly random; I did pay to do two more careers above the required. Only career I actually headed for was Hacker, because the idea of a ariadnan dogface hacker tickled me.
>>
>>52958762

Ok, let's see how silly this character ended up:

Name: Manisha
Faction: ALEPH

Mov: 4-4
CC: 8
BS: 10
PH: 10
WIP: 15
Arm: 2
BtS: 0
W: 1
S: 2

Skills: Booty L1, Impersonation L2, Infiltration L0, Engineer, Journalist
Gear: Hacking Device+, Deployable Repeater
Weapons: Heavy Pistol, Nanopulsar, Flash Pulse

...well, they can't fight for shit but I'm pretty sure I've found something more annoying than a Sophotech for objective running. Updated as I forgot to include the fact she was in the media for one job in her skills.
>>
>>52960129

I hate you and your character
>>
>>52960531
>>52960531
Not that guy, but why in particular? nasty specialist, sure, but not really a threat outside of that. I guess the imp l2 makes it tough to remove, but...
>>
TG! I need RPG characters! Not stats, but fluff! Give me them now!
>>
On the subject of alternate color schemes, what are some good ones for Nomads? I really dislike black+red.
>>
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>>52960754
>>
>>52944966
>>52945139

There's a misplaced page, the one where Emily says they have acquired a sniper and introduces the other jobbers , should come way earlier. Should be right after he gets on the ship.
>>
>>52960831
Orange is pretty good.
>>
>>52961273
Got page numbers?
>>
>>52961500
on the pdf, page 22 should come between 15 and 16.
>>
>>52961553
Any other ones?
>>
>>52961553
question, are merc's still this janky, unsupported mess that CB is pretending is another faction?
>>
>>52961273
Ah, that's my bad, fixed it in my imgur album. The images got mixed up when they were uploaded to imgur and I had to rearrange them.

>>52961605
Pretty much.
>>
>>52961605
No.
>>
I thought Shasvastii were the weakest sectorial infinity general. Why did you lie to me?
>>
>>52955365
if CB felt so inclined couldn't they technically bring 'em back anyhow cause of cubes? From what I understand the manga characters were mercs though so I suppose it's less likely they have anyone how'd care enough to foot the bill
>>
>>52961860
Doggo probably didn't have a cube. The others could potentially be revived, but since nobody really cares about them and their bodies are in custody of YJ it very much it seems doubtful.
>>
>>52953830
Auxbots are okay, but they really are there to just waste enemy orders and scare the shit out of melee and close range camo units. As to countering them: AD or HI'd den deployment. Don't think of an auxbot as worth 4 points, without the bot an auxilia is just a guy who couldn't even make it through fusilier school. If you drop an alkal or Gao Tarsus or w/e they pay for themselves by taking out 2 auxiliar, and a dead dude means a dead bot.

They are also pitiful against aros from guys who'd be going suppressive fire anyway. Buy a cheap hacker for defense and use their zone of control to hard counter the flamethrowers in reactive turn.

It's also worth noting that most auxilia heavy lists tend to rely on them as specialists, so killing those bs 11 arm 0 dudes with no defensive skills can really weaken their battle plan.
>>
>>52962678
Ok, but that is something yu jing or nomads can do. My army has no hackers, and no HI. I tried using maruders with molotoks, but they just die on the way, because of being bikes.
>>
>>52961605
No, CB stopped pretending they're a faction.
>>
>>52958666
>Tohaa did nothing wrong.
Your numbers are showing, Satan.
>>
>>52958123
>or just tell me what faction represent white people
>year +175
>white people
kek

Ariadna is mostly white, but probably don't count Slavs as white, so.
>>
>>52954604
>>52954984
>>52955002
Tohaa feelsgud
>>
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>>52961605
Mercs faction was created as a vanilla folder to put all pre-order/special edition/event exclusive miniatures inside.
>>
>>52961599
do not believe so.
>>
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>>52960831
I went with blue, white and orange, with Black on some specific units, like Spektr or Grenzer.
My brush control is not very good, but I think I got a good set of colours here.
>>
>>52961767
They are not "weakest" by "hardest to play". But they still have all the CA dirty tricks.
Did you get rekt by them?
>>
>>52961860
CB could, but they're probably in Yu JIng custody and their minds are being reproduced endlessly as infomorphs and torn to pieces over and over by Yianjing to learn everything they might possibly know. If Pan Oceania are willing to reproduce someone's mind in direct contravention of O-12's laws, God only knows what Yu Jing's secret police are willing to do.

If they do come back they'll be brainwashed and crazy Yu Jing loyalists.

As for the catgirls
I doubt anyone cares enough about a bunch of corpsicles floating around in space. Even if their families did track the poor girl's corpses down, they're probably dirt poor asteroid miners from the Human Edge, Ateks or people from the ruins of the United States who couldn't afford a Resurrection anyway.
>>
>>52963140
Should have specified Ariadna/USARF.
You mean Mavericks?
You still have paratroopers and you can outrange them – it does not matter that you're shooting at -3 when it can't shoot back at all. Or use Foxtrot to mine the road, so they either get destroyed or waste orders on mines.
You still have Wardrivers and ALIVE for now, although without good repeaters it's tricky to hack as Ariadna.
>>
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>tfw you will never be given a tongue bath by a pair of catgirls after a long hard day of committing war crimes
>>
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>>52965263
>TFW you will never get a tongue bath from a pair of human trafficking victims who've been mind-wiped and subjected to extensive bio-modification against their will.
>>
>>52965381
They're probably Nomad contractors. It is Human Edge after all.
They could have even been vat-grown
>>
>>52965432
I'm not sure which is worse, that innocent victims of human trafficking get cut down in the crossfire or genetic constructs who have known nothing but cruelty their entire lives die, likely without a Cube.

Seriously, this would be like if, in Django Unchained, Jamie Foxx had dynamited the slave's quarters in the middle of the night as a distraction.
>>
yeah mavericks I used 2 last game. I have access to more then I can legaly field.

>>52965252
hmm I only have the smg para right now. You think the molotok ones would work better?

I wish I could use mines in my games. As a rule for my store people are not allowed to use them or D-charges, because some of the guys at the store have PTSD, and guys screaming mines at full volume ended bad a few times.
>>
>>52966065
>I wish I could use mines in my games. As a rule for my store people are not allowed to use them or D-charges, because some of the guys at the store have PTSD, and guys screaming mines at full volume ended bad a few times.
Do you mean like actual war PTSD or just some people being retards after someone got rekt by mines in Infinity? Mines are a significant part of board control.
>>
>>52965634
We're dealing with a Hexa here. Wetwork operator for the most powerful nation in the human sphere. Our lovely protagonist seems pretty good by their standards, but there's still a certain level of shitbag you need to be to make it as a Hexa field agent.
>>
>>52966107
Just ignore it. This is my store has a fake crappy meta anon.
>>
>>52966107
yes, a guy is triple amputee, although he is the most chill of all the soldier dudes. there is one dude that went from active serivce in the military, to being blown up in fganistan, to being in police now. I have been lifting my him by my neck and asked if I want to be beaten, after my sniper grunt killed his joan with two lucky crits. And he is cool too, he just gets angry very fast and he is a huge dude, very physical in the way he solves problems.
>>
>>52966065
>hmm I only have the smg para right now. You think the molotok ones would work better?
Large Teardrop template is about 10" long, so anything that can shoot outside that distance is good. And remember, it's okay to not be at +3 when the opponent cannot shoot back at all (and gets -3 to Dodge due to being a Remote).
Don't forget that all your Forward Observers have Flash Pulse; you can just Stun the robot.
>>
>>52966168
I'll say, Emily was an absolute cunt. "I'm going to sell my friends out to try and save my own ass and only relent when it becomes clear that the Hexa are going to rub me out as well."

Compared to her, Knauf is practically a saint.
>>
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>>52966490
Well, the way I see it, that's the story arc for her. She begins being a highly motivated Hexa officer that believes in PanO propaganda and, after going through all the plot, she becomes a more shelfish, less innocent, person, loyal to the ones who deserve her loyalty.
>>
>>52966541
>loyal to the ones who deserve her loyalty
And that would be the citizens and fine soldiers of Pan Oceania, obviously.
>>
>>52966168
BAAWWWing over minor background characters aside, Outrage was awesome. I really hope we get more Infinity manga goodness in the future.
>>
>>52966065

Wait, what about other mine-like things, like drop bears or crazykoalas?
>>
>>52966490
To be fair she was trained specifically to be a heartless pile of human garbage who'd turn an HMG on all her friends and family for the state. 'Tis the Hexa way.
And come to think of it wasn't she told that all her 'friends' were disposable assets for the mission and they'd be left for dead if things went south? Making friends with the disposable assets is never a good plan, it just makes you sad when they end up being disposed.
>>
>>52966541
She didn't, Knauf just gave her a way to save her own ass as well as his and Uhahu's.
>>
>>52965263
>Will never get a tongue bath from a pair of catgirls
>Life no longer has any meaning to me
>>
>>52966490
>PanO black ops aren't nice with their disposable assets.
What a surprise.

Secret agents tend to be pretty amoral people in general.
>>
>>52965202
So many fucking mines, and if the camo marker wasn't a mine it was an adhesive launcher. The fucking ass-wangs would goop my dudes up and then give them the succ.
>>
>>52966195
That... That implies something more than just minor anger issues. I mean, lifting a guy up [i]by the neck[/i] just because he got lucky and killed your special character?!
I know he is an ex-serviceman but even still that seems a little excessive. Is he attending counselling? Because if he is not then he really needs too.
>>
>>52966195
>2 cits
to kill a NWI character, confirmed fake story even moreso than it already was.

Seriously, how does anyone believe this guy.
>>
>>52969024
Yeah, he needs to get looked at, that's not acceptable.
>>
>>52969167
No really anon. Some of us at our local store can't play with mines, or heavy infantry, or female miniatures, or profiles with points divisible by 3.
>>
>>52971176
>or profiles with points divisible by 3
jfc put a trigger warning on that shit will ya
>>
>>52969024
No he is in police right now, responsible for checking foreigners and gypsies. I like him because he tells heck fun stories, which have stranger coleration with stuff like pulp fiction. Not the gimp or mind blowing stuff, but I remember him geting a call in a middle of the game and he and some other two dudes had do check illegal albanians, only they had no long weapons and there could be like 7 albanians there.
Plus my dad and grandfather were all the same, so I kind of a used to it. >>52969167
I had a link of 5 grunts 3 with snipers, 1 Lt and 1 hmg the Lt was prone and he hmg couldn't see, but the snipers could and they killed his dude.
>>
>>52971176
We can play with mines, because one time the dude who was playing vanila ariadna was going "Mine!!!" as loud as he could durning a weekend event. He was asked to not to do it, he kept doing it and it ended in a brawl in front of the store. Since then the store owner said that if anyone says mine in his store he is geting kicked out no matter what and why he said it.
So you could technicly use mines, if you somehow would invent a different name for them and was 100% sure that you would never let mine slip out, and our store is rather small so there is no chance the store owner won't hear, unless maybe if the MtG dudes are playing on that day.
>>
>>52972431
Should be can't play with mines.
>>
>>52964941
>Nerfmads
>>
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>>52973341
Huh, you're right. My initial idea was "Nomads but player 2", hence blue rather than red.
>>
Best Nomad Alt scheme coming through
>>
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>>52973533
Close, but no cigar.
>>
>>52938887
When is Varuna coming, roughly? For that matter, what is Varuna. I googled it and I found a thread from 2012 talking about a possible sectorial...
>>
>>52973599
Gorgeous
>>
>>52973780
Varuna's one of the planets under control by PanO. Stereotypical single biome "Water planet" with a few habitable islands. Has this native species called the "Helots" that were known to cause trouble to colonists.

Units from that sector are the Kamau and Cutters, both having aquatic terrain.
>>
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>>52973847
There's also a Dossier floating around of the ORCs in a snazzy Varuna style paintjob. Kamau has a dossier of what looks to be a resculpt in the way as well.
>>
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>>52973902
Boop.
>>
>>52973902
Pepsi logo became really weird in the future.
>>
>>52973847
>>52973902
>>52974198
Thanks for the info man!
>>
>>52976469
iirc Varuna will also get the Paradiso units, which are Croc Men and Teutonic Knights.
>>
Why doesn't MO have a Haris option?
>>
>>52976789
I dunno. I don't think anyone has gone to CB and asked them.

Not sure about the calls in these threads for Teutons to have haris though. They're either your main order, in which case I'd rather they be able to make core links with Magisters, or they're not, in which case you can't take 3 of them. Order Sergeants or maybe even Father Knight+Magisters seem like a better fit for haris.
>>
Time for a new thread lads.
>>
Caturday bonus: http://i.imgur.com/9QpvwKU.png
>>
File: Zuyong.jpg (483KB, 1750x1533px) Image search: [Google]
Zuyong.jpg
483KB, 1750x1533px
Painted my first Infinity model!

I used a Tamiya metalic purple spray paint as a primer and I like how that color came out. Figuring out how to detail the metallic purple was a bit tough, but I eventually decided to put purple wash into prominent ridges in the armor and do a light dry brush of silver.
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>>52977171
Hips don't lie.
>>
>>52977192
I forgot to highlight and shade the left shoulder. Disregard that.
>>
>>52977192
Well it's not the worst first model I've seen.

Some tips for future pictures:

Set it down (don't hold it with your hands), have a clear background (a paper would do), and light it well with diffuse like you did here.

Ok, on to the actual model:

paint up the base a solid color, like black. Give some edge highlights to the red parts. Maybe for future models use yellow as a contrasting/complimentary color to make details pop out.
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>>52977298

I haven't finished basing it, just the model.

I might highlight the red when my living room is bright again, but I dont use yellow it's a shit color.

I have no good lighting for a photo box, I literally held it up to my ceilingfan's light.
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