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Warhammer 40,000 General /40kg/

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Codex Compliant Edition.

>previous thread
>>52548081

>Shadow War: Armageddon rules:
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>>
First for golden bananas!
>>
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Would you enjoy playing against this?
>>
>>52553753
>>52553742
Fucking christ guys, within 1 minute of each other?
>>
>>52553800
>tau

I wouldn't play against it.
>>
>>52553800
I generally expect my opponent to at least make a real effort rather than to just lose on purpose.
>>
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So how's this for a list? I was thinking to help with low model count Magnus is going to do a lot of summoning. Specifically horrors or flaming chariots.
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>>52558645
Second one bby
>>
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What's the most points cost efficient way to run Celestine and Custodes? Her and two squads, then the rest of the units use a formation?
>>
>>52558645
I always get the feeling that whenever someone takes a knight sub-1850 it's because they're shit at list building and just want to fill up a chunk of space with something big and stompy that they think will make it good.
I know it's probably not true, but that's just how I feel, considering how many fucking lists feature knights.
>>
>>52558694
pretty sure you can literally run her alone, I don't know through what detachment though
>>
>>52558781
Well I'm at 2500 points with this and I figured he could take some heat away from mango the rad
>>
>>52553753
So how fucked are non-codex compliant chapters now that Papa Smurf is back on his feet?

Looking at you, Black Templars.
>>
>>52558823
yeah at 2500 it's perfectly acceptable I think.
But I swear, if I see one more poster asking to rate his 1850pt imperial agents army with a oathsworn detachment and saint celestine, I'm going to have an aneurysm.
>>
>>52558837
The codex astartes is a set of rules. It guides space marines. But the true test of a space marine is how to interpret those rules. Non-compliant chapters will probably be fine LEANDROS
>>
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Eldar are objectively the worst race in 40k
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>>52558645
I thought Magnus was limited to Change and Tzeentch powers + Eye of Rape. Can he roll on Daemonology? Can he even roll at all?
>>
>>52558877
>>52558670
Friend
>>
Does only one model in a unit need assualt grenades to benefit from not having initiative drop by charging through cover? Also i assume krak grenades dont count as assualt grenades, correct?
>>
>>52558837
Templars have been mostly codex compliant for years, anon, and even before that, it was fancanon that people relied on.
The only way they differ is importance of office and how they train their scouts.
>>
I'm going against either space wolves or ultramarines tomorrow and wanted to know if this list would be good
>>
>>52558941
Yes and yes.
>>
>>52558941
ya krak and assault are different. I think Krak is like s6 ap3 assault 1 and assault grenades are s3 ap null and a small blast.
>>
>>52558837
Apart from the lost librarius, Black templars are like in the top5 of codex complient chapters in the current lore. It's yiffs who should worry but then again they are all but extinct anyway.

>>52553800
I'm not really a fan of commander with both guns and stuff that prevents him from shooting. I guess the idea is to twin-link drones from a far and if anything closes in/after drones have bitten the dust to move in and gun shit down?
>>
>>52558619
Bumping for advice from last thread
>>
>>52558919
Change has been changed
Boon of Flame: WC2 or 3, decide before rolling. Conjuration with range of 12″. If used at WC2, conjure 1 Exalted Flamer. If used at WC3 conjure either a unit of 3 Flamers or 1 Burning Chariot.

That's his go to summon and getting it on a 2+ it's pretty reliable. I miss spoke on the horrors part that will have to go to the other guys
>>
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Whenever I see Ork lists I never see Kommandos but whenever I use them in conjunction with something like Snikrot, reserving them from behind , they usually are worth their points (at least for Orks). What does /tg/ think of Kommandos and Snikrot?
>>
>>52559060
I run them in every list
>>
>>52559060
they die before doing anything usefull
>>
>>52558877
>commited sepeku out of shame
RIP anon
>>
>>52558837
Ultramarines are more fucked since Girlyman wrote it as a framework, not as a rule book. He fucking hates it when soldiers can't adapt, despite girlyman being pretty set in his ways unless he's actually shown how he's wrong by being btfo or having it explained to him. At that point he's pretty humble and gracious.
>>
>>52559014
Are you running any Traitor Legions? I was thinking you were doing Emperors Children at first but then I saw a Mark of Khorne. With that aside, you need more AP3, even with all those sonic weapons spewing hits, some reassurance youll get through his armour would be noice.
>>
>>52558952
Do you have any strategies in mind?
It certainly looks interesting.
>>
>>52559007
Ap 4 unfortunately
>>
>>52559095
I mean, if you place them right they can charge the next turn, just hide them well, plus they get shrouded stacked with stealth the turn they come on if Snikrot is with them
>>
Am i missing something or is there no way to give an inquistor an invun save via a refractor field or something?
>>
When are the plastic Plague Marines coming out
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Can space marine scouts be used for stealth anti tank operations?
If so, how?
>>
>>52559283
Infiltrate them and fire a missile launcher into their side or rear armor. If you're Raptors, fire some Rending Boltgun shots as well
>>
>>52559283
krak grenades, melta bombs, missile launchers, whatever the sergeant decides to bring...

If you're asking if they'll be very good at it on the tabletop, probably not, but they're certainly capable of it.
>>
>>52558978
Your wrong.

>>52558941
Grenades only affect the model using them. Adding an assault grenade character to a unit without grenades only means that character strikes at initiative.
>>
>>52559283
Their sarge can take a melta bomb, right? And they are armed with krak grenades?
>>
>>52559129
The CAD is EC, then I took an allied detachment of Black Legion for the Khorne Lord

The dude brings a lot of stormshields, so I'm not too worried about AP 3 except for blasting his basic marines. I do have a Defiler I could bring for a Battle Cannon though
>>
>>52559119
Guilliman thinks the current Ultramarines are awesome because they're still going at it despite only having ever known the grimdark of the 41st millennium. He takes inspiration from them. Papa Smurf is very proud of his lads.
>>
To add in some daemon summoning to my Death Guard, what if i were to add in a Word bearers CAD consisting of a sorc on palanquin (extra wounds for perils) and two units of cultists? Put sorc in max unit of cultists, use poxwalker hive on them from a DG character (also giving me the option to get cultists to use that on without needing to buy MoN on them which I do if they're part of the DG army).
That'd be legal, right? And not too dirty?
I also really want to play both Word Bearers and Death Guard, but can't really decide between the two, and don't have the time to do two separate armies. But the upcoming additions to DG does sway me in their direction slightly.
>>
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>>52559283
I want to fuck that frog.
>>
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The main rules faq for stub weapons isnt clear to me, does the change mean that they are all ap 6 now or that they are all strength 4 or something else entirely?
>>
Has there been any word on reintroduceing ways to legally buy Warhammer 40k Roleplay materials? Before GW pulled the plug on FFG I never got the chance to get the Dark Heresy 2e stuff.
>>
>>52559411
Or even get a Latd + chaos spawn as the word bearers army, giving me their full formation bonus, also opening up 0-4 Lord of the legion slots.
Not that the formation bonuses give me much, but I do love large numbers of HQ characters.
>>
>>52559415
freg is for snugs not fugs!
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>>52559341
yes, the sergeant can also take gear from the melee and ranged weapons lists
>>
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>>52559138
Have the platoon command squad and the 30 man blob form a gun line a close to the middle and have have everyone else be mobile either getting objectives or taking out whatever they are good against.
Also scions and the custodes a4e deep striking wherever they're needed
>>
>>52559462
"Stub guns, shotguns, heavy stubber." is the heading on the section you are supposed to change.
the only actual change is on the heavy stubber.
>>
>>52559462
Only the profile that was changed is changed.
It's referring to the chart that covers stub weapons, and to replace the h stubber text with the new text.
>>
Is anyone here going to be doing GW's Inner Circle thing?
>>
>>52559615
She can snug all she wants on my dick
>>
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So now what. Do I just go to store and try to find game?
How did you get into TT gaming? Anyone who got to hobby on their own?
>>
What is scarier out of a Dreadclaw, a Hellbrute or a squad of melta chosen? I only have the one claw, and both feel like they'll get the job done. The brute is cheaper and perfectly fine baseline MM+PF out of the claw.
>>
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Fuck ya! A guy that stole another guy's army on the Houston 40k group was just detained!
>>
>>52559806
>Do I just go to store and try to find game?
more or less

if your shop has a 40k night, that'd be the time to go
>>
>>52559825
I would say the Helbrute. The Melta Chosen could do their job with a Rhino, but the Helbrute would really want that assault drop pod.

Just be sure to deep strike it on turn 1 so it doesn't get eaten
>>
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So I really want to start grabbing Death Korps stuff, but I don't think anyone knows how they'll be changed for 8th, so should I go ahead? I like the models, but I don't think we know what effect the changes will have on the entrenched, heavy battery army I want.
As well, any good tutorials on doing sandbag/trench terrain for Aegis lines? If it's not cheaper, it should at least look better.
>>
>>52558952
What exactly is the Armored sentinel and Valk gonna do?

Why grenade launchers?

You're gonna want more guys who can issue orders.

Also for the wolves, make a conscript blob with a priest in it. This is a pretty gay move however.
>>
>>52559903
The Imperium is always in need of cheap cannon fodder, so there'll always be Guardsmen!
Also, forgeworld does a good job of making viable armies, from all I've heard.
>>
>>52559903
>>52560065
I'm also aware that resin stuff tends to have casting problems, but just how common is it for stuff to be completely fucked on arrival?
>>
>>52559712
What is that event about about, i dont know the details
>>
>>52559932
Don't have another command squad and not enough guardsmen for conscripts, also no priest cause gw takes forever to restock also the 2 special grenade squads cause I had about 15 extra guardsmen so I made two special squads. The Valk cause I like it and the sentinel because mobile weapons platform and cheap with a plasma cannon
>>
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>>52559878

It has the pod assault rule, so I HAVE to Deepstrike it T1. You make a good point a out the chosen, though, however I can only fit one or the other at 1000 points.

How does this look?
>>
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>>52559201
They only get shrouded.
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>>52559850
Source? Backstory?
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>>52560241
I think you'll have enough melta at 1K between the brute and the Raptors. Plasma should cover everything else
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>>52560124
I've ordered from both forgeworld and anvil industries and I've found anvil has a better record for less bent and less flash. From forgeworld I ordered a solar auxilia lasrifle section, command squad, and 2 basilisks. THe basilisks were good but the infantry both required some filing and the command squads swords were bent badly. For Anvil I ordered a custom platoon of 40 + 5 man command squad with void armor heads and fatigue shots arms and fatigue legs for these there was flash but it was light and feathery and thus easy to remove and honestly I feel like the quality was higher than the forge world on some pieces. Honestly if your gaming group is alright with 3rd party models I would suggest using anvil industy's plattoon builder http://anvilindustry.co.uk/Regiments-Custom-Squad-Builder/regiments-custom-platoon-builder

I copied the loadout of this https://www.forgeworld.co.uk/en-JP/Death-Korps-of-Krieg-Infantry-Platoon
and it cost about $140 less for a look a like krieg group.
>>
>>52558837
Templars not being codex compliant is fanon, like the crusading chapter loophole, and like the purple orks. Those are all non-canon.
>>
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Just finished playing against some filthy Tau /tg/ in a 1000pt game. What about you /tg/? Any batreps or game pics are appreciated as well I'll try to do one in a little while too. And I took some army pics if the anon who asked me is in the thread.
>>
>>52559060
They're the coolest but this Blood Axe can't afford them in his current list. : (
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>>52553800
I would but I'd play anyone so it doesn't really matter.
My Grey Guard have only lost to Tau shit once.
>>
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>>52560490
>thought there was nothing in the picture
>took me a second to realise the grey Tau thing that blended with the background
pottery
>>
What should I work on now that I've caught up with my backlog? I've got Eldar, Marines, and Sisters I still need to assemble and paint.
>>
>>52560576
Sell that shit, join Chaos.
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>>52560595
I already have 4000 points of Chaos...
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>>52560490

Played a game vs a list with Custodes and a Leviathan Dread.
Very close. Wish I took some photos.
>>
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>>52560576
Friendly reminder that you shouldn't buy anything new until you've fully painted and assembled your whole backlog.
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>>52560651
Well, it's a bit late for that
>>
>>52560394
A good while ago (at least a month, I'd check the original post but too lazy) a guy posted about how his army got stolen. So just today on the group another guy posted pictures of the army from an flgs where the thief was trying to sell it. An ensuing storm of activity happened on the post. The guy that had his army stolen even showed up. The guy posting took pictures of the cops at the store. Some were worried that the guys army would have to be taken in for evidence until after the trial was over if he wanted to press charges but the cops are going to let the store hold onto it.
>>
>>52560698
Well, I'm glad to hear that worked out for him then
>>
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LGiT ?
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>>52559878
>>52560241
Why do you need that Dreadclaw? It costs as much as the helbrute itself. Go with the Mayhem Pack, deepstrike 3 brutes and wreck some shit.
>>
>>52560490
Yeeees Battle Report time! Depending on how fast I finish these green bean shotgunners I might just be able to get a game of my own in this Saturday!

I have a ton of Tau in my store, so maybe I'll learn something.
>>
>>52560651
I don't have a backlog. My army is fully painted, and I only buy what I'm ready to paint.

I also only have 1000 points after 18 months of work. Make of that what you will.
>>
>>52560731
GottaGoFast/10
>>
>>52560490
I just came into the thread, GGA. Glad you took them.

>tfw last game was in first week of march
>tfw next game is in may if I'm lucky
Sometimes I wonder what I'm even collecting this shit for.
>>
>>52553800
Not enough drones
>>
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>>52558952
Dump the medic pack on the platoon, command squads don't last under fire at all, you have a chimera to keep them alive.
dump a SWS and invest the points into a few heavy weapons for the blob, even if you are running them, six auto cannon shots or 9 heavy bolters will help in overwatch or holding an objective in later turns.

take the other SWS and put him in your Valkyrie, if you have the points, upgrade it to a vendetta.

idk about that combo of vanquisher and executioner, dump the plasma sponsons and make them both executioner with lascannons in the belly.

drop a melta on the chimera vets, you can only shoot 2 out of the hatch. you can give then a heavy flamer as a substitute if guys try to melee you.

idk what that sentinalis doing, dump him and get another squad of blob goons, executioner tank will do his job.

maybe swap your stormies to be both melta guns, if you get two executioner tanks, that's plenty of ap2-3, deep strike meltas will work better than a vanquisher anyway.


I think i managed to keep the cost the same, with the spirit of the list intact. you have to SUPER optimize guard to be competitive.
>>
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>>52560908
>here is the other pic
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>>52559932
A gay move? How are Conscript blobs gay?
>>
>>52560908
Is Tekarn Japan in Space?
>>
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>>52560950
All those dudes in one blob can lead to a gay orgy
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>>52560908
I fucking hate those classified bald guys, I hope they get lost in the warp
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>>52560957
yeah and im pretty sure Honorific Order is rome in space.
>>
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>mfw saw a Riptide beat Manz and Ghazgkhul in melee
Are we really a melee race?
>>
>>52560950
its the rune priest part that is cheesy, just use a regular preist/commisar for 'fluff' the worst is that dark angles free cover save guy in blobs
>>
>>52560940
>Dino-cav
There need to be more exotic animal mounts for the Imperium aligned factions
>>
>>52553800

Would I enjoy playing against Tau?

No.

I don't care that your list has no Riptides. I don't care that it isn't using Optimized Stealth Cadre or any of the really broken formations. Because it's a Tau list, and here's how the game will go.

You will attempt to shoot me off the board as I try to close in with you. I won't get cover saves because Tau. If I make contact with any of your units, I will wipe that unit out. So you'll play keep-away, constantly moving back whilst firing. The game will be decided on whether or not I can make it into melee combat with enough of your units to take them out.

I know the game will go this way because it's the way every game against Tau goes. With every other army in the game, you can reasonably expect to see some variation. Playing against Orks? Could be bikes, gunline, green tide, walker spam. Chaos? Maybe they'll be in your face, maybe psychic spam, maybe FMCs, who knows? For every faction, there are multiple ways to play.

Except Tau.

This is why people don't like facing Tau. Because they're the one army that has only one playstyle, and it happens to be the most boring and frustrating one to play against.
>>
>>52560764
>why don't you just run a completely different army comp?
Because I can't take a mayhem pack in a Warband/Murder Talon? Also, the claw allows for a T2 a assault while also providing a 12/12/12 3HP jinking assault flier with objective secured and S6 vector strikes to hide inside.

>>52560431

Yea, that's what I was thinking, too, which is why I went with plasma termicide over melta.
>>
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>>52560940
>That desert fox tank crew guy looks like a cool dude
>>
>>52561012
kek
>>
>>52560940
>Krieg Panzer division
>shows what is clearly a Catachan
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>>52561005
well we HAD these before the molds broke.
>>
Why the fuck did the other thread get deleted?
>>
>>52559806
If you live near a metropolitan area in the US then there's probably a 40k meetup group for that area. That's how I got into playing games after starting the hobby on my own
>>
>>52561060
Holy shit that's awesome. I want this.
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>>52561012
You, I like you anon.
>>
13/20 grots painted, god I love these little guys.

They have so much personality, it makes me sad to think they're going to be removed by the handful once they get in a game.
>>
Let's say, hypothetically, I wanted to make some sort of autistic OC (not necessarily to ever play, but for the sake of it-- probably Imperial Guard). Where/which book would I find rules for that, so I have at least some vague idea of how to stat them? Where would I post them once they exist/are presumably not entirely shit?
>>
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You guys mind checking if these two armies are viable?

They bottom one is the fun one I just want to play, I like centurions and want to use them.

The top one is there in case I go against riptides again.
>>
>>52561079
because it exceeded post limit? are you new to 4chan?
>>
>>52561150
Just hide them near objectives like the whimpering cowards they are.
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>>52560490

Took my Dread Mob in yesterday for a match against Imperial Fists successors. Opponent had some appalling luck with his reserves roll; had a flyer, 2 squads of assault marines and some Terminators in reserve, and three of them showed up Turn 4. I had some lucky saves with my KFFs, but he also rolled poorly on some pens that let my Morkanaut run amok. Standout for the game was me Ramming a Walker with a Str 10 hit and rolling a 1, followed next turn by the Dread ripping the Wagon apart in close combat. Game ended bottom of Turn 5 with me in control of the Relic.
>>
>>52561107
... good luck, china casters have a hard time making them, and FW stopped the whole tallarn line up entirely. I have a ebay alert for them and they 1 don't come up or 2 go for over 100 bucks each.

>if i get one I will try to get it recast.
> I have a real nice new on sprue griffon morter carrier that I want casted, I thought about getting a pro commission done. not sure if that is something they do though.
> anyone know any guys that won't screw me over?
>>
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>>52559712
I'm painting up some Nids for Inner Circle.

New to the hobby so I don't have high hopes, but having to rapidly paint and learn new techniques is pretty helpful.
>>
>>52561007
Have you thought maybe that's because the Tau are smart and they don't want to die? Of course they will use the most frustrating tactic.
>>
>>52561166
like roleplay or regular 40k? role play there is Only War which has tons of custon options and tables.

for regular 40k, id start with the old codexes that had diffrent faction rules 3.5 ed? and FW lost and the damned and HH cult and militia lists. all of them have make your own traits and such, who knows, maybe you can make what you want with real rules?
>>
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Building a BA successor army right now using the Archangels Battle Demi-Company formation to represent my dreadnought/relic loving marines. Would having three squads of sternguard kitted out in MK3 armour be ok in the fluff?
>>
>>52561242
Stop drybrushing the chitin plates. Drybrushing on flat smooth areas always looks like trash.
>>
>>52561268
it's a little strange because that armor pattern predates successors - but there's nothing saying that the armor didn't previously belong to blood angels veterans that were moved into the chapter when the successor was founded, therefore making them revered relics.
>>
>>52561174
who holds objectives? the scouts? maybe drop the heavy bolter and give them cloaks?
>>
>>52561310
They have cloaks as well.

Kantor gives the sternguard obsec
>>
>>52561268
There are some forgeworld that are still capable of producing older marks of power armor and similar gear. Its possible your guys have good toes with the Ad Mech there, enough to get a supply of it for their vets
>>
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>>52561290
I tried watering down the Skink Blue, but I think the pigment is too thick to water down correctly. Should've got an Edge rather than a Dry.

I've been trying to get better at feathering regardless, do you think the carapace on this Warrior is superior to those Gants?
>>
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>>52561268
ehhhh thats fine, maybe mix them up a bit with mk4 so they dont look 100% heresy era.

I personally love the assault mk4 torsos, its the basic version of these, which incidentally would look kinda cool on them. but its the legs that really make them look heresy era. some of the knoby mk4 would look old, but diffrent.
>>
>>52560988
I really feel for you Ork bro.

I've seen some terrible armies but never in all my days have I seen an army so bad their VEHICLES fail a panic check!
Watching that really boggled my noggin'.
>>
>>52561368
The warrior looks much better.
>>
>>52561322
oh well then they should be OK. the 1250 point limit is really tight for two HQs and real deal big heavy suport, but it look like you got it to work.
>>
>>52561415
Cool thanks, it isn't a super competitive environment except for the two tau players it seems.
>>
>>52561007
Tau can do melee, see: >>52560988

Also it sounds like it's your list that is monotonous and can execute only one game plan. Then again non of this matter because you are just baitposting.
>>
>>52561268
>>52561369
Mixing MK.4 with earlier marks was supposedly hellishly difficult and only the Iron Hands techmarines could pull it off. I can't find the picture right now.
>>
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>look mom, I posted it again!
>>
>>52561368
yeah I like him. I find that gaunts super oldness means there plates are very well defined, faking a edge highlight makes them look better, especially on the back legs.
>>
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>>52561268
Here's my army by the way, I wanted something different to my mech guard.
>>
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>>52560698
Good. I was hoping that guy would get his dudes back eventually.
>>
>>52561495
Fucking hell you love your drop pods and dreads m8. Got a specific color scheme and sigil for your successros yet? I fucking love /tg/ chapters.
>>
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>>52560731
>>
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>>52561534
here's the planned colour scheme, am yet to come up with a name though.
>>
>>52561495
That poor level 1 Libby dread with nothing but a storm bolter...
>>
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>>52561449
yeah technically mk3 is its own system, kinda like terminator armor. but in heresy gaming people nick the very cool helmets all the time. you see a few cobbled suits here and there in the art, but that's you know, the past.

if these guys are successors, maybe fluff it as lost remnants of several lost blood angle relics recoverd in long campaigns, that could be a main motivating force, recovery of relics. that could be something to consider. these guys could be a fleet based crusaude to unit stuff lost in the heresy.

I mean, its your guys and all that. IDk what your thinking already. maybe just make the 1st company like that.
>>
>>52561562
Lokks like it will be a bitch to paint though.
>>
>>52561562
OG Bloodbones
>>
>>52560731
>khorne
>sorcerers
>joining a unit of daemons that hunts down sorcerers
>>
Is there a version of this game online, even if fanmade?
>>
>>52561495
>>52561592
hmm alot of dreds, that could work with the relic theme. not very competive tho.

>are you using the space hulk guys for your termies? I have a set and want to make a BA list to use them.
>>
>>52561597
It's just a couple extra straight lines, bro.
>>
>>52561495
>Steel Rain
>>
>>52561566
Force halberd and all the extra attacks from being a fucking nutter means he should hopefully be getting some attacks off.
>>
>>52561012
Can desert fox tank crew member make it to the OP pls?
>>
>>52561562
PLEASE try to not use the word blood. at least try.

>looks good though, hard as fuck to paint under boltguns, you'd have to do them separate for sure.
>>
>>52559481
You can get Black Crusade new on Amazon atm but it's the only corebook still in stock anywhere that I can see.
>>
>>52561562
Looks like a used tampon. That's what I would call them.
>>
>>52559481
nope. GW was changing printing companies a few months ago when all those hard backs went OOP. people thought it was cus of new codex drop OMG NEW CODEX stuff, but they had problems with their Chinese printers, they used to do it in the UK, but they switched.

I'd think they'd want to get that figured out before doing adapting a new line of books.

>digital tho idk
>>
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>>52561562
Here's a better scheme
>>
>>52561718
Good scheme, really captures the homosexual nature of space marines.
>>
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>>52560490
Hilarious deep striking today
>>
>>52561718
they look like a fist/soul drinker descendant
>>
>>52561738
How does the powerfist work for you on a squad that size? I want to put one on my Vet sgt but I feel like they would just die.
>>
>>52561798
they don't work
>>
>>52561738
Scions can get Powerfists? Huh. Can you give the commander dude with the coat that fist, or nah? I want to see what that looks like.
>>
>>52561814
So it's just a cool aesthetic choice then
>>
What's Khorne's endgame? What will happen if they kill everyone in the galaxy? Do they have a backup plan if they run out of enemies?
>>
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Also made this monstrosity after the game when we were all fucking around what should I call it /tg/? And expect to see more Guard batreps on Wednesdays gonna be doing a campaign hopefully soon and just got two squads of Mordians In preparation as well. And should I start a general for the Lord of the Rings game on /tg/? Getting an Isengard army started because we're slowly starting to get a player base back so maybe I'll batrep that as well.
>>
>>52561963
>The Re-looted Wagon
>>
>>52561937
None of the chaos gods have a backup plan or an endgame. It's just mindless destruction, scheming, despair and hedonism for the sake of it. That's the point. If they ever truly won they'd just turn on each other and destroy everything. The current state of the galaxy is the best for them though, since the war and strife is constant but at a controlled pace for the time being.

It's why they let Horus lose to the Emperor. If he would have won they'd have just ended up destroying everything.
>>
>>52561937
Assuming there isn't enough new life to be had to date his desire for death, his followers will end up killing eachother, at which point Khorne slowly fades away with no sentiment life left to sustain him.

Chaos Gods aren't known for their forward thinking, generally. Presumably this is avoided by the fact that whenever lots of Khornes followers gather in one place, they kill eachother, and that as the galaxy's population decreases due to slaughter, Khorne's need would be abated somewhat, causing a sort of lull in his demand for blood.
>>
>>52561963
I call it "No Subtlety"!
>>
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Fuck it! If I can't have armor saves, NOBODY CAN!
>>
WHO IS READY TO BE SIGMARIZED?!

http://www.lavozdehorus.com/rumor-los-principales-cambios-reglas-octava-edicion/
>>
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>>52560764
do you even play 40k? Helbrutes are easily one of the worst models in the entire game. Crazed makes mob rule look like nothing.
>>
>>52562246
False until proven.

>>52562247
But Crazed doesn't make the Helbrutes hurt themselves at +1S for no reason.
>>
>>52561974
>let Horus lose
I think you give them too much credit. Your opinions on their motivation/actions is spot on though I don't think they think that far ahead or are self aware enough about their own nature to keep the status quo. I think it simply is a by-product of humanity struggling against their efforts; if mankind just rolled over chaos would run roughshod until it self destructs. The gods wouldn't pull back thinking "oh no my food source" they would fulfill their nature because that's all they CAN do.
>>
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>>52553753
>>
>>52562262
>lose 1-2 ork boyz
vs
>unit can become useless for D3 turns.
>>
>>52562246

So, the loss of templates in this hypothetical new edition would be sad but not necessarily a bad thing, but maybe the only actually bad change would be the assaulting from vehicles thing, and even then it might not be so bad if Overwatch rules are good and assault stays relatively shitty.
>>
>>52562246

Why the fuck would you link to some fucking garbage beanspeak blog.
>>
For any Dark Angels players here, what are some good Company Master loadouts?
Just got a vanguard veterans pack and I'm ready to go crazy with weapon options.
>>
>>52561937
Khorne is probable the most insane of all 4 gods. Mindless destruction for the sake of destruction.

Slaanesh needs living beings to practice hedonism, so MAYBE Slaanesh winning the whole universe could be kinda viable-ish. Not productive at all, and it would collapse on itself after a while. But IMO, not as bad as Khorne.

Tzeentch is a weird one, but his infinite thirst for knowledge could lead to some sort of sustainable civilization in a way. Once again, its not a bright future, as Tzeentch followers are incredibly reckless in their quest for forbidden knowldge, but still better than Khorne.

For what I red, Nurgle and his followers are the least insane of all the 4 gods of chaos. I trust he would be able to manage some kind of balance before obliterating everything. And even if Nurgle wins and everyone is now a walking maggot infested sentient corpse, it's not that bad. At least, everyone aint dead, reduced to cave men or driven to insanity in a quest for absolute knowledge. So yea, Nurgle could be the best of a bad situation, as he and his followers are still quite sane (if some old lore I red is still valid).
>>
>>52558694
You'd need a detachment that requires a single HQ such as an Inquisition detachment, so no need to waste points on a tax if you don't want to.
>>
>>52562246
1. Good and overdue
2. I don't like this, I enjoy playing with templates, blasting gaunts away with flamers is one of my favorite things about 40k. I can live with it tho
>>
>>52562335
>wanting to nerf melee/keep it bad
Found the Tau player.

>>52562343
>Khorne
>mindless
I hate this meme.
>>
>>52562246
Templates should at least hit something like 1d6 models when close and 1d3 models when far away.
>>
>>52562246
#3:
NOOOOOOO! I liked having different armor values for the front, sides, and rear! Now all my tanks are just oversized boxy infantry!
>>
>>52562246
How are war-scrolls different than codices?
>>
>>52562473
They're free, and are available on GW's site.
>>
>>52562384
>I hate this meme.
I dont mean that they are mindless like animals, sorry to offend your Khornish pride.

I mean that as a cult of berserkers, I have a hard time believing they would stop the killing once the enemies of the cult are all a pile of gory flesh at their feet. They would maybe stop for a brief moment, wondering what's their next move is, and then turn onto each other, until only the strongest remain on a huge pile of corpses.

I dont think they have the required discipline or aspirations to not self destruct once they truly won over everything else. They need a common enemy.
>>
>>52562488
Why would GW squat a reliable revenue stream like that?
>>
>>52562501
What makes you think they don't also release books?

Battletomes have a bunch of fluff and stuff like battalions in it.
>>
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SO anyone know if termies are getting 3+ on 2D6 in 8th?
>>
Assuming I can use the HH Solar Auxilia list in a normal 40k game (my playgroup have okayed it as it fits the fluff better) how do I compete with all these bullshit formations I keep seeing in modern 40k?

Main opponents are Tau, BA, Necrons Ad Mech and standard SM. Wat do?
>>
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guys, i could use some suggestions here.

I'm gonna be ordering some stuff from Forge World soon but trying to decide what exactly as i can't afford everything I'd like. I was going to wait for that new Mechanicus book to come out but it's been a year since the teasers and i've decided to go ahead.

that said, in prep for the release of said book should i go with either some Krios tanks or those giant awesome-robots (the names escape me)?
>>
>>52562501
The books are still there, it's just that every model's individual rules are also out there for free.
>>
>>52562547
How could we possibly know that, you nonce?
>>
>>52562501
Because it's actually a hindrance.

People are less likely to start an army or buy a model when they need to also buy a book to just get the rules.
>>
>>52562384
Nids, actually. I think the game has a good balance on how melee/shooting interact, but fucks up on not giving supposedly melee armies ways of dealing with getting into combat. Think about Nids and Orks here-
compared to more "generalist" armies, the kind that already get grenades and have initiative worth a damn, the "melee armies" get shat on at what they're supposed to be good at. Adding in another rule that only really benefits the generalist armies that are somehow better in CC does nothing to fix problems where they are, right? That's what I'm getting at.
>>
>>52562624
>I think the game has a good balance on how melee/shooting interact
Good joke

Currently shooting armies get 2 to 4 rounds of shooting before close combat happens.

Overwatch is fucking bullshit.
>>
>>52562684
>hurr durr I want charging at gunlines with pointy sticks to be a viable strategy
Fuck off, shooting SHOULD be better.
>>
>>52560940
>first rough rider company
>"XX loyalty proven"

I AM SHADOWFAX
>>
>>52562715
From a distance, yes, of course. But melee should be powerful once contact is made. Also, melee armies should have better ways to close the distance.
>>
>>52562715

>MUH REALISMS

Go play Infinity then, faggot
>>
Wooo, just finished building my talons of the emperor box. Now to go buy an assload of gold paint.
>>
>>52562760
>weebshit
No thank you.
>>
>>52562715
>Why don't the marines in alien just shoot it? It can only hope to claw them
>Why don't the guys in jurrasix park just shoot the dinosaurs? They can only hope to claw them
>Why doesn't the army just shoot Godzilla? It has to get really close to stomp them

Tyranids should be amazing at getting into melee.
>>
>>52562778

Eat shit then, melee is for the strong, not some OPERATOR TACTICOOL Tau lovibg faggot like you
>>
>>52562796
Okay little kitten. Don't you have an emperor to scrub? Can't let that rot set in.
>>
>>52562787
There were no marines in Alien. In Aliens they did shoot tons of them.

They either didn't have guns or were ambushed.

They did but Godzilla is the size of a skyscraper and is therefore immune to most small arms.
>>
>>52562825
>yfw you realize the Emperor is the spookiest skeleton in the galaxy
>>
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>>52562553
give me some input you weebs
>>
>>52562840
Genestealers are on par with Aliens if not better, yet they can't even infiltrate and charge someone through a ruined building that easily.

Trygons used to have enough toughness to be immune to small arms as well, and are easily two stories tall.

Hormagaunts are the velociraptors with swords for arms and massively increased numbers.

Unless you're fighting on a perfectly flat field for every single battle, melee should be a perfectly viable option for them.
>>
>>52561007
Anon speaks the truth. Tau are just a shitter army played by weebs and autismos. These are the same peopme growing up who wanted to play Seige in the winter but always demanded to be the fags defending the snow fort.
>>
>>52562929
>Top Gun
>not Make Astra Great Again
besides that, it's alright
>>
>>52562553
>that fucking knight paint

Incandescent/10 would praise with.
>>
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>people actually believe Chaos Gods' claims that they had anything to do with The Emperor's ascent
>>
>>52562617
Poorfags shouldn't get into this hobby in the first place
>>
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>>52563027
>People actually believe that Chaos would create their own greatest enemy, running contrary to the fluff

>People actually believe that he didn't have his powers from the start

>People actually believe he didn't steal something from Chaos to make the Primarchs
>>
>>52562929
>"Think we can trust him?"
>>
>>52562338
>beanspeak
> a Spaniard blog
>only Mexicans speak Spanish
Spotted the American
>>
>>52563041
Okay? Your opinions aside, it's still an unnecessary barrier to entry. GW might lose codex revenue, but I'd venture to guess they've done their research (probably based on AoS) and have come to the conclusion they'll gain more than they lose.
>>
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>>52562778
>he says
>all while polishing his Iron Hands craftsmanship katana, folded over a thousand and one times
>and complaining that in the rules that it's only a mastercrafted chainsword, and that it's unfair because he really did commission an Iron Hands Techmarine to craft one for him
>and lamenting that, while being a canon chapter, he will never be mentioned again
>im not a weab tho, really guyz
>really i am an iron hand successor
>no look i really am
>yeah victoria lamb made our chapter and we got made canon because we wuz published 'n *Autistic Japanese mixed with Iron Hand tech-jargon*
>>
>>52563065
I always figured he ''stole''(walked in and took while the gods looked at the ground ''y-you too-ing'' and took some raw warp essence (which they arrogantly believe belongs to them, forgetting they aren't complete masters of the realm) and infused it into his gene-sons after tweaking it with his own power.
>>
This is going to sound really really stupid but uh
If a model with an armor save and an invulnerable save fails its armor save, can it then take its invulnerable save?
>>
>>52563086
Man, and I thought the whole "only hispanics are allowed to speak spanish" was just an SJW thing.

Is the American education system really that bad?
>>
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>>52563114
>When you actually want what is being proposed as a joke to be a thing
>>
>>52563114
The Emperor's Shadows are canon and there's no nothing you can do about it.
>>
>>52563125
Yeah that's what I figured; he was always powerful enough to make them, he just needed "stuff" to do it.
>>
>>52563091
I hwear what you are saying but I personally prefer the codex rather than a bunch of sheets and need to look through them to find the only special rule they have, I feel more comfortable with the current version of how they organize the rules with the codex and rulebook
>>
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>>52562997
if i had made the hat more recently i would've totally done that. might have to make another now
>>52563009

appreciated!
>>
>>52563138
SJW is the result of communist indoctrination in the USA school system.

The last biggest Fuck you from the USSR.
>>
>>52563148
>>52563153
Holy shit that wasn't just fan art?!
>>
>>52563169
I agree. They'll probably still do codices, IIRC AoS still has them even though the units all come with war scrolls. They just won't be a necessary purchase, more for people who like the pictures and the lore, or having it all in one place. At least, that's what I'd do if I was them.
>>
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>>52563192
>>
>>52563191
Don't forget the post-modernism

Bezmenov was right.
>>
>>52563114
>>and complaining that in the rules that it's only a mastercrafted chainsword, and that it's unfair because he really did commission an Iron Hands Techmarine to craft one for him
Someone make a 40k Katana copypasta. Now!
>>
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On a scale of 1-10 how kawaii is this list
>>
>>52563133
No.

>>52563192
They're canon, m8.
>>
>>52563138
It's more of a locality thing. Americans only really ever deal with Mexico and south American countries. Encountering actual Spaniards is very rare so it is simply assumed Spanish speakers are Mexican or Latino.

The only reason most Europeans are as familiar with the Americas as they are is because of the influence and prominance of the US. Most Euros, like Americans, are unfamiliar with the ethnic and linguistic nuances of Southeast Asia.

All a matter of frequency of encounters.
>>
>>52563203
>helmets painted to look like mempo
>heraldry is tied on paper with kanji and the symbol
>dat oni helmet
Okay that looks really cool
>>
>>52563220
not battleforged/10
>>
>>52563219
are we talking the "katanas are underpowered" shit?
>>
>>52562246
>implying the word of a litteraly who leaker from a litteraly who spic spite means fuck all
Christ alive, I think you found something even less believable than bell of lost click bait.
>>
>>52563203
I really do love the work put into these minis and the chapter itself despite being Jap as fuck but
>subtly incorporated those elements
makes me laugh literally every time.
>>
>>52563275
Yep.
>>
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>>52563219
>While you were out partying and worshipping slaanesh, I studied the blade.
>>
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Xenos and Traitors laid low tonight. Guard represent.
>>
>>52563215
Indeed, it is so obvious to everyone but the fucking gringos to see their tearing themself a new asshole in the name of "peace and love"
>>
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>>52563304
>>
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>>52553753
What's the best way to represent them on the tabletop? I think mercenary-flavored space marines would work for the cyborgs, but what about the UGs?
>>
not very familiar with 7th edition....i played a lot in 5th, and played about a year into 6th edition. I am just now getting back into the game and am curious to hear your take on list building theory.


when constructing lists in 7th edition do MSU style lists better fit the way the objectives are?

I will be building Chaos Warband based decurion so everything in the warband has ObSec.....so does it matter?

I will be running at least 1 squad of terms and 1 squad of bikes, and 2 squads of havoks. Also 1-2 full sized squads of Chaos Spawn...so here is where I stand. Would it be better to run 4 minimum sized squads of CSM in Rhinos....or 2 10 man sqauds of CSM in Rhinos?

I have lists prepared for both styles but not having any actual games under my belt (in the last 4 years) I dont know which one would be better.

I like the survivability of the 10 man squads...but i like the mobility of of the smaller squads able to send them in different directions.
>>
>>52561495
Now THIS is a droppod army I want to fight! no relentless Grav-Dev assaulting pinned troops turn 1 bullshit; just pure raining men!

My only suggestion is to give someone in the droppods a homing beacon or auger array or whatever you space marines use to reduce scatter. That way you can drop pod in an infantry unit turn 1, then have them summon terminator reinforcements the next turn.
>>
>>52563410
>that fuckhueg dude with that fuckhueg shield
Bullgryn?
>>
>>52563286
That's it. I'm sick of all this "Masterwork Power Sword" bullshit that's going on in 40k right now. Power-Katanas deserve much better than that. Much, much better than that.
I should know what I'm talking about. I myself commissioned a genuine power-katana from a magos for 5 STC's and have been practicing with it for almost 2 years now. I can even cut slabs of solid ceramite with my power-katana.

Forge World fabricators spend years working on a single power-katana and fold it up to a million times to produce the finest blades known to the galaxy.

Power-Katanas are thrice as sharp as Eldar swords and thrice as hard for that matter too. Anything a Ghostglaive can cut through, a power-katana can cut through better. I'm pretty sure a power-katana could easily bisect a wraight-knight wearing with a simple vertical slash.

Ever wonder why the Eldar never bothered attacking the Shadows of The Emperor? That's right, they were too scared to fight the disciplined Samurai-Marines and their power-katanas of destruction. Even in the Siege of Alaitoc, Eldar Banshees targeted the marines with the power-katanas first because their killing power was feared and respected.

So what am I saying? Power-Katanas are simply the best power-sword that the galaxy has ever seen, and thus, require better stats in 40k. Here are the stats I propose for Power-Katanas:

S:Ux2
Ap:1
Armorbane
Fleshbane
Instant Death

Now that seems a lot more representative of the cutting power of Power-Katanas in 40k, don't you think?

tl;dr = Power-Katanas need to do more damage in 40k, see my new stats.
>>
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>>52563304
Representing with an army pic anon. For the glorious God-Emperor!!!
>>
>>52563410
>UG
You mean the unmanned gears, like Ray? Oathsworn Knight conversions?
>>
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>>52563515
Not just Ray. The Mastiffs, Raptors, Gekkos, Fenrirs, Sliders.
>>
>>52563427
A little more Storm Shield than Bullgryn I think, the shield users are the same size as the other cyborgs.
>>
some guy on reddit made a team builder in excel for shadow war.

https://docs.google.com/spreadsheets/d/1dn5H9gtgfFKySxGEF9vtslh6qvthHdhOqZ2CG8hnlEA/edit#gid=2053280732
>>
>>52563410
Ad-mech.
>Kataphrons are mastiffs
>ironstriders are gekkos and/or raptors
>crabtanks are grads
>imperial knights are rays
Robodoggos are bit tough tho.
>>
Planning on using this Renegades and Heretics list in a campaign with some mates, thought I'd post here in case I missed anything

++ Combined Arms Detachment (Renegades & Heretics: IA13 / IA:SoV) [1499pts] ++

+ HQ +

Renegade Command Squad (Warlord) [220pts]:
Carapace Armour, 11x Disciple w/ Lasgun
Arch Demagogue: Bloody-handed Reaver, Close Combat Weapon, Carapace Armour, Laspistol
Autocannon Team
Disciple w/ Banner of Hate

Renegade Enforcers Cadre - 40pts
Enforcer: Combat Drug Injectors, Flak Armour, Laspistol, CCW

+ Troops +

Renegade Grenadiers - 110pts
- Veteran Champion: Bolt Pistol, Laspistol, Power Fist
- 2x Veteran w/ Hot-shot Lasgun
- Veteran w/ Hot-shot Volley Gun
- Veteran w/ Meltagun

Renegade Infantry Platoon - 277pts
- Platoon Command Squad: Flak Armour, Militia Training, Vox-caster, Command Net Vox, Command Net Vox 15x Renegades
- Demagogue - 8pts
- Renegade Infantry Squad: Flak Armour, Militia Training, Chaos Sigil, Vox-Caster 20x Renegade w/ Lasguns
- Renegade Infantry Squad: Flak Armour, Militia Training, Chaos Sigil, Vox-Caster 20x Renegade w/ Lasguns

Renegade Infantry Platoon - 277pts
- Platoon Command Squad: Flak Armour, Militia Training, Vox-caster, Command Net Vox, Command Net Vox 15x Renegades
- Demagogue - 8pts
- Renegade Infantry Squad: Flak Armour, Militia Training, Chaos Sigil, Vox-Caster 20x Renegade w/ Lasguns
- Renegade Infantry Squad: Flak Armour, Militia Training, Chaos Sigil, Vox-Caster 20x Renegade w/ Lasguns

Renegade Mutant Rabble: 50x Mutant w/ Laspistol - 150pts

+ Heavy Support +

Field Artillery w/ Militia Training x4 (2 Quad, 2, Heavy) - 140pts

Artillery Carriages w/ Militia Training & Earthshaker Cannon x3 - 175pts

Renegade Wyvern x2 - 110pts

++ Total: [1499pts] ++
>>
>>52561007
>You will attempt to shoot me off the board as I try to close in with you. I won't get cover saves because Tau. If I make contact with any of your units, I will wipe that unit out. So you'll play keep-away, constantly moving back whilst firing. The game will be decided on whether or not I can make it into melee combat with enough of your units to take them out.
Well yeah. That's how Tau are supposed to be. That's working exactly as intended.
>>
>>52563413
Anyone???

MSU or no???
>>
>>52563729
We don't actually play this game, we are here just to be angry about tau.
>>
>>52563594
...Huh, that's good.
Works too, since I was already inspired to make a s.t.a.l.k.e.r. skitarii team. And monoleet camo actually wouldn't look out of place at all.
>>
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So I feel like I'm misunderstanding the rules for pic related.

Does this mean I could take Cawl by himself as an HQ alongside a formation of just Custodes? Or is there something else I need like a couple of basic troops to fill CAD/FOC?

Ex: Cawl and Formation of Custodes(Golden Legion Task FOrce) = Legal?

OR

Ex: Cawl and 2 squads of Skitarii plus the Golden Legion Task Force = Legal?

OR

Ex: Golden Legion Task Force + Allied Detachment of Cawl and one unit of Skitarii = Legal?

I'm really confused on this.
>>
What do you guys think of the new 8th rumors/news?

The removal of armor on vehicles seems kind of stupid to me. Like, they could pop even easier.
>>
>>52563767
They still need to be part of a detachment.
>>
>>52563887
Pretty dumb, indeed. It gave a strategic dept of positioning around the vehicule to destroy it easily. Of all the rules they should simplify/get rid of, it was not one of them.
>>
>>52563928
So I could take the Custodes without a Formation as Troops and use him to fulfill basic CAD FOC?
>>
>>52563945
Correct.
>>
>>52563957
Well then, thank you.

I feel like a fucking idiot.
>>
Is there an online color scheme creator for any faction besides Space Marine? Specifically looking for Skitarii.
>>
>>52563933
To me it seems like it could make some units easier to deal with (Knights) but if they don't do it properly it will make it WAY too easy to pop smaller vehicles and tanks.

I'm mostly still waiting on how they will handle bikes. I want the jink BS to just die.
>>
>>52563435
Saved.
>>
>>52564043
So I have a huge blob of Guardsmen courtesy of eBay that I am going to strip and turn into conscripts. My only problem is I can't face painting another 50 Cadians at the moment so I want to make them way fucking easier to paint, here is my ideas that I stole from an Anon in the /WIP/ thread a while back, could anyone give some input/rate my ideas?

>Shave off pauldrons
>Wrap a piece of flat greenstuff around them as sort of a peasant cloak/scarf

This way I lose a bunch of complicated details to paint but it will still look fine.
>>
>>52564190
Airbrush or spraycan of your primary color.
>>
>>52564006
>Bring my emperor's wrath artillery formation
>Watch jetbikes eat 10 different kinds of shit with rerollable to hit and wound with no jinks allowed

Huehuehuehue
>>
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Made a list featuring Celestine instead of Cawl since it seems more fun and versatile.
>>
>Helldrake is $74 from GW
>Hell Blade is £57 aka 71 from FW

Why the fuck is the drake so expensive? I'm debating getting blades instead.
>>
>>52564237
You are going to have a lot of trouble at 3000 points, people will have enough blobs to throw at you to swamp your guys and a fuckload of heavy weaponry to blow you to shit.
>>
>>52563729
always msu, 7th edition favours msu over everything, though it'd be nice if you posted your army list(s) including your legion
>>
>>52563668

Not only is run away and overwatch a frustrating and unfun playstyle to fight against, it's the only way tau can play.
>>
>>52564260
>3 dollars more
>So fucking expensive!

What?
>>
>>52560139
It's sort of like Armies on Parade for 40k only but there's some more store-based events that tie into it and along with popular choice there's a grading rubric for the armies, and 5 winners will get a free trip to the GW HQ
>>
>>52563887
I don't think much about it because I can't imagine what 8E IG tanks would be like. I'm thinking more about Ynnari and Friends with my Tank Guard, it makes it hard to believe my tanks could pop any easier.
>>
>>52563767
2 and 3 are both fine.

1 is not fine
>>
>>52564333
>>
>>52564351
>Bring cheesiest possible list you can to btfo and get in top 5
>Trip to GW HQ
>Finally, a chance to punch some of these cunts in the face
>Cruddace first though
>>
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>>52564425
Just take out the Daemons
>>
>>52564387
If they do wounds on vehicles right, they could be hard as fuck to kill and tank armies would be monstrous. Just like everything else it depends how well the retards can balance it.

Which as we all know is not at all. So they'll end up being hilariously strong or hilariously shit
>>
>>52564349
FW is usually much more expensive. I think they're trying to ask why the GW is more expensive.
>>
>>52564333
>>
>>52564431
It's Armies on Parade, not a tournament.
Cheese will only get you crackers
>>
>>52564465
Based on how bad the Guard vehicles have been, I'm going to guess shit. Outside of very specific formations they're meh at best. (Not counting Wyvern, the Codex's one OP unit.)
>>
>>52563304
It's not much, but I'm working on it!

Got two Leman Russ and ten more guardsmen to paint.
>>
>>52564348
>what is farsight/crisis bomb
>what is gunline
>What is flying circus (coldstar commander and flyers/skimmers only)
>What is Kroot (Come on, I've seen kroot lists beat orks and nids before)
>What is cq tau (deep striking fusion suits, breachers, pathfinders and devilfish)
>What is parking lot tau (armoured interdiction cadre x 4 with longstrike as hq)

(I never said they were fun playstyles I'm just stating they exist)

>>52564387
>my tanks could pop any easier
Leman russ now 13/11/10
welp, that took a turn for the worse
I'd like 6th edition vehicles to return honestly, because right now things like hunter killer missiles lost all value, when in 6th they were actually a frightening prospect if you loaded up on enough for an alpha strike
>>52564425
not enough anti tank imo
chaos lord with melta in a plas squad is a waste, give him combi plas like the rest
msu is fine for the csm, but you need at least one squad of lascannon havocs.
maybe split spawn up into 2 squads of 2 and use remaining points to take lashavocs, get rid of the melta/plas on the csm squads if you want to keep your spawn or need more points.
>>52564462
this list is mch toastier imo
only thing is running a biker lord with no bikes is something that I personally don't like (it just annoys me having one guy like that on a bike without a squad, he dies easily)
Idk about psychic powers (I play tau/d-99/alpha legion) but i heard tzeeentch daemons are op and that daemon prince of nurgle is really good with dg.
Once again my only concern is lashavocs and cut the special weaps on csm squads, useless imo
otherwise I like the second list alot more, but it is 150 points more so idk about that
>>
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Ok, next version.

TRIED to make it more well rounded and mobile.
>>
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So I recently got a set of Inquisitorial Stormtroopers. (The REAL ones, not the Kasrkin/Scion knockoffs.) and can't think of a good pain scheme for them. What do you guys think?
>>
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>>52564521
Reporting in for the glory of the hammer of the emperor. Almost finished my blob of Guardsmen, still have 4 tanks, platoon and company command and heavy weapons to paint.
>>
>>52564584
you will get fucked by anyone running flyers, even like a pair of valks or a vulture would be a pain for you to deal with
>>52564568
forgot to read "take out daemons", ignore daemons comments
>>52564497
the knight brings some power to the table, serves as a good distraction carnifex, but lashavocs again otherwise nice list
>>
>>52564568
I'm curious what people would classify as a fun playstyle, and what exactly makes Tau incapable of it. Is it really just the fact that they aren't constantly pushing forward into melee?
>>
>>52564591
Black and red is classic. Snow white or ice blue are neat. Blanche gold, red, black too.
>>
>>52564609

WE WUZ COMPANY COMMANDAS N SHEET
>>
>>52564635
So just run a the Skyfire Autocannon setup on the knight?
>>
>>52564609
Truly the Emperor smiles upon the Righteous.

Glad to see more guard players! Had many games recently mate?
>>
>>52564349
See
>>52564482

The drake is more expensive than a flier from forgeworld, and it doesn't have any cheaper alternatives.

My new group has a few fliers to my none, so I figured it's time.
>>
>>52558694
you can run them as a CAD with her as the HQ if you want, I am pretty sure Custodians count as troops in a custodes army.
>>
>>52564662
They aren't black, kek. Anyone who isn't white was an eBay deal with a shit paintjob that I'm going over. It was thinned enough that I don't have to strip which was great.
>>
>>52564698
Flying Daemon Princes
>>
>>52561562
Call them Angels of Ossium
>>
>>52564679
I got most of this about two months ago when I wanted back into 40k. I haven't had a single game with them since, because I want to get a fully painted army before I play again. Also I know if I stop painting to start playing they will never get finished.
>>
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>When you just wanna spam Custodes
>>
>>52564644
well for a "one trick pony" tau actually have different playstyles, I think what pisses off most people is the parking lot/gunline tactic which is effectively playing attack/defence where the tau player sits back spewing dakka while his opponent charges him and dies since no one outdakkas tau bar some parking lot guard lists.
Other lists that are unfun are riptide spam and jsj spam where the guy jumps out of cover, dakka everywhere, then jumps back and hides from return fire and moves back into supporting fire range if someone gets close, since supporting fire is an op rule sometimes. This is mitigates by certain playstyles like close quarters tau which use fusion suits deep striking and breacher/pathfinder teams in devilfish with one or two heavy hitters at the back for support if needed. alternatively running a crisis bomb is hilarious since you can deep strike up to 10 suits (with commander) and up to 20 drones with them for shits and giggles for the best deathstar in the game that just spews out either flamers to remove hordes, plasma for teqs or melta to make vehicles cry, or mix it up with target locks to fuck everyone up. But most tau players are annoying weabs/neckbeards who ruin not cancer tau players reputation. For some tau players, the allure was a combines arms army that isn't guard, since guard are a bit archaic and personally fell in love with my sky ray gunship.
>>52564672
idk what you can run on knights for skyfire, though there was some gun with like heavy 12 or something (avenger gatling?), run those but then you ruin any ranged heavy dakka you might have, honestly, at those points them land raiders are dead and that infantry doesn't look very dakka so you might want to consider allying in someone for ranged weapons since 7th is still a shooting edition, though with 8th round the corner idk, maybe a hellrain detachment from scions or another knight (cerastus knight atropos from a recaster), but idk
>>
>>52564698
You could get a copy of stormcloud attack and sell the other flyer. It would probably make back a few bucks.
>>
>>52553800
Yeah, I would.

I see a lot of lists that look pretty similar to this at my local shop when I play, so I'd bring out my Imperial Fists army and deepstrike away.

Playing against Tau is kind of boring though, they really have the one tactic, which is shoot and play keep-away. Because if I can get my guys into melee range, it's over for you, and we both know it. So your entire battle-plan revolves around making tight firing squads to whittle down my guys before they can get close enough to assault, while mine revolves around getting close enough for melee.

Drop-pods for my centurions and scout bikes are key to defeating your list, along with a couple razorbacks to move my sternguard veterans around and provide las-plas spam to play hell with your riptides.

I know it's kind of masochistic, but I really like playing my fluff-heavy lists against flavor-of-the-month Tau lists. Even when I lose, it's still a lot of fun.
>>
Man, I really fucking hope I get to charge from my Rhinos in 8th.

Bringing a Land Raider for my Crusaders really isn't cutting it at 850 points. Nor do Drop Pod YOLO deep strikes behind the enemy.
>>
>>52564860
>Charging from Rhinos
>Driver pulls a sick Tokyo drift and hits hatch release
>Marines fly out into enemy squad

Top kek.
>>
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>>52564900
That's sick.
>>
>>52558952
why has no one pointed out that you can't take 3 HQ in a CAD yet?

This list is in no way legal.
>>
>>52564465
Whatever happens I plan on building and finishing my armored regiment, coming to terms with whatever shit happens just like my DE friend.

>>52564568
>Leman russ now 13/11/10
I can see that being terrible for other IG but fortunately for me I only deal with mass Haywire, Lance and Melta. Maybe some D in the future when/if a buddy gets Wraithguard to take with an Archon instead of Fire Dragons.
>>
>>52559283
They're good for anti-armor because their mere presence forces your opponent to be very cautious on how they move their tanks. Half their value is in psyching out your opponent, convincing them they will lose their 800 points worth of tanks to my ghetto tank-busters.

More than once, I've had a dense city-scape that I threw a couple anti-armor scout squads into as tank-traps, to funnel their armor along an edge of the map so they minimized their armor exposure. They ended up keeping their tanks butted up against the side of the table and realistically not accomplishing anything for the match.

This tactic only works against Tau and SM's. Any IG force worth a pile of grox-shit will plow forward and drown your scout squad in straight firepower, then consolidate to deal with the more heavily-armored enemies.
>>
>>52561474
but seriously how do I make this better without taking the war convo
>>
>>52564900
That is exactly how it should work, anon, we both know that.

Someone totally needs to do an Initial D styled successor chapter of the White Scars that are totally into drifting with Rhinos based on the cars from the show.
>>
If a character takes two lightning claws, does that mean they cant use their bolt pistol or other ranged weapons at all, even if you buy them?
>>
>>52564938
Drop 2 troops, add more Vehicles, take Grand Convocation maybe?
>>
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>>52564951
Now imagine the Stormlord with like 40 Guardsman charging out of it D-Day style. Now if only Guard weren't terrible in melee.
>>
>>52564839
Are you Rogal Dorn?
Are the tau a representation of
>Perturabro
?
>>52564926
well how about vehicles losing 4+ save against gets hot (like executioner with 3 plasma cannons)?
>>
>>52565041
I never understood where all of that thing's hatches and firing windows are.
>>
>>52565022
Grand convo as in the broken one that shouldn't be taken outside of tourneys?
I'll definitely mess around with dropping some troops. I'd make the first formation a Battle Congregation but you can only take 1 HQ and I'd have to make the Maniple a CAD to get Cawl.
>>
>>52565065
Grand Convo as in the one that gives vehicles IWND, your Warlord trait a re-roll and everything Canticles if you spend like 3000 points on it. The one from Fall of Cadia.
>>
>>52565060
There's a few on top, and the back balcony counts as well I think.
>>
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>>52565111
The one that gives you free wargear right? I just don't feel right playing pick up games with it.

Should I just drop the arc rifles and get 2 full 10 man squads? I already have so much tank hunting
>>
>>52564836

I don't think they even make that anymore.

>>52564718
A Prince can't hurt Black Stars with vector strikes.
>>
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This is my current amount of my dudes. What do I do to bring this up to 1250?
>>
>>52565250
I just said, the one that gives your Vehicles IWND and the Warlord trait re-roll that is from Fall of Cadia/Gathering Storm 1 and called Grand Convocation. I did not say "the one that gives you free wargear, ignores Gets Hot and Canticles and is from White Dwarf called War Convocation".
>>
>>52565041
Guard really aren't that bad in melee. Well, they are, but if you set them up with pistol+ccw,priest,commissar with powerfist.

That's something you really don't want charging you. Remember those 4 sergeants get an extra attack each.
>>
>>52564900
I tokyo drift my Dominion squads all the time with that sweet 6" side slide into a disembark for maximum threat range. Got a pair of predators with it last game.
>>
>>52565264
Buy more models :^)

I can't give any actual help, no idea how Guard functions, sorry.
>>
>>52565302
That's ok anon, it's the (you) that counts.
>>
>>52565264
Easiest way is to slap some upgrades to your tanks. Like camo nets and shit.
>>
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>>52565056
>>
>>52565260
They don't sell it on the site, but they're still super common in like every store.
>>
>>52565297
What.

You can't move any part of the vehicle past maximum movement distance.
>>
>>52565399
Yeah, but if he moves the side exit closer to the enemy, it's less far his girls have to walk disembarking
>>
>>52565416
That makes sense, but his "extra" movement didn't make any sense unless he meant that.
>>
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Now that he's back, had a 'chat' with his father, and has taken control of the High Lords of Terra, what is the Imperium of Man going to be like after he runs it for awhile?
>>
>>52565285
I did some research, Grand Convocation looks a little weak. Like an afterthought that wasn't really proof read in a bad way as to where War Convo wasn't proof read in a "good" way for the Cult player. It's definitely more flexible in what you can take, another reason I don't like the War Convo but IWND and POTMS on the onagers isn't worth it. Knights already split fire anyway
>>
>>52565433
Think of it this way. A Rhino door is 2 inches from the front, right? If he drives it straight towards a tank that the front is 18 inches away from, it'll move 6, then the girls move 2 to match the front, then 4 past that, leaving them 8 inches away from the tank.

If he finishes it with a turn instead, they don't 'waste' the extra 2 inches, meaning they're right at the 6" mark
>>
>>52565434
Civil war.
>>
>tfw you finally swap out your shitty old incadescent lamp bulb for a cold white LED bulb

HOOOOOLLLLYYYY SHIIIIIIIIT THIS IS AMAZING I CAN SEE MY COLOURS PROPERLY NOW
>>
>>52564778
Yeah that's fair enough man, I know what you mean. I usually try my best to keep a backlog to a minimum. I won't be buying any more guard til I paint what I have.
>>
>>52565458

This is pretty much exactly what happened. His predators were about 17.5" from the edge on either side, and my doms rolled in on both sides and slagged them.
>>
I think china cast is one of the worst things to happen to me. I want to keep buying shit because it's so cheap. It's not even big shit, just the little shit like shoulders and special weapons.

Fuuuuuuuck
>>
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>tfw don't even play game
>want to have a nice list anyways for when i collect and paint my models
>knowing that literally no one over here plays nor wants to play anything that isn't d&d
>get autistic about having a nice fluffy list that can do okay
>even though it's whatever army I feel like collecting at the time that I will inevitably go around and buy something else because I want to
I doubt i'll ever play, so i dont even know why i try

Is it like yhis for anyone else
>>
>>52565585
Seriously, if you live in a town that has more than a few thousand people there absolutely will be a 40k club where you can pick up some casual games.
>>
>>52565470

Guilliman kills the Imperial Cult and tries to kill the Machine Cult via establishing a far more forced version the 'Imperial Truth'. Then the Adeptus Mechanicus proceeds to not take any of that shit and swiftly starts and wins the civil war. The result: Everyone now properly venerates the Omnissiah.
>>
>>52565620
There is no way the Mechanicus would win a civil war. A civil war would ruin both sides totally, probably with the Imperium "Winning" in the end but then being fucked since they have no one to make more guns and ammo and proceed to get buttfucked by all the other bad guys.
>>
>>52565620
I for one welcome our new robot overlord
>>
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>>52565669
>implying mechanicus wouldn't send out robo-virus to their creations that are under the employ of anyone else in the universe
>>
>>52565616
Depends on your locale.

I'm in the midwest, grew up in a town of 20k and now live in a town of 6k with a small college.

The town of 20k had basically nothing for nerd shit. A small MTG community and that was it.

The town of 6k has a very small gaming community, and only like 5 40k players with all of them being college students. So it's not exactly a stable community.

I drive an hour, one-way, to a town of ~200k to play. There's about a dozen that play at a store there.

Tabletop gaming in redneck populated areas is a nightmare. All most people want to do is drink natty light and fuck their siblings around here. I just want to drink decent beer and play with my plastic dolls.
>>
>>52565434

He will usher in a new golden age for the imperium, this should be obvious
>>
>>52565264
2 priests one for conscripts and one for the 30 man blob. Drop 12 points and get 2 IA astro paths for psychic powers
>>
>>52565616
Maybe. Im just feeling depressed right now anom. I think its weird how i obsess over these little details but it givs me sometbing to think about. First it was sm, then ig, then csm, then dark angels (inb4 csm joke), then kdk, then sm, then csm, and now ork. I don't even own much.
>>
>>52565434
Hopefully, everyone will get some xeno ass.
>>
>>52565704
Imperial tech is kept limited just so that can't happen. Do you even remember what ended the DAoT?
>>
>>52565669

Where would the rest of humanity be without access to to vitally needed technology (guns, ammo, spaceships, and life support being but small examples)? You also forget that the Tech-Priests keep the best to themselves, especially Ordo Redactor (http://wh40k.lexicanum.com/wiki/Ordo_Reductor). Finally, they could offer to welcome in the survivors of the Imperial Cult to form into a new unified faith--kinda like what more-or-less happened with the Orthodox and the Catholics.
>>
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>>52565764
That is out of question.
>>
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>>52565850
They still have technology on hand. The rest of the Imperium would crush the admech by sheer weight of numbers before things started to break down and run out of ammo.

Ad Mech get wanked way to much here. I wonder why.
>>
>>52565620
>Golden throne goes critical and IoM is in danger to lose Emps. Guilliman wants to resurect E with the help of her girlfriend but Ad-mech have a plan to elevate emperor into eternal mechanical glory. Guilliman won't allow that but Cawl goes full Hal-9000 with "can't let you do that, Bobby" and turns off Guillimans armor with some plot device. Shit happens, Guilliman is pissed and betrayed and eventually is rescued from the Emperors palace by Captain Titus. They go back to Ultramar and Guilliman begins to construct his own Empire in the memory of his Father. With rising forces of Sautek dynasty and encroaching hive fleets the new empire of Ultramar finds itself allied with tau empire. Peace talks goes smoothly with Marneus Calgars testimony on their soon-to-be allies proven honor and pragmatism on the battlefield.
>>
>>52565447
It's better than taking a Knight in just an Oathsworn Detachment. A knight with IWND is better than just a Knight without it. The Skitarii are really the only ones that lose out with the lack of Crusader and their scout move but neither of those are really game breaking.
>>
>>52565904
>The rest of the Imperium would crush the admech by sheer weight of numbers before things started to break down and run out of ammo.

This is essentially the gist of how it would go down.
>>
>>52565904
They have the tech on hand but no knowledge of how to maintain it whatsoever beyond the most basic maintenance.
>>
>>52565969
Also with as long as it takes the Imperium to respond to, well anything, it may not go as quickly as you think.
>>
>>52565969
Techmarines exist, and will almost certainly side with their battle brothers should it come down to it.
>>
>>52565904
>Ad Mech get wanked way to much here. I wonder why.

Their religion is amusing and interesting.
>>
>>52565987
Questionable. Techmarines worship the Omnissiah, and in chapters where secrets are kept, notably the Dark Angels, Techmarines are barred from any form of brotherhood that would cause them to learn anything of the chapter's secrets. As well as Techmarines generally being trusted less than most other brothers due to conflicting beliefs and thoughts of questioned loyalty.
>>
>>52564794
> Venerable contemptor is 200 points with no wargear
What the fuck? With IA options, my contemptors can get a fucking Kheres and a Chainfist, A FUCKING CHAINFIST. for the same cost as that thing!

What does the Mono-pose "Venerable Contemptor" even get over the normal contemptors? As if contemptors weren't already criminally overpriced.
>>
Dumb question, long ass time since I've played

What's the difference between dedicated transports and, well, non-dedicated transports? They just don't take up a force slot?

I can still ride around my veteran squads in valkyries yeah?
>>
>>52566048
Dedicated transports don't take up a force org slot and count as whatever bought them. So vet squad dedicated chimera counts as a troops choice for capping objectives, for example.
>>
>>52565620
>>52565669
>>52565904
>>52565955

Implying that easily half of the Imperium (if not almost all of it) would EVER accept their religion being so blatantly rejected and would thus easily side along with the cog boys against the glowing Fedora Tipper in blue power armor.
>>
>>52566081

Thanks anon
>>
>>52566048
Vets in Valks aren't as good as they used to be. Better to take them in Chimeras and spend the extra points on either conscripts, more vets or more tonks.
>>
>>52565620
That's pretty retarded seeing as how the Imperial Cult is pretty much all holding the Imperium together, the Imperial Truth is a total lie, and the Machine Cult is all that keeps the Mechanicus from sticking daemons in their heads.
>>
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>>52565620
> Guilliman tries to destroy the Machine Cult
> Steel Confessors SUDDENLY receive a shipment of 1000 Leviathan Dreadnoughts that are brand-fucking new straight off the assembly line
> Fabricator General loves his pet space marines like that.
> "Yo my personal chapter master plaything, take these leviathans and go bitch slap that guilliman bitch until he accepts that we're sticking around"
> They send all of the Leviathans to fuck up guilliman and make him weep
> Thus the day is saved.
>>
>>52566132
You do realize that the =][= and the High Lords forced them to take Oaths of Loyalty to Terra, right, Raptors Anon?

Then they said "okay you guys can keep your pets but only after we spay and neuter them" and they're all like "but you get to keep your pets" and they're all like "ye so?"
>>
>>52566157
What the fuck, how?

Also
> Implying the Steel Confessors weren't just holding twistie fingers behind their back while taking said oaths
> Oaths therefore don't count.
> Implying them telling off the mechanicus was them basically saying, "Yea we're not okay with you doing this, but realistically we can't do anything about it aside from theatrical bullshit that both of us know doesn't actually mean anything"
>>
>>52566185
Because the AdMech founded them in secret to do their bidding and got found out at the worst time, the age of Apostacy with Vandire doing all his stuff and the AdMech's own little civil war with the Ecclisiarchy. Like, we can't just have this chapter of marines that go around in our neighborhood without following our rules while everyone else isn't following the rules, we have to have some order, man. So we're gonna bring all of our marines and tell them to follow the rules or else. And being that this happened near/during the Age of Apostacy, the AdMech were all like "alright chill dudes i don't want to start another war when i can just go back to farming electro grox for my meat and electricity factory bruh. Look, you guys are part of their gang now but we still like you. Also you gotta be a part of our church too. What do you mean you believe in the emperor, the omnissiah, and that ferrus manus dude as a holy trinity? I mean, I guess you still worship the omnissiah, so it's okay maybe. Just don't start a holy war right now."
>>
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>>52566132

>Guilliman
>losing

Admech fags make me laugh
>>
>>52565981
The Mechanicus is also a byzantine bureaucratic mess.
>>
>>52566333
He lost to Kairos
>>
>>52566346
yeah after spending weeks in the maelstrom and fighting the red corsairs
>>
>>52566432
Irrelevant, he's still capable of losing.
>>
>>52553753
Ap isn't disappearing
>>52567225
Many weapons will have save modifiers
>>52567225
Old Ork big choppas are back
>>52567225
>>
>>52553854
Awww, poor baby!
Luckily you likely don't have any friends anyway so the problem solved itself
>>
>>52553822
And... that makes more sense than 1 hour apart. That, and you've probably never helped restarting a thread, but sure do make the effort to complain about other's efforts.

tldr; you're a shitlord
Thread posts: 398
Thread images: 87


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