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/CofD/ &/wodg/ Chronicles of Darkness and World of Darkness

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Previous Thread: >>51578768
>Pastebin:
http://pastebin.com/xrKUUi0A
>News
http://theonyxpath.com/release-roundup-january-2017/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/
This week's Monday Meeting Notes:
http://theonyxpath.com/braaaazillll-monday-meeting-notes/
>Question
How pulp (if at all) do your game get?
>>
If there's 1 vampire for every 100,000 people, why would they ever even have to kill people?
>>
>>51586769
>>51586805
>Djinn: the Conjuring
>Protagonists have actually been possessed by the Djinn in question as opposed to the three wishes schtick, their personality completely supplanted by the Djinn
>The wish fulfilment angle comes from their ability to summon Goetia and entire locations from the Astral Realms as well as freely travel there.
>Astral based magic and and schtick

Thoughts?
>>
So I've updated two Legacies to 2e (at least I've tried to), and I'd like some feedback.
Thoughts?
>>
>>51587283
And here's number 2.
>>
>>51587233
There's the problem of The Beast forcing you to on occasion, right? And sometimes you're just really thirsty after exerting yourself and don't feel like seducing like five different people in one night.
>>
What are the best WtA books? What about WtF?
>>
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GAROU PRIDE GAIA WIDE!

HOWL IT WITH ME, BROTHERS!
>>
So, Princess vs. Mage? How about Genius vs. Mage?
>>
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>>51587525
bark
>>
>>51587525

WEREFAGS GET OUT
>>
>>51587602

>>51587612 GOES FOR YOU AS WELL
>>
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>>51587624
fuk yuo
>>
>>51587525
https://www.youtube.com/watch?v=TLSpj7q6_mM

>>51587612
Go fukayooselfu!
>>
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>>51587612

GAHAhahahaha, look at this fuckboi thinking he can drive us out, brothers!
>>
>>51587769
Better song
https://www.youtube.com/watch?v=5BmEGm-mraE
>>
At least Magefags discuss the game.
See you next thread.
>>
>>51587283
>>51587300
Where are the parent paths or orders listed?
>>
THESE WEREFAGS

SUCH TERRIBLE TASTE IN MUSIC
>>
Whats everyone's favorite tribe?
>>
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Reposting my One Realm idea because I'm kind of interested in it now and I want to see what you all think.

Basically one Anon was griping about the Paths being themeless and restrictive. His solution to fix the Paths that he hated was to just let players come up with their own themeless Paths that are essentially Paradigm ripoffs. They wouldn't be any better, but at least players could have the Arcana they wanted. He also went on to try to make changes to Mage society over this. It was all very cluttered and weird and kind of just made the problem worse, in my opinion.

So my alternative for a more freeform Mage game is to just excise Paths entirely. One Supernal Realm that holds different Lands, one for each Arcana. Or you can just use the original Realms as Lands if you can't be assed to come up with five new Lands. When a Mage Awakens he starts in a Land that rings closest to what caused his Awakening. He travels to the one Watchtower in the center where all the Lands meet, and inscribes his name at the top, where he can see all the Lands.

What this means is that when a Mage starts out, he has no Ruling Arcana. Those are granted solely by Legacies. Legacies are based on Arcana. All Arcana are common until a Mage chooses a Legacy. Naturally this means that most spells cost Mana. To offset this I'm thinking of making Mana more available and allowing players to carry and spend more of it. Mana costs can also be fiddled with. For example spells might end up costing more than one Mana. Arcana tools can reduce costs, but I'm not set on that. Rotes/Praxis/Arcana attainments will be free. No inferior Arcana.

So there. Now you can have your character specialize in whatever Arcana you want without having to make a Realm and a Path around it. Go Death and Spirit to be a Medium without being tied to Life and Matter. Go Forces and Matter to be a Technowizard or an Elementalist without being tied to Prime or Death.

Suggestions and critiques welcome.
>>
>>51587803
Post something better with the theme of your favorite splat
>>
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>>51587525
>>51587602
>>51587641
>>51587769
>>51587770
>>51587792
Today I will remind them
>>
>>51587797
Reality Stalkers are Masitgos and Mysterium. House of Ariadne is Acanthus. Not sure what Order, if any.
>>
>>51587890
Just look at those things. They had it coming desu
>>
>>51587844
https://www.youtube.com/watch?v=xhbEGSqpu2s
https://www.youtube.com/watch?v=a1sf2CzEq0w
>>
>>51587803
>hating creedence clearwater revival
Underage please go

Also Magefags. Demonfags and Vampriefags can stay. I like them
>>
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>>51587890

This >>51587901 really

Who cares about Ausfags anyway?
>>
>>51587844
>>51587914
Of course I find the other one I was looking for after I hit submit. https://www.youtube.com/watch?v=6Q2NjC6oSkM
>>
>>51587809

Silver Fangs.

Maximum regal. Maximum insanity.
>>
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>>51587844

https://www.youtube.com/watch?v=vympzV240mM
>>
>>51587934
>>51587914
Hunterfag?

>>51587927
This
>>
>>51587809
The Croatan
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>>51587927

B-b-but Mage is the best one, Anon!
>>
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Anyone know if Pentex ever slaps cyborg stuff onto Black Spirals or Fomori?

Is it too far-fetched for them to have a Cyberwolf Brigade?
>>
>>51587985

Has volume 10 been scanned yet properly? English, of course.
>>
>>51587934
SIRE SIRE Excuse me

https://www.youtube.com/watch?v=iDpYBT0XyvA
>>
>>51587985
>>51588006
What is this?
>>
>>51588007
Better stay away from him. He'll rip your lungs out, Jim
>>
>>51588013
The 90's
>>
>>51587969
Not quite. https://www.youtube.com/watch?v=fSKVTnUIpik
>>
Can Geist post a music video?

https://www.youtube.com/watch?v=iypUpv9xelg
>>
>>51588035
Vampire?
>>
>>51588035
Demonfag? That was my first guess but I was thinking it might be subtler

>>51588056
Of course, are you gonna let your favorite splat go without being represented?
>>
>>51588013

Requiem: Vampire Cheavlier.

Its a story about the souls of wicked people reincarnating on a hell-world where the worse of a monster you were in life, the more powerful an evil creature you reincarnate into, so unrepentant killers become vampires, religious zealots become werewolves, rapists become centaurs, etc.

>>51588032

Its actually more of a 2000's comic.
>>
>>51588068
Does this help? https://www.youtube.com/watch?v=D8K90hX4PrE
>>
>>51588013

Requiem Chevalier Vampire by Ledroit.
>>
>>51588094
Demon?
>>
>>51588083
This anon got it.
>>
>>51588097

The writer is Mills anon.

Lets give credit where it is due, they are both amazing and a great duo.
>>
https://youtu.be/QBWvGTY2o40

Take a wild guess.
>>
>>51588125

Anon what do Solar Exalted have to do with this? Wrong game silly.
>>
>>51588125
Mummy? Good taste
>>
>>51587208
What is the "Book of Secrets" referred to in the v20 Mage core book and where can I get it?
>>
https://www.youtube.com/watch?v=ZuIwRweZoec

>>51588125
Magefag!
>>
Obrimos awakening

https://www.youtube.com/watch?v=JRfuAukYTKg
>>
>>51588150

The Book of Secrets hasn't yet been released. Only M20 and How do you Do That are available.
>>
>>51588125
Immortals?
>>
>>51588115

I didn't do him wrong on purpose, I genuinely didn't know his name and it was the art itself and Ledroit's attention to detail which attracted me anyway.
>>
>>51588183
I don't know the context of this but it seems pretty fucking awesome
>>
anyone have a link to the demon translation guide?
>>
>>51588158
I see your David Guetta and raise you a Sia!
https://www.youtube.com/watch?v=PVzljDmoPVs
>>
>>51588191

Give it a chance, I think you can find the first 9 volumes fully translated up on LibGen.
>>
>>51588191

When shit dies it passes onto the hellworld and reincarnates there. Both the past and the future gets dumped in there.

So you have both Count Dracula and robosaurians bred for war in the same nightmare realm..
>>
>>51588196

That video is a bad Astral trip, a Thyrsus awakening, or just werewolf-related.

The Titanium video was also Sia.
>>
>>51588245
Oh fuck, yeah you're right. It's bed time
>>
>>51587233
Plus, some like it. And others can't get around it. If your a Nossie and you need to eat, don't have Dominate and your Obfuscate isn't high enough for you to move and stay unseen, you likely will just kill your target and be done with it because you are not getting another one without a lot of luck or more brutality. Killing one is better then mauling and kidnapping 3 to hold them hostage while you sip at them over how many ever weeks you can keep them alive and bound.

And as >>51587356 says, sometimes you drink more deeply then what you want. You are not in control of yourself anymore. The Beast is always there, waiting, watching, hungry and willing to push whenever you give in to the thirst.

Dumbass kids never remember the Gothic... it's all just numbers to them.
>>
>>51589050
Numbers are the truth to the universe.
>>
>>51587844

My Hunter Anthem https://www.youtube.com/watch?v=g5E1TnBWgWM
>>
>>51587841
>one watchtower
kill yourself hylic
>>
>>51587844
Vamp theme for me https://www.youtube.com/watch?v=9mvSkNstigU
>>
https://www.youtube.com/watch?v=Aw78NYAv05g
Here's a theme, guess the splat.
>>
So...

I'm running a WtA game, and want to have an occasional silly/amusing bit to toss in. Anyone have any suggestions?
>>
>>51589809
Um, Exalted?
>>
>>51589823
Ech depends on what kind of humor do you and your players like really
>>
>>51589823
>Anyone have any suggestions?
Don't try too hard.
>>
>>51589838

That's not a splat, that's a game line.
>>
>>51589845

We have a wide variety, I'm mainly just looking for silly things. I was considering tossing in the clown mages (I haven't seen that greentext in forever) as a joke, but they might not get that.

Most of them haven't played anything WoD before. The one guy who has rolled a homid GW Galliard. Other choices: Lupus Ahroun BG, Metis Theurge GW, Homid Ragabash Strider, and finally, a Metis Fianna Philodox. I told them ahead of time that Fianna were rather horrible to their metis.
>>
>>51589886
In my experience references to other fiction work nicely. When playing VtR one of my players called his contacts about weird elder that just booked in room in the same hotel as he did. So the vamp on the other side also a neonate started quoting Terminator.

I also get some millage out of players npc girlfriend that keeps pestering him about the fact that he despite being vampire never has cash on him and she has to fill in all the work organizing their dating.
>>
>>51589954
>vampire bum
That's funny.
>>
>>51587985
>Anyone know if Pentex ever slaps cyborg stuff onto Black Spirals or Fomori?
>Is it too far-fetched for them to have a Cyberwolf Brigade?

Pentex has so many different experiments and divisions all at the same time, so many and so varied that even *they* can't keep track of it all.

I don't think there's any cyberwolf lore in the books, but feel free to make up some if you want them in your stories.

Just remember that Pentex might give the Black Spirals a lot of slack, but they don't actually want the Black Spirals to be in charge or get too powerful to control; as such, they wouldn't use resources to make the Black Spirals nigh-unkillable or anything like that.
>>
>>51590005

It's entirely possible that some of the Cyberdogs went BSD, and were assigned to Pentex.
>>
>>51589963
Even his sire is pestering him about this. His sire wants him to clean up and take up some responsibilities in their covenant(sire is also running sort of vampire hotel/haven and could use a hand in that)while the player would rather start a punk gang
>>
>the mind arcana lets you perform two tasks at the same time as long as they arent purely physical
>space lets you bend bullets and pull off insane trickshots
>it also lets you see all around you without turning your head, meaning multiple targets regardless of location are always in front of you

Could you go full John Woo with a Mastigos?
>>
>>51590102
Yes.
>>
>>51590116
Oh shit I know what I'm making next time we get around to Mage.
>>
>>51590118
Forgot pic
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>>51590036
>It's entirely possible that some of the Cyberdogs went BSD, and were assigned to Pentex.

Oh yeah, that's true, I forgot about the Glass Walkers and their little Saibah-dawg camp.
>>
>>51590102
>>51590116
>>51590118
>>51590143
Or, just go Acanthus gunslinger and win at everything. So sayeth DaveB.
>>
>>51590285

>Acanthus master race
>>
>>51590285
>Rodriguez!
>>
>>51590307
Rodriguez didn't win at everything. Despite his yearnings, he was not a victor in the game of love.
>>
>>51590344
Oh shit! It's Chris Allen!

Not even biting you here, this is a legitimate question. What did you actually work on? I don't recognize your name what with DaveB stealing all the attention with his... antics.
>>
>>51587283
>>51587300
Write down your Reach allocation for added clarity of the Attainments.
>>
So what practice is needed to convert matter to solid/liquid/gas states?
>>
>>51590382
State Change, Matter 3 and Weaving.
Alternatively if you're just trying to make a solid object pliable, there's a +1 Reach option for the Shaping spell which permits you to shape a solid object just like a liquid.
>>
Question about Reaching.

So say I'm an Adept of Space. I want to cast Co-Location and use it to form a 2D portal. Would I still need to Reach even though I'm above the required rank to cast the spell?
>>
>>51590344
>he was not a victor in the game of love.
Yeah, well, that game is rigged anyway.
>>
>>51590360
Er, let me check the list. So, for Onyx Path:
Werewolf 2nd edition (Gifts, rites, fetishes/talens, Prey, idigam base rules but not the sample idigam, the Bristol and Wroclaw Hunting Grounds)
A short story in the Idigam anthology (Last Rites)
The Pack (Lodge rules, five sample Lodges, the three Hunting Grounds)
Mage 2nd edition (just the ephemeral entities rules)
The new Aeon Trinity (some of the setting info)
Playtesting on a few things too.
>>
>>51590427
You always need to reach, exceeding the base Arcanum requirement merely gives you another free reach you don't need to exceed your free reach with.

So in your example, with Space 4 you have 2 free reach.
So say you wanted to instantly cast a portal linking where you are to a sympathetic location, which will last for an extended period, then you're going for 5 reach (Instant casting, advanced duration, sensory range, sympathetic range, generating a 2D "portal" instead of an area overlap).

Which is exceeding your free reach by 3, which is 6 base Paradox dice (Gnosis 3 required for Space 4).
>>
>>51590344
That's honestly on him. Being an Acanthus means having things go your way or at least choosing where they go. This is why high Wisdom is a sucker's game and Wisdom 4 or 5 is where it's at.


>https://forum.rpg.net/showthread.php?783504-A-capability-based-analysis-by-Path-Mage-the-Awakening-2e
Yeah, I know the pit this comes from, but it's really good at getting you in a mage's head and see just how your character might view the world.
>>
>>51590459
Oh, cool.

Nice work.
>>
>>51590459
>just the ephemeral entities rules
Sweet, quick question.
Can Numina, Influences and all mystical abilities be used on people not in Twilight, by an individual in Twilight? Assuming of course the Twilight entity can perceive individuals not in Twilight.

Just checking to see how horrible Spirits with Blast can be for kicking some poor individual's ass.
>>
>>51590469
>helps you see just how your character might view the world.
>>
>>51590462
I see, thank you. I should probably commit to reading 2e in its entirety at some point.

While I have you here though, I have another question. I don't quite understand what it means to be in Twilight. Could you expound on that a bit?
>>
>>51590521
Twilight is a different frequency of reality, you're in the same place, but operating on a different wavelength so you're out of phase with everything else.

It's the base state for ghostly, spiritual and mental entities when they enter the "real" world, they have to find other Conditions (usually Resonant) which grant them the ability to latch on to the physical and syncronise their wavelength enough to materialise and tear someone a new asshole with their suddenly physical claws.

If you've watched Stranger Things, it's like the "upside-down" place.
>>
>>51590537
So what happens when you go into Twilight? Are you effectively the same as a ghost? Invisible and going through walls and all that?
>>
>>51590537
>If you've watched Stranger Things, it's like the "upside-down" place.
Well really that's more like the Shadow... Even when in Twilight you can still see people not in Twilight, and it doesn't look like a twisted reflection.

You're basically a Ghost. Invisible, intangible, unable to be heard, but capable of hearing everything not in Twilight (albeit a bit muted and distorted... I think).
>>
>>51590469
>That's honestly on him. Being an Acanthus means having things go your way or at least choosing where they go. This is why high Wisdom is a sucker's game and Wisdom 4 or 5 is where it's at.

I don't think Rodriguez *was* very high Wisdom, though I'd have to ask Dave to confirm. He certainly killed a lot of people. Anyway, it's not like mid-Wisdom is necessary to abuse magic; my character in the game got plenty of use out of his Fate dots and I don't think I ever actually dropped below Wisdom 7. Just never failed a degeneration roll.

>>51590470
Thanks!

>>51590481
>Can Numina, Influences and all mystical abilities be used on people not in Twilight, by an individual in Twilight? Assuming of course the Twilight entity can perceive individuals not in Twilight.

Err, I'd have to doublecheck and this isn't an official answer or anything, but:
- I'm fairly sure Influences can be used on the material world when in a twilight frequency. It's a relevant part of how spirits without the Materialise Manifestation can, well, *influence* the world when bumbling around in twilight.
- I'm honestly not sure on Numina in general; I think the answer is likely to be 'Yes, except for...'. The Telekinesis numen, for example, is all about the twilight-frequency ghost being able to chuck stuff around the room as a poltergeist; Blast, on the other hand, probably cannot be used by a twilight entity against something outside of twilight because it's an attack - and the rules call out that you cannot attack something in a different frequency than yours, or indeed not in Twilight at all.
- For other mystical powers, I'd suggest a case-by-case approach.

I may be wrong on any or all of the above. Ironically, DaveB would be a good person to check with, as iirc he wrote the updated ephemeral entities rules for the GMC, which the later stuff is all based off.
>>
>>51590547
Yes, exactly.
There are also different wavelengths of Twilight.
Ghosts, Spirits, Goetia and even Angels have their own levels, so they don't rub shoulders.
So use the Death or Mind Arcanum to enter twilight, and you'll have to deal with their respective entities. Though while not rare, there's not exactly going to be a Spirit on every street corner.
>>
>>51590553
>For other mystical powers, I'd suggest a case-by-case approach.
That's cool, thanks for the reply.
>>
>>51587208
Got that pic without the text? Shit's hilarious
>>
>>51590553
Oh shit are you the Chris that played Samael?

If so, neat.
>>
>>51590560
Cool, thanks.
>>
>>51590592
That's the one. My Arcana line-up at the end was:

Forces 4
Prime 4
Life 4
Fate 3

And that was it; no 1 or 2 dots.

Mind you, at that point he was one of the major figures of the Mysterium.
>>
>>51590716
>Mind you, at that point he was one of the major figures of the Mysterium.
I would figure. Don't tell me anything else though, because I haven't actually finished Soul Cage yet. The part I left it at was around where they went out to Bede's island.
>>
>>51587208

I have a weird question.

I'm running Requiem for Rome, and we're in the climatic last arc where all hell breaks loose. While it's been a great campaign, the story is very much 'on rails' - the PCs have comparatively little to do. Most of the interesting parts of the story have been emergent gameplay.

Here's my question: How much damage could a force of vampires do, if they started fighting the barbarian invasion of Rome? I assume there are many, many vampires in the Senex - not all are willing to fight, but a sufficiently stirring speech got their dander up.

Like, obviously they can only fight at night, but how much damage could they do if they did all they could to terrify and harass the invaders?
>>
>>51587937
This is correct. Silver fangs and Get are best tribes, Fianna and Shadow lords a shit.
>>
>>51591254

Awww, no love for the Glass Walkers?

I think you get to play a White Howler in the upcoming game, though. (While we're at it, the Fera are weird as hell, especially the Mokole.)
>>
>>51591182
Not much, and it's a matter of days before they get rooted out. There are what, about one hundred vampires left in Rome and not all of them have actual military experience, while there are thousands of Visigoths, all of them trained soldiers with good equipment. Acting only at night is an enormous disadvantage. They also make a liberal use of fire, causing frequent fear frenzies and maybe even the Strix hell-bent on killing the Julii roaming the city.
>>
>>51591182
>>51591319

Yeah it would be a fucking bloodbath for the vamps. Getting the fuck out of dodge would be the far smarter move unless they had some secret super weapon or something..
>>
>>51591319

Only a hundred? Isn't the Legio Mortium an actual Legio? That's five THOUSAND men.
>>
>>51591182
The biggest problem are the fires that are caused by the fighting and the fact it might be horribly difficult to find a safe place for day rest.

On the other hand picking off patrols or small groups would be trivial if only for a time being(because barbarians will start sticking together after tenth or so patrol gets lost). I guess the best bet is go straight for a head and tear it off. Head in question being obviously chieftain and his advisers.
>>
>>51591381
No way in hell ancient rome would have been able to sustain 5000 vampires. The current stats are what 1 kindred for 100k humans?
>>
>>51591396
>The current stats are what 1 kindred for 100k humans?
So Ancient Rome would have ten vampires, going by that ratio.
>>
>>51591381
Five thousand vampires only in the Legion? Do you realize how difficult it would be to feed and hide all of them when Rome's population was less than a million? The Legion may have had five thousand men in all the Empire, and even that's a stretch.
>>51591396
For modern VtR it is around 1 in 10000, I believe.
>>
>>51591419
Well those were the stats in VtM. It was mentioned in second edition.

Maybe you should minimize it to 1;10k for rome or something..
>>
>>51591419
This number seems a bit off. I always thought vamps are most numerous supernaturals followed by wolfs and changelings.
>>
>>51591437
I can see the 1:100,000 thing working for major population centers like NYC (which would have around 80 vamps) and LA (close to 40).
>>
>>51591464
I run my game in Warsaw(2 million) with around 150 vamps but the domain is much larger since all those vamps are scattered across number of nearby cities that simply report to central authority
>>
>>51590005
Just install bombs inside their heads when you're installing the cyberware. Problem solved, probably.
>>
>>51591540
How uninspired. What is this? Suicide Wolf Squad?

The obvious solution is to install a container of liquid silver into their bodies, with a casing that can be dissolved or otherwise opened remotely.

We are talking about werewolves, right?
>>
>>51591267
>here's a system where you can play in a totally different world
>let's play the most human race possible

I'm a fan when played well but I've played with a fair few glasswalkers and they change the dynamic of packs a lot because it makes somethings so much easier/boring/lazy. Bone gnawers are more fun to play with IMO.

I've become addicted to buying physical books though, I'm still missing the mokolé but I want it so badly.
>>
>>51591574
Yeah, that works too probably, but bombs are simpler.
>>
>>51591630
If you're making cyborg werewolves then you've left "simple" far, far behind.
>>
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>>51590580
Took me about 20 seconds to find with GIS. Just saying.
>>
>>51587525
If Werewolf is the Hulk Hogan of World of Darkness, what splat is the Macho Man Randy Savage?
>>
>>51590580
>>51591720
OK, it took me a bit longer to find, but I find a page with a better image and a source.

https://pulpcovers.com/one-man-raid-on-hitlers-number-one-bordello/#1
>>
>>51590459
Dude, I love your stuff for the idigam rules. I don't think I will be running Werewolf any time soon, but I'm considering running a Mortals+ game with some Silent Hill influences and using the idigam as a basis for the weirdness.
>>
>>51591761
>Funky like a monkey
>Soaring with the eagles
>Slithering with the snakes
Beast Changeling?
>>
>>51591761
>>51591989
I'm honestly surprised there isn't already a chart with a wrestler for each WoD game.
>>
>>51592035
Who would be Demon?
>>
>>51592082
Which Demon?
>>
>>51592101
I'm a fan of new one
>>
>>51592101
Descent. Guess I should've said nWoD. But I have nothing against oWod.
>>
>>51587844
https://www.youtube.com/watch?v=_Jtpf8N5IDE

https://www.youtube.com/watch?v=hEw9XUhuZ80

https://www.youtube.com/watch?v=7Ai5mRxAlj0

https://www.youtube.com/watch?v=vslsS-Uu5x4

>WORLD OF DARKNESS: MUMMY 2nd EDITION 4 ETERNITY
>>
Why is cauldron of blood so overpowered? My spindly wizard nerd can now melee the shit out of anything other than a werewolf. Who thought this was a good idea?
>>
>>51590760
>Don't tell me anything else though, because I haven't actually finished Soul Cage yet. The part I left it at was around where they went out to Bede's island.

That's fair. Fucking Bede.

>>51591950
I'm glad you like it! I had a lot of fun developing the idigam rules more fully for WtF 2e. There's some extra stuff in the idigam I wrote on a thread in the OP forums - some new Dread Powers and the like.
>>
>>51592155
Me too. Maybe with the focus on false identities (masks) and stealth Sting would make sense?
>>
>>51592553
>goes loud
>It's SHOWTIIIIME, folks!
>>
>>51592606
Yes, perfect
>>51592477
That sounds awesome, I'll have to see if I can find it. Would I just search Idigam?
>>
>>51592371
What's a cauldron of blood?
>>
>>51592626
It's this thread here:

http://forum.theonyxpath.com/forum/main-category/main-forum/the-new-world-of-darkness/werewolf-the-forsaken/436971-new-idigam
>>
>>51592626
Now the real question. is the ultimate warrior a beast?
>>
>>51592666
Thanks. You are a pretty cool guy.
>>
>>51592636
Blood magic power in v20. You touch a dude, roll your willpower, and then it does that many levels of aggravated damage to them. If you've got a talisman, then on average you'll be doing 6 damage, which leaves the target at crippled.
Also, it automatically kills mortals if it does even a single box of damage.
>>
>>51592670
Nope, an OWoD Malkavian Vampire with Physical as Primary and a Specialisation in Brawl (Rasslin')

https://www.youtube.com/watch?v=Oclf74WhkR8
>>
Which version of WtA is the "best"? It looks like physical copies of '92 version are the cheapest.
>>
>>51593245
Wouldn't the 20th anniversary version be the most up to date?
>>
Are dogs like monkeys to werewolves? Do any werewolves keep some dogs around as like retarded bros
>>
>>51593790
Bone Gnawers are cool with wolf-dogs.
Don't the Children of Gaia also have some more dog-like traits?
Red Talons probably consider them race-traitors.
I could see Glass Walkers having human-like bonds with dogs.
>>
>>51593790

Most of them view them as a disgusting degeneration of their once noble kin. To them its a huge example of everything wrong with humanity and animal husbandry practices, and how mankind cannot coexist with any other species without either dominating and deforming it, or exterminating it.
>>
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Had an idea for a Gangrel who either runs or lairs in a local zoo. What would be some good picks to use Animalism on and get a combat familiar? Was probably going to Ghoul it as well.

A friend suggested he could use Vicissitude on it and now I'm wondering how his character knows that Discipline in a Cammy game..
>>
>>51592697
>Also, it automatically kills mortals if it does even a single box of damage.

Except for ghouls with fortitude.
Or revenants with fortitude.
Or dhampirs with fortitude.
Or *ANY* animal that's been buffed through "King of the Beasts" with fortitude.

Don't get me wrong, it's pretty awesome and powerful against mortals, but you gotta get close enough to physically touch them.

And while that might not be so bad for a single mortal, when you're fighting 10+ mortals (which are what you should be fighting when you're at the level where you have 5-dot disciplines) then it can get a lot more difficult to survive past the "I touch the first guy and he dies" stage.
>>
>>51594442
I would say that if a vampire has a single mortal in a touch distance and wants to kill him he doesn't need anything this fancy.
>>
>>51594442
>10+ mortals (which are what you should be fighting when you're at the level where you have 5-dot disciplines)
You can get a 5 dot discipline out of chargen so long as you don't mind not having any other disciplines and only having 1 freebie point left over.
>>
>>51594423
>Had an idea for a Gangrel who either runs or lairs in a local zoo. What would be some good picks to use Animalism on and get a combat familiar?

Depending on the size of the zoo... Gray Wolf could be a good choice: common animal, fairly good physical stats (though not a powerhouse like a bear), and from a distance it could easily pass as a large dog, especially to those with no big amount of animal knowledge. It's also a powerful (if sterotypical) unspoken message about the master: "Why yes, I *am* a real vampire, unlike you city-dwelling fags".

Aside from that, owls are a good choice and a perfect nocturnal hunting companion. Alternatively, if you want a "beefier" bird, go with an eagle/vulture/condor.
>>51594423
>A friend suggested he could use Vicissitude on it and now I'm wondering how his character knows that Discipline in a Cammy game..

Caitiff can pick literally any disicpline as their "in-clan" disciplines, though Storytellers often avoid letting them have any kind of Blood Magic as a starting discipline. Vicissitude on the other hand? Sure!

Aside from that, basic fleshcrafting as a discipline is known to some degree amongst the Anarchs (of which there often are, in Cammie territories), enough for there to be Combination Disciplines being developed for them like Quickshift (Protean 4, Vicissitude 2).

And finally, there *are* Tzimisce in the Camarilla, they just don't hold any particular loyalty to the Camarilla and tend to stick below the radar and not go "HEY I'M A TZIMISCE, PLEASE SHOOT ME NOW".
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>>51594649

VtM or VtR?

Also why are VtR disciplines more fun? especially Protean
>>
>>51594496
>I would say that if a vampire has a single mortal in a touch distance and wants to kill him he doesn't need anything this fancy.

Unless the guy is a master martial artist or a vampire hunter... but aye, I agree with you.

>>51594649
>You can get a 5 dot discipline out of chargen so long as you don't mind not having any other disciplines and only having 1 freebie point left over.

True, but if you're going that route, even 2 mortals in close combat can wreck your shit.

Cauldron of Blood is a great finisher to fights when there's only one guy left and you want to get rid of him quickly.
>>
>>51594671
The Tzimisce cammies are old clan Tzimisce tho. They don't get fleshcrafting.
>>51594672
VtM
I wouldn't know, I haven't played VtR.
>>
So I've been playing a bit of Werewolf the Apocalypse lately and, while I've always prefered vampires and I'm not a fan of the hippie earth warrior thing, I got a good storyteller who makes the whole thing very fun.

That said it's me or are Glass Walkers completely out of place? It looks like the creators had a game in mind and the That Guy of the team decided he wanted to play cyberpunk hackers instead. Even if the rest of the werewol society wasn't quite luddite, they're weird as fuck and I don't think they belong in a game about being a magic monster.
>>
>>51594717
>The Tzimisce cammies are old clan Tzimisce tho.

Not all of them.

> The Camarilla took the city. Everyone was destroyed, all of your packmates. Only you remain. Desperate, you took on the face of one of the Ivory Tower Kindred who died in the battle. You tasted his heart’s blood and touched just enough of his memories. Somehow, in the chaotic aftermath, the ruse worked.

> But what now? All you know is the city. Outside are the Lupines and death. How long can this insane farce continue? You fall deeper and deeper into this stolen identity, Sect, and Clan. The nights go by, and Vinculum is a distant memory. This was only supposed to be a temporary solution...

~ Sample Concept, from V20 Lore of the Clans, p. 236
>>
>>51594823
Yeah they're kind of weird but I guess they needed a tec-y group for better eco terrorist stuff. I prefer using the Bone Gnawers if I want to play an urban werewolf
>>
>>51594877
Huh. That's actually a really cool character concept.
>>
>>51594823
>That said it's me or are Glass Walkers completely out of place?

The Glass Walkers differ from most other werewolves in that they're often slightly Weaver-influenced, at least in the eyes of their fellow Garou.

They'll still kill the Wyrmspawn dead on sight, but they're not gonna sneer at the idea of using cutting edge technology to gain an advantage in the battle for the Earth's survival.

If they can harm the Wyrm through crowdfunding, "Occupy Wall Street" and by hacking Pentex corporations, then they'll do it.

Most of the other Werewolves don't like the Glasswalkers, but the simple fact is that the Glasswalkers are managing the whole "surviving and fighting the Wyrm"-thing better than most in the modern age, so they're usually left to their own devices.
>>
>>51594823

Tech is of the Weaver. Some tribes are more pragmatic and use whatever help they can get.

For the Glass Walkers, that's the Weaver's gifts. For the Uktena, that's using the Wyrm's own power against it. For the Black Furies, its their exultation of the Wyld over all others.

All three tribes tread upon a razor's edge.Ultimately, though, its a war and you use whatever advantage you can get your hands on.
>>
>>51594982
>If they can harm the Wyrm through crowdfunding, "Occupy Wall Street" and by hacking Pentex corporations, then they'll do it. Most of the other Werewolves don't like the Glasswalkers, but the simple fact is that the Glasswalkers are managing the whole "surviving and fighting the Wyrm"-thing better than most in the modern age, so they're usually left to their own devices.

I feel like I would have no problem if that was it, if it was limited to actions and culture. But from what I've seen their powers are also very thematic and look like "computer magic" and we even saw an old werewolf who looked like some kind of cyborg. Stuff like that is what I feel to be out of place.
>>
>>51595050
I believe they often have the help of urban spirits which I guess includes ones that represent cutting edge technology
>>
>>51595050
>I feel like I would have no problem if that was it, if it was limited to actions and culture. But from what I've seen their powers are also very thematic and look like "computer magic" and we even saw an old werewolf who looked like some kind of cyborg. Stuff like that is what I feel to be out of place.

Cyborgs and other such body-mods are common in WoD though. I mean, in Mage, the Technomancy (who is considered by many to be the BIG BAD of that gameline) regularly make use of laser guns, killer robots, techno-viruses, and so on.

As for the whole "computer magic", that's just a case of spirits being influenced by the world they live in. As computers and technology gets more common, spirits associated with those things emerge and become less rare.

They're still "hippies" fighting for mother earth, just in a different way than the rest.
>>
>>51587841
There's already a shard for this shit in Chroniclers guide for mage, go read it ya ditsoon
>>
>>51587809
Bone Gnawers, what can I say, I love trash heap warrior or dumpster sage.
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>>51587809
Silent Striders. I can't get enough of Egyptian Lore and their hatred of Settites makes for a great reason to insist the entire sept help murder all the vampires the second you find out about them.
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>>51595722

I wish they were more North African or Eurasian in general, a tribe that far ranging and without a home is bound to have a lot of different cultural elements and kinfolk all over the place.
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>>51595722

I wish I had pictures of werewolves with kopesh but I can't find any.
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>>51595211
>(who is considered by many to be the BIG BAD of that gameline)
>This fucking prole can't even spell True Heroes right
>>
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>>51595722

Fuck yeah Silent Striders
>>
Red pill me on Stargazers.
Just from reading about them they seem to come off as mary sues
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>>51596307

They're small, they lost their home base, and aren't a part of the Garou Nation anymore.

You can do a few cheese builds with them but nothing as abusive as a Metis Ahroun Child of Gaia or similar.
>>
>>51596307
Sounds like you're already red-pilled on the munchkin tribe of shape shifting kung-fu.
>>
>>51596350
>>51596359
That's a shame, they sounded like they could be kind of neat if played right but most likely just endd up being magnets for bad players
>>
>>51596457
>magnets for bad players
They do have some interesting material, but given their cut from the Core book at some point they usually ended up with supplements trying to make them 'special' and 'unique' and given their disconnect from the main tribes you are pretty much digging yourself out of a marysue ditch any time you want to play one. They also use to start with 5 willpower. So you get metagamers wanting to play them for higher stats and kungfu rather than anything inherent about the tribe or its motivations.
>>
>>51596539
>but given their cut from the Core book
Oh were they? I'm reading through the core book right now and i haven't gotten to the detailed sections on the tribes yet. I just assumed that they would be there since they're listed among the 13
>>
>>51596614
I think they re-added them in W20, but they were left out of revised? Don't entirely remember. Just that they were left out of one of the core books and metagamers being butthurt that their kungfu willpower tribe was nixed.
>>
>>51596660
No idea. I'm just reading through the original second edition one linked in the OP. Should I be reading the 20th anniversary instead? I wasn't sure if it was going to change stuff like vampires apparently did
>>
>>51596710
I'm not up to date enough on werewolf to know, sorry. I've heard good things on W20 though.
>>
>>51592666
Hey Chris, how many of the Pangaeans did you end up stating up on the OPP forums?
>>
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What ethno-religious group do the Tremere resemble?
>>
>>51596831

>ethno

Venetians

>religious

None.
>>
>>51596831
The Order of Hermes House Tremere mostly.
>>
>>51596831
conspiracy theorist from Atlantis? Dunno I'm Cofdfag

>Tremere done right
>>
>>51596539

Lupus Ahroun Stargazer was pretty common, give them the werewolf-only Klaive martial art and you've got yourself a nice cheesy wolf.
>>
>>51596926
>CofD
>Tremere done right

Chronicles of DaveB
>>
>>51596973
That's what you get when game design gives you objectively 'bad' choices like Metis and Homid.
>>
>>51597020

Metis is solid though. Unless you desperately want to have kids. The 'deformities' can be bad, but the easiest thing to do is take Horns and then grind them down to nubs a l a Hellboy. Just get used to wearing hoodies or hats all the time.
>>
>>51597042
Personally I always liked the 'human face in lupus' deformity my self. Added bonus: People might think you're the Perfect Metis till you have your first change.
>>
>>51596831
Jews
>>
>>51587809
easy
>>
>>51597144

Get out of here you werefagger
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>>51597184
no
>>
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>>51587809

Do Mokole count?
>>
>>51597144
Bone Gnawers have some great art for dirty homeless werewolves.
>>
>>51596984
>implying that's a bad thing
>>
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Nothing is better than being a Shadow Lord.

Except when skeletons invade your Caern that is.
>>
>>51597386
See that's what happens when your whole tribe has skelotons in their closet.
>>
>>51594823

Glass Walkers are absolutely the odd wolf out. They have almost no lupus, and a much higher ratio of kinfolk to members. Similar is the Red Talons, who have no homids at all, and a much higher ratio of kinfolk to members.

The Glass Walkers have a much closer tie to the Weaver than any other tribe, and that shows. It's why they are often called the Urrah. If you want a good feel for them, read their tribebook.
>>
>>51596984
>Chronicles of DaveB

A CofDB would be a welcome improvement.
>>
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>>51594823
>>51597598
They're also really boring
>>
>>51587809

Fenrir. The Revised tribebook showed that, while many of them ARE muscle-minded fanatics, a lot of them actually think. They're still fanatics, mind, but intelligent ones whose goals are pretty much shared by everyone else, if not their methods.
>>
>>51597601

Because Mages are just never supreme enough
>>
>>51596747

W20 added them back, they're still at 4 WP. Which means if you want to cheese on temper traits, Stargazers, Bone Gnawers, Children of Gaia and Wendigo are all equal.
>>
>>51597700
Why where they taken out in the first place?
>>
>>51597685
Ech whole mage supremacy meme did soil MtAw for me a bit but I still like a lot of stuff that new Mage brought.
>>
>>51597643

Not really. Read over Dies Ultimae. And that meeting time is because one time they met at that time and it just so happened to have the whole sept there when they were attacked, so having a meeting at the time is considered 'lucky'.

Also, that was on the old Corporate Wolves paradigm. Right now (W20 era) It's mostly Random Interrupts in charge, with a mix of Corporate Wolves and Dies Ultimae out there.
>>
>>51597759

Because they were a horrible stereotype with all the 'Asians are cool at martial arts' bullshit that is rife through 2nd edition World of Darkness. Story-wise, the Stargazers got tired of the Garou Nation, so they fucked off back home. Found the Beast Courts. And kind of went 'what the actual fuck'. Meanwhile the Beast Courts were sitting there going 'Shit. Werewolves. Okay, we'll accept them in, but HIDE THE NAGA. And we trust them less than the Hakken, but more than the Boli Zouizhe.' Canonically, some Stargazers have now returned at least to the Americas.
>>
>>51597685

I believe Dave's a credited author on something from every CofD gameline.

His work spans well beyond Mage 2e. He's also the developer for the upcoming Deviant, a splat he describes as on the lower-end of the CofD power scale.
>>
>>51597826
I mean to be honest, I'd rather be in the beast courts than the garuo nation, besides I don't think I ever heard about the stargazers doing anything cool or useful outside of Asia.
>>
>>51597871
>rather be in the beast courts
Its like you don't want to be xenophobic or something
>Asian Culture groups somehow less xenophobic
Man these books are weird.
>>
>>51596984
>Chronicles of DaveB

I would be happy with Chronicles of finally releasing the Mage FAQ and Signs of Sorcery.
>>
>>51598184

A lot of it was a mix of weeaboo and love of Kung Fu movies.
>>
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>>51598184
They're a confusing fucking mess in general, somehow the Beast Courts have everything on lock, but the Kuei-Jin have shit-loads to do? It never had a single writer, it was just a general theme that got slapped onto things for a while, maybe it was just a year?
>>
>>51598302
>weeaboo

Am I the only one that absolutely loathes the mixing of anime and CofD? The inherent ridiculousness of it just doesn't mesh well.
>>
>>51598365
OWoD is pretty much a big weird confusing anime. Werewolf even had comics.

CofD it doesn't mesh as well, even if you can do some pretty silly things in a few of the 1e games its usually more not accounted for in the rules things that trend toward anime, rather than the actual game as intended.
>>
>>51598415
>rather than the actual game as intended.
Thinking about it though, Changeling does have a kinda anime vibe.
>>
>>51598415
>OWoD is pretty much a big weird confusing anime

I disagree with this statement.
>>
>>51598436
How?
>>
>>51598415
Your idea of anime differs from my own. I honestly can't see how anything WoD corresponds to anything Anime related at all, until some weeaboo fucktard decides otherwise.

Go play Exalted.
>>
>>51598415

Go watch Mushi-Shi. Its basically CofD spirits and all.
>>
>>51598436
Changeling doesn't feel like an anime at all to me. More so a "loss of innocence" vibe.
>>
>>51598501
>>51598500
>>51598476
Its all got weird consulted plots and god like dues ex machinas. Unlike anime you don't seem to play any of the main characters, but the world sure looks like one if you followed any of the big players, True Fae, Arch Mages, hell even Caine sounds like an awful 'god slice of life anime' with him as a cabbie.
>>
>>51598541
>consulted
convoluted
>fuck I can't type.
/wrists
>>
>>51598541
I think you just watch too much anime.
>>
>>51598541
You might as well claim that DC & Marvel is entirely Anime.

Your views seem to be a bit limited. Mary Sues aren't limited to Eastern cultures.
>>
>>51598566

I don't think any of you have watched anime besides what trash they shovel onto Toonami.
>>
>>51598566
I'm pretty sure the White Wolf writers did too though. Isn't the 2e Changeling dev a literal weeb who lives in Japan?
>>
>>51598598
I've watched a fair bit online. I doubt I'd be able to match power levels with someone from /a/, but I've seen more than the standard fare.
>>
Thoughts on a spell?

Corpse Flesh (Death •••, Life •••)
Practice: Weaving
Primary Factor: Duration
Suggested Rote Skills: Athletics, Medicine, Occult
The Mage alters a physical living body, introducing many effects of physiological Death such as the cessation of breathing and blood flow, without deleterious effects. For the duration of the spell, the subject:
- Does not suffer wound penalties
- Does not need to breathe, eat, sleep, or perform any other physical act required for the proper healthy maintenance of life
- Does not suffer from tilts except those caused by aggravated damage
- Does not need to test to remain conscious if their Health Track is filled with damage
- Does not suffer additional damage from a lack of medical attention if their Health Track is filled with lethal damage
- May reattach severed or damaged limbs or organs with Death or Life Weaving spells
- May be affected by any spell which affects either Living or Dead targets
+1 Reach: Pushing now “dead” muscles well beyond safe operation, the subject increases their Strength by the spell’s Potency. If combined with the Reach option below, divide Potency between the two as you see if.
+1 Reach: Drawing upon the legendary durability of the undead, the subject increases their Stamina by the spell’s Potency.

Should it be Patterning instead of Weaving? Ultimately you're only changing the body's properties rather than turning it into something completely different.
>>
>>51598602
he's a senstive lil baby that thinks waifu is racist and that 'beautiful madness' makes real mental diseases look bad. Or some shit.
>>
>>51598598
No. I think you just haven't read enough western comics to realize that power wank is actually higher in the West than Japan.
>>
>>51598634
That tilts one should be changed, I forgot there are environmental tilts.
I'll just change it to arm/leg wrack as well as some sensory based tilts.
>>
>>51598602
CofDfags btfo
>>
>>51598436

Changeling just isn't anime. It's just not. Never once did I even compare the two.

I fucking hate weebs
>>
>>51598641
Just look at his twitter
https://twitter.com/machineiv?lang=de
>>
>>51598634
I don't see the word lawnchair anywhere in your spell anon. Better work on that
>>
>>51598634
some of these alredy cover the death mage shield, so it seems fine, minus the all titls thing.

>>51598674
I was the one that linked it a few days ago, dood, I know how disgusting it is.
>>
>>51598602
Yes, and he thinks he has a god-given right to tell actual japanese people whether or not "waifu" is actually a racist term to them, never mind what they themselves think.

In other words, he's a giant fucking megafaggot.
>>
>>51598634
Death armor already does a lot of that. You could make a case for "deaden nerves" to give you bonus to stamina.
>>
When someone compares CofD to Anime, it's a good sign you should punch them the fuck out.
>>
>>51598634
Seems kind of weird that it takes Life. I've always thought that Death was unique in its ability to directly affect objects and living things without having to use another Arcanum as a medium. I would have made it an Adept or Master level spell of just Death, but I guess they have their reasons.
>>
>>51598673
I've gotten some really bad character concepts. Far too many for it to be a coincidence. Its super easy to glance through the core and end up with a weeb as shit character with a sad cry me a river animu back story.
>>
>>51598755
I guess those players are just a bunch of fucking weebs then?
>>
>>51598781
Almost like people who like RPGs are nerds...
>>
>>51598501
>I honestly can't see how anything WoD corresponds to anything Anime related at all

I don't think you've watched any violent supernatural 90s OVAs. Freak Legion are straight out of weird hentai, Hengeyokai are grouped into sentai, Silver Fangs play a lot into honor tropes (I think the quickstart even specified that they were "as honorable as any samurai"), all that animism definitely borrows from eastern thought (likely via anime), and there's that whole power of friendship/muh nakama theme in WoD.

I mean, just look at Baoh.
>>
>>51598791
Better a nerd than a weeb.
>>
>>51595946
A: the technocracy are, at best, morally neutral
B: the technocracy are, at worst, run by the nephandi
C: the technocracy are, at worse than worse, run by evil space mutants
>>51596831
>ethno
none
>religion
Hermeticism isn't really a religion, but it's what they resemble the most, largely because they used to be card carrying members of the order of hermes.
>>51598501
oMage can be really anime if you want it to be, but that's cuz oMage can be basically anything.
Also, any tremere with cauldron of blood is basically one punch man.
>>
>>51598791
>Implying most are weebs
>>
>>51598815
>>51598824

It's easier to compare Marvel & DC to WoD, to be honest.
>>
>>51598815
I think you're just a fucking retarded ass weeb, sorry.
>>
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>>51598815
>Freak Legion
>>
>>51598815

None of that is exclusive to Anime. I whole heartedly suggest that you actually read various western works before you start comparing the two.
>>
>>51598674
We really need to mine that for screencaps, only the slightest digging and you hit loopy weebcommie gold
>>
>>51598815
SIlver Fangs play into the ideas of european nobility, where honor had a large role, animism exists beyond Asia (and, in Werewolfs case, stems more from new Age) and I fail to see a "power of friendship" theme in any WoD (more like "let's band together so that the monsters won't eat us).
These things exist in places outside of Asia, Anon. There actually is culture outside of weeaboo land. Imagine that.
>>
>>51598723
Calm down Hill, you're not going to hit nazis with a wrench shitposting on 4chan
>>
>>51598891

Don't try to reason with the weeaboo, Anon. He probably thinks Japan invented everything.
>>
>>51598887
He is so cringy it hurts
>>
>>51598887
Someone more /pol/ than me, what the fuck is Hill? Is he just a fucking stupid ass commie?
>>
>>51598900
>Accusing someone of being Hill

The second worst insult on /CofD/
>>
>>51598927
>pinko commie
Yeah sounds about right.
>>
>>51598887
How can a single man be such a butt-blasted weeb loon?
>>
>>51598937
Man I'm glad I don't -have- to play the Carthians as Commies, cause holy shit, what a dumpster fire.
>>
Man this rant about Hillary goes on forever. I don't like her either but jeez think about how much time he wasted sitting at the keyboard ranting into his twitter feed.
>>
>>51598748
I made it require Life because ultimately you're going a step further than Death Mage Armour.
You're not just making your body react to damage like the undead, you're literally moving your body into a living/dead state, an effect which to me should logically require the ability to understand how Dead principles should operate in confluence with Living matter.

Also because otherwise the Reach Options would be bullshit.
>>
>>51599003
>To the left, state violence is not okay
laughingTrotsky.jpg
>>
>>51587283
>>51587300
Are you working on more updates? I bet you could finish them all before the FAQ is even out.

plz update the Timori
>>
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>Some guys ask me to put together a game to run last year.
>Immediately spend the next several weeks writing stuff up so I'll have some material to work with.
>Something else snags their attention and they keep putting it off.

>Get a text yesterday: "Would Wednesday be a good day for tabletop anon? Can't wait to play!"

I guess I'm finally getting to GM a game, except my mind is completely blank since I didn't fill in every detail in my notes. I had something loosely based on "The Horror at Red Hook" as the opening of the game, but I don't remember where I was going with it, only that the opening session was to scratch the surface of things and bring them back a few times to find out just what the hell was going on.
>>
>>51599010
Is it a spell from one of the other books that you've adapted for 2e? What were the original Arcana requirements? Just curious. I think your logic is pretty sound.
>>
>>51599070
Adamantine Arrow book from 1e, original requirements were the same.
I just added a few more (semi-)minor effects which made sense, and added some cool Reach options.
>>
>>51598682
>Lawn chairs

But which supernatural would make for the best lawn chair, Anon?
>>
>>51599093
Changelings or werewolves. Werewolves for the fur, Changelings since... Well I'm sure more than a few changelings have been made into chairs before, maybe not lawn chairs but you get me.
>>
>>51599093
We've been over this, Bastet. Luxurious fur, built in purring massage function and a cat is always fine too.
>>
Is there some sort of Magefag queen laying Magefag eggs or something? They don't seem to go away.
>>
>>51599092
Cool. I'd use it.
>>
>>51599119
>>51599134
Aren't those dumb spells really bad against werewolves because they can just attempt to change over and over into their various forms until they roll well enough to do it
>>
>>51599165
There's a Magefag king and his name his DaveB.
>>
>>51599047
Jesus Christ dude, I'll give it a shot.
But holy FUCK these guys are nasty.

Their base fucking attainment lets them steal other people's rotes, Occult dots, and Arcane Beats.
>>
>>51599186
That depends on if the mage allows the chair to keep its mind so it can go crazy forever.
>>
>>51599186
>Clash of Wills

Bitch, you think you can out-will a Mage?
>>
>>51598927
Yes, he self-describes as a socialist who hates liberals and neo-liberalism. Which makes how his only other topic on twitter is sperging out over consumerist entertainment all the more shamefur
>>
>>51599186
Mages are really good at Clash of Wills.
>>
>>51599186
Yes.

However Mages can still get a reasonable upper hand as advanced duration spells grant a bonus to the Clash, and they can access those pretty easily.

But yeah, eventually they could win.
>>
>>51599028
More like
>Laughing Maoists, Marxist-Leninists, and Stalinists
The left is just as violent as the right.
>>
>>51599205
So he can be easily ignored, got it.
>>
>>51599270
I know, it's just that Mao and Stalin aren't "real socialist" for the current generation of pinko-commies, while they remain fans of Trotsky.
>>
>>51599194
I feel like with how easy Arcane beats in 2e can be to get, sitting around with them in a nice big pile seems rife for targeting with Banishers. I always liked the similar vulnerability possessed by Prometheans.
>>
>>51599269

More Mage supremacy I see
This isn't a bad thing
>>
>>51599323
He's still one of nWoD/CofD's main writers, and shoves his bullshit everywhere he can. You know Tokyo settings and other random weaboo stuff we've add in 2e? That's his doing.
>>
>Changeling 2E

Sorry, what? I'm only just getting into nWoD and Changeling is the next one I have on my list of reading, but is there a 2E already out or is it in the works?
>>
>>51599382
I know... I wish he did a better job of Tokyo and didn't make it, you know, racist.
>>
>>51599413
It's in the works it SHOULD be out this summer, but we heard a lot of should be outs with mage 2e.
>>
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>>51598674

>Dirtbag leftist, Anti-Fascist. Anti rape culture. Pro Nazi punch culture. Narrative Game Designer. Kremlin plant. lgBt. Professional anarchist.
>>
>>51599413

I can't wait for the massive shit storm of Magefags discussing the various ways to fuck over Changelings.
>>
>>51599378
At least the Mage-faggots talk about something that's tangentially related to the thread.
>>
>>51599449
Fate 3 is all you really need.
>>
>>51599353
Banishers are probably the spookiest Mage antagonist for me. There's just something viscerally terrifying about having a psycho magic-hating Mage mark you for purging and then begin hunting you in an effort to gut you and steal your power.

For example. those twin sister circus Banishers.
>>
>>51599449
>tfw you won't be able to really talk about how to fuck over True Fae or their magic Tokens because they really aren't featured in the core book.
>>
>>51599499

Archmages can fuck with them. They can fuck with anybody. Unless Pax. But who gives a fuck about Gentry anyway?
>>
>>51599499
>True Fae aren't really featured in the core book
oh god wat
>>
>>51592697
You also have to, y'know, make your roll to TOUCH a dude in combat.
>>
>Vulgar/Covert distinction is a thing of the past

Then what is even the point of Demesnes?
>>
>>51599205
A man who earns his money by producing consumerist entertainment spergs out about consumerist entertainment.
Wow, the man personifies everything that is wrong about the modern left.
>>
>>51599515
An Archmaster would just use Transfiguration to create a permanent effect to unravel the Wyrd, fucking every Gentry ever.

>Archmage Supremacy
>>
>>51599586
Hi Hill, stop writing Tokyo like it was one of your animus.
>>
>>51599575
No paradox for any spells that are cast within and remain within a Demesne. Not so useful if you want to nuke the local vampires. But if you want to buff yourself into a demigod it's amazing max-out all the reach effects.
>>
>>51599525
I mean it makes sense, Gentry are fucking h i g h power level foes, you'd have to treat them like the idigam or worse to put them in the core book. There should be more focus on loyalists, hedge beasts, goblins, huntsmen and charlatans as foes.

Despite whatever fuck head wants you to think with his 'you go girl' appraoch to 2e, you ain't fucking supposed to be fighting the Gentry.
>>
>>51599639
Also useful for creating things to buff your ass, like perfected gear, imbued items or doing some summoning.
>>
>>51599669
>you ain't fucking supposed to be fighting the Gentry

Unless you're an Archmaster
>>
>>51599669
>you ain't fucking supposed to be fighting the Gentry.
In Arcadia, anywhere else they're tough but not that special.
>>
>>51599688
Yeah, unless you're playing a mini game, but who cares about that shit, we're talking changeling.
>>
>>51599726
>calling Imperial Mysteries a mini-game

Dumbass Changeling faggot
>>
>>51599724
They're still fucking tough in the hedge man, an hell it don't matter if you beat one in the hedge, it's jut gonna come back .
>>
>>51599743
It's called a mini-game on the fucking back cover man.
>>
>>51599682
Supernal summoning is really under-rated. My pc's go through all sorts of drama many times it would be easier if they found a quiet room drew up a summoning circle and got some outsider to do the heavy lifting for them.

Makes for good drama though.
>>
>>51599788

Keep crying you Gentry cock sucker
>>
You don't need to be an Archmaste to punk a True Fae. Unmaking can delete their titles/names.


It's that fucking easy.
>>
>>51599788
Anon that's referring to the appendix.
>>
>>51599827
>Unmaking can delete their titles/names.
If they even still use the 1e system at all maybe.
>>
>>51599744
How does them being tough even enter into it, Changeling is about Changelings and True Fae. Pushing out the core antagonist so we can get more pages of a redundant antagonist splat and sidebars is retarded.
>>
>>51599859
If Hill throws out Equinox Road he's a complete idiot
>>
>>51597867
Not quite every gameline - I think he's one Hunter writing credit from collecting the whole set.
>>
>>51599803
We've done supernal summoning twice in my mage game, first time we ended up summoning an abyssal agent that used to be a mage, second time we summoned a cherub to try and fix our mistake. Worked out alright, well, except for one the cabal memebers getting in a fight with the Interfector of the conslium.... Who was a master of time and made said cabal mate lose the duel 10+ times. He now hurts every day and probably needs to make a soul stone to make it stop. Also no longer a PC, demoted to NPC.

>>51599807
Why would I be crying? I love Changeling and Mage.

>>51599829
Ah, you're right, I apologize. I should really get around to reading the whole book proper, but It seems kind of pointless when I doubt I'll ever get that far.

>>51599872
I'd argue that the gentry aren't the core antagonist, it's more about living your life, fighting to keep your clarity, finding solace and danger in the hedge, dealing with free hold politics and fighting against loyalists or privateers that come to get you. The whole point of loyalists is to offer a solidified core antagonist that helps represent the threat of the gentry without bring actual gods out to play.
>>
>>51599894
>Changelings can no longer become True Fae

Hilarious. Not that they even compared well to the other god-tier beings.
>>
>>51599606
This is creative. The Wyrd is bound by Fate so it works perfectly. It would be a HUGE violation of the Pax Arcana, however.
>>
>>51599941
>it's more about living your life
after being kidnapped by the true fae
>fighting to keep your clarity
because those true fae bastards turned you into a changeling
>finding solace and danger in the hedge
which is the true fae's overgrown front yard
>dealing with free hold politics
full of people who have also been kidnapped and turned into changelings by the true fae
>and fighting against loyalists or privateers that come to get you.
and take you back to the true fae
>The whole point of loyalists
Loyalists are great and needed to be expanded from what little they got in 1e. Huntsmen are a shit
>represent the threat of the gentry without bring actual gods out to play.
The True Fae are again, not that strong outside of Arcadia, even in the Hedge and especially not on Earth.
>>
>>51600029
>>
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>>51599047
Okay, I haven't sorted out the Optional Arcana (or a bunch of other stuff), but here's what I've got so far. All the really good Attainments are shuffled off to the 4th and 5th dots, with 1-3 their "utility" ones, such as hiding their Awakened nature from other Mages, detecting Mages by the mana locked away in their patterns, and "eating" spells.

When it gets to the 4th and 5th attainments, reach goes kinda out of the fucking window with the crazy cannot-be-replicated-in-the-rules abilities...

But honestly if you're using one of these as a PC there's something seriously fucking wrong with you and your GM.

Enjoy.
You monster.
>>
>>51599941
Good times.
>>
>>51600022
I wanna know what your metric is for 'not that strong', considering the only thing that could be considered stronger than the gentry in a changeling game is... Oh, forces of nature, wyrd 10 changelings with contracts out the ass and maybe some greater creation of the wyrd itself?
>>
>>51600096
Do you just skim the fluff sections or something? There's only a handful of True Fae who are beyond what a high-level Changeling can accomplish.
>>
>>51600137
theres something wrong when people are acting like the gentry aren't a thing to worry about an its going to get worse in 2e i just know it
>>
>>51600322
There's something wrong with you not knowing the rules and blathering on about True Fae are damn near omnipotent when that's never been the case.
>>
>>51600365
With out the title powers presented in later books they are pretty much exclusively high Wyrd changelings with a bunch of XP.
>>
>>51600365
not that guy
>>
Someone should probably make a new thread, getting close to dead.
>>
>>51600542
>Someone should probably make a new thread
>>
>>51600563
Man, I miss the kirby show, what a stupid time.
>>
>>51600096
>>51600137
>>51600322
>>51600365

The True Fae are only omnipotent within Arcadia. Also, I will direct you to this previous comment >>51599606

The Gentry are hardly undefeatable.
>>
>>51596831
Is Carol a Mage?
>>
>>51600686
I never said they where omnipotent or undefatable, what I'm saying is they're the top of the list on a changeling games danger/worry list.

Of course the can be beaten outside of Arcadia, but they're strong and difficult opponent, it wouldn't be unsurprising if they aren't in the core book which will probably list a charlatan at least and various other foes that are more suited for tier 1 or 2 changeling games.
>>
>>51600834
>Of course they can be beaten outside of Arcadia

They can also be killed within Arcadia
>>
>>51600875
No shit, but a lot of things 'can' be done, but you're going to have a hell of a time doing that.
>>
>>51600934
Unless you're an Archmaster
>>
>>51600974
Sure, but why would a archmaster be in a changeling game? I mean sure, the gentry are only rank 7, but thats still a god.
>>
>>51601065
because magefags have to always reminder you that mages are the strongest spat even if it has nothing to do with the current conversation
>>
>>51601065
Because the Hedge isn't counted as one of the IMperial Magic targets that violates the Pax
>>
>>51601092
So? A archmaster seems hardly fitting to be a member of a cross-splat game, especially with one of the lowest tier splats in the series.
>>
>>51601138
Gotta get Quintessence somehow.
>>
>>51601266
I mean you're not wrong, but come on man, you know what I'm getting at here.
>>
>>51601291
Yeah. Its utterly pointless in play except maybe an extreme end game sort of adventure. Even then its stretching it and it still sounds like an NPC not a PC.
>>
>>51599630
make me, Anon
>>
>>51593275
"Up to date" doesn't equate to "best".

Previous threads have pointed out that the 2-page treatment most of the Changing Breeds get in W20 is woefully inadequate compared to the Breed Books from 2nd and Revised. Worse, some of their gifts have been nerfed for no good reason.
>>
>>51601941
>W20 Changing Breeds
Don't they have weird dice pools that make no sense that use renown instead of actual stats?
>>
>>51596831
They include a number of smaller ethno-religious groups depending on the part of the world you're in. Books like Blood Sacrifice and it's Companion detailed factions that were into Voodoo and Santeria. Vampire Clans are shaped by the people they bring into the fold, not the other way around, brah.
>>
>>51597144
The hobo is all like
>fucking dogs.... stole my fucking O'Tolley's burger.... it was mine, I tell you, everyone knows that's my bin...
>>
>>51597386
>tfw you're the only person in the thread old enough to remember Killer Instinct
>>
>>51602195
>>51602195
No you're not. Sabrewulf a best.
>>
>>51602195
>'old enough'
Nigga hundreds of thousands of people watch the Best Friends
>>
>>51598686
http://imgur.com/r/tumblrinaction/3t3nk5l

This was the tweet in question. My favourite part is where the *actual* Japanese person tells him to shut the fuck up.
>>
>>51598817
>>51598860

It's a good thing no-one gives two shits about your opinion, then, isn't it? Moving along....
>>
>>51602350
Why is Santen-san so great?
Thread posts: 379
Thread images: 38


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