I've got a new laptop running windows 10 with Intel graphics.
It does a thing that I dislike where if I load a game, it will automatically go fullscreen, upscale it, and slap on some ugly anti-aliasing which looks like smashed ass on 2d sprite games.
How do I-
A: get it to stop automatically going to full screen, letting me run my games windowed?
or
B: disable the anti-aliasing it uses when upscaling?
I've tried all kinds of things, but the settings options are a joke on this new system.
>>345867
It's not antialiasing, it's outputting at a lower resolution and your monitor is upscaling.
You need to set the game resolution to the monitor's resolution, which is in the settings page of your game and has nothing to do with Windows 10.
Modern games have "fullscreen windowed" support, where they make a window that goes on top of all the other windows and displays a rectangle, which the game then renders into. It avoids a lot of the problems traditional fulscreen mode had with games trying to get exclusive control of the display.
>>345870
Ah, I see.
I'm running some pretty tiny and old games, and some lack resolution options.
With those I can either stare at a tiny native resolution screen, or cope with fuzzy sprites.
How can I get the monitor scaling to look more crisp?