Currently, i'm waiting for black friday to get either a new monitor or a video card for my pc.
With university i'm using it all the time and i get pretty bad eye strain. Sometimes they straight up hurt, most of the time they're at least a little bloodshot. The monitor i have now is pretty old, pic related.
Do newer monitors reduce eye strain, or am i better off upgrading my graphics card?
Out of curiosity, is the refresh rate set to 75 Hz or something lower? A while back I had to work on a monitor that literally hurt my eyes, and it turned out the problem was the refresh rate being set at 60 Hz.
>>190685
use fl.ux if you aren't already and reduce the brightness if you can.
>>190693
It was on 60, but i set it to 75 as of reading this. (That's the highest it will go)
What is the refresh rate on good/new monitors?
Also, i'm instslling flux too. Thankyou
>>190685
Make frequent breaks from your screen and look in the distance. This relaxes the muscles in your eyes that strain the lenses to accommodate at a short distance (cf. your optics classes). It's too much to ask a human eye to constantly accommodate to a near object. Constant near-field accommodation is a major source of eye strain.
That's not the cause of the bloodshot though, I would as an eye doctor for that!
>>191013
The higher the better and I think they're still in the 60-75 Hz range.
Flux is good for adapting screen color and brightness to your circadian cycle, and therefore makes it easier to go to bed after looking at a screen. It shouldn't make a difference on your eye strain.
>>191013
>>190693
>>191164
Refresh rates literally do not matter on monitors from this decade.
Back when we used CRTs, the pixels literally were "refreshed", and their brightness described a sawtooth wave: |\|\|\|\|\|\|\.
It's this flickering that gives you eyestrain.
The higher the refresh rate, the less the flicker. This is why turning up the refresh rate was advocated. High-tech CRTs had their own framebuffer, and could double-refresh the screen, showing each frame twice, similar to what film projectors do.
But in monitor that's not a CRT, there isn't any flicker to reduce. Each pixel is a filter over the static backlight, and stays at the same level until told otherwise: --------_____. The refresh rate is just the rate the pixels get instructions at. Higher refresh rates are useful for making games prettier, but have no effect on eyestrain.