dear anons
i have a tiny little request than its mostly easy to fulfill i need to know 2 things
1.- if a frame represents a milisecond or a way to calculate the time of each frame
2.- a way to calculate the size of things in an anime in this case the size of a room and the distance betwen the people standing there
Thanks in advance
>>174170
1: frame duration = 1 second / frames per second
So at 25fps, 1 frame takes 1000/25=40ms.
2: you know what animu is, right? It's a bunch of drawings composited on top of each other. Whilst the artist might simulate a three-dimensional scene, they might not, and there's no intrinsic relationship between any object and any other object.
btw how bad are 7250.8412 newtons?
>>174199
Depends if you're under them or not. In any case, they're within 1% of the samw number of oldtons.
oh wait, if im not calculating bad and ive seen some stuff as reference the joules delivered are 27335.6715J how bad its that anon? i need to know
>>174203
That's about as many joules as are in a gummi bear.
>>174215
this is the energy delivered by throwing knifes in an anime scene,so how bad would it be if they impact me?
>>174201
kek
>>174199
1N lifts a chocolate bar three feet.
7250N delivered by a pointy object are very bad for the thing it hits, because pointy means small impact area and therefore less distribution of the force.
>>174235
You're confusing force and energy.
If the chocolate bar weighs 98g or less, 1N lifts it into outer space; if it weighs more, 1N does absolutely nothing.
>>174191
>1: frame duration = 1 second / frames per second
>So at 25fps, 1 frame takes 1000/25=40ms.
not really. screen refresh rates fuck that all up.
>>174304
Frames exist independent of any output device.
Or are you saying movies only have a framerate when you're displaying them on a screen?
>>174305
>Frames exist independent of any output device.
as static pictures.
>>174307
As static pictures with a duration, i.e. frames.
>>174312
not without an output device
>>174321
No, independant of an output device.
You're saying that, for example, Aliens is not 25fps, but in fact has no fps at all, unless you play it, at which point it has whatever framerate you decide it should have.
By the same logic, CD audio isn't 44.1kHz; it's whatever sample rate you want, except when it's not playing, at which time it's just a "series of static numbers".
Stop being a retard.