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Noob asks, do cartridge games lag? I respond with this

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Noob asks, do cartridge games lag? I respond with this
>>
>2017
>using the word noob
what are you 13?
>>
Yes, a game will lag if the code asks too much to the CPU.

A lot of NES games lag for instance. Trying playing Contra Force, or Mega Man 3.

People use say it's because the "console couldn't handle it" but that's not exactly true. In most cases it's due to poor and/or unoptimized programming. Devs back then either didn't care or didn't have the time to make everything lagfree.
>>
>>4191892
Back then, slowdown wasn't bad if it wasn't constant.
A bit of slowdown here and there was tolerable, even arcade games had them sometimes.
It's not really comparable with emulation lag, lag is constant, and not as noticeable.
>>
>>4190803
a lot of that games code was apparently written by interns
>>
>>4191895
>even arcade games had them sometimes

Yeah, the PS2 port of Gradius III even allows you to enable/disable lag.
>>
>>4191892
>>4191895
Sometimes it acts as a cool/convenient bullet-time effect that allows for more exact maneuvering when there's simply too much shit on screen. I don't mind it, as long as it's not constant.
>>
>>4191949
It's funny, I just played Metal Slug 2 (MVS) the other day and it felt like I was in the matrix with how slow it was moving half the time. I thought the exact same thing you said.

I honestly can't believe they shipped that to arcades to be played like that.
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