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Which is your favorite universe?

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Thread replies: 15
Thread images: 4

File: Ultima.jpg (431KB, 717x945px) Image search: [Google]
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Ultima or Might&Magic?
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Might&Magic although Britannia is probably more fleshed out.
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I never got the appeal of Ultima. MM all the way.
>>
M&M only really started to build a world with M&M6 revisiting the world from HoMM2.
Before that you're always thrown into a new setting with relatively little interaction. Most plot is limited to the manuals with no meaningful relation to the events of the game. Even Alamar as a recurring villain remains shallow and vague.

On the other hand Britannia becomes your second home.
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>>4178748
Sounds like someone hasn't really played M&M all that much. Sheltem is pretty fleshed out and in M&M2 and 3 there's plenty of lore tidbits and with 3 you can press V to talk to Corak to get information and backstory on an area as well as quest information.
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>>4178768
Also before anyone replies I do think Britannia has a more detailed world and characters.
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M&M, never could get into Ultima's battle system.
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>>4178768
>3 there's plenty of lore tidbits and with 3 you can press V to talk to Corak to get information and backstory on an area as well as quest information.
And they dropped that feature for 4/5.
I guess it's a feature you easily forget about.

Maybe the problem was that you start with a new party in 3 so it doesn't really feel like you chased Sheltem to his home turf.
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>>4178650
San Francisco RUSH
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M&M
Ultima feels too much like a mash up not a original idea.
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File: xeen_map.png (11KB, 960x675px) Image search: [Google]
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>>4179419
Funny, I was going to say the same thing about M&M. I'm workin' my way through M&M4 right now and I'm getting a start of a feeling of territory, but mostly it feels like quest handouts dropped onto a map from a great height.
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>>4180296

Was the Clouds of Xeen world map really that small?

I always thought that "Remembering things from your childhood to be bigger than they really were"-effect only applied to real-world objects...
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>>4178650
I miss Lord British.
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>>4180325
Everything feels bigger when taking a couple of steps can kill you and you're expected to comb through every square.
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File: MM1-worldmap.png (641KB, 2460x1980px) Image search: [Google]
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>>4180325
>>4181594
It's interesting that M&M1 feels larger because it is more labyrinthine and the single quadrants seem more distinct while 2, 4 and 5 have only 5/6 regions and 3 has 6 groups of islands.
Placing the enemies on the world map in 3 onward also kind of shrunk things down.
Thread posts: 15
Thread images: 4


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