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A question to PVMfags:

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 268
Thread images: 44

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Why do you actively go out of your way to make retro games look worse? Retro games were made with consumer sets in mind. If you want the games to look like pixelated garbage, why not just use an emulator?
>>
>>4161634
Do you know what PVMs and similar "professional video monitors" were originally built for? They were just the higher fidelity production-grade counterpart to consumer tv sets. TV and film studios used them to proof images for broadcast and distribution. Many video game developers of those days may have been too poor and unorganized to afford them, but if they could have they would've used them just like any other professional studio.

Cheap consumer products often suck. This whole line of reasoning is like saying "why do you listen to music on high-quality headphones when it was designed to be listened to over crappy AM radio?" Brian Wilson definitely wasn't listening to studio mixes over the same shitty radio receivers many consumers used in those days, for fuck's sake.
But unlike audio equipment, CRT monitors have come to be considered obsolete (professional TV production isn't interested in proofing images for standard definition CRT sets anymore!) in their primary application, so it is now affordable enough for hobbyists to buy them for personal use. If they had cost $200 in 1990 instead of $20000, lots of casual consumers and enthusiasts would've bought them and used them to play video games.

In any case, why do you think so many consoles have RGB signals right on their a/v ports? Shitty televisions that look like your last screenshot certainly don't handle those. If games were made only to be played on those displays, why did they output those signals?
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>>4161634
Unfiltered sharp pixels looks far better than the other three to me. Nintendo agrees.

None of that matters though because all that's important for you is your personal preference.
>>
>Shitty televisions that look like your last screenshot certainly don't handle [RGB]
not in burgerland, no, but in PAListan every at least mediocre TV supported RGB over scart
>>
>playing your console games with your face inches away from the screen

I seriously hope that my fellow /vr posters do not engage in this practice.
>>
>>4161669
Not in Japan either my friend.
Almost every single game of this era was developed in either North America or Japan.
>>
>>4161653
>"why do you listen to music on high-quality headphones when it was designed to be listened to over crappy AM radio?"
False equivalency. Retro games WERE built around "crappy" consumer sets, because...
>If they had cost $200 in 1990 instead of $20000, lots of casual consumers and enthusiasts would've bought them and used them to play video games.
Little to no-one had them, like you said.

>In any case, why do you think so many consoles have RGB signals right on their a/v ports?
See: >>4161669

>>4161663
NoA*

Who only did so, I should add, due to American consumers lack of trust in the video game industry after Atari burning them countless times with tons upon tons of horrible games that didn't deliver what they promised.
>>
>>4161669
>that left image
YUCK!
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>>4161653
It's actually highly likely that Brian Wilson was checking his mixes on Auratones or similar monitors which were designed to sound like shitty consumer radios. It was, and still is, extremely common practice to reference mix on consumer equipment. Everything sounds amazing on 6 foot tall $30,000+ studio monitors, it's meaningless for reference.
>>
>>4161669

Your aperture grille pic is actually shadow mask. Also, it depends on the set. My Amiga 1080 shadow masked monitor has scanlines
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>>4161693
>Everything sounds amazing on 6 foot tall $30,000+ studio monitors
Just as everything looks amazing on PVMs. Exactly my point, thanks for making it for me.
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>>4161709
Music is mixed to sound good on trash speakers, games were designed to look good on trash TVs. That doesn't mean they can't look better on better equipment though, everything scales. Home video is the exception oddly.
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>>4161634
t. Butt hurt poorfag
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>>4161679
He's pulling shit out of his ass, rgb wasn't standard in europe up until the late 90s.
>>
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>>4161695
>Your aperture grille pic is actually shadow mask
I'm not sure it is actually slot mask as the triads are not staggered.

My betting is on LCD, especially considering the far lower dot pitch than the dot triad example which suggests a 1080p+ display.

Anyhoo, this is a shitty troll thread so fuck the lot of you :-)
>>
>>4161725
Yes it was fucko
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>>4161684
Still Nintendo. Still a perfectly valid preference straight from the "retro" era. Also I think it's funny how that OP picture assumes all the people so passionate about old games to make indie projects in the style are all so young they never even played games on original hardware.

Congrats on getting me to bite your line though... 6/10
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>>4161634
>what retro games actually looked like if you use shitty equipment (like RF)
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>>4161738
>implying everyone didn't use RF in 1985
wew
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>>4161748
Totally. If people used composite when the NES came out, Nintendo would have put composite jacks on it.
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>>4161748
Point is that it only looks shit because of the equipment, RGB is almost certainly used to make these games and it is possible for most consoles to display it, so infact THATS how it really looked like
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Don't fall for the pvm meme, guys.
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>>4161763
NES didn't support RGB though, it was literally designed for composite at best.
>>4161753
Your average TVs in '85 had twin-lead aerial screws on them, exclusively.
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>>4161634
Game developers didn't go out of their way to make the shitty RF and composite standards. That was just the video connections of the time. There is nothing inherently connected between composite and pixel art, just that they existed at the same time. There's no reason not to take advantage of the high quality signals consoles can actually output because it doesn't look exactly like nostalgiafags remember. Why limit yourself with outdated video connection standards when you don't have to? Because it's not "authentic"? It's fucking authentic because the consoles always generated those signals.
>>
>>4161728
>this is a shitty troll thread so fuck [...] you
>continues to shitpost like everyone else
>>
Anything prerendered looks like absolute piss on PVMs.
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>>4161634
Lmao emulators are for ppl who are bad at vidya
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>>4161737
You do know that has no effect in RGB, right?
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>>4161801
>implying europe had the NES in 1985
>implying anyone played NES in europe
>implying 50Hz NES is in any way acceptable
yawn
>>
>God Tier
Playing video games on a CRT over whatever connection works because you just want to play video games

>Mid Tier
Playing video games on an HDTV because you don't have any functioning CRTs or somehow don't have the space for a CRT.

>Shit Tier
Autistically trying to get the "cleanest" possible signal via RGB and PVMs because jerking off to sharp pixels is more important to you than playing video games
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>>4161813
>Cat-diarrhea Tier
Caring enough about other people's display preferences to make a tier list about them
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>>4161813
What if I play over RGB (since I am not burger) but on a HDTV because I get nauseous from CRTs?
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>>4161829
>input lag
but at least it looks nice
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>>4161835
People don't moan about the input lag on a framemeister and my Pioneer Kuro has roughly the same (or less) when displaying SCART directly.
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>>4161847
That does look nice. I'd do it if I had a display that could pull it off. Good on you, anon.
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>>4161850
They're not expensive.

I paid £80 for my PDP-428XD 18 months ago.
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>>4161730
Not it wasn't, I don't get why you need to make shit up but have fun with your autism.
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>>4161634
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>>4161634
NES or Famicom doesnt have RGB output
Kill yourself
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>>4161634
>>4161882
>>
>>4161813
>jerking off to sharp pixels is more important to you than playing video games
At least signal processing is a real skill recognized by functional adults, as opposed to playing video games which is just playing with kids' toys.
I actually am just a big nerd for A/V hardware of this era and I enjoy playing with it more than playing video games, which I hardly ever do. Can't see why you have a sandy vagina about that. Get over yourself--playing video games isn't a badge of honor, it's probably the most common hobby in the developed world.
>>
>>4161881
I was there, m8. That's not autism, just experience.

Every tv bar bottom-of-the barrel supermarket own brand shit had at least one RGB-capable SCART from the mid-80s onward.
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>>4161892
Wew lad
Kys
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>>4161896
I was also there and that's bullshit. Maybe you just should stop using 'Europe' and just refer to watever country you're from, most likely Britain.
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>>4161892
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>>4161794
I mainly use component on my PVMs. My arcade cabs are RGB though of course.
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>>4161905
In France it was even more prevalent than here in God's Own Country actually. They even passed legislation to mandate its usage in SECAM territories.

I'm truly sorry that the closest you got was pic related.
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>>4161916
Your trip fell off, Cabbage Pants
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>>4161903
>>4161906
Samefag
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>>4161634
The only reason why people emulating use scanlines like that with bilinear is because it's the closest thing to the last one you can get in most cases or with reasonable playability and without resolutions for super high res shaders.
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>>4161813
>God TierPlaying video games on a screen you like over whatever connection works because you just want to play video games

Fixed that for ya.
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>GOD tier
CRT monitor + emus

>Great tier
Real hardware + composite/svideo

>Okay tier
LCD + emu

>Autistic manchild tier
PVMeme + RGB modded console
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>>4161835
>input lag
I wonder what's the bigger meme, this, or recapping
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>>4161634
Emulation CRT filters look a lot better nowadays than in your troll image and have for quite some time already. The times of "scanlines" being just some staight grey bars with hard edges is long gone. That was more than a decade ago. Check out the new stuff.
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>>4162057
I can't wait for 4k high DPI at 120hz.
>>
>>4161679
This thinking is so ass backwards. Pixels graphics are pixel graphics. It literally does not matter what cable or TV the developers "had in my mind" if they even did. They couldn't have done much different if they wanted to. Pixelated graphics are pixelated graphics. Period. Some displays make them look amazing and transform them into beautifully textured works of art that look like fine art paintings and create a very appealing and attractive result, whether the devs intended it or not. Other displays make them look like raw ass.

The weirdest thing is that some totally blind, full on retard spergs actually prefer it if the games look like raw ass.
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>>4161982
>thinking for yourself is bad
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>>4161735
What filter is that on the right?
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>>4161735
>fetishizing the decaying, 20-year-old amateur VCR recordings of NES games
Scan lines and color fading were NOT anywhere near that pronounced. I was poor and even I had better than an old click-dial wood paneled TV from the 70s. Tone it down by like 50 pegs.
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>>4161973
>RGB modded console
Every good console besides the Nes supports RGB natively.
>>
>>4162057
Exactly. I play on real hardware and crt as well
as emulation on hd screens. Modern filters can look damn good.
>>
>>4161973
>Do You Even Play Video Games tier
Giving a shit about people's setups and not just enjoying games like a normal person.
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>>4162146
>enjoying games
?
>>
>>4162146
>>4162146
There's a reason the board rules go by HARDWARE. This is a hardware board. People shouldn't even be allowed to talk emulation here.
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>>4161634
Funny thing is games looked like none of the 4 images you've posted.
Most people had cheap shitty TVs in the early 90s.
What you have in the last image is a CRT PC display - which incidentally has about 4x the resolution of a period TV.

So ... yeah.
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>>4161892
So you go online to an imageboard to show your disdain for all the people on that imageboard.
Ayy lmao the insecurity
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>>4162160
This is a retro video games board. Your reading comprehension is lacking
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>>4162160
The board rules go by hardware because you fucking spergs would argue for fucking years given the chance to determine what "retro" is otherwise
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>>4162281
Read the rules newfag it's implied. Emulation has no place here end of fucking story! Im so sick of you fags all proud to have every game ever. Youll never appreciate them like I do! Fucking cucks.
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>>4162314
Rules go by hardware. By hardware because thats whats important. BTFO!
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Holy shit why do you guys even come here? Jesus Christ.
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>>4161771

Incorrect.

As in literally incorrect. Your average TV in 1985 would use coax cables as it's primary input unless you were buying shit that even Wal Mart wouldn't sell.
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>>4162057
They still leave a lot to be desired.

>>4162062
We'll need 16k for them to look indistinguishable from the real thing.
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>>4161634
PVM users are just "better-than-you nerds" who enjoy that smug sense of superiority
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>>4162316
It's not implied. Again your reading comprehension is seriously lacking. I'm starting to think you are genuinly stupid.
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>>4161813
>comfy tier
Playing my retro vidjya on my LED HDTV using RGB SCART to HDMI converter/upscaler. No need to keep a big heavy ugly CRT around anymore, sold mine. Also the picture is so nice, way better than the old CRT.

inb4 muh inpuht lahg:
I haven't noticed any. Modern LEDs aren't the LCDs of the mid 00's anymore. I'm sure there's probably a minuscule bit of lag, but I haven't noticed it. That's when I decided to finally sell my CRT.

If you like CRTs for the aesthetic, fine, but the picture is great looking through my LED using the converter/upscaler. Honestly this is the best way to play.
>>
>>4161835
>input lag
I haven't noticed any on my LED tv.

I think input lag is just being used as an excuse for why people suck at a game, like the my controller is broken meme.
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>>4162375
>>4162370
>input lag isnt real
U niggas are just shitters
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>>4162384
I'm not saying it isn't real, I'm saying I haven't observed any.
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>>4161892

This is legitimate autism
>>
CRT bullshit needs to fuck off to /g/ or something. It has nothing to do with actual gaming and is only a huge circle jerk for people who like to sit with their noses touching their TVs.
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>>4162637
>retro gamer
>he doesn't play on a CRT
WOW
>>
>>4162370
You can notice input lag by play some game that want fast input like fighting game or music game or shooting game.
I think old LCD was not have input lag but new smart TV have,they have many processes before show picture on screen. especially 240p and 480p input.
>>
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Got a Sony Trinatron WEGA KV-32HS420 with stand today. Heaviest TV I've ever owned. Plastic has significant damage, but the display is perfect
I also have a Samsung Widescreen TXN3075WHF. Little damage
Both are beautiful TVs and got them for 50 and 35 respectively with original remotes. Their scanlines are pretty small and hardly noticable, but the pictures are crisp. Hooking up SCART - Component on all the consoles I can is just cream on the cake.

The Sony has HDMI. It will make for an interesting mod project on some of the systems if I ever get around to it
>>
Youngfags don't realize but seeing the scan lines and pixels was NOT desired back then. Most of us played with the sharpness turned way down to soften the edges. We wanted things to look "like a cartoon" not a blocky, pixely mess. Its why bits and color limits mattered so much to us back then. We wanted things to look smooth and less like video games.
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>>4162653

But can't you understand, every image that has ever been created by any human looks better when there are lots of weird horizontal lines crapped into it for no reason
>>
>>4162653
Who's "we"? I played SNES games through S-Video once my parents bought a TV that supported it. It was a huge upgrade over the blurry composite. Home computers in the '80s had composite video out, but everyone who wasn't poor bought RGB monitors because they were so much sharper. Sure, we liked high resolutions (and still do) but no one wanted to look at a blurry picture if they could help it.
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>>4162915
You're the outlier. The only thing that was important as far as upgrades was sound. HAD to have a good stereo system or gaming was pointless.
As far as picture, the physical screen size was more important than the fucking sharpness.
I can guarantee my anecdotal evidence is taken from a larger sample size than yours.
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>>4162314
Maybe they should have called the board something else than "retro"
>>
>>4161634
is that Links dick?
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>>4161634
Anon must be poor if his family had a tv that only had RF (like his last example implies)

Why make a post with 4 images that really don't add up or show actual proof of implication? Is OP a fag?
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>>4161634
Amen anon. Low res games look shit on PVM's. You're much better off with a consumer TV with RGB/Component.
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>>4161783
Anything prerendered fifth/sixth gen looks fucking bad regardless.
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>>4162997
Nah. Just because they look bad on your meme TV doesn't mean they look bad in general.

DKC looks wonderful on my telly.
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>>4162330
My overall point was that not everyone in the US bought a brand new TV in 1985, and there were certainly very many RF only twin-lead sets, and that your average home wouldn't have used composite with their brand new NES. I used a twin-lead set until 2011 ¯\_(ツ)_/¯
>>4163018
DKC looks bad no matter what.
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>>4163027
>DKC looks bad no matter what.
Only on your PVMeme.
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>>4163029
I use a consumer set with composite or RF, I just hate DKC.
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>>4163031
Fair enough.
>>
>>4162384
There actually are modern TVs out there with less than 8ms refresh times and they're becoming more and more common. That might explain why certain idiots think it's just a dumb meme.
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>>4163098
NOT ANALOGUE
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>>4161634
My consumer samsung tv, with rgb scart looks more like the pvm picture then the crt one on that line up.
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>>4161753
My dream cast came with rf cables
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>>4163108
>Wanting anal logs
>>
>>4162134
I like how that basically only leaves the n64
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>>4163098
That's still 8x more input lag than a CRT has.
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>>4163150
Still less than 1 10th of a second so who the fuck cares. Just people who like using input delay as an exuse to hoard consoles, games and old tvs.
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>>4163150
Don't even pretend you notice 8ms, it'll just strip away your credibility.
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>>4163158
1/100th*
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>>4162938
that's zelda you idiot
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>>4163159
I'm not, and I don't. I play however is convenient for me at any given time.
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>>4163193
That's luigi
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>>4163197
You're a reasonable grownup
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>>4163205
haha, I certainly try. I love my original hardware, but it's not practical at this point in my life (small apartment), and that's OK. It can sit in the closet for now; I just like to play games.
>>
>>4163213
I hope you post regularly
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>>4163220
Probably too regularly.
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>>4161881
"i was poor mid 90's so everyone else was too"
dude, the other anon is right. speaking from personal experience as well.
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>>4163120
PC Engine
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>>4163428
Never released globally.
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>>4163453
Except it was?
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>>4163460
That's not a question. But it had an extremely limited release in a couple of European markets and that was it. Otherwise just Japan and NA.
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>>4163468
NA, Japan, and Europe sounds pretty global to me.
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>>4163472
You must be retarded. It wasn't actually a full release in Europe, and the other two markets are irrelevant.
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>>4163478
>>4163478
>and the other two markets are irrelevant.
I'm from neither Japan or NA but this is the most retarded statement i've read all day if not all week.
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>>4163498
are you for real?
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>>4163515
I'm not sure how to respond to this other than 'wew'
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>>4163453
Doesn't it count when there is a specific hardware version for said region?
>>
>>4161634
This kills the haters
>>
What about games that have visual effects that don't display correctly in RGB?
>>
>>4163626
Is it really worth it too have a far lower and blurryer signal for a few shitty effects?
>>
>>4163472
I think it only got released in france
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>>4163682
France gray-market imported a lot of PCEs from Japan from what I understand. The 'euro' TG16 is a PAL model, so it wouldn't have been for France which uses SECAM.
>>
The rich kids and the poor kids at my school all used pic related for their NES. This is what the NES shipped with and parents assumed "it was the right cable to use".

RCA cables really only became a talking point when people upgraded to the SNES and genesis.
>>
>>4163806
>>4163806
In the 16 bit era I would say easily half the regular gamers I knew still used the RF cable that came with the systems. Gamepro actually had to do an article in the 1990s telling people to upgrade their RF adapters to composite.
>>
>>4163806
I was a poor kid with rca cables.
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>>4161634
>I'm poor/Fox and the grapes: the thread
>>
>>4163897
In the 80s though? That was quite rare. Literally there was a single kid in grades 6-8 at our school who used composite on his NES and it was only because he ran it on his commodore 64 monitor (his parents wouldn't let him use the living room TV).
>>
Retro games were made with RF in mind. It's the cable they came with, after all. Composite makes the pixels too sharp, if you use it then you're spoiling the developers' artistic vision.
>>
Retro games were made with direct sunlight in mind. It's the weather they came with, after all. Drawing curtains makes the screen glare too small, if you use them then you're spoiling the developers' artistic vision.
>>
>>4163972
>>4164007
Queers.
>>
>>4163938
>emulating is more expensive than buying retro games
uhg I think I'm done. gj, the stupid finally broke me.
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>>4164057
>a pc is cheaper than a retro console and a flashcart

No John, the stupid is you
>>
>>4164078
>a pc is cheaper than a retro console and a flashcart
You can buy a used laptop that will run almost everything up to and including 5th gen for sub 50$ and it will just werk.

As long as you don't need 4k with fancy crt shaders, that is, but if your requirements are that specific, you won't mind spending either the amount for a powerful pc or for a console with a decent crt.
>>
>>4164110
>sub $50 laptop
>just werk

The fan and keyboard will be so clogged up with pubes and semen I highly doubt that, anon.
>>
>>4164057
How terrible is your reading comprehension? I said OP is whining about being poor since he can't get a PVM and real hardware to go with it
>>
>>4164118
haha pubes.
you can build a decent pc for 400 dollars. there's retro games that go for that much. playing games on consoles is objectively more expensive.
>>
>>4164118
Just because your own laptop is like this after 3 years of regular use does not mean all used ones will be like that.
>>
>>4164131
>playing games on consoles is objectively more expensive
Nope. Buying cases, manuals and carts/pressed discs is.

The only system I currently need to buy games for is the Atari Lynx and that's cheap enough that I can't really justify buying a flashcart for it.
>>
>>4164135
My laptop is seven years old actually and gets barely any use these days, even for porn.

In fact pretty much all I do with it is burn discs for my retro consoles...
>>
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>>4164007
I've been saying this my whole life but nobody listened! I'm glad someone is sane enough to see the light. I even play outside to get the authentic experience.
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>>4161634

>Play NES in composite on a 600 line PVM
>Best of both worlds

Sometimes I think people who don't even own crts make these threads.
>>
>>4164429
>20-ton TV
>random summer storms
You like to take chances don't you?
>>
>>4163634
Yes.
>>
>>4161634
I am in total agreement with you. PVMs are stupid as fuck and Composite signal is absolutely the superior way to play old games
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>>4161634
THIS! Fuck PVM fags.
My consumer 24" Sony Trinitron TV (over RGB SCART) is what games where made for.
>>
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>>4161695
>My Amiga 1080 shadow masked monitor has scanlines
that has nothing to do with your monitor but the resolution you feed it
can't believe amiga fag being this stupid

>Your aperture grille pic is actually shadow mask.
you fucked up bad
>>
>>4165149
This, I may play most of my other consoles in RGB or YPbPr on my D32E1WU BVM, but the Famicom/NES will always be in Composite, unless when I'm playing on my Analogue NT Mini, but even then, I rarely play there.
>>
>>4163113
These tourists weren't old enough to remember how shit was. Damn VHS was still a viable format when the DC was released. Noone was worried about fucking Composite or S-video yet much less during the NES era.

They've got some weird image of that time that's been cobbled together rather than recalled.
>>
You nigs act like you're supposed to play while licking the screen. Sit across the room like you're supposed to and you wont notice bleeding between sub-pixels and all that crap.
>>
>>4165612
DC VGA capability was a literal revolution dood
>>
>>4165248
kek
>>
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>>4161653
>>4161763
>>4161735
>>4161775

Wrong.

>Deviance: What kind of computers were you using? How were graphics for the game generated and what programs did you use to generate them?

>Brenda Ross: We used a Japanese proprietary system called a digitizer. All the employees at Sega Japan used them. Basically you did the work on a grid like system, and you saw the results on a second screen, then you’d have a TV screen set up for color correction.

> then you’d have a TV screen set up for color correction.

They developed for common CRTs. Also this:

https://www.youtube.com/watch?v=kILeyo1iv0A

The games were designed to run on common CRT TVs, I hope this ends the discussion.
>>
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>>4165962
>> then you’d have a TV screen set up for color correction.
a-anon, you do realize that's because the pixel art they draw looks different when small on a screen
they didn't color correct for shitty CRTs, they color corrected for CRT dithering of colors

those games where made to look good on a CRT, that's it
not a shitty CRT
not a Trinitron CRT
not a consumer CRT
but a CRT
>>
>>4165985
>not a shitty CRT
>not a Trinitron CRT
Why did you list shitty CRT twice?
>>
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>>4166035
>this buttmad over meme Trinitron tubes
You realize this whole thread is about that Trinitrons are too good for those games and that games where made for shitty consumer tubes?
>>
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>>4166041
>too sharp != too good
>>
>>4161669
>>4161695
Left picture is a shitty LCD panel you retards.
You can literally see "black pixels".
>>
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>>4166048
Trinitrons (aperture grill) are sharper, brighter and with better contrast than other CRT technologies.
They are made to display as accurate as possible picture.
>>
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>>4166059
stoopid
>>
>>4166064
k
>>
>>4165985
They color corrected for common CRT.

Look at that setup. After finishing the sprite work they hookup on a TV, so they could color correct.

They didn't color correct with that two screen, they developed on it and then color correct on a common TV.

Because consumer grade TV are not as sharp or as good PVMs monitors. Also, they probably hooked up the system with analog cable and stuff.

>>4166041
Exactly. I'll even go as far as saying that they optimized the sprites to Shadowmask TVs.
>>
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>>4166107
those games where made to look good on a CRT, that's it
not a shitty CRT
not a Trinitron CRT
not a consumer CRT
but a CRT

just plain CRTs, it doesn't matter what you think they developed the game for
when you're a controllers cable length from your TV this shit won't matter
even RF, Composite, S-Video, RGB won't matter
your eyes literary can't tell the difference

go shove your autism up your ass and fuck off from /vr/
>>
>>4166107
>They color corrected for common CRT.
>I'll even go as far as saying that they optimized the sprites to Shadowmask TVs.
No, they color corrected for CRTs. There difference is negligible that you have control optimizing for between tube technologies.
You literally don't understand how this pixel art is drawn and deployed I see or at least your post makes it seem like you don't.
>>
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You guys do realize that people who are happy with shadow mask tubes and play like they want don't post in these threads or don't bitch about Trinitrons?
You do realize it's only butthurt shadow mask faggots that aren't happy with it and just can't source a Trinitron?

This shit is always the same.
It's always people who can't enjoy games.
It's always people who are jealous or butthurt.
>>
>>4166121
There is a good difference between Trinitron and Shadowmask.

Shadowmask sprites are softer and blend much better than the Trinitron, which has a "sharp" feel to it.

I prefer to play Arcade games on Trinitrons, because most arcades I used to play had this kind of monitors/TVs.
>>
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>mfw I don't even know what a shadow mask or aperture grille is, nor can I discern a difference between S-video and RGB
>mfw I still buy overpriced PVMs because it makes poorfags cry that a rich dumb bastard gets the high-end equipment they want but I can't even properly appreciate it
>>
>>4161634

This whole retarded image was clearly made by some faggot millennial who's never used CRT screen in his life. Say what you want about the other shit, games NEVER looked like the far right image on a CRT.
>>
>>4166137
It kind of did anon, with RF signal and with low sharpness on a shadow mask.
>>
>>4166137
shut up you faggot millennial
>>
>>4166132
>I prefer to play Arcade games on Trinitrons, because most arcades I used to play had this kind of monitors/TVs.
In arcades you are right up to the screen with your face also, but try a couch away from the TV.

The Trinitron will only look slightly brighter and with better contract, but that's it when compared at a distance.
>>
>>4166139
Not >>4166137 faggot
But he's right, you literally had to have a cheap early 70's set with a ass long RF cable to get this shit of a picture and most of use used 80's or 90's sets when playing our Nintendos and Segas.
>>
>>4166137

Most of us didn't have the fancy Trinitrons you see floating today, we had cheap third party "literally who" manufacturers, with oval screens that cut off the edges. High end CRT TVs were more costly than HDTVs are today
>>
>>4165962
do you have any more pics like this or can you share source? I've always been really curious what development tools looked like in those days and there seem to be very few pics out there
>>
>>4166171
There are plent of information on internet.

Google for: Sega Digitizer System for Sega stuff.

There is also the Wideboy for GameBoy, and Mission control for NES... Inteligent Systems used to design a lot Nintendo's development tools. Look for the consoles internal name.

Like DMG (Dot Matrix Game), you will find a lot of Game Boy stuff.

Also, you could look for "X console devkit".

There are a lot of cool stuff on internet. There are stuff on Wikipedia too.

http://devkits.handheldmuseum.com/
>>
>>4166171
You could also take a look at the pokémon Red/Green leaked Game Design Document, it's incredible.
>>
OF COURSE games back then were meant to be played on a consumer crt. That's waht 99.9% of households had.

Nowadays pvm and the like has become affordable. Yes the image is sharper and better, but up to you how you want to play.
>>
>>4166445
/thread
thanks
>>
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>>4165252

You're an idiot
>>
>>4166485
you didn't even expand the sonic picture, did you?
>>
>>4166162
depends on what time you are talking about
>>
>>4165962
common CRT TV's can have RGB inputs dummy
>>
>>4166485
Left in your image is dot triad. Both this and slot mask are subsets of shadow mask.

The image anon was commenting on is undoubtedly an LCD.
>>
>>4166489

I did and it's definitely not aperture grille
>>
>>4166134

S-video on a say, a pvm 20M2MDU is going to look better than s-video on the few consumer sets that use it. So don't worry s-video bro, you're still getting something out of it. And composite to s-video is a much larger fidelity leap than s-video to RGB
>>
>>4166540
That was the point.
His Amiga monitor also can produce scanlines, they will be crooked and ugly and only appear at very low resolutions and specific refresh rates and they will still not be as obvious as on a aperture grille tube where they stick right out.
>>
What the fuck are you supposed to play Dreamcast/Ps2/Gamecube/whatever outputs at 480i on? I have a pvm that looks gorgeous with 240p stuff, but has an awful, image ruining shimmer when displaying an interlaced signal. And I have my 4k TV that has game ruining input lag when upscaling anything lower than 720p

So what the fuck are you supposed to do? Why is 480i/p such an orphaned resolution?
>>
>>4166630

It's my monitor and the lines aren't crooked
>>
>>4166693
Crooked was a bad word, rough suits it better.
>>
>>4166635
a CRT PC monitor
>>
>>4166635
>Why is 480i/p such an orphaned resolution?
you don't know much about VGA monitors, do you?
>>
>>4166635
You run 480i on a consumer CRT with typical high-persistence phosphors. This reduces the line flicker to a barely perceptible level and blends them together to a degree. PVMs and BVMs mostly use low persistence phosphors and accentuate this which is why they actually tend to look worse, coupled with the tighter scan line width which further serves to separate and highlight the alternating lines.

As mentioned by the other anons 480p is best viewed on a PC CRT monitor or, if you can find one, a 4:3 640x480 plasma such as the Pioneer PDP-V401/2 and certain Hantarex models.
>>
>>4167070
My consumer Sony Trinitron shows 480i and 480p both great
>>
>>4165962
PVMtards completely btfo
>>
>>4167278
See
>>4165985
>>4166114
>>4166121
>>
>>4167314
It was meant for the common consumer CRT using composite video obviously. You're just butthurt that you spent far too much money on PVMs and RGB Scart cables to admit that games look better on lower end hardware. Transparencies (sega mostly) and dithering only properly work on a lesser quality signal
>>
>>4167324
See
>>4166153
Also no, at a distance CRT dithering is all you need, even for transparency effects, even when using RGB.
Trinitron is just generally sharper and brighter with better contrast.

Waiting for argument.
>>
>>4167324
Also, I'm >>4165248
I never spend more than 5 bucks on this shit.
>>
>>4167102
You may think it does but it objectively doesn't. Upscaling to 1080i is not a good treatment for those signal types.

Input lag must be horrible on that HDCRT too.
>>
>>4161973
>gay tier
your opinions

>god tier
mine opinions
>>
>>4161669
Yeah, but then you had to deal with PAL gameplay.
>>
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I get this through an Amiga 1080 and s video. I can't see a reason why I should use RGB scart over it.
>>
>>4167965
Don't you WANT your image to look like upscaled, pixelated diarrhea? Come on, anon.
>>
>>4167314
Dither effect doesn't work properly on RGB input with high quality monitors.
>>
>>4167342
Wut?

The transparency effect is completely lost in RGB/PVM monitors.
>>
even back in the day i refused to use anything else than RGB cables. If you dont have RGB shut the fuck up and move to a country that does have.
>>
>>4167706
What are you talking about. It's not an HDCRT and it isn't upscaling to 1080i.
>>
>>4168246
If it's a consumer CRT which accepts 480p that's exactly what it's doing
>>
>>4168652
>If it's a consumer CRT which accepts 480p that's exactly what it's doing
Nope. >>4165248
Also supports 60Hz.
>>
I like how my games look on my PVMs, and that's really all that matters. I don't even use RGB, anyway.
>>
>>4168720
This tells me nothing. The model of magical CRT you're using, please.
>>
>>4168760
It looks like one of these, but I can't say the exact model because mine doesn't have any stickers or labels on it anymore except the Sony and Trinitron logos.
>>
>>4168787
It has one SCART on the back that says RGB in green letters on the screen when you use a RGB cable and it has a service menu where you can calibrate the screen in all ways
>>
>>4168828
Just because someone is gay does not make them european.
>>
>>4168839
Hei, I'm proud to be a Europeanut
>>
>>4168839
>>4168854
lol

I meant that to this guy: >>4168787

Maybe that's one of the european models? Because the scart stuff.
>>
>>4168872
>scart
>Maybe that's one of the european models?
no it's an South-American NTSC model... obviously it's a yuropoor model
>>
>>4168881
>>4168881
Brazilian models are PAL-M.
>>
>>4169040
>South-America is only Brazil
typical US citizen, thinks America is US only too
>>
Stop it, fag, you are trying too hard;
>>
>>4161634
Retard. Stay with your nostalgic shit picture then.
I'll enjoy my Arcade quality.

Almost all arcades had a Trinitron over RGB inside them.
>>
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>>4169274
>tfw trinitron
>tfw no rgb because murica
>tfw on svideo

Its good enough, I guess
>>
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>>4169274
>Almost all arcades had a Trinitron over RGB inside them.
>>
>>4169274
>Almost all arcades had a Trinitron
No they didn't. 90% of em were shadow mask monitors.
>>
>all this arguing and bickering yet ywn play on your childhood setup
>>
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>>4169917
>he doesn't have his childhood setup still
>>
>>4168787
Well there's no way that model is accepting 480p so I was right all along.
>>
>>4170165
Well, it is. 240p, 480i and 480p 50Hz or 60Hz all work fine. Tested with PlayStation 2 and Original Xbox over RGB.
>>
>>4170183
Let's see a pic of it displaying 480p over RGB then.
>>
>>4170250
not him but it was pretty common for european consumer sets to support 480p, specially for one that works with 60Hz
>>
>>4168787
>tfw yuropoors can buy consumer Trinitrons in all sizes that support RGB input and several resolutions/refresh rates without problems
no wonder palfags are hated
with something like this you wouldn't even really need a PVM/BVM
>>
>>4170310
No it wasn't.

The whole ED thing really didn't take off over here. At all. There were a couple of LG and Samsung models and that's about it.
>>
>>4170476
Well, maybe not common in most of the market, his pic related is a higher end TV set though, they weren't that common compare to others
>>
>>4170476
>The whole ED thing really didn't take off over here. At all.
dunno, pretty much every CRT TV here in the early 00's was ED, if it wasn't a HDTV already, those where expensive tho
>>
>>4169927
>childhood setup
>TV with DVD player
this site is 18+ kiddo
>>
>>4170898
um dvds existed 17 years ago bucko
>>
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>>4170716
His TV is a black cased Trinitron, mid-range at best and definitely predating ED.

The first european consumer model from Sony which could handle ED was the FD1 which was widescreen, had a flat tube and styling which evolved into the Wega range later. It took 31khz signals via a DSub15 connector and was basically intended to be a presentation monitor of sorts.

>>4170763
Where's "here"?

Nowhere in europe, I can assure you.
>>
>>4170918
That's some dumb shit son.
How old are you?

You definitely weren't around in Europe in the early 2000's.
>>
>>4161769
underrated
>>
>>4161769
why? the right one looks much better
you probably won't tell a difference from far away anyways
>>
>>4161769
the flames are bleeding out of the letters on the left, obviously it wasn't supposed to be like that
>>
>>4170976
>the right one looks much better
it doesn't
>>
>>4171020
but it does, also >>4170987
>>
>>4171054
the flames don't even look like flames in the right pic
>>
>>4171059
they do if you aren't pressed nose against the screen
you can't even tell the difference from 6 feet away (except better contrast and colors on the meme crt)
>>
>>4171065
you're this faggot >>4165985 aren't you?

fuck out of my thread you autistic weeb
>>
>>4171020
>>4171054
>it does
>it doesn't

/vr/ where subjective tastes get bickered about as if they're historic facts.

Every day.
>>
>>4171087
Pretty much. Welcome to autism center.

Just talked to a dude who had a SNES and Trinitron in the early 90's. Yet everyone shits on him saying "lol nobody had such a TV as a kid".
>>
>>4170965
I'm 38.

I bought a DRC-MF Sony 28-FQ75U in 2001. It upscaled SD content but had no native ED or HD capability, VERY few CRTs did in this region. We basically went straight from 480i CRTs to HD Plasmas and LCDs without the stopgap shit in between.
>>
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>>4171098
What I don't get is why anyone cares what kind of display someone else uses. It's so fucking weird to me.
>>
>>4171239
It's actual autism. That's the only explanation.

>fuck crts
I still prefer CRTs over flat panels though, but I don't go into autism mode.
>>
>>4171242
Yeah that's just a silly troll image. I don't truly hate it, but I always thought they look shitty and I can't stand blur. I always dreamed of the kinds of screens we have now where you can see all the pixels sharply, long before I knew we'd get them. But hey, that's just me. If some guy loves a nice bloomy CRT, more power to him. I'm just kinda tired of being called a retarded libcuck millennial faggot because I don't agree.
>>
>>4171278
Did you take that photo in your parents' basement?
>>
>>4171285
Lol No it's just a storage room, I barely use the thing these days but keep it hooked up for when the mood strikes.
>>
I play my retro games on a shitty Orion TV running through an AV switcher hooked up to an RFU adapter because I don't have the old remote and I can't access the AUX channel on the TV anymore...
>>
>>4172456
You know you can pick up universal remotes in the dollar store right?
>>
>>4172471
none of them actually switch to the aux channel and you can't cycle to it by going through the channels
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