I am using Bizhawk and its TAS Studio for recording longplays. I am not into speedruns or such things but i love to learn everything about a game and these tools enable me to do it without having to play a game 100x before i finally get it right.
Also some games are so brutally unfair I would have never seen all of it without the help of those tools. Not talking about Contra 3 in particular. Take Turtles II for the Gameboy for example. This game is nuts. Some parts are litterly impossible to play without getting hit.
TAS can be cool, but I can't stand youtubers who upload TAS and make no mention of them being TAS.
I'm looking at you Amy Rose.
TAS is cool when it's showing off some humanly impossible shit. If you're only using tools because a game is hard then I don't think that's going to be a very interesting longplay.
I think they're fairly funny to watch and can offer sort of a compressed impression of a game that may or may not be better than an edited "highlight" video, like people who mainly focus on their comedic commentary like certain angry nerds that seem way more popular than they deserve
Ultimately though I think the best first step in using a video when you're struggling with a game is to clarify some specific point where you're using the wrong technique, and tools/trainers are more for after you've gotten everything you can get from a game as-designed then maybe one might watch how the "pros" employ the tools I guess, for a game you really wanted to wringfor every bit it's got.
Firing up a TAS video for some game is mostly just comedy to me. I struggle to imagine people ricocheting backwards through screens as fast as they can dead seriously.
>>4161000
I want to show all the contents of a game. Weapons, enemies, stages. Those superplays you mentioned don't do that. Speedruns for Contra 3 for example just use the Clusterrockets and a switch weapon trick so bosses are defeated in a few sections long before they can do what they are supposed to do. I am using TAS to make the gameplay fluid without fails but still with all the content including all the attacks of bosses and weapons. I mostly did and i should be able to finish most of the game on a real console without tools but certainly not in one straight playthrough.
>>4161036
*seconds
I like watching TAS videos of Super Butoden 2, there's a lot of them
https://www.youtube.com/watch?v=pREFNnSIAJA
TAS are cool for exploring the theoretical limits of interacting with games at more or less the base level.
I got no room for people like you who cry about games being "too hard" though.
>>4160993
It's cheating and lazy.