I really miss the unique Sega starting screens of the megadrive days
I too miss how the moment you turn on the console, you can just hit start and be right in the game.
No "licensed by", no powered by such engine, every video codec/physics simulation/sound technology getting their own splash screen, character/appearance likeness estate ownership screen, health warnings, online interaction agreement, and disclaimer that the content is fictitious and made by a diverse company all being unskippable before getting to start a game. Just, BAM, get to the playing.
I miss seeing this, knowing my game is going to run fast as fuck and look great.
>>4156179
Pretty sure Licensed by Nintendo and Sony Computer Entertainment Presents was very much a thing
>>4156274
No you imaged that.
I like the sonic 3d blast for sega gensis intro the most
>>4156179
You might love Xmen 2: Clone Wars then.
>>4156290
SAY-GUH!
>>4156290
>>4156787
I prefer the ones that feature elements from the game, but it does look neat
>>4155492
>tfw you never 2 hand attack like that in the matrix
Simpler times.
>>4156274
I believe they are. In fact, I also remember constantly trying to get my NES to play a game right without the glitches, but aside from that, like the 2600, Genesis (early models), TurboDuo, and SNES all just played games ready from the moment they were powered on. There was no bootup logo and typically no intros. The start button can even just skip right past that Sega logo.
>>4156785
I remember renting that once, and I didn't like it. A shame since X-men was a big thing back then. I surmise the game was chosen because what I really wanted to rent was already rented out so I settled to see it. I did not get far but I do not know why I didn't like its controls. I think the first game got more coverage in EGM.
i miss old sega bros
>>4156918
HOOOOAH HOOOOAH *THUMP*