What are some early examples of cutscenes being used to help tell a game's story?
Pic not really related, but it's what came to mind quickest other than something obvious like Final Fantasy.
Ninja Gaiden, Valis...
>>4143634
Was gonna say Ninja Gaiden.
Ms. Pac-Man
>>4143598
Maniac Mansion. I'm pretty sure Ron Gilbert actually coined the term "cutscene"
Trip World
https://www.youtube.com/watch?v=lOfp5SwKWjI
>>4143598
Amazing soundtrack.
https://www.youtube.com/watch?v=twbDhMNEwH8
>>4143598
>The first example of a complete story, with beginning and end, told within a video game is the original Donkey Kong arcade game. It was designed by Shigeru Miyamoto in Kyoto, Japan, and released by Nintendo in July 1981. It is also the first example of the use of cutscenes to tell a story in a game: for example, an introductory animation shows Jumpman/Mario’s girlfriend being abducted by Donkey Kong. GWR Video Gamer's Edition 2008, title: First use of cutscenes to tell a story in a video game.
From the Guiness World Record website. The credit for the first cutscene not related to the story is shared between Space Invaders and Pacman in 1980.
Bega's Battle in 1983 introduced the FMV cutscene.