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Donkey Kong Country

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Thread replies: 8
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Donkey_Kong_Country.png
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Was making the secondary characters better a mistake?

In Donkey Kong Country, Diddy is faster. Everyone I know seems to have prefered playing as him rather than DK, which only had the fairly forgettable "ground slap" move going for him - Diddy's speed and evasion prevailed. Not only that, Diddy shielded himself with barrels when carrying them.

Then comes Donkey Kong Country 2 and Diddy is also surpassed by his partner. Dixie seemed like easymode with her gliding, almost unfair sometimes.

Can't say the same about the third installment, the exception as Dixie was too much. Kiddy is slow and has no gliding, although he has water bouncing for just a few stages. He can also throw Dixie far away, which counts more as a duo thing.

In the end, at least in the first two games, the result was the majority of stages cleared by the secondary character instead of the protagonist, even the final boss.
How could the characters have been better balanced?
And how would an hypothetical fourth game starring DK and Kiddy play out?
>>
Only DK can kill Krusha and Klump enemies.
>>
>>4133808
> emulate dkc 3 for first time last night
>no diddy
>no donkey kong
>promise to never play it again
>>
>>4133886
This.
>>
It's purely situational, people will use Diddy a lot in DKC because he's faster but that leads some moments when you need well timed cartwheels or very precise jumping to avoid death when you should really be switching to the more robust Donkey. But most people are just GOTTA GO FAST
>>
>>4133815
Diddy can cartwheel into Klump, he just can't jump on him like DK. For that matter, DK can also take out Army when it's rolled up, but Diddy just unfurls it and has to jump on it again.
>>
>>4133808
U niggas fucked up by not maining kiddy
Hes actually op on high level play
>>
>>4134270
Kiddy rope speed is off the charts
Thread posts: 8
Thread images: 1


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