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Castlevania Devs:

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Castlevania 1:

PRODUCER:
>Akihiko Nagata (永田昭彦)
DIRECTOR:
>Hitoshi Akamatsu (赤松仁司)
Story:
>Hitoshi Akamatsu (赤松仁司)
Programming:
>Hitoshi Akamatsu (赤松仁司), Nobuhiro Matsuoka*, 岡出光弘*
Music:
>Kinuyo Yamashita (山下絹代), Satoe Terashima ( 寺島里恵)
Art:
>Noriyasu Togakushi (戸隠のりやす)

*These are probably the same people, but I'm not sure as I'm combining the credits from the English and JP Wikipedia pages

Castlevania 3:

DIRECTOR:
>Hitoshi Akamatsu (赤松仁司)
PLANNER:
>I.Urata
PROGRAMMER:
>Hitoshi Akamatsu, Mitsuo Takemoto, Yasuo Okuda(奥田康雄) S.Kitamoto
CHARACTER DESIGN:
>I.Urata, Takeshi Fujimoto (藤本武史), Noriyasu Togakushi (戸隠のりやす), Koichi Ogawa(小川公一)
SOUND:
>Hidenori Maezawa (前沢秀憲) Jun Funahashi(船橋淳) Yukie Morimoto (森本幸恵)Yoshinori Sasaki

The same basic team worked on all three NES titles, with a few people added or removed. Only two of the devs stayed in gaming, and as such we have the most info on them. Artist Kochi Ogawa, and composer Kinuyo Yamashita. Ogawa ended up working for Square and was a planner for Parasite Eve. Yamashita lives in the states, and has been interviewed, but she does not seem to give any answers. It seems she didn't even interact with the team much, merely composed music for the game. Ogawa has a twitter and he might be more forthcoming with information.

https://twitter.com/MomantaG
https://ja.wikipedia.org/wiki/%E5%B0%8F%E5%B7%9D%E5%85%AC%E4%B8%80
https://en.wikipedia.org/wiki/Kinuyo_Yamashita
https://ja.wikipedia.org/wiki/%E6%82%AA%E9%AD%94%E5%9F%8E%E4%BC%9D%E8%AA%AC
http://www.chapelofresonance.com/articles/yamashita.html
>>
Yeah. The series changed post nes.
>>
>>4092091
It's so hard to find information about Konami in general compared to other development studios.
>>
I'm posting list of names in the hopes that you will find something. Akamatsu seems to be the programmer/writer/director, so he's probably closed to the "creator" of the Castlevania series. Surely, something can be found on him?

Recently, Akira Kitamura's blog has been found, and it would not shock me if such blogs and or social media exists for these people. It's given me hope.

http://aknote.hatenablog.com/

>>4092139

Often, someone sticks around from the original teams and gives interviews. But almost no one stayed from the original CV team. I can only find the two, and both left Konami. There's interviews with Ogawa, but it's in relation to Brave Fencer Mushashi.

Iga stuck around and gave tons of interviews, but he started the series with Rondo of Blood (special thanks), years after these guys left. He doesn't know anything about the first games.
>>
https://twitter.com/MomantaG/status/700452233255587840

Ogawa mentions he did the sprite for Dracula and it's the first game sprite he did. Neat.
>>
>>4092091
Super Castlevania 4 should have been called Just Super Castlevania, as its not a sequel, but rather a remake of Castlevania 1.
>>
>>4092192

In Japan it's just called "akumajou Dracula". There's acutually 3-4 games with that title. The Famicom, MSX, Sharp X68000, and Super Famicom games. Each retell the original story, but feature new levels and gameplay.
>>
>>4092192
In Japan, it's just "Akumajou Dracula", same as the first NES game.
>>
Asked Ogawa about Castlevania in Japanese and got no reply.
>>
>>4092675

I'm gonna try one more time. I will need help crafting the tweet.

Is anyone in Japan willing to interview him formally?
Thread posts: 10
Thread images: 1


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