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We had a nice retro gaming PC thread. So what builds are you

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Thread replies: 230
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We had a nice retro gaming PC thread.
So what builds are you running? How are you enjoying the power of the Voodoo?
>>
>>4058728
I've never had a Voodoo machine. My retro PC gaming is mostly confined to my modern rig and my old Compaq Armada M700 laptop. I have an Athlon (late 1999) rig in the closet but I don't mess with it much anymore.

The laptop's Pentium II and onboard ATI graphics are good enough IMO. I mostly run DOS games such as Blood since the ESS onboard sound is DOS compatible, at least running inside 98. Haven't tried pure DOS yet and have no reason to.
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Geforce 256 master race.
>>
>>4059032
Not retro.
>>
>>4059032
I wouldn't call it master race. Have you ever used one or you just parroting shit? Most of them are garbage quality.
>>4059060
>underage
>>
>>4059060
>The GeForce 256 is the original release in Nvidia's "GeForce" product-line. Announced on August 31, 1999 and released on October 11, 1999,
>>
>>4058728
applebred duron and radeon 7500, cause it's what I got and some faggots made shit expensive
>>
>>4058728
I wish I had a nice build for retro vidya. Whats the recommended build for old games nowadays? I want max compatibility across dos and win98.
>>
>>4059153
There is no do all build. Just compromises.
>>
>>4059156
Let's say two builds then, DOS and early Win95 and Win98 and XP.
>>
>>4059161
first of all windows xp isn't retro, and you'd want a separate computer for xp anyways. second of all, go onto vogons or something and do some fucking reading you faggot
>>
>>4059172
>vogons
oh shit thank you for this.
>>
>>4059174
also check out philscomputerlab on youtube.
>>
>>4059161
If you focus on a specific era of dos then you can get away with two builds. Most all Win95 games are actually dos games so you can ignore that. Mids 90s is odd and really probably best avoided unless you want a period build.

Win98 is very doable with a single PC. Components depend on if you want to be period or not.

XP is pointless. Anything on XP will run on a modern machine.
>>
>>4059153
super socket 7 gives you ~1990-1999, that faggot philcomputerlab have made a ton of videos of this
>>
>>4059184
>>4059191
>parroting this fucking retard
>socket 7
You're either going to have terrible compatibility or severally gimp later dos games.
>>
>>4059161
A good 98 build won't be nice for XP and vice versa.
Anything Pentium 3 is more than suitable, but a crappy binned Pentium 4 machine is easier to find and also works well enough for 98.
>>
>>4059191
>>4059204
Yeah, why is he so obsessed with super socket 7? AMD back then was for people too poor to afford Intel. Now that prices aren't a problem, there's little reason to use K6 shit.
>>
>>4059242
Because you can make it work for most DOS games while ignoring quirks. For casuals who think "it boosts so 100% compatible". Notice who ignores ram in his videos. At least that I saw. Motherboards for AMD in that era were fucking absolute garbage.
>>
>>4059153
One idea is to find the fastest machine you can with a 98 compatible chipset. Sound compatibility is VERY dodgy. 98 can emulate the sound blaster on a lot of motherboards and many up until the early 2000s have some built in sound blaster emulation.
>>
>>4059704
98 will only emulate DOS audio in Windows. But not too many DOS games work outside of real mode, and so if you want 100% compatibility or close to it you'll need either an ISA sound card, or a PCI card and motherboard which both have PC/PCI or SB-Link connectors and then you connect the connectors on the motherboard and sound card with the right cable which basically makes DOS think your PCI card is ISA.
>>
>>4059032
Enjoy your banding, blocky texture filtering, timing issues and lousy VGA quality.
>>
>>4059704
VIA chipsets are hit or miss, best to be avoided. I would go Intel. And as the other anons said, sound is probably the biggest issue. Perhaps pick a soundcard that you like/is compatible with what you want to do and build a system around that.

>>4060217
It isn't that bad. TNT2 did a lot of things better though quality wise. The Geforce 256 gets a lot of hate also because it basically killed 3DFX, Matrox and S3.
>>
>>4059191
I never had issues with Super Socket 7 in DOS, but performance under Windows 98 isn't that great. Yeah 3D Now!, but Intel still had better floating point performance, a big deal with 3D.
>>
>tfw still have Voodoo5 5500 from back innaday and ebay prices making it tempting to sell for inflated price
>>
>>4060196
Aureal cards are delightfully DOS-compatible over PCI thanks to their TDMA drivers. Only SB 2.0 compat though, because patents.
>>
>>4059156
You can have a do all early 90's DOS to early 2000's Windows build.
A proper AGP card.
A Voodoo 2 or two in SLI.
A proper Windows sound card with EAX plus maybe a card with A3D2.0.
A proper ISA sound card.

Dual boot DOS 6.2 and Win98SE.
>>
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This thread will become a most autistic shithole soon, with retards who think they know-it-all shiutposting like their life depends on it.
>>
>>4059704
>>4060196
>>4060304
Just have three cards.
Audigy 2 SZ /windows
Aureal Vortex 2 /windows
Sound Blaster AWE 64/Sound Blaster 16 with MT-32 or Dreamblaster or Gravis UltraSound. /dos
>>
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How come computers used to be beige or gray back then? I know some of the gray computers would turn beige/brown after some time, just like NES, but I recall seeing some computer monitors and cases being sold beige. What's with this color? Every computer was gray/beige through 80s-90s, and silver on late 90s and early 00s.
>>
>>4060352
go ask /g/ retro
>>
>>4060346
>all those IRQs to conflict
>DOS/9x

Lad...
>>
>>4060304
Aureal cards have really good compatibility thanks to those DMA emulating drivers but you can't beat the physical connection provided by PCI/PC or SB-Link since that requires virtually no driver overhead whatsoever. It's a shame hardly any fucking motherboards or sound cards supported it.

For most people wacking in Aureal or Sound Blaster Live with DOS drivers will be good enough.
>>
>>4060362
Not going to be a problem on a system with 16 IRQs.
We aren't talking about 16-bit 086 systems here.

I have several machines like that.

See >>4060347
This is exactly what kind of faggots who think they know shit come here to show off about shit they don't know shit about.
>>
>>4059190
>Anything on XP will run on a modern machine.
not if you want EAX or A3D
>>
>>4060373
>not if you want EAX or A3D
EAX is no problem, most new cards still have support for it.
A3D has a wrapper, but only for 1.0, but the amount of games supporting 2.0 is miniscule and the differences between EAX and A3D don't make it worth it in the first place, most games with A3D sound retarded as shit, you can hear things like footsteps behind several walls, that's not realistic at all.
>>
>>4060362
https://en.wikipedia.org/wiki/Interrupt_request_(PC_architecture)

mind you that serial and printer ports can be disabled
most resources are configured by drivers with PnP

there's nothing weird of having 3 sound cards
you're only going to use two with Windows and one with DOS anyways, but you could use all 3 even and it would work fine
>>
>>4060374
>EAX is no problem, most new cards still have support for it.
EAX does not work past XP, because it relies on the pre-Vista Windows audio kernel.

Yes, there is an official wrapper called Alchemy, but it's very hit and miss. Much like the A3D wrapper which is also hit and miss. If you want everything to work natively, you need XP for XP generation games.
>>
>>4060374
It all comes down if you want to game in general or also want to tinker/use specific hardware. These threads always go bad because of that.
>>
>>4060370
IIRC the end of the line chipset-wise for SB DOS support is ICH5, and ICH7 for Aureal. nForce boards fuck both forever and I don't remember how modern you can get with VIA.

>>4060376
>most resources are configured by drivers with PnP

That depends on the board. Like for example the Abit BH6 is a popular retro board but PCI IRQ assignments aren't freely configurable on it even with PNP OS enabled in BIOS. There are only a handful of different combinations it will allow depending on which slots the cards are physically installed in, and some IRQs are shared no matter what. eg: PCI slot 1 and AGP always share, so don't install a Voodoo2 there to go with your AGP card unless you enjoy lockups.
>>
>>4060408
>That depends on the board.
No.

Unless you are talking about pre 386 shit.
>>
>>4060408
>PCI slot 1 and AGP always share, so don't install a Voodoo2 there to go with your AGP card unless you enjoy lockups.
never had such a problem, don't know what shit boards you use, I literally have 1 AGP, 5 PCI and 1 ISA card in the most expanded DOS/Win9x machine I have
>>
>>4060408
>Abit BH6
Found your problem!
Shit man, we can get all boards we want nowadays for our builds for almost nothing, don't pick the shit one because it's popular just because it's shit and common
>>
>>4060352
I dunno. Why were furnishings in the 70s a sea of browns and mustards and shag carpets?

Just the fashion of the times.
>>
>>4060374
What really sells A3D is their highly tuned HRTF algorithms though, and its more about what games you play. Since my favorite game deus ex suppots a3d 2.0 i'm sure as hell going to own an aureal card. Your complaints about hearing sound through walls is fixed in a3d 2.0 with the occlusion feature. EAX didn't even implement occlusions until much later, and even then lots of games wouldn't even implement the feature for whatever reason .
>>
>>4060418
>>4060425

Can confirm, you can't do shit with the interrupts on a BH-6. It's plug and pray all the way. The only reason that board in particular was so popular was because it was the most rock-solid overclocking platform for Mendocino Celerons at the time.

t. Former Abit/300A@450 owner
>>
>>4060257
It's that bad unless you get one the better 256. Still not the best. My Elsa cards seem fine though.
>>4060346
You're gimping yourself for win98 and terrible compatibility.
>>4060347
>>4060371
Hi Gotek hateclub.
>>4060350
>3 fucking soundscards
>>4060373
>XP
>A3d
Kid....
>>
>>4060536
Elsa is always a fine choice for cards from that era.
The GPU does have issues though, no matter the brand. Most of these got fixed only when the Geforce 3 arrived.
>>
>>4060545
The card has been growing in popularity for some odd reason. Even before Phill made that video about it. It's a terrible choice unless you really want to be period correct for some reason.

I think the G400 Max is the best card of the late 90s. Voodoo really went to shit after the Voodoo 2.
>>
>>4060536
>You're gimping yourself for win98 and terrible compatibility.
Nope, literary no drawback.

What's your problem? Smartass much?
>>
>>4060580
Show me this magical CPU you're using and the ram.
>>
>>4060551
faggots who even watch Phill shouldn't be posting here
get a trip so we can hide your shit
>>
>>4060536
>Kid....
>know it all ignorant and autistic faggot detected
See, Gotek hateclub was right.
>>
>>4060581
What has the CPU and RAM to do with it?
Unless you're playing CPU dependent games.
>>
>>4060581
any P3 chip and a few sticks of SD-RAM will be fine for such a configuration
>>
>>4060536
>You're gimping yourself for win98 and terrible compatibility.
explain?

>3 fucking soundscards
problem?

>Kid....
"young person who think they are older" poster?
>>
>>4060587
Pretty much, I don't even know why he bought up the CPU and RAM.
>>
>>4060584
Kek
>>
>>4060582
I know the guy from vogons. Of course I'll click on his videos, champ.
>>4060584
I'll help you out since you obviously need it kiddo. There are no XP drivers for Vortex Cards by Aureal.
>>4060586
>What has the CPU and RAM to do with it?
Stop posting. Please for the sake of all of us.
>>4060587
Terrible DOS compatibility. You rely entirely on patches and slowdown software.
>>4060589
>explain?
What's to explain? Do you not know what CPUs are available and their performance?
>problem?
Yes 3 soundcards are a problem.
>"young person who think they are older" poster?
Comical coming from the guy who wants to jam 3 sound cards into a computer and thinks that will work.
>>4060596
>kek
Underage
>>
>>4060601
>Stop posting. Please for the sake of all of us.
Tell me, I'm curious. Could it be that you are just a wannabe smartass?
>>
>>4060601
>I know the guy from vogons.
Holy shit, that place is autistic paradise for Wintel faggots who try to hard
>>
>>4060601
>Terrible DOS compatibility. You rely entirely on patches and slowdown software.
how come? as >>4060586 said, unless the game is CPU dependant, it's no problem, pretty much everything after the early 90's and Wing Commander series
>>
>>4060601
>What's to explain? Do you not know what CPUs are available and their performance?
whats the problem though?
>Yes 3 soundcards are a problem.
why?
>>
>>4060601
>Comical coming from the guy who wants to jam 3 sound cards into a computer and thinks that will work.
I have several machines like that, without any problem, the resources are driver managed, I can have different configurations
I think you don't know what you are talking about
>>
>>4060601
>I'll help you out since you obviously need it kiddo. There are no XP drivers for Vortex Cards by Aureal.
Wasn't my post, just commenting on how only autistic fucks use arguments like "kid"

>Underage
You think people on 4chan use "kek" uninorically? how new are you?

>>4060604
>>4060609
Hes from Vogons, obiously hes a dumbass
>>
>>4060606
Duh, but try to explain that to someone that does this shit because autism and not enjoyment.

>>4060607
>>4060609
There are no problems.
>>
>>4060536
Post us your machines.
>>
>>4060601
>What has the CPU and RAM to do with it?
>Unless you're playing CPU dependent games.
>Stop posting. Please for the sake of all of us.

>any P3 chip and a few sticks of SD-RAM will be fine for such a configuration
>Terrible DOS compatibility. You rely entirely on patches and slowdown software.

You make no sense.
>>
>>4060618
Topkek, he literary acknowledged that it's only a issue with CPU dependant games while posting you need slowdown patches for them.

Unless hes baiting he really has problems.
>>
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>>4060605
K
>>4060604
>>4060606
>>4060607
>>4060609
>>4060612
>>4060613
>>4060615
>>4060618
>>4060620
Ok kiddos.
>Audigy 2 SZ /windows
Modern PCI sound blaster w/e
>Aureal Vortex 2 /windows
What is with the windows shit at the end? Also 2 PCIs cards is using up slots and a headache if you can even get them working right.
>Sound Blaster AWE 64/Sound Blaster 16 with MT-32 or Dreamblaster or Gravis UltraSound. /dos
I actually stopped reading after I saw the first two but you’re not even talking about 3 soundcards at this point. You’re talking about 2 PCI cards, 1 ISA sound card, AND a fucking Roland interface. You’re out of your fucking mind kid. Like you went on google and typed “Best DOS soundcards” and were like I want all that shit in one box. MT-32 isn’t a do all midi solution either. Far from it. You cover late 80s early 90s DOS and that’s about it. Still need a Yamaha (better option if you want just one midi solution), and the sound canvas shit. On the small chance that your intent for having the SB AWE card was to use together with the MT32 that ain’t going to work for a lot games.

Rereading your post, I’m convinced you’re underage or a moron.

As for the CPU google it. Read magazines. It’s been documents since the 90s when it was new. CPU and RAM effect DOS games. No high-end PIII is going to run all DOS games well.
>>
>>4060601
Read more on Vogons:
http://www.vogons.org/viewtopic.php?f=25&t=37996&p=338672

Just an example.
>>
>>4060626
>http://www.vogons.org/viewtopic.php?f=25&t=37996&p=338672
I'll give you a minute to figure out for yourself why that has no relevance to what we're talking about ITT.
>>
>>4060623
>Rereading your post, I’m convinced you’re underage or a moron.
only underage morons say such shit, do you try to fit in so badly in vogons also?

>As for the CPU google it. Read magazines. It’s been documents since the 90s when it was new. CPU and RAM effect DOS games. No high-end PIII is going to run all DOS games well.
literary depends on the game, it's rare to have any DOS game after the latter part of the early 90's having problems with it
>>
>>4060623
>Modern PCI sound blaster w/e
Perfect for those EAX games.

>What is with the windows shit at the end? Also 2 PCIs cards is using up slots and a headache if you can even get them working right.
Those expansion slots are there for a purpose, you can't handle making them to work for you, I don't know why you are here.

>AND a fucking Roland interface.
You can use the SoundBlasters MPU-401 over the MIDI port with the MT-32, actually.

>On the small chance that your intent for having the SB AWE card was to use together with the MT32 that ain’t going to work for a lot games.
Hence the option for a Dreamblaster instead, as posted.

>You’re out of your fucking mind kid. Like you went on google and typed “Best DOS soundcards” and were like I want all that shit in one box.
Though luck, just because you haven't used them before and tried shit like this, you shouldn't be the ignorant fuck and spew out shit from your mouth now.

>Rereading your post, I’m convinced you’re underage or a moron.
That's all you, only shows how simple minded and dumb you are yourself.

>As for the CPU google it. Read magazines. It’s been documents since the 90s when it was new. CPU and RAM effect DOS games. No high-end PIII is going to run all DOS games well.
Again, no experience, just Google and magazines, you're not in the authority to talk about this shit.
>>
>>4060632
butthurt much? how about you fuck off?
>>
>>4060632
It has no relevance because it proves you wrong
Seriously, I can imagine you choking on your autistic tears because nobody takes you seriously
>>
>>4060636
>>4060637
Gave you a minute kiddos.

A 486 with a shitload of ISA cards is made to work like that. Doesn't matter if they're soundcards. That's a completely different beast to a win98 machine with PCI and ISA cards.

Hopefully you learned something.
>>4060634
>>4060635
>You can use the SoundBlasters MPU-401 over the MIDI port with the MT-32, actually.
Will not work with all games. Has a ton of bugs. Secret of Monkey Island especially. You need a real roland interface card.

Rest is underage and ignorant ramblings from a google parrotor.
>>
>>4060641
>A 486 with a shitload of ISA cards is made to work like that. Doesn't matter if they're soundcards. That's a completely different beast to a win98 machine with PCI and ISA cards.
Nope. A board with PCI and ISA slots will work just as fine. I have no idea why you lack the understanding for that.
Also nobody said those cards work at the same time. PCI card with Windows ISA cards with DOS, no problem. Maybe you want to re-read the thread before posting shitty posts.
>>
>>4060641
>kiddos
you do know it only makes you look pathetic, it's not working like you think it is, it's making us laugh not cry

>A 486 with a shitload of ISA cards is made to work like that. Doesn't matter if they're soundcards. That's a completely different beast to a win98 machine with PCI and ISA cards.
no idea why you think that, probably because you have no experience with it

>Hopefully you learned something.
yes, you are a dumbass

>Rest is underage and ignorant ramblings from a google parrotor.
thanks for confirming that you are indeed a ignorant autist who can't learn or want to learn anything himself
>>
>>4060641
You are one hilarious pleb
>>4060347 was totally right
>>
>>4060649
>Nope. A board with PCI and ISA slots will work just as fine. I have no idea why you lack the understanding for that.
Link me to a board with Win98 support that just works with ISA and PCI shit stuffed in it.
>Also nobody said those cards work at the same time. PCI card with Windows ISA cards with DOS, no problem. Maybe you want to re-read the thread before posting shitty posts.
That's what you're saying retard. Win98 isn't hot swapable with PCI cards. They will both be running but may not be doing anything.
>>
>>4060641
this has to be bait, else it's fucking sad
>>
>>4060654
>Link me to a board with Win98 support that just works with ISA and PCI shit stuffed in it.
I don't know...how about almost any board with proper ISA support? That also supports PCI.

>That's what you're saying retard. Win98 isn't hot swapable with PCI cards. They will both be running but may not be doing anything.
Hence PCI cards are in use with Windows 98. You're not using the ISA sound card for Windows 98 games.

You're running out of shitty arguments to make.
>>
>>4060656
It's just sad, theres nothing else to say.
>>
>>4060654
I never had a problem with ISA and PCI cards running side by side, under DOS or Win9x
why do you think there should be problems?
>>
>>4060658
>>4060660
>I never used a 90s era mobo ever the posts

They aren't like modern mobos were everything is plugnplay, kiddos.
>>
>>4060661
>90's mobos
>not PnP
Underage detected!
>>
>>4060661
Not sure what you are on about, are you someone who can only figure out how to use Plug and Play boards? Not that it matters much for PCI boards.

>>4060662
Pretty darn funny, to be honest
>>
>>4060662
You can't even link me to the mobo you're using. Stop kid.
>>
>>4060663
Still no link kid? Google faster retard. You talk shit but it's taking you over 10minutes to link a mobo.
>>
>>4060664
Hows this going to change your mind? You're just going to make up more shitty arguments.

I have several, they all work fine, packed full of PCI and ISA cards.
>>
>>4060668
Why are you asking me?
>>
>>4060670
>>4060673
Underage talk shit but when you ask them to support their claims they can't. You're ignorant about the topic.
>>
>>4060668
>kid
>retard
Projecting much?
Insecurity issues?

Take some Slot 1 or Socket 370 VIA board with PCI and ISA for example, tell me how it's not going to work.
>>
>>4060675
well, to be honest, you're the one who says it's not possible, how about you deliver?

>>4060679
also this is true, have several VIA board with PCI and ISA for P3 chips that work fine, some Dell Intel chipset boards too
>>
>>4060675
Does this make you mad?
You're starting to throw around big words.
>>
>>4060679
>some Slot 1 or Socket 370 VIA board
That's all you came up with from google? Bit sad man.
>>4060685
Quote where I said not possible.
Still no link.
>>
>>4060686
This hilarious to me actually. I ask for a link to a mobo and the underage crumble and can't provide one.
>>
>>4060687
>That's all you came up with from google? Bit sad man.
Where's your post about explaining it isn't going to work?

>>4060687
>Quote where I said not possible.
So no argument, thanks, glad you gave up.
>>
>>4060692
Still waiting on that link. My argument stands, kiddo.
>>
>>4060687
>Quote where I said not possible.
pretty much every post you say it's bullshit, except when people actually started to explain shit you slowly try to change your answer

>>4060690
nice, you actually try to play it off cool
>>
>>4060694
LEX BN694 is an actual board that I use with a ISA sound card for DOS and PCI card for Windows
>>
>>4060696
Still no link but trying to put words in my mouth. So add trying to change the subject with mental gymnastics. This is getting good.
>>
>>4060702
This is proof that Vogons is a shithole.
Only useful thing there is the utility/driver archive.

Hardcore Wintel wannabes are the worst.
>>
>>4060702
you always try to bait these thread with discussions that change accordingly for your benefit, how about you make up something new?
>>
>>4060701
>LEX BN694
Talk about absolute trash. It's a fucking server board and has one ISA slot which looks to be shared with PCI... Unless the PRO is some different version because that's all I see from this chinkshit board.
>>4060703
>>4060705
Still waiting on a link from you kids. The other guy gave one as shit as it is. Only took like 30mins.
>>
>>4060703
>>4060705
Well guys, have fun with the looney.
This is why I stick to /g/ retro threads.
I got several machines coming in soon, going to be fun.
>>
>>4060710
>Talk about absolute trash. It's a fucking server board and has one ISA slot which looks to be shared with PCI... Unless the PRO is some different version because that's all I see from this chinkshit board.
Works perfectly for me, I don't care how shit people whink something is if it fits my specifications and needs. But I still don't see your argument why I can't use PCI and ISA cards with it without problems. Probably because there is none, because they work fine.
>>
>>4060710
>Still waiting on a link from you kids. The other guy gave one as shit as it is. Only took like 30mins.
well, how about you finish your argument with hes board, because I don't see how it matters much
>>
>>4060710
>Still waiting on a link from you kids. The other guy gave one as shit as it is. Only took like 30mins.
I never said I own a board like that right now, I just know it's possible. You're the one spewing out shit.
>>
>>4060714
This is reaching to the point of dislocating your shoulder but if even if you got that shit heap running. You got 4 PCI and 1 ISA. With those sound cards you only got 2 PCI slots left. Please post of a picture of what this shit heap looks like. What chipset is it using?
>>4060718
>>4060719
Still no link and still trying to apply your mental gymnastics on me. Sad but still funny.
>>
>>4060724
>Still no link and still trying to apply your mental gymnastics on me. Sad but still funny.
You're on fire, aren't you? It's amusing to look at.

No matter what you say, I know it works and how it works, while you are bitching here trying your best to look smart.
I'm not here to win arguments with retards, I'm here to discuss things or at least to annoy a few faggots when it's going slow.
>>
>>4060724
>This is reaching to the point of dislocating your shoulder but if even if you got that shit heap running. You got 4 PCI and 1 ISA. With those sound cards you only got 2 PCI slots left. Please post of a picture of what this shit heap looks like. What chipset is it using?
Why do you keep your shitty argument up? It works, why do you keep bitching about it, why do autists on /vr/ have to dictate how others need to use their shit?
>>
>>4060730
Ignore him, he's beyond help.
>>
>>4060727
I wasn't aware asking for a link is too much for underage. I mean I guess it is when you're talking about ancient motherboards that only real enthusiasts would know about. Your average /v/ermin like you are ignorant about.
>>4060730
I just want a picture of that shit heap. You're talking out of your ass of course because I doubt anyone with a MT32 and other period midi devices would ever use a mobo that trash for anything other than a joke.
>>
If you want a computer that can play 95% of retro games between 1990 and 1999 natively with beautiful smooth framerates then you need

P-III 1ghz
Voodoo 2 SLI
ISA sound card, or those rare cards/mobos that can emulate ISA over a physical cable + MIDI box/daughterboard

This will play petty much every Glide game in existence (Voodoo 2 works with everything), and pre-3D shit, and audio will be sweet in DOS too. Only a few games won't like it like those which hate fast CPU, but they will be vastly outnumbered by the vast range of games you will be able to play.
>>
Not sure what the heated argument in this thread is about but im just going to post my current retro pc specs
Athlon 1200mhz
DFI AK74-EC socket a motherboard
512mb pc133 sdram
Random low end 13gb hard drive
Geforce2 ultra, visiontek brand
Diamond mx300 with a roland scb daughterboard
Gravis ultrasound rev 2.4 in my only isa slot
Looking for a Abit KT7 to replace my DFI motherboard and a better hard drive
>>
>>4060795
>KT7

Just don't bother with the raid version. Two of the slots are shared with the highpoint controller and there's virtually nothing it'll play nice with.
>>
>>4060868
really? Well too bad, raid 0 was kind of a hot thing back then
>>
>>4060879
Tell me about it. I'm still salty about it.
>>
>all these posts implying you can freely software assign whatever mobo resources on PIII era hardware
Did I just click on a goddamn hipster convention?
There's a reason we used to call this shit plug 'n PRAY...
>>
>>4060908
"P3 era" is basically equivalent to Win2k era
and that's rock fucking solid
>>
>>4060196
>98 will only emulate DOS audio in Windows. But not too many DOS games work outside of real mode

The first part is correct, but I have had very few issues running most games in 98. I suspect TIE fighter/X-wing will not work (they are notoriously difficult with memory) but I haven't tried them. If the program detects Windows and refuses to run, there is a setting in the properties menu that will prevent it from doing this (it usually works). Even OMF 2097 prompts you about that, but it still works for me. Tyrian 2000 worked fine in XP, but sound doesn't work in 98. I can't think of any other problems than having to exit to DOS occasionally to fix the sound after exiting a game.

>>4060360
/g/ retro is long dead apart from the occasional thread, my tripcode and shitposting (I was the guy with the green Athlon machine) were part of that, the general autism of the thread OP was too, because he kept trying to make all these dumb rules. He eventually gave up and moved to /vr/ with the vintage computer thread that specifically excluded Windows machines.

>>4060257
My VIA chipset Athlon can do sound blaster fine but the general MIDI, even when enabled in the BIOS, does not work in pure DOS. It works fine running from 98.
>>
>>4059153
>>4059704
>>4060257
If you want DOS sound, you have 3 options:

1) Use an ISA sound card
2) Use a PCI sound card with PC/PCI or SBLink cable and a compatible motherboard.
3) Use a PCI soundcard with Dynamic DMA and a compatible south bridge.

ISA card is the best option. Works all the time, every time.
PC/PCI and SBLink are also VERY good, but good luck finding a motherboard that has them. Some motherboards have the footprint, but no pins.

DDMA is hit or miss, and only specific VIA south bridge chips support it. Basically, anything after Super Socket 7 up to maybe the SB600 southbridge. It's still very wonky and buggy though.

The problem with DOS sound is that old DOS games had their own custom drivers to talk to sound cards, and they relied on special DMA and Serial IRQ access to the ISA bus to do this.

PCI does not support these AT ALL. You can emulate Serial IRQ in software though, and with the right southbridge, you can emulate DDMA request/grant protocols.

PC/PCI and SBLink (the same thing, really) were unique in that it added those physical DMA GNT/REQ and Serial IRQ data lines to a 5 pin header on the motherboard. This meant a PCI card could now use these lines directly, as long as you had a TSR driver that told the OS to use them.

The header is easy to identify. It's a 2x3 pin header with the top middle pin not "drilled". So a 5 pin U shape. Sometimes it's just Serial IRQ, but if it's a Via or Intel chipset, there's a good chance it's PC/PCI or SBLink.

There are several Yamaha PCI sound cards that support PC/PCI, like the YMF724.

But, honestly, ISA is best.
>>
>>4060551
>Voodoo really went to shit after the Voodoo 2.

I disagree.
The voodoo 3 is highly compatible, and a great single-board solution for most win98 stuff.

If you're lucky, though, a Voodoo 5 5500 is the best of the best, especially if you like FSAA.
If you're an absolute madman, a modded 5500 is the best video card of the era, when you take into account the benefits of Glide and OpenGL support.
>>
>>4060913

Tell that to my K7T-RAID that insisted on putting four devices on the same IRQ and locking up W2K Pro.

And guess how many options I had in device manager for selecting different resources. SPOILER: It was none.

Even after playing musical slots I couldn't use my Voodoo 3, SB Live and printer at the same time without disabling the on-board RAID.

Rock solid my ass.
>>
>>4060946
>DDMA
I think my issue with sound breaking after exiting games is related to this. Build engine games complain about the DMA not being available/working and I have to exit to DOS and go back. This happens on two machines, both the laptop and the Athlon machine with VIA chipset. So it is probably unreliable, but works if you don't want to bother with DOS configuration or don't have a real soundcard, since the laptop can't use ISA/PCI cards anyway.
>>
>>4060997
Does it work when you choose 8 bit mono 11khz mixing? The Shadow Warrior help file recommends this for some issues, mostly SB16 ones.
>>
>>4060776
That set up couldn't even play late dos games like tomb raider let alone early 90s ones perfectly.
>>4060908
These kids couldn't even list the mobo they were talking about. Went on for over 30mins of them not being able to and making excuses. But they'll spew their shit all day like this retard >>4060347 and kids like him.
>>4060953
>Voodoo3
Over heating mess. Only the top end version is worth using.
>Voodoo 5 5500
In what way is this the best of the best? Thing is big, under performing compared to geforce 2 cards, and has terrible voodoo game support.
>>
>>4061003
The breaking after exiting games? Not sure, never tried it. In Blood for example the sound also becomes glitchy after playing for a long time. I'll try it after I get home from work and running errands (want to buy some PS1 games too).
>>
>>4061016
Why wouldn't it run Tomb Raider? I ran that on a K6-2 300 with a M3D just fine.

https://youtu.be/gtBFM5_hLPo
>>
>>4060946
>ISA card is the best option. Works all the time, every time.

Not entirely true. There are boards with ISA slots slaved to PCI which actually can't do DDMA/NMI as they lack a real ISA bus. Mostly only a problem for hipsters grabbing just anything with ISA slots off ebay and ending up with an industrial board.
>>
>>4061112
I said run perfectly. Tomb Raider is one of those games that needs an original Voodoo. Later Voodoo cards have graphical bugs like no shadows and some odd textures or just plain don't work like the Voodoo3 and 5. There may be a patch some work around for the Voodoo3 though. Dosbox runs it fine from what little I've messed with.
>>
Is Pentium 233 MMX the ultimate DOS CPU?
Games that run too fast are shit anyway.
>>
>>4061218
>WC

You take that back.
>>
>>4061218
>Warcraft

Dude...
>>
>>4061218
DOS spans around 25 years. There isn't going to be any one ultimate CPU for it.
>>
>>4062086
DOS spans lay longer than you've been alive champ.
>>
>>4062160
Referring to MS-DOS and variants in particular, in case that wasn't clear. Also,
>implying age

Almost forgot this was /vr/ for a while there. Did you come back to complain about the Gotek and project some more, or is the irony just lost on you?
>>
>>4062160
I think you know what he meant aspie. Do go on about your ultimate builds and floppy emulators being shit.
>>
>>4062163
It wasn't clear that you didn't mean what you wrote. kek

>>4062412
lel
>>
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>>4063246
>kek
>lel
>>
>>4061218
pretty sure you can downclock and play with l1+l2 cache's to slow that processor down. It should play most speed sensitive game
>>
Today, I will work on my 486DX4 Windows 98SE machine, so I will be flooding this thread with some questions and pictures of my screen. Forgive me for the bad pictures of my monitor, as I do not know how to do camera shots of CRTs (I cannot afford better) without the flicker. I did not want to send the VGA/SVGA to my old capture card either for a cleaner image, so please bear with me.

In the meantime, here's a starter question:
Were there any better controllers for DOS?

I picked this up for under $4USD (local municipality levies heavy taxes) which is the same design as the InterAct 3rd party controllers for SNES, Genesis, etc. I do not have the option to use a USB Sega Saturn pad (nor that video card that came with Sega Saturn ports), and just the game port on my Virba16 (I cannot afford any better). Are there good DOS controllers, I would prefer 6-button layout for Street Fighter, because I remember some hilarious DOS hacks of the game. I never had a controller (nor MT-32) back in the day and I controlled most games with mouse+keyboard. I think some games could be enhanced. Let me know what game port controllers you recommend.
>>
>>4064467
>486DX4
>Windows 98SE
Why?
>Were there any better controllers for DOS?
Aren't any.
>>
>>4064474
I had a 486DX4 that I kept all the way until 2007 (with Windows 3.11). When I had to move, I made the poor decision to throw it out. I chose to self-punish myself by getting a system with the same processor (but with more RAM now) just for sentimental reasons. I will primarily use it for DOS games, like Origin Systems games, Sierra point & click adventures, the many great Epic Megagames titles, etc.

I thought Win98SE had a slightly updated DOS, and for convenience, I used that philscomputerlab .PIF file to DOS for convenience. Plus I did enjoy Win95 Puyo Puyo 2, Queen of Tenshindo, Monopoly Deluxe, and Solitaire + Reversi + Minesweeper can always eat up time in Windows. I wish I had installed J-Win98SE instead, but I am not going through the install process again, until I get myself a larger HDD (I will need to save for a few months).


I know there used to be the Gravis Gamepad, but that looked awkward to me (I also had consoles to play with back then). I do remember that a Street Fighter PC game came with a Genesis styled 6-button controller, but I cannot find much info or images of that.
>>
>>4064467
>>4064510
since you dont need analog controls, something as simple as joytokey would free yourself from having to use old gameport controllers if you're running under windows98 dos instead of dos. but yeah, you dont have usb ports so you can't do it.
>>
>>4064510
I'd just pass on Win98 unless you get a faster CPU. You're not going to play many Win98 games.

I mean what you're doing will work no problem just a bit of a under powered CPU and not a whole lot of ram.
>>
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>>4064521
I may one day get a flight stick, since I loved playing Wing Commander 2, Privateer, X-Wing, Tie Fighter, etc. I always figured they'd feel nice using one in conjunction with all the buttons needed from a keyboard.

Will joy2key eat up resources? Like sit in the system tray. That .PIF file is a "reboot to DOS" but with added options to load CD-ROM, mouse, expanded mem EMM386, extended mem, or conventional mem. So Windows will not be running in the background (to my knowledge), thus Joy2Key may not work.


>>4064535
I do not intend on playing many Win98SE aside from the ones I named here >>4064510 this 486DX4 is primarily for DOS games. I still need to find a way to free up about 15k more in RAM for sound in some games, so I should find a way to load some things to HIMEM, right?
>>
>>4064559
>I still need to find a way to free up about 15k more in RAM for sound in some games, so I should find a way to load some things to HIMEM, right?
Depends on the game doesn't it?
>>
This is my first disappointment. I have 64MBs of RAM in there, but still not enough for one of my most favorite games: Star Control 2.

I also need to free up enough to get some sound out of Halloween Harry. I registered Halloween Harry, and it had STUDIO.EXE which was the game's very cool music player. Sadly, the game's later iteration, Alien Carnage, did not have STUDIO.EXE in addition to Apogee never sending me any updates.


Any suggestions on how I can free up more low memory (I think that's what it is)?
>>
>>4064559
Did you not try loading any games without the pif file? You don't always need to reboot into dos for every game. I got the idea because my microsoft sidewinder forcefeedback pro has the feature built into the drivers. It will emulate an old gameport CH Flightstick Pro with 4 buttons, this includes the analog parts. Then by using the driver's built in joytokey im able to bypass the 4 button limit by setting them to keys in the driver. Microsoft's emulation for this only works under windows 98 dos though.

I never tried joytokey myself, but after googing I'm not the only one that has the idea and joytokey does indeed work with win98 dos according to this thread.

https://www.vogons.org/viewtopic.php?t=29760&p=242062
>>
>>4058728
I've never understood this image. This guy was so excited about upgrading his OS that he bought two?
>>
>>4064663
Microsoft had a very positive public image back then.
>>
>>4064570
post your
>mem /c
>>
>>4064570
It's talking about the first 640k of memory. Starcon2 runs on 8 megs for sure and I think even 4.
>>
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I know this is kind of dumb but it bothers me that IBM PCs don't have hardware sprites.
>>
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My two current projects:

IBM PCjr, running with 1 floppy and 256k ram, connected to my HDtv.
Has a video error I can't seem to pin down.

[Pictured] Power Macintosh 5500/225, 225mhz, 96mb ram, 3GB hdd, OS 8.6
A very odd machine. So far I've been able to run Tomb Raider, Doom, and Marathon(And a few other edutainment titles) with no issues. But I tried to run Duke Nukem 3D and it runs like shit.
>>
>>4058728
Look at how happy he is to buy an overprice computer software. Fuck America, stupid fucking faggot capitalists.
>>
>>4064592
I have not tried yet. Even in those days, I delineated games for DOS and "productivity" for Windows. So I have not tried yet. It'll be a day of me giving various titles a shot.


>>4064681
>>4064737
I got Star Control 2 playing by just using Extended memory only, no mouse and no CD-ROM. I love the music, and I love seeing the waveform on the lower right. Sure the free Ur-Quan Masters is great, but this is how I played it back in the day (with the small window for a short field of view on planet deployment, making for a more challenging experience).

Also got Halloween Harry working with sound (it didn't need the extra first 640k memory, just had do manually set blaster settings). So great to get STUDIO.EXE working so I can jam to the game's soundtrack (plus I love the player, showing which channels are used, and the waveform). Playing it with the D-pad in >>4064467 does feel strange, as I used to play it with the ALPS switches keyboard and I lost some control but it is great to play again.


Tyrian works great, and of course I too love its music visualization for its sound test.

As you can see, music can convince me to get games. As that is what sold me to the average-ish game of Halloween Harry back then.

Going to see if I can get Raptor working next.
Before I start more challenging titles for the system. What other games has some cool music for me to enjoy?

(Thinking of installing that Tetra Composer sample)
>>
>>4064938
Back to /pol/ with you commie.

Don't you have some unarmed peasants to oppress?
>>
>>4064592
>>4064681
>>4064737
Whoops, forgot to thank you for your help.

Also I remembered another game I loved the music to: Zone 66


This is really fun, but it tells me I really should start saving up to get a Roland MT-32 and something better than a Virba16. Amongst other things like getting the GDM-FW900 pictured fixed (desk cannot handle the weight of the 2nd one which works better but has a scratch down the center, hopefully only on the anti-glare coating). While I am already having fun, this is so expensive.
>>
>>4064968
Roland MT-32 has a really nice 80's synth sound to it. FW900 thats some high end crt you got there
>>
>>4064938
Your computer had better not use any American parts.
>>
>>4064890
Because it's such a specific function. Software's flexibility is what allows it to do 3D with so few resources.
>>
don't really have a retro machine but might as well ask

how the fuck did audio settings work,I remember selecting random irq and else values till sound worked in doom or duke3d. I was also 5 and didn't know english so it didn't help
>>
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>>4065093
Yeah, I just got outsnipped today for a MT32 with a missing volume knob (which I was hoping maybe to 3D print one day), as I only bid $70USD, and someone got one for $71USD. It suck not having the money to afford these things.

As for my FW900s, they were from a computer recycling center. You can see in the screen pictures (I adjusted the displayed width to 4:3 for those old DOS games) my "bad one" is a bit pale/bright with those strange diagonal swirls; but if I turn it off then on again, it is really sharp with some outstanding colors for about 15 or so minutes before reverting back to bright/blurry. So I will have to hunt someone down to fix it one day. The other one is much better display-wise, but has a light scratch down the center of what I hope to only be the anti-glare coating. That one just sits in my closet for now. Both of them are my computer monitors for decades as I cannot afford any new monitors.

I really want those BVMs and PVMs others have but I live in the middle of nowhere, and no one would have anything that fancy around. So those are really expensive. Last one I saw on craigslist was $600USD firm for a 20" that was broken, which is fair in my area sadly.


>>4065453
I just "SET BLASTER=A220 I5 D1 Tx" where x is the type of SoundBlaster ... it works for me throughout my time, but I hope someone else can explain to you and I better.
>>
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>>4064467
>ProPad 4

Mah nig.
>>
>>4064890
Well it is pretty specific to gaming and they were meant to be business machines.
>>
>>4065436
>>4065709
I said it was a dumb thing
Also there are games like the first Duke Nuke where the graphics were kind of wonky due the lack of sprites
>>
>>4061131
>Tomb Raider is one of those games that needs an original Voodoo. Later Voodoo cards have graphical bugs like no shadows and some odd textures
Tomb Raider 1 works perfectly on my Voodoo 2.

There is not a single Voodoo 1 game that won't work properly on Voodoo 2, except possibly for Blood which was a fucked up Glide port anyway.
>>
>>4065890
Nope
>>
>>4065453
>>4065561
Depending on the card, it's either set in hardware by jumpers or in software that updates the card's NVRAM with the new settings. SET BLASTER is just an environment variable games look at to determine where they should send their audio instructions. Some games don't even need this variable at all and can have their sound configured in a setup program. If your sound blaster is running on IRQ5, it's because the card itself is configured that way.

>>4065561
>missing volume knob (which I was hoping maybe to 3D print one day)

It's just a slotted pot. You can get a generic knob for those for like a buck.

I don't get all this hipster attraction to the external Roland sound modules. They were big and bulky, expensive pro audio equipment that wasn't meant for the average person to play games on in the first place. If you wanted nicer midi for games you just got a good daughterboard for your sound card.
>>
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>>4065694
I have identified the Capcom game port pad which looked like a Genesis pad. It is named the "PC Fighter 6"; it was bundled with Street Fighter 2 and Megaman X. I am not sure it is any better, but not at the current going rates which should be reserved for custom arcade sticks or uncommon Sega Saturn pads (USB or PS2).

So the InterAct PC Propad 4 is probably the best I can do at under $5USD. It retains the design InterAct used for their Genesis and SNES pads, which is more aesthetically pleasing than the Gravis Gamepad. I wish the D-pad rocked from the pivot point more, but So far of these 3 controllers I've mentioned it is my choice. I did play some Tyrian with it, and it isn't the best, but it had a nice console-like feeling.


>>4065915
Thanks! I do remember on my old original SoundBlaster (8-bit not Pro nor 16) there were no jumpers, so that environment variable is all that was necessary for me. As for the Roland MT-32, I was always curious as it was in a lot of game options for the DOS titles I loved. Figured that device is more affordable than the Gravis Ultrasound option I kept seeing. However the only game I recall I learned of the Gravis Ultrasound was Zone 66, but I seem to love the more raw sound that game makes from the base SoundBlaster. Not to fear, I do intend on maybe upgrading the Virba16 I have in my 486 sometime too.
>>
>>4065904
http://www.vogons.org/download/file.php?id=33623&mode=view

As long as you use the right patches virtually everything works properly with Voodoo 2
>>
>>4065958
>http://www.vogons.org/download/file.php?id=33623&mode=view
Yes I said that.
>>
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>>4065952
The gravis gamepad is iconic but like most disc directional pads it's too prone to inadvertent diagonals.
You could probably just gut and rewire a more modern pad. Gameport is a very simple interface.
>>
I'm running a Pentium III@750MHz + 128MB of RAM + Voodoo 3 3000 AGP build.
OS is Windows 2000 SP4, soundcard is Soundblaster Live!, ethernet card is some Intel Pro/100+.
Throw in 2 SCSI-II controllers (1 SE and 1 ULTRA160-LVD) for multiple hard drives and an OEM version of the Sony SDT 9000 DAT/DDS-3 drive (capable of reading audio DATs).
Planning to add a second Pentium III@750MHz and replace my only 128MB RAM stick with 4 256 or 512MB RAM sticks for maximum powah.

Is the Voodoo 5 hard to find? So that I know if it's doable to get one for my setup.
>>
>>4066258
V5 isn't that rare but given it's the end of the line for Glide it's unsurprisingly expensive.
Don't bother with hardware modded cards like ones with 128MB of VRAM. Absolutely nothing makes use of the extra RAM and mods just introduce more compatibility problems.
>>
>>4066264
I see, thanks for the informations. If I ever want to get one I'll need to build some big budget then.
>>
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Not many hours left in my day before I got to prepare for my work. My current challenge is to get some CD-ROMs I never got to experience. Ones like Super Street Fighter 2 Turbo (for its unique CD music), Sam & Max: Hit the Road (talkie), King's Quest 6, Leisure Suit Larry 6, etc. I know some stream the music off the CD, so I'd like accurate images to burn. Know where I can find those?


>>4066228
Instead of gutting something I like (say Sega Saturn controllers), plus my lack of soldering skills/equipment. I'd rather have an adapter. Since I have said the Hyperkin GN6 controllers are 95% close to the feel of the real Sega 6-button Genesis controllers, that would be best of a throwaway controller for old DOS games I can think of. Googled around to see if there are any Genesis to Game Port adapters and came up empty.
>>
>>4066827
I have the cd version of larry 6 and i think they only added voice acting to it. Music is still soundcard based
>>
>>4067096
I'd still want to hear the voices. I bought the disc version back then because I did not have a CD-Drive back then. Now that my 486DX4 has a CD-ROM drive, I could take advantage, but I gotta find the right images to burn. The ScummVM 1.9 Collection torrent seems to have the games in a different file format than what the computer accepts. If you know where I can find them, I got some CD-RWs to play around with (or I can got out and get some CD-Rs).
>>
>>4068896
>that POP2 box

On the one hand Gabriel Knight and Thief look awesome on my shelf, but on the other hand the broken symmetry triggers me every time I look at it.
>>
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>Riva TNT2 and Voodoo3
>in the same machine
Can you explain this fucking magic to me?
How does it works?
>>
>>4069587
It had a switch that toggled the system between the TNT and Voodoo. You had to reboot between changes.
>>
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>>4059032
I love these old benchmarks.
The death of 3dfx in a bunch of numbers.
>>
>>4069587
>Those prices
What was it like to be a grown up PC gamer in the 90's?
>>
>>4069910
>640x480
that would make a good CPU test, but not for GPU
>>
>>4069967
You made your own.
>>
>>4069983
Exactly. This test showcases the high CPU usage of Voodoo 5 due to its lack of T&L. It could only compete with high resolutions and 1000 dollar CPUs.
>>
>>4069910
3dfx died for a lot of reasons. To me the biggest things that killed them were just poor performance and not so much in just pure FPS number. The release of cards that were worthless (banshee and the voodoo4) along with the disappoint of the voodoo5. The voodoo5 was $300 and plagued with compatibility issues. Add the poor performance and the company lost a lot of respect. I remember when the voodoo3 came out people were talking about it a lot but then saw you could just get 2 voodoo2s for less and be better off.

Part of me still wishes we had 4 major gpu companies fighting each other again.
>>
>>4069882
>It had a switch
Like separate VGA switch box?
>>
>>4071339
Not him but since it has two sound cards also I assume it was some custom bios or something. I doubt Alienware would spring switch.
>>
>>4071339
Software. You select which card you want to use and it basically just automates enabling it and disabling the other in device manager. Then you reboot and you're running on the card you want.

>>4071345
>two sound cards

Speakers =/= sound card.
It's just the Vortex 2 in there. Amazing card tho. Real shame Creative did the anticompetitive thing and bled Aureal to death with frivolous lawsuits. Nothing ever really compared to A3D.
>>
>>4071370
Oh I read the Cambridge thing and I assumed it was some sound card thing.
>>
>>4070203
Except their biggest downfall was mostly from buying one of their OEMs on a gamble and it shitting up in their face.
.
https://www.youtube.com/watch?v=3MghYhf-GhU
>>
>>4071397
I haven't seen this before. Cool.
>>
>>4071401
I'm either proud or sad to say I've watched the entire video.
>>
>>4071404
Why feel sad? I'm watching the whole thing. I love 90s computer history.
>>
>>4071370
>Software. You select which card you want to use and it basically just automates enabling it and disabling the other in device manager. Then you reboot and you're running on the card you want.
Without fiddling with VGA cable? But how? Feeding video signal through PCI to AGP card or something?
>>
>>4071415
2M/1F Y-cable.
>>
>>4059032
don't forget the coolbits tho
>>
>>4065904

>doesn't work for me

Hard luck then because he's right
>>
>>4071629
Show me a patch that works with shadows.
>>
>>4066228
The original Gravis Gamepad works better then the Gamepad Pro when it comes to directional pads.

>>4065952
I think the PC Fighter 6 is the same as the QuickShot Super Fightpad. If so, it isn't that great.
>>
>>4070203
I still remember going to big PC markets back then. Everybody had huge amounts of new Voodoo 3's in stock but weren't able to sell any. Word of mouth was it's performance was bad in comparison to the Nvidia offerings. So most opted to get an Nvidia and keep the Voodoo 1/2 around for those Glide games.
>>
File: PC PROGRAMPAD.jpg (129KB, 1000x750px) Image search: [Google]
PC PROGRAMPAD.jpg
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>>4064467
Bruh...
>>
>>4066827
>so I'd like accurate images to burn. Know where I can find those?

The eXoDOS Collection v2.0 Torrent has disc images of all of those (and more) in it.
might wanna look into that, but only select the files you want or you're gonna end up with one enormous download. (not that it stopped me)

You don't need disc images to have voices in adventure games though, I got all of mine edited so they read the voice files from the same game dir.
>>
>>4071746
>The original Gravis Gamepad works better then the Gamepad Pro when it comes to directional pads.

Have both, can't agree with this. The Gravis hits diagonals way to easy
>>
>>4072027
The D-pads of both controllers are different from their console brethren. The problem is that gameport joysticks are analog, while with a D-pad you actually want digital. The construction and wear & tear can cause unwanted values.
>>
PRETTY sure I had a voodoo 2 at some point and a monster sound card. Now it is a 1080 ti
>>
File: Cards.png (31KB, 884x318px) Image search: [Google]
Cards.png
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A little while ago I had an episode of autism and decided to catalog my old hardware in a spreadsheet. Started with the graphics cards and never finished.
>>
>>4074074
>Multiplicity
dude what the fuck
>>
>>4074083
How many of them I have.
>>
>>4073551
It's not the analog values or drift. The pads themselves just send 0 or 255 for off and on. It's the hard plastic disc it uses for the pad. It simply tilts in unwanted directions far too easily.
>>
>>4074136
why not 'Quantity'?
>>
>>4074328
Yeah, that's probably the word I was going for. Like I said, "episode of autism."
>>
>>4069967
Those prices are pretty comparable to what Alienware charges today
>>
File: Good_times.jpg (607KB, 2592x1944px) Image search: [Google]
Good_times.jpg
607KB, 2592x1944px
This will be my last weekend off until a work schedule change (was nice to have consecutive days off), so I am considering working on my 486 again. Didn't see much in the way of CD-ROM sources or pointers, so I'll ask one more time. Is there a way to convert the SCUMM-VM talkie files to a way an old computer could play? I don't think it has the power to emulate and mount a virtual CD-ROM drive, but it has a physical one that I think still works. Going to give it a try later.


>>4069427
I don't have too many odd shaped boxes, but I will say their unique shape was eye catching on the shelves of Best Buy and Fry's. Wish I had more of them.
>>
>>4074074
Many of those columns are rather pointless.
What would be more interesting is to index all the different graphics cards using the same chipset. Voodoo 2 is usually not by 3dfx themselves.
>>
>>4077629
Most of the columns in that spreadsheet are populated automatically by querying a dump of the database from here: http://vintage3d.org/dbn.php
(There is a page on that site where you can generate a savable copy of the data with whatever columns you want.)

Is the "chip" column the info you are referring to?
>>
>>4077225
>even the H game boxes were kept

Dedication.
>>
>>4059184
I prefer HighTreason610 for retro computing.
>>
>>4079817
>lives in a dump
>looks like a hobo
>NEET
>his setups are all jury-rigged trash
is he, dare I say it, /ourguy/?
>>
>>4079835
>is he, dare I say it, /ourguy/?
I think so, I just prefer his style of video and not giving a fuck attitude. I spoke to him over IRC a few times and he seems pretty cool.
>>
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>>4079387
Well, I did throw away the Leisure Suit Larry 6 box because I thought it was too sleezy back then, and I regret doing so. I do legitimately like Cobra Mission and had to install it into my 486. I remember actually being hyped about these games back then, when they were featured in a lot of gaming magazines. Spoke with the customer service rep a couple times for Megatech, and even visited their humble booth at the video game trade show. Sadly I left PC gaming for a few years and missed out on the titles released by JastUSA, C's ware, and Himeya. Big box PC games are space consuming, but I do like the packaging details. Really stood out on store shelves and were a big part of my youth.
>>
Bampu
>>
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>>
>>4070173
Quake 3 taking real advantage of T&L is a myth
Thread posts: 230
Thread images: 29


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