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Thoughts?

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Thread replies: 47
Thread images: 2

File: Capture 2.png (428KB, 1110x448px) Image search: [Google]
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428KB, 1110x448px
Thoughts?
>>
>>4025356
How did the game end up getting so expensive?

Was it released too late in the SNES lifespan for anyone to care about it, at the time?
>>
meanwhile the playstation version sells for peanuts
>>
>>4025367
It was released in 95, which was before the N64
>>
MMX3 had a far lower print run than X or X2 did.
>>
>>4025372
the JP version maybe but not the PAL one. all of the PAL Mega Man games are overpriced, especially the SNES, PS1, and GB ones
>>
>>4025356
I remember when it was $75. Welp time for repro carts
>>
>>4025356
There is a free rom version you can download off the internet
>>
>>4025356
Its one of those games no one gave a shit about in its day that now gets to be a hidden gem / classic
>>
>>4025548
Holy shit I don't wanna break the law and go to jail.
Get out of here, FBI.
>>
>>4025367
Let Rab Florence explain you a thing

https://www.youtube.com/watch?v=WhxXA3o-zYw
>>
>>4025832
>picks radiant silvergun
>it's not even rare!
It's not even good either.
>>
>>4025495
Why would you buy a PAL game in 2017?
>>
>>4026094
50hz is literally a meme, the human eye can't detect the speed difference of 10hz
>>
>>4026097

This shit is nightmare inducing


https://www.youtube.com/watch?v=jnlLf0z4Q_s
>>
>>4026097
But the human ear can.
>>
>>4026109
I like it, kinda have a vaporwave vibe
>>
>>4026109
gotta go 83.33% as fast
>>
>>4026109
I fired the game up like this once, felt like fucking Superman, doing all kind of shit I'd probably fuck up at NTSC speed. Other than the slow music, it's not too painful, really.

but it's not as nice overall, it does drag on a lot more
>>
>>4026097
It's not always about perception, though. The game speeds up and that accumulates over time. I like to use FF9 as an example. To get the Excalibur II, you have to clear a large portion of the game in under 12 hours in the NTSC version. In the PAL version, the time is reduced to 9ish hours. This can also affect timing for jumps or other actions in fast paced games.
>>
>>4026374
>The game speeds up
So you're saying PAL is actually FASTER than Never The Same Color. Intredasting.
>>
>>4026389
PAL isn't faster than NTSC, but some games tried to change things because of the difference. In Crash Bandicoot 2 you move faster and jump higher than the NTSC version or in F-Zero X general speed and the speed cap were reduced to make it easier to control.
>>
>>4026432
>F-Zero X general speed and the speed cap were reduced to make it easier to control.
Wait, they made a 50hz game even slower? WHY?
>>
>>4026435

Input lag and europoor brains can't adapt.
>>
>>4026432
>>4026435
Well shit it's true, the velocimeter goes much higher in NTSC
https://www.youtube.com/watch?v=vDiHBcDCj3E
>>
>>4026484
>takes full 5 seconds to finish
This is much worse than 88%
>>
>>4025836
>hating on based Treasure
>>>/v/
>>
>>4026109
I like this more. You can appreciate every note bit by bit rather than the chaotic jumbled mess that is the NTSC soundtrack. 50hz soundtrack is like a nice stroll on the beach which is what classic Sonic is all about while the 60hz is just ADHD gotta go fast garbage like modern press boost to win Sonic no thank you 50hz for me only please.
>>
>>4025836
>>4026658
>It's a /vr/ battles about over whether Treasure is a good game dev or just overrated episode
>>
>>4026754
People defending Treasure are just trolling.
>>
>>4026754
People hating Treasure are just trolling.
>>
>>4025542
You can get a Japanese cartridge for pretty cheap if you don't mind modding your console.
>>
>>4025356
and prayers.
>>
>>4026097
I can detect the frame difference between 60, 100 and 144.

Most people who play competitive fightings and shooters (at least olodschool ones) can too.

"human eye can not percept X" is a meme. The rate at which our brain receives visual information is 400+ hz depending on age, and surprisingly culture.
>>
>>4026805
>I can detect the frame difference between 60, 100 and 144.
You fucking LIAR
>>
>>4026808
Not him, but I can too. Moving a mouse on 144 feels like a real object floating around. 100 is very pleasant. And 60 feels like a laggy mess after using 100 or 144.
>>
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Is this shit really 400 dollars? REALLY?
>>
>>4026097
You're an idiot memer. The human eye can totally detect the difference.
>>
>>4028962
No it's been scientifically proven it can not, fuck off.
>>
>>4025356
>CDN$ 355.28
>CDN$
>Leaf currency
How much is that in a real currency? (US$)
>>
>>4025356
>Thoughts?

OP came to /vr/ to bitch and wine about privilege problems and everyone gets behind him
>>
>>4028987
It took longer to post that message than it would have for you to search 355.28 CDN USD on Google to find out the exact value in American dollars.
>>
>>4028637
super famicom version is under 50 bucks. you don't need to know a word of Japanese to play this.
>>
>>4025367
Anything label with Nintendo that's why. So many hipsters looking into the retro market go towards it first, resellers know the demands, and Nintendo Fanboys.
>>
>>4029810

i know, but damn, why is this one so expensive? is just another average shump
>>
>>4029843
because it got a crazy limited release in the US.
>>
>>4025356

>he doesn't have a flashcart

0 reason to not have a flashcart
Thread posts: 47
Thread images: 2


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