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Most horrible/painful deaths

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Thread replies: 36
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What are some of the worst video game deaths you can think of?

The Immortal had some disturbing ones, like being literally melted by the spores released from poisonous fungi or instantly consumed by sentient slime.

https://youtu.be/t4a2LpbPbu4
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https://youtu.be/wMNtxEpotk0?t=27s

@0:27 seconds. That death got to me the most out of all of Metal Slug's death. The crunching gets to me.
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Ichirou from Sweet Home has a pretty gruesome death. So do the PCs if they end up dying too.
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>>4008697
>filename spoils my own post

I am not a smart man.
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This time, with animation.
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>>4008706
Sweet Home is a rare game that actually surpasses the source material it was based on, imo.
Those sweet death animations were top notch.
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>>4008729
The movie is pretty mediocre although Ichirou's death in it is just as disgusting.
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Produce
https://www.youtube.com/watch?v=dk9Dty8jvwo
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>>4008746
dude... w t f did I just watch?
>>4008753
rip hitler he did nothing wrong
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https://m.youtube.com/watch?v=bzMwk-TsY58
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>>4008676
the one that stuck with was being eaten by spiders

that shit ain't right
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Waxworks has oodles of gory deaths.
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>>4009446
Oh shit... you had to remind me. Yeah, they're pretty brutal. https://youtu.be/axqRgDkWXA0
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>>4008676
lemmings was pretty nasty. incineration, drowning, electrocution, crushing, decapitation, immersion in acid, etc.
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>>4008746
I wish I knew what the hell was going on in this game. Even watching someone play it, doesn't give much context due to the lack of translation and everyone in the YouTube comments is speaking Russian.
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>no mention of heart of darkness
https://m.youtube.com/watch?v=jYyZfME5XYY
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>>4009773
These are gruesome as fuck for an E rated game.
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Ninja Gaiden's continue screen from the arcade version.
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>>4009541
The four minute mark with the zombie is fucking metal.
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>>4009758
I remember reading an article on this game. Here's the story.

The main character, you, is lured into an abandoned creepy building. You reach the top to find a lovecraftian entity is at the very top. It tells you that if you bring your three friends here it will give you the girl you are in love with, one of those three friends. The friends eventually enter the building to look for you. You have to put monsters in their path so they can't escape and only continue further into the building. If one escapes they inform authorities of the building resulting in it being torn down and a game over. At the end once you succeed in bringing them to the top the entity simply devours the girl you love. I believe it just kills you and the other two but I'm forgetting this detail.

The company who made it were famous for eroges so people bought it expecting porn and got a horror strategy game.
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>>4008706
Guy looks like he belongs in the final level background of a Contra game
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>>4008746
>you can still see remnants of human head
fuck I want to know what this is about now
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>>4009857
Got you
>>4009791
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>>4009791
Ah, that only makes this game more disturbing.
I miss the psychological horror and psyonics craze of 80's and 90's.
The evils that lurk just outside of human perception and comprehension.

On another note, the company that made Produce, also made a fucked up game called 177 where you play as a rapist stalking down a woman. I don't want to meet these people irl.
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>>4009786
It's too bad the wimpy moan ruins it.
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https://youtu.be/NvkEEL6NIfY

This. I can't think of anything that tops the murder wall.
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>>4009791
>Four classmates of international ESP Institute - Gilbert, Toshio, Tina and Sayaka decide to spend their summer vacation together. Toshio is secretly in love with Sayaka but all his dreams are shattered when it turns out that Sayaka actually likes Gilbert. Toshio is overcome by envy and hatred and then suddenly fate offers him an excellent opportunity to take revenge on his former friend and get his beloved. Taking a walk around the neighborhood, he accidentally stumbles upon an abandoned building, as he goes inside he begins to hear voices in his head. As it turns out, an evil entity who can communicate with people through telepathy lives in this building and he offers Toshio a deal: if he can lure his "friends" here, the monster will help him deal with Gilbert and reunite him with Sayaka.
Huh, I really want to try it out.
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>>4010314
Looks like I left out some details, sorry about that. Thabks for posting that.

Its interesting but nothing special, don't go in expecting some loss classic is all I'm saying. As I said, the company behind it was mostly known for low budget eroges. Still the monster designs are pretty cool and I believe a lot of the text is actually in English surprisingly. If I'm remembering right I think the few story bits were in Japanese but the menus for actually setting up monsters are in English I believe.
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>>4008753
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>>4009786
this is the first thing i thought of
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Midas hand death in Tomb Raider
https://www.youtube.com/watch?v=u6PLx9fKAyc
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Why do many retro games has such detailed death by drowning animation? Characters like Mario and Lara Croft visibly struggled as the last air escaped their lungs and water starts entering their body. I'm not sure about later Mario games but I believe PS2 Tomb Raiders (the reboot ones, the FIRST reboot) were kinda censored as it quickly fades to black as Lara starting to struggle. Other than those two I remember PS1 Tenchu games. The PS2 ones and later don't even let you go underwater.
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>>4012004
The ESRB, the "video game violence" fiasco, and everyone getting more sensitive after 9/11.
Deaths used to be a part of the art direction and key in setting the mood.
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mario 2
Thread posts: 36
Thread images: 9


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