ITT: Difficulty spikes*Jirai Gumo's your path*
>Used to think Weevil Underwood had one of the best decks based on what I saw in the anime
>Find out it's actually one of the worst
>>4003647
>Weevil
>Difficulty Spike
Just make Flame Cerberus with guardian star Mars, man.
>>4003667
Yeah, if the game does the following
A: He doesn't draw that card on his first fucking turn
B: If the game is fortunate enough to have a pairing like that
C: If B is convenient enough to give you that fusion on your turn
Punch-Out isn't even a little bit hard until Soda Popinski arrives to fuck up your sense of timing, and even that is an easy fight when you learn the trick to getting stars.A trick I am ashamed to say I never learned until this year
>>4003647
>twin headed thunder dragon: the game
>>4003686
Well, I never had any problem with him and rarely saw Jirai Gumo in attack mode thanks to Flame Cerberus, Flame Swordman and Twin-Headed Thunder Dragon. My initial decks always had things like Kagemusha of Blue Flame, Firegrass, Eletric Snake and Yamatano Dragon Scroll.
>>4003692
...Until you reach the Low and High Mages. After that, it's "Meteor B. Dragon: The Game".
>>4003656
>used to think Joey had the best deck
>turns out it's all luck-based and there's no one making sure you always win
At least there's the easy way of just tapping the A button and staying close to mary until the end.
>>4003841
The best part of joeys deck is that its luck based.
The Ice Mine/Icicle Dungeon/Polar Dungeon in Arcana
>>4003773
That level was a pain in the ass
>>4003647
>not having a deck mainly consisting of dragons and fusion fodder
>>4003647
Twin Headed Thunder Dragon that bitch.
Fun fact: If I recall correctly, Jirai Gumo costed like 100 or so stars in FM inside the Passwords section, it's a quick strong and cheap card to get.
>>4004895
Once you know how to time your dash it's okay, until it gets to that part where you have to jump on bricks Arnold throws at you. That's a bit crazy especially because in one of them you have to perform a dash jump to reach the other side while jumping on falling trails.
It's a pretty awesome level, but it should have been one of the last levels, not the 2nd one.
>>4003647
Ninja Gaiden 6-2
>>4003647
>blue eyes ultimate dragon
>4500 atk
>1st round
>no need to tribute
every fucking time
>>4007843
So why does everyone hate this zone? I never had that much trouble with it. Yeah those star enemies were annoying as shit but fucking water levels consistently kill me to this day
>>4007948
Sonic 2 doesn't even have a dedicated water level. Chemical Plant and Aquatic Ruin have underwater sections (that you can avoid) and that's it.
>>4003951
YuGiOh is already based on luck - throwing even more luck onto it is a bad idea