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More games like this?

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Thread replies: 21
Thread images: 8

More games like this?
>>
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>>3946527

The Cave
>>
Heart of Darkness
>>
Prince of Persia 1 and 2
Blackthorne
Flashback
Nosferatu
>>
Flashback
Blackthorne
Oddworld
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>>3946527
Not retro, but Deadlight
>>
My Caruba XD
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>>3946527
This kind of game is called a Cinematic Platformer
>>
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just read about it in a magazine, never played it but it looks quite fun
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>>
http://www.neogaf.com/forum/showthread.php?t=989633

And we are done.
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>>3946690
>>
>>3946527
Thankfully, not many.
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>>3946527
This game is loved for having revolutionary, rotoscopic animation and it was all the work of one programmer. There is nothing like is, aside from Flashback for the Sega and SNES. The programmer's name is Eric Chahi. At the time, this game was a masterpiece. Today it is mostly swept under the rug by know-nothings.
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>>3949289
Didn't that guy turned into a tranny?
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>>3946581
>>3946585

Blackthorne is an excellent choice.
>>
>>3949289
It's been ported to just about every system known to man, and just about every gamer born before the 00s is likely to have encountered it in some form. I'm sorry, but I don't think constantly shooting how great it is during every new generation is going to do its reputation any favors. Give it time to cool down before a new audience discovers it. Also, pretty sure Prince of Persia and Karateka used Rotoscoping before it, and there were earlier examples in the arcades.
>>
>>3949325
This here.

As an aside, most gamers considered it the same way they considered most Cinematic Platformers. Style over substance. Just about every kid I knew had played Prince of Persia and Another World/Out Of This World at least once, but I didn't know anyone who had played either game for more than 5 minutes. No one considered the game a "masterpiece" outside of French media, merely a flashy if well animated puzzle platformer.

And yeah, hyping it up as such a great game will only work against it, since most modern gamers who give it a shot will probably be pissed at the difficulty and the fact the game doesn't hold your hand.
>>
>>3949378

I had no problem with the puzzles, it was the stiff ass controls that turned me off after 15 minutes back in the day, same goes for POP
>>
>>3949301
No. Supricingly many retro video game developers and tech pioneers have (to the point of a study being conducted as of why), but not Éric Chahi.
He did make From Dust though.
>>
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>>3946527
The Way (not retro, find on Steam). I played it last week.
It's short, there's only one puzzle that you'd want to be spoon-fed on (the trial-and-error programming one, late game). It's got the atmosphere, satisfying music, and the story has a satisfying ending(s).
Thread posts: 21
Thread images: 8


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