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*saves your state*

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Thread replies: 29
Thread images: 5

File: mmx.jpg (58KB, 800x648px) Image search: [Google]
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*saves your state*
>>
*too late, already staggered*
>>
File: wil cuckton.png (389KB, 941x762px) Image search: [Google]
wil cuckton.png
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>emulating
>>
>>3912440
Still using ZSNES when others have surpassed it 100 times over. *facepalm*
If you're going to emulate, at least use SNES9x or Higan/bsnes (maybe with Retroarch since it allows you to do a LOT more!)
>>
>>3913438
>maybe with Retroarch since it allows you to do a LOT more!

Yeah, like introduce input lag and shove half a dozen new bugs into the core.
>>
>>3913438
ZSNES emulates fine the maybe 4 SNES games I bother playing, that never got a superior port on a later console. So why bother switching? It is already set up in my computer, I just open it up and play.
>>
>>3913446
0/10

RA has less input lag than higan:

https://forums.libretro.com/t/an-input-lag-investigation/4407/313

There are also not "half a dozen new bugs", literally every game works as well in bsnes-mercury as it does in higan.
>>
>>3913438
>not using ZSNES

#smdh
>>
>>3913936
>RA has less input lag than higan

Okay? You seem to have missed the point. RA and Higan are not the only NES emulators in existence.

>but muh cycle accuracy

I ain't emulating on an i7 just to play 20-year-old games like an autist.
>>
>>3913983
>NES
^ SNES

Fucking Google. I was too distracted trying to click thumbnails of mountains.
>>
Wasn't there some emulator basically using bsnes with Zsnes's UI?
>>
>>3914002
zmz can use any core AFAIK.
>>
>>3912440
Why save a state in a short game like x1?
>>
>>3914015
The last level with all the Mavericks, the new bosses and Sigma is fairly long, and doesn't have passwords for mid-bosses.
I mean, I don't think save states should be used, you should be able to beat the whole level in one go, that's the true way to beat MMX, but I dunno, casuals gonna casual.
>>
>>3914015
So you can take a shit any time you please
>>
>>3914057
>what is pausing the game
>>
>>3914064
That's correct, anon.
>>
>>3914064
Can't pause cutscenes, dumbass.
>>
>>3914095
>don't press any button
>cutscene doesn't go forward
>>
>>3914097
>implying
>>
>>3914113
If your shit comes on so quickly and you can't hold it in for the few seconds of unskippable cutscenes without cropping yourself you've got bigger problems than finishing a mega man game
>>
>>3912440
Use Bizhawk and enjoy glorious rewind that actually behaves like a rewind.
>>
File: 1488924038502.jpg (35KB, 461x288px) Image search: [Google]
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>>3914131
Well fuck you too
>>
>>3913983
This is shitty bait, I have a 2Ghz laptop and play bsnes just fine.
>>
How do you guys stop yourself from going into autistic rage when you see someone using ZSNES on a modern PC?
>>
>>3915665
>This is shitty bait

It's called hyperbole, Anon. Not everything that disagrees with your shitty e-pinions is bait.
>>
>>3915675
I agree the engine is trash but I get a nostalgia boner every time I see the UI, thats why I use ZMZ instead.
>>
>>3915675

Calmly and easily. In fact I use it myself. I use a real SNES too. If when I play a game the two feel different in a way that concerns me, I'll give up ZSNES (for that game) in favor of either a different emulator or a real SNES.

That has never happened, but if it does, that's what I'll do about it. Pretty simple.
>>
>>3913449
This really. I've been emuing on ZSNES for a decade and have never run across a problem with a game that didn't run. Worse case is maybe some layer transparencies didn't show up right but who cares, I didn't even notice if it did happen.
Thread posts: 29
Thread images: 5


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