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Raspberry Pi 240p

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Thread replies: 126
Thread images: 20

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https://github.com/raspberrypi/firmware/issues/683#issuecomment-283179792

So apparently there's a modified version of the Pi firmware that allows for 240p over composite. Anyone tried it out? Does this put the Pi on the same level as the Wii in terms of emulation boxes?
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>>3846565
Better link :
http://filthypants.blogspot.com/2017/03/raspberry-pi-240p-composite-output.html
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>>3846614
I am in TN and all used places have the wii for 60 with 1 wiimote and no nunchuck. Craigslist has them as well but people want to sell them for 100 or more in my area. Last I looked someone had a totally awesome already modded one for 150.

I suppose if you find someone who has one collecting dust you may get it for 20-30. Good luck tho.
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>>3846630
I literally bought one a few months ago at the local thrift store for $10, the local gamestore sells them complete for $40. Classic controllers are a few bucks from china. There's over 100 million of them in the wild, they are cheap, and you don't need a working disk drive either. You could just get one online if locally isn't an option.
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>>3846630
>$150 for a modded Wii
Dayumn son, what a ripoff.
Xbox or PS3 I can understand, because you actually need to mess with the insides, but Wii is purely software based, anyone with half a brain and 30mins. (or less) to spare can figure it out.
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>>3846650
Yeah, I imagine thats why its been listed forever. I've had a couple modded wiis over the years and one broke and the other I sold for like 20 dollars. I've been trying to get another since I moved but can't ever find one for a decent price.
I do have a zero, a rp1 with a broke sdcard slot, and a pi2 I use on a flat tube tv for emu.

I would still like to find a wii just for the resident evil and HOTD lightgun games though. Know of any places online? I tried all the major stores already.
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>>3846678
eBay man, just grab a beat but working one one and clean it up.
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>>3846565

If I'm not mistaken, using an analog video output with a Pi will produce a persistent hum. I'm not sure if it's worth it, unless your television set just doesn't have an HDMI input to begin with.
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>>3846896
do you know where you are?
>>
wow this is so clutch
a week ago i was looking at spending $70+ to kill the 480i flicker, today 2 lines in config.txt and i'm playing street fighter with no interlacing
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>>3846565
All da vidjagames are ready for me.
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>composite

Nope.
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>>3847439
RF coaxial for life
>>
>>3847439
It's not so bad if your TV has a good comb filter.
>>
This was my #1 issue with the RPi. Going to try it later.

Can the custom firmware be used with the Retropie image?
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>>3847838
yeah i just did what this link says >>3846585
retropie is working fine for me
>>
>>3846896
how long have you been here
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>Composite

Yeah I'll stick with my Wii
>>
There's a fairly simple hat to add VGA support to RPi.
https://github.com/fenlogic/vga666
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Was pretty easy to setup :)
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Well, it seems to work, but I think I'm going to wait until someone makes a RetroPie image with every relevant emulator configured properly for NTSC. The default resolutions clearly aren't set up for 240p and you get a lot of distortion. Just too much work to go through and adjust each configuration file personally yet again.
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>>3848016
i think you just have to set the custom viewport in the rgui, on a per-system basis, and save it as an override

that's what i did anyway
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>>3847917
Just how the developers intended, not even memeing :)
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>>3847439
>>3847894
It's been possible to get 240p SCART (RGB) from the RPi since forever, but the 240p composite feature has been asked for a while, mainly for compatibility with older CRT television sets
The point is not that composite is the only signal quality available, a new, long-awaited feature has been updated in the firmware.
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>>3847308
open source kills capitalism.
open source is communism.
viva la revolucion.
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>>3848505
Actually its syndicalism
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>>3848460
>mainly for compatibility with older CRT television sets

Actually, it's been requested since forever because most people don't want to buy 3 different signal converters.
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>>3848930
Wut?
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>>3848941
Your options for a high quality 240p signal from the RPi on a NTSC television involving SCART are

HDMI > VGA > SCART > Component

or

GPIO (VGA 666) > SCART > Component

If you have a PVM or something that has SCART input, then you can skip the last conversion. It has nothing to do with "older" CRTs, you're not going to find any consumer CRTs in America with SCART input. Your only options are composite, YPbPr component, and svideo.
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>>3848981
Why wouldn't you just plug it in VGA?
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>>3848990
Because burger TVs don't have that either

The only options are either mustard or tomato, jalapeno and blueberry
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>>3848995
What? Loads of American TVs have VGA, or if they don't, theres DVI-I, which only needs a passive converter.
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>>3849041
>240p on a flatscreen
anon pls
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>>3846641
Good find for 10 but I am at goodwill and other types of stores at least 2 times a month and never see em. I know they are out there, but I imagine most people just have em boxed up.
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When I update Retropie to the latest firmware using rpi-update, it seems to fuck stuff up. Trying to access any of the Retropie configuration options gives me a "unknown platform - please manually set the __platform variable" error. I've tried manually setting the __platform environmental variable, but the error persists. Any ideas?
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>>3849523
>Any ideas?

Stop using a shitty frontend.
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>>3849551
Retropie is a managed group of emulators and utilities. Emulationstation is the frontend it uses...
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>>3849523
Actually, figured it out. Just had to rerun the setup script with the variable set.
>>
So, the internal framebuffer is still 720x480 then the firmware coerces that into a 240p signal. How does overscan in the boot/config interact with that? Are the overscan pixels just subtracted from the 720x480 framebuffer, or does it actually modulate the analog signal in some way? If you're subtracting pixels then it gets a lot messier to get a pixel perfect result.
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>>3849041
>tfw anon replies seriously to an obviously tongue in cheek post
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>>3849041
>VGA and DVI on a CRT television

The fuck? Are you confusing TVs with CRT computer monitors?
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>>3849553
>"Here, let me explain something that you already know!"

Okay? Why did you even reply to my post?
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>>3850571
Not him, but you sound like a retard. Don't use terms you don't understand.
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>>3850079
Almost every mid to high end TV set had this.
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>>3851416
>VGA on SD TV
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>>3851476
If I wasn't in my college dorm I'd send you a pic of my Trinitron with DVI.

Actually, here's someone else's pic of the same model.
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>>3851610
That clearly states HDTV

You lose! Good day sir!
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>>3851620
And it's clearly a fucking CRT.
Quit moving the goalposts.
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>>3851610
>DVI with digital-in only
ew
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>>3851728

>>3851476
>SD TV
>>3851736

This is a thread about the RasPi and 240p. Why even bring up an HD TV?
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>>3851736
It's DVI-I on mine.
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>>3851620
>refuses to play on genesis with high definition graphics
lel
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>>3853530
He said it was a Trinitron.
That's pretty clearly a CRT.
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>>3846565
This begs the question of how far this can be taken.

Could it be used to output 360p or 330p? Could the signal be made monochromatic and muxed with a chroma signal coming from GPIO pins to produce easy S-video?

It sounds promising, maybe this trick will be adapted to another SBC first.
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>>3846678
I will be selling a wii on ebay soon for like $65. If anyone interested. I believe that's a reasonable price for a complete system
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>>3854359
>Could it be used to output 360p or 330p?

Presumably no. Internally, with the new firmware, the Pi is operating at 720x480 and the progressive composite output is dropping every other line from the framebuffer.

>Could the signal be made monochromatic and muxed with a chroma signal coming from GPIO pins to produce easy S-video?

The GPIO don't output analog, so no? At least, not without some kind of add-on DAC board. At that point you might as well get the VGA board and convert the RGB signal to component or something.
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I have a Pi 3 hooked up via composite and I have a few questions. Is there any way to boost the audio volume without buying another device? Also, is there any way to have it output to S-Video?
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>>3854463
So, it will output 360x240 or 720x240?
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>>3854482
HDMI, VGA, RGB, Component and Composite are possible
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>>3854463
No, get the SCART and convert the RGB signal to component.
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>>3854482
Is the volume turned all the way up in OS? I'm not sure which image you're using, but if you can get to a terminal try [code]alsamixer[/code] and use up and down arrows to make sure it's maxed.
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>>3854579
How do you get component output? Do I need to convert HDMI to component?

>>3854583
I'm using Retropie. I'll try this. Thanks!
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>>3854623
RGB to Component using a CSY
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>>3855198
>RGB to Component using a CSY
Oh boy.
http://www.cypeurope.com/store/store/app/product/CSY-2100
>Convert any Scart RGB signal to a superb quality (red, green and blue) component video signal.
wtfamireading.jpg
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>>3855247
They're referring to the colour of the connectors.

Presumably to dumb it down to lowest common denominator levels.
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>>3854490
It's an analog signal, but you should probably think of it as operating at 720 pixels wide. This is mainly because the emulator's video is being stretched to fit the framebuffer before the signal is actually generated. Since the internal framebuffer is 720x480 when using the new 240p mode, you can get horizontal distortion if the emulator's render resolution doesn't integer scale with that.

You'd probably get decent results by setting RetroArch's render resolution to 720x480 and then turning on integer scale in the options. If I understand how RA's video output works, that should basically output a 720x480 picture with a 2x scaled game screen in the center with black bars on the sides. The bars should lie in the overscan region of your television, although that'd depend somewhat on you're TV's configuration.
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>>3855567
Oh, and turn off overscan in the RPi's config if you do it that way. I have no idea how the config overscan interacts with the framebuffer.
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>>3855567
>decent results
>RetroArch
Never
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>>3855845
Nice meme.
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>>3855845
Honestly, that's kind of true. I've noticed different cores give radically different pictures even with the same settings. I can't find any combination of settings that work for every core without also having to adjust my TV itself for each core.

Honestly, I'd probably stick with the RGB conversion chain for now if you have to play on a CRT, at least until composite supports custom framebuffer sizes which might never happen.
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>>3856287
It would work well if you could have a superwide framebuffer e.g. 3840x240, then you could just scale everything to the full width with no issues.
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>>3851610
this is the rear panel on my crt.

the dvi port stopped working earlier this week. I'm pretty bummed about it. This tv does not do native 240 by the way. It does 480i through 720p and 1080i. pretty sure any 240 signal it gets it will upscale to 480i.
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>>3846565
any good?
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>>3856728
it's cool. i'm really happy with it.
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>>3856369
What about 960x720? Like, for scaling down to 480x240? That might be a useful compromise for 3d programs with a small amount of fixed sprites?
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So i'm completely new to emulation, never done it before, nor have i ever set up or owned a pi. Could a complete idiot like myself set up a pretty good snes emulator with retropie without much hassle? And how well does it emulate compared to the original games? I humbly beg for your opinions/advice. From the research i've done so far it seems simple-ish. Pic unrelated
>>
>>3857862
Retro Pi is completely idiot proof, so you won't have any trouble there.
A Pi 2 or Pi 3 can do everything up to 5th gen consoles, although 5th gen performance is kinda spotty.
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>>3857878
Fantastic, thank you! Any way to get roms that won't give me a virus?
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>>3857901
https://archive.org/download/No-Intro-Collection_2015-03-03
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>>3857901
>Fantastic, thank you! Any way to get roms that won't give me a virus?
Nope, sorry. Getting a virus is a rite of passage.
>>
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>>3858542
But anon pls, i am afraid
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>>3859679
Thug-life ain't for everyone, homes.
>>
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It was a pain in the adjusting the overscan for 240p but looking good I think
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makes my pp hard
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>>3861757
>>3861769
Looking nice, what's your setup?
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>>3861920
got a 27in toshiba 27A14. Pi through compsite 240p and a dreamcast through svideo. Still need to test the component in. :
>>
Can anyone tell me how to play Fightcade on the Pi3 Rasbian?

I want to play Fightcade on muh arcade machine
>>
I literally can't believe people think a device which requires you to put a video signal through two or more converters to get a picture that isn't composite garbage is going to outclass anything that connects natively. Now you can lag with scanlines, fantastic.
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>>3862331
its only 35 bucks dummy
>>
>>3861981
you can't
but if you actually played on fightcade you would know this already
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>>3862350
so is an abandoned wii, if not even less
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>>3862350
So low standards and poor. You're living the dream sport!
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>>3862406
just let people do their thing this isn't threatening anyone
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maybe I am beating a dead horse but for emulation i don't think it gets better than the OUYA, HDMI and i got it at goodwill for like 30 bucks
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>>3862440
>OUYA

no..

https://www.youtube.com/watch?v=xTqhyHuKVKA
>>
240p fixes flickering and sharpens the image a little, but it still looks like shit on my CRT compared to Wii emulators. The rpi's composite signal is noisy garbage even for composite. Looks way worse than the original consoles, and there's no comparison when looking at the Wii's component output. Plus the Wii's easier to configure.

And about the only console the rpi does that the Wii can't is the PSX. Even saying that, the rpi's PSX emulation isn't exactly spectacular, it's just that Wii PSX emulation is terrible.

Do yourself a favor and either softmod a Wii or build a full on mini-ITX rig and get whatever signal transcoders you need to for 240p RGB or component or whatever.
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>>3862450
What does that have to do with it's emulation capabilities?
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>>3862663
its a broken cheap device.
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>>3862665
might as well use pc
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>>3862440
This is my 2013 Odroid U2 with 1.7GHz quad Cortex A9 similar to Ouya. Granted it was twice as expensive back then, it's still faster than the Raspberry Pi 3 today. The only major plus for Raspberry Pi are the OpenGL 2.0 drivers.
https://openbenchmarking.org/result/1511241-HA-ODROIDU2689
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>>3862412
That's not the way it works sport. People pointing out he's a fool aren't threatening anyone either. Sounds like your a grade A hypocrite.
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>>3862368
fightcade has a linux distro and i've been using it to play on raspberry pi since forever

stop bullshiting retard.
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>>3862774
sorry I didn't know it was that serious.
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>>3862652
post some comparison pics, i don't have a wii but i'm interested in how they compare
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>>3862652

I wish the Wii still had a scene, the Pi's PSX emulator could run exactly the same on the Wii with enough optimization but the interest from developers just isn't there.
>>
>>3862652
It's probably the cable you're using that is noisy garbage.
>>
>>3862440
Why bring the OUYA into this?
It has no analog signal or 240p output which is basically all this thread is about.
>>
>>3863863
There's still plenty of development going on for Wii emulators. I think the PSX has been pretty much abandoned though since there's not really any hope of a worthwhile result.

It's kind of a shame. Whatever the reason is aside, if it could do PSX it'd be the ultimate 240p retro emulation box. It's still amazing right now, but you'll have to look elsewhere for decent PSX, 32X, N64, Saturn, and Dreamcast emulation.
>>
>>3862440
>ooo yah!
hahahhahah
>>
>>3864203

mGBA is a good example of a recent feat but aside from that it doesn't seem like much is going on, by all means correct me. Even the Retroarch Wii nightlies have been broken for months and nobody gives enough of a shit to fix them.

But yeah, I see what you mean. Both Wii64 and WiiSX were by the same team, abandoned around the same time (circa 2011) and both live on through unofficial versions with speedhacks (Not64, WiiSXR). Actual development came to a close a long time ago, but the fact they could play some pretty intensive games full speed showed it wasn't a matter of system power but bringing it all together. They had lives, they moved on and put their time into better things, but I don't think either emulator was impossible to perfect by any means.
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>>3864203
You can look for all that any elsewhere you want but you ain't gonna find it.
>>
retropie + kodi with 240p composite and 1080p hdmi >a crummy wii that cant psx
>>
>>3864304
I don't mean there's new projects or anything, just that a lot of existing projects continue to be updated with minor improvements every few months.
>>
>>3862331
Converters don't cause lag, upscalers and downscalers do.
The only lag you're getting is if you're using digital to analog or analog to digital.
>>
>>3846565
>Does this put the Pi on the same level as the Wii in terms of emulation boxes?
Well, Wii memory won't get corrupted because the power went out.
>>
>emulation
>>
>>3864754
advice for converter "trans code" devices?
>>
>>3864758
True, but not exactly a fair point.

The Wii was designed to handle that kind of abuse, while RasPi's are running linux.
Linux assumes that it will be shut down properly, so it doesn't have any sort of handling for the power being cut.
>>
>>3864754

Digital to analog is the only way to hook it up to a CRT outside of composite though, right? When you're limited to using the HDMI slot that's what you're stuck with.
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>>3865862
Gert VGA 666 via the GPIO pins is analogue.

That's another option which adds no lag.
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>>3865872

Ah I see, didn't think of that. Handy if you have a CRT with VGA certainly.
>>
>>3862652
No.
>>
>>3865909
Or combine the sync, run a CEA mode 8 resolution and have perfect 240p output on any RGB-capable set.
>>
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>>3866151
You know you can convert any analog signal with a few resistors and trim pots right?
All it takes is a really simple equation to convert any analog signal into another.
None of these will slow down any of the information travelling through.
They should teach you these things in high school.
Thread posts: 126
Thread images: 20


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