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Random Sprite Dump

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Thread replies: 33
Thread images: 22

File: Lyn.png (10KB, 580x410px) Image search: [Google]
Lyn.png
10KB, 580x410px
Preferably OC
>>
Number 2!
>>
File: Viper XCOM.png (5KB, 288x336px) Image search: [Google]
Viper XCOM.png
5KB, 288x336px
>>
File: TravisTouchdown.png (18KB, 590x660px) Image search: [Google]
TravisTouchdown.png
18KB, 590x660px
That's enough to make it an actual thread, right? It's OP +2? I'm a newfag so I'm not entirely sure.
>>
>>3830429
You would not BELIEVE how picky I was with this one. Took me about an hour to get the colors I wanted. And that was after the 1.5 hour outline creation.
>>
File: Rydia.png (4KB, 250x240px)
Rydia.png
4KB, 250x240px
>>3830425
I dunno. Did I do good with this one?
>>
File: MegamanX.png (15KB, 1050x430px) Image search: [Google]
MegamanX.png
15KB, 1050x430px
This is one of my shittier ones. I forgot to add different shades to his skin.
>>
File: Kirby.png (16KB, 740x480px) Image search: [Google]
Kirby.png
16KB, 740x480px
Here's the last of my stuff. Dunno what the fuck I did to his foot.
>>
File: 1441453369069.jpg (138KB, 500x500px) Image search: [Google]
1441453369069.jpg
138KB, 500x500px
i have this i guess
>>
File: mmx animation.gif (12KB, 123x179px)
mmx animation.gif
12KB, 123x179px
This is an edit I made of iOS Mega Man X sprites. The originals are pretty lame so I decided to see if I could improve them without changing the palette
>>
>>3830465
The originals for reference
>>
I made this a few months ago as proof of concept to someone if that counts.
>>
>>3830425
err Rydia?
>>
>>3830425
Post more
>>
>>3830465
>>3830471
I've seen this. Definitely way better than what you based it on.
>>
>>3832956
Thanks. Currently working on dashing frame
>>
File: Earthbound_sprites.png (217KB, 1014x900px) Image search: [Google]
Earthbound_sprites.png
217KB, 1014x900px
My OC is homestuck-related so you probably don't want that.
>>
File: 1bitanim.gif (18KB, 288x504px) Image search: [Google]
1bitanim.gif
18KB, 288x504px
>>
File: squidgirls.png (32KB, 996x194px) Image search: [Google]
squidgirls.png
32KB, 996x194px
>>
>>
>>3833538
This 1 bit shit pisses me off. Shouldn't an animated 1bit graphic just flash between lit and black? Are these 1 bit graphics with blast processing or something?

they do look nice, anon, but this 1bit marketing shit is seriously aggravating and only feeds ignorance
>>
>>3834096
Yes, the tan color is supposed to simulate the beige underside of an old school monochrome lcd. Like the ones for tomagatchi.

It is 1 bit because the display has only one color, the black, and the absence of color, which is whatever color that is underneath the crystal
>>
File: pacman.png (8KB, 896x448px)
pacman.png
8KB, 896x448px
>>
File: 3586gpk.png (5KB, 300x945px)
3586gpk.png
5KB, 300x945px
>>
File: Palace_Pic_1.png (198KB, 514x386px) Image search: [Google]
Palace_Pic_1.png
198KB, 514x386px
can /vr/ recreate this?
>>
>>3830538
Please see >>3830437 for Rydia. OP is Lyn from Fire Emblem.
>>
>>3834197
It always freaked me out that ghosts had slug-like innards
>>
>>3831257
I'd love to. But unfortunately I don't have much. Trying to make a game and it's coming along rather slowly, so I don't really have time to make other sprites for fun. I could post the 4 enemies I have done if you like.
>>
>>3834096
Calling something like that '1-bit' is goofy, the original Macintosh has a '1-bit' display and it looked a hell of a lot better than that. It's like these artists forget that dithering exists.
>>
File: Tom Servo2.png (1KB, 96x132px)
Tom Servo2.png
1KB, 96x132px
I used to do a sprite a day, I should get back to work.
>>
File: jd unfinished.png (5KB, 168x354px)
jd unfinished.png
5KB, 168x354px
>>
>>
File: dha-bigger.png (3KB, 100x156px)
dha-bigger.png
3KB, 100x156px
Thread posts: 33
Thread images: 22


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