-kszk-
Du dabba-da daba-daba!
>>3819106
-kszk-
Woo boodu jabba!
WHOA
>>3819108
-kszk-
D-dibbet d-dibbet.
DO A BARREL ROLL!!1
-kszk-
Wee woo weep we woo weep
>>3819106
>>3819108
>>3819118
>>3819125
>>3819160
>>3819168
Good luck!
-kszk-
Ra-ha-aha-ha
[muffled folk music]
one of my friends insists there's a Star Fox game where one of the characters makes a distinctive ''bee ba-bee-bee-beep'' noise
who could he be thinking of?
>>3819286
Actually the European version of 64 had a Lylat speech option, probably to get around the lack of dubbing
>>3819106
>>3819108
>>3819118
>>3819125
>>3819160
>>3819168
>>3819201
>>3819259
>>3819270
This has to be mind control of some sort, because I hear all of this and there is no noise around. What could it be telling me to do?
>>3819389
Hot damn, nice collection.
EMERGENCY EMERGENCY
>>3819793
INCOMING ENEMY FIGHTERS
Hey, what's the best star fox that's not 64.
How do are these animals able to understand each other?
>>3820968
StarFoxZero
The Lylat language is much better than the voice acted bullshit later games had. Real shame the Lylat voices were only an option in the PAL version of SF64, because I'd use them every time in the NTSC version if I could.
>>3820976
What about the Older games?
>>3821003
Star Fox 2 if it were harder
>>3821050
Thanks! I'll check it out.
Peppy, Slippy & Falco's death sounds are legitimately unsettling, imo.
Glad that got dropped in 64.