What retro towns would be a total nightmare to live in and why?
That's very funny structure. Imagine it in real life.
>>3776747
>island with a walled town and nothing else
>isolated from other places by rare long boat trip
>monsters roam the streets every night
>mayor is an ass
Final Fantasy New Joysey is probably the worst
I do not want to live in this city Mr Mayor.
Come visit beautiful Aktemto! Come for the poison mine gas, stay because you're DEAD.
>>3776747
This stage bothered the fuck out of me.
>>3779184
It'll take more than Mike Haggar to fix these polygons into place
>>3776747
I loved the shit out of Wizards & Warriors 3, but in retrospect that city is super weird.
>>3778304
Zozo? Looks like a wonderful place.
>>3779184
What's that game? GTA clone based on the engine of Big Rigs Over the Road racing?
>>3779475
I prefer Ironsword personally.
W&W3 is a good game, I like what they did with the classes, the platforming sections, bosses, etc. also had a good soundtrack and decent atmosphere. however, there was this feeling of the overworld being overly large and empty with not enough stuff to see and do. when you're trying to find your way to the next guild that can be aggravating, so this game is best played with a map/guide on hand.
>>3779704
and the time is 3 o' clock.
>>3779717
Simcity 2000
Funny that is hard to reproduce those kinds of graphics and (d)effects in modern game engines.
>>3779184
>>3780521
The fucked up texture and polygon warping aren't the only problem. Everything looks ugly as fuck, with awful textures and colors.
Absolutely not comfy.
>>3780521
PSX Simcity 2000, the DOS version run in SVGA and had no 3D view mode.