Tell me about your 90's VR experiences, /vr/.
Dactyl Nightmare. I never played it, but I remember it from the episode of Freakazoid where he and Cosgrove get trapped in a similar game.
https://www.youtube.com/watch?v=AD9_5ZuvzoY
https://www.youtube.com/watch?v=v6t69mp0ZhE
We called it DataSmut back then. Being able to jack in and have a harem of blonde babes wired into your techodeck was the best feeling ever. Nothing comes close to the feeling I had with my first cyber sex encounter. Nothing ever will. I'll be a C-junkie for the res of my life.
>>3772065
$5 for 5 minutes of Duke Nukem 3D on one of these things (in stand up mode) in 1996 in a mall at the west coast.
I was impressed at the time but even then I recognized some serious problems with latency and drift that I just assumed would be solved in a few years.
Played Red Alarm and Tennis on Virtual Boy at FuncoLand for a while. Was pretty underwhelmed even as a preteen moron.
All I remember is that I did a stand up one in Las Vegas when I was a kid. Can't remember anything else besides that.
>>3772065
I seem to remember one with Dark Forces 2 at a Six Flags near me for some reason. May have been a dream, I don't know.
How much should i pay for a broken virtuality cyberbase su2000 and how easy is it to fix those?
>>3772065
I got to try out a few virtuality games at CES. Most other stuff was just two screens. Some of it not even stero.
>>3772075
Played it once as a kid.
You'd think I would've been really impressed back then, but all I could think was how slow and awful it was.
>>3772075
I think I played the game they are referencing at 1 Embarcadero in SF circa 96
Especially since your vid referenced the dropping bullet
In the game, your shot's trajectory dropped fast and quick
I figured it out, and shot the flying reptile, but they guy running the game said that almost never happened
I played Shogo MAD, MDK 1, (Captain) Claw and Tonic Trouble.
>>3772065
>be me
>young teen
>read about VR
>I liked the look of the Sega VR helmet
>nothing ever really happened
>got PSX a few years later.
Never seen nor cared about VR in the 90's and even after all our advancements I still don't give a shit about this meme technology. No good games can come of it in the same way that no good games have come from cellular telephones..
Take it from me, it wasn't nearly as good as what we have now