I am interested in playing text heavy untranslated Japanese games on the NES, SMS, PC Engine, and Megadrive.
I have them plugged in with composite and cannot upgrade to a higher cable.
Is it possible to discern the strokes of different Kanji and be able to understand the dialog or will it be a smudged mess that only native born Japanese can comprehend by shape recognition from being immersed in that language their whole life?
不是。但我只知道中文丶不日語
>>3763613
Just squint your eyes
>>3763613
Why are you asking US if YOU can read it?
>>3763613
Do you already speak Japanese? It's an intense language to learn filled with far more intricacies and grammatical contradictions than even English has. It's really hard, and anime won't make you fluent unlike what others on this site claim
>>3763632
I'm guessing this translates as
>sage speaker of the truth and one to be respected and adored
>>3763642
But of course
Dreamcast S-video
>>3763658
Dreamcast composite
>>3763661
Do you also have RF and Scart?
>>3763671
nigger the video format isn't even a big deal. If you can speak japanese which odds are you can't than you'll be fine
>>3763671
nah just grabbed those off some blog
>>3763613
If you can read kanji fine, then you'll be able to read it with composite video.
If you cannot read kanji and you'll rely on dictionaries, then you'll have problems, but that's not a fault of you using composite video.
And the consoles you mentioned tended to use kana only and limited kanji, for technical and game design reasons.
>>3763638
99% of s/nes JRPGs is anime phrases and then a bunch of easily readable katakana loadwords like アイテム
>YAMETTE
>KISAMA
>DEMO ONEE CHAN
You won't find many cartridge games prior to SFC that even use Kanji due to storage limitations.
Even when games have them they are simple because the consoles were for children and producers knew that you can't distinguish complex letters.
>>3763773
The only one I've come across that was pretty impenetrable was Front Mission, that was pretty heavy in it's use of kanji
>>3763613
You utter retard. What do you think actual Japanese people used to play those games? Do you think they would use it if it was a problem for them?
The Sega Master System and Megadrive/Genesis support RGB. The PC Engine has really good composite output. The Famicom/Famicom Disk System don't usually use kanji.
>>3763671
>Scart
Depending on which sync the Scart cable carries would vary the quality of the output. Unlike other formats which display within a fairly narrow range of quality with predictable reliability (the lowest being RF, then Composite, then S-Video, then Component and/or RGB being the highest), Scart can vary from almost the worst to the best.
If you mean RGB, don't refer to it as just "Scart."
>>3763679
>nipper
i appreciate you anon
>>3763814
How bad do the worst SCART cables get?
Are they as bad as RF?
What about audio?
Do the best SCART cables have audio as good as separate RCA cables for sound?
No problem here.
>>3764069
As bad as composite, because that's the lowest signal quality they can carry.
Yes they can carry audio just as well as RCA, assuming they use good shielded cable.
Chinkshit need not apply.
>>3764074
where are the scanlines
>>3764080
Right there.
Are you blind?
>>3764082
looks more like pic related to me
>>3763638
>It's an intense language to learn filled with far more intricacies and grammatical contradictions than even English has
>more than even English has
You say that as if English was hard.
Non advanced English, as in the basics you need to not commit grammatical and mistakes, is extremely easy compared to a lot of other languages around the world.
English is far easier than most latin based and north germanic languages.
>>3764086
Oh so you ARE blind...
very hard to read on RF