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What are some examples of retro game remakes done right?

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Thread replies: 113
Thread images: 22

What are some examples of retro game remakes done right?
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>>3690106
Personally, I never liked it. The art style seemed ridiculous. Should've stuck with Amano's drawings. The whole charm of the game is lost with that awkward chibi 3D. I understand the original sprites were chibi too, but it was the standard for the time because of low res, and the artwork showed how the heroes were supposed to look like. Instead, they went with kiddy 3D (I guess because it's Nintendo platform). These models look awful to me. Also, the 3D is just needless when you keep the top-down view of the original. Why is it there? No one knows. I'd rather have a strict 2D grid like on SNES. Should've stuck with 2D for such a low res, or at least make it good like Dragon Quest Monsters Joker.
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>>3690106
Never played the 4 remake, but the 3 remake is an improvement on the original in almost every way. Definitely an easier remake though because the original 4 is better than the original 3.
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>>3690106
definitive version of the game as far as I'm concerned
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Sonic CD 2011

for a list of changes check link
https://info.sonicretro.org/Sonic_the_Hedgehog_CD_(2011)#Other_Differences
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>>3690106
>The whole charm of the game is lost with that awkward chibi 3D.

Yeah I can't stand the engine SE used for all their DS games.
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>>3690106
Pic not related?
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>>3690207
Fuck you, pic very related.
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>>3690106
Pic not related.
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>>3690135
>>3690249
>>3690207
Really? Because on mechanical level, I found FFIV DS to be much more compelling than any of the 2D versions.
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>>3690106
- Duck Tales
- Bionic Commando
- Strider
- Grim Fandango
- Monkey Island
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>>3690106
I played through the start of the game on DS and PS1 simultaneously to compare and the sound quality improvements, voice acting and camera angles on cutscenes adds so much more than you might first think. Then you get to the battles and it sinks in just how mind-numbingly easy the original is. The difficulty boost is worth it alone, nothing too tough, but with challenge throughout.

Got me thinking - this could not have been done much better on this platform. So yea, it's remake done right.

It's just a damn shame that platform was the DS (not my preference), but I'm not going to come to /vr/ and shit on graphics - they're not bad for DS - I just don't like handhelds.
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>>3690286
Isn't the SuFami version of FF4 more harder than the Snes one?
I always thought that the DS version just happened to be identical in the American/Japanese release, so for americans it's more hard.
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One of the greatest remakes ever made.
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>>3690301
The JP version is harder, but the DS version is still more difficult even from the JP original.

A lot of people say that the DS version is the JP original difficulty or something, but it's definitely harder in DS. I'm saying this as somebody who started with the JP version.
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>>3690261
>Strider
Not really a remake. They turned into a Metroid-clone.
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Double Dragon Advance might as well had been the true sequel to Double Dragon I & II in a world where III and Super didn't exists.
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Even greater than RE REmake.
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I am very happy that Conker's Live and Reloaded hasn't been posted...

fewf
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>>3690301
The differences between the FFIV and US FFII are stuff like status related items being replaced with just remedies (renamed Heal) which are cheap and all over the place, same with Ethers. It's not that much easier just more streamlined for item usage
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>>3690106
>>
>>3690106
Definitely not OP pic
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>>3690106
It's looking to be that way - updated graphics, controls and time trials added to Crash 1 and 2. Time will tell though. Minor level design changes would be fine but I hope the bulk of the trilogy is left unchanged
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>>3690451
SoulCalibur was a sequel, not a remake. They changed the title because of some dumb trademark troll who named his company "Edge".
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Crash Bandicoot remake looks good, but for some reason, the PS1 graphics will always be the best to me.
>>
Phantasy Star Generation 1,2 I guess?

muh Nei
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DQVII 3ds. Other then some shoddy translation decisions, and the ps1 version had some too, it was phenomenal.
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>>3690475
This. REmake is the crowning achievement of how to remake a game. So perfect. Can't wait for REmake 2.
>>
Fatlus's GBA remake of River City Ransom was alright. Apart from the names still being Americanized it was pretty similar to the original japanese version of the game and they even added some cool stuff like being able to play as other characters and learning new moves. Menus were a bit sloppy though but that was because they kept it the same from NES.
>>
>>
>>3690106
Remakes are fine on /vr/ as long as there are pre 99. The rules are crystal clear, remakes are not allowed. Reported, calling all mods.
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>>3690537
>completely lose the ability to cross abilities over
Nah
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>>3690593
good answer
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>>3690596
don't be a fagget
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>>3690553
>Fatlus's GBA remake of River City Ransom was alright. Apart from the names still being Americanized it was pretty similar to the original japanese version of the game and they even added some cool stuff like being able to play as other characters and learning new moves.
That's because they had no budget to get the original pixel artists to change the character's sprite. It's a good remake (since one of the original directors for the Famicom version, Mitsuhiro Yoshida, worked on the GBA version), but a lazy localization compared to the old NES version.

AI-only co-op was bullshit though. It's weird how Double Dragon Advance had the opposite problem, which had a 1P mode where you control both Lee brothers at the same time, but you had to switch between one brother and leave other vulnerable to enemy attacks.
>>
>>3690135
/thread
>>
>>3690496

Soul Calibur Dreamcast is a remake of the arcade version with improved models, textures and free movement system.

Soul Edge =/= Soul Calibur.
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>>3690106
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>>3690664
It's a port then, not a remake.
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>>3690593

This is the only good answer

Gold standard right here
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>>3690667
>remaking a game with the bar set so low
not saying much
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>>3690593

>always try to mention this game on /v/
>its my favorite jrpg of all times
>never have any replies

It hurts
>>
>>3690553
>>3690641
it'd be even better of the official unofficial ips patch were compatible with the english rom
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>>3690668

Kek
>>
>>3690254
It is
people don't actually like playing moderatly challenging rpgs
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Anybody ever play the PS2 remake of Dragon Quest 5? Curious how it is compared to the original and DS remake.
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>>3690706
It's great, and the fan translation is way better than the official DS one.
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>>3690675
I saw you
>>
>>3690675

I saw this as well.

>Posted lol
>Thread deleted
>>
>>3690596
>>
>>3690106
Metal Max: Returns
Metal Max 2: Reloaded
SaGa 3 DS
Romancing SaGa Minstrel Song
Ys: The Oath in Felghana
Ys: Origins
Wizardry: Legacy of Lyllgamyn+Lyllgamyn Saga
Playstation's SMT I/II remake
Tales of Destiny Director's Cut
Tales of Phantasia X
Zill O'll Infinite+
>>3690675
/v/ is full of casuals with shit taste, what else is new?
>>
>>3690674
Except AM2R is a really good game even compared to actual Metroid games. It's definitely better than Other M, and probably Fusion.
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>>3690301
http://finalfantasy.wikia.com/wiki/Final_Fantasy_IV/Version_differences
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This beats REmake for me, personally
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>>3690593
I was thinking about posting it, but I can only post it so many times with an explanation.
>>3690675
I know the struggle.
>>
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>>3691246
>QTE bosses and that shitty adrenaline dodge
>St Francis' Folly being damn unnavigable
>"Find the pixel" wall scaling
I'll admit it was a beautiful game but the gameplay was awful. It overcomplicated the game where it didn't need it.
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>>3691263
okay
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>>3690526
Worth it for the gorgeous 2d graphics alone
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>>3690106
Definitely not that. The stupid chibi low polygon look is terrible, the GBA version was far superior.
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>>3691312
I did not know this was a thing. How was it, mostly just improved graphics or did they add features?
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>>3690106
Anyone know how the Shadow Of The Beast remake on PS4 is?
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>>3691442
Basically it's WA1 remade with 3's engine. Off the top of my head they added three new playable characters (including Zed), a retranslation of the script, a few more gameplay scenes, and EX Files.
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>>3691310
>the GBA version was far superior.
>>
>>3690674
you are gay
>>
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The soundtrack is shit though
>>
FF 4 DS
Zero Mission
REmake

All of 'em perfect
>>
>>3690106
Certainly not the piece of shit you just posted.
>>
>>3691310
Not really. Even compared to the original game, the changes to defense and speed nerfed the shit out of monsters, the ATB bug could tilt fights in your favor massively, and it sounded worse than the original game, and the DS game is FAR better than the original on a mechanical level.
>>
>>3691310
>the GBA version was far superior
how about no

>Many times, PCs will be skipped over for their turn. This is a function of the flawed ATB system. The game appears highly conflicted trying to work out the instant action ATB system used in 5 and 6, and the "casting time" differences in 4: If two characters have a ready turn (full ATB bar), then if a third bar fills up before the first of those characters finishes an action, it will ignore the original queue for an entire turn. Other things that can occur from this destructive ATB bug: rapidly melee attacking as someone tries to cast a spell can result in that character never casting the spell, at least until there's a break in the acting. This affects enemies as well, letting players delay their actions indefinitely. The most harmful aspect is its ability to skip exactly the person whose turn the player is trying to get: "Defend" being an instant action, selecting it with the other characters in the party will result in the intended character never getting a turn. Some jerkiness while flying airships, more so when going left and right than up and down, and during menu navigation in and out of battle. The latter makes it less effective to select spells or weapons during fast-paced Active Mode battles. Minor lag when attacking during battles.
>>
>>3690254
Thank God it was ported to PC so I don't have to deal with the DS' shit ergonomics and puny screens.
>>
>>3692021
On a "mechanical level", the Japanese Super Famicom version of IV is OBJECTIVELY better than the shite DS remake.

Oh and has anyone mentioned that it doesn't look like TOTAL ASS unlike the shitty 3D remake running at sub-200p on the DS?
>>
>>3690989
>Ys: Origins
>remake

????
>>
>>3692525
>t. casual shitter
>>
>>3690674
>hasn't actually played Metroid 2

Metroid 2 is good actually
>>
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Lunar: The Silver Star Story
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>>3691876
>LIVED IN BURIED MEMORY
>shit
familia...
>>
>>3690106
augments weren't done well at all and I'd rather have the extra party members previous remakes had.

still a good remake
>>
I don't mind the chibi style but why do the dudes have such wide thighs?
>>
>>3690106

castle of illusion
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>>3691157
>>3692716
>>
>>3690106
I liked Dracula X Chronicles. Graphic changes were mediocre but the updated Dracula fight was nice. And the original game and SOTN were thrown in
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even tho it's not that old, remake is fine to me. plus it was my proper first game.
>>
only 2 that stick out is Kirby nightmare in dreamland and Metroid zero mission
NMID was mostly passable as a remake goes but the added multiplayer and metaknightmare pushed it over the top and Zero Mission actually made Metroid playable
>>
>>3690693

I don't like it because it's hideous and introduced stupid as fuck mechanics
>>
>>3692525
No, no it's not. The DS game requires you to have your shit together to a far greater degree than the original does.
>>
>>3693296
>I can't blindly button mash through the game
>It's stoopid as fuck
>>
>>3693587
>Hard != good

It is stupid because the difficulty comes from poor design choices.
>>
>>3693567
Zelda II requires you to have your shit together to a far greater degree than the original LoZ, that doesn't mean it's a better game.
>>
>>3693296
>stupid as fuck mechanics
you realize most of those mechanics were in the original version of the game, just severely toned down, right?

All the counter attacking and shit was just toned down, and for things like the mages on the moon just wiping out your party members in the first turn of combat, shit like that was also in the game, they were just scripted to not start casting tier 3 spells unless only one was left.

All they did was remove a few restrictions and change how some of the counters worked, all that shit was already there, though.
>>
>>3693709
But Zelda II is better than LoZ.
I'm not getting your point.
>>
>>3690261
>>Duck Tales
You mean Added Cutscenes Tales?

I still liked it though.
>>
>>3694039
The cutscenes were good and had the voice actors of the series. Also they're skippable.
>>
>>3690135

The art style was kind of lame (not sure why everyone should look like an 11 year old) but the game itself was otherwise completely superior.
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>>3693914
> shit like that was also in the game, they were just scripted to not start casting tier 3 spells unless only one was left

Oh, so you mean the original game had a solution for that problem, and the lazy fucks who ported it just started fucking with enemy logic without reflecting on how that would impact game balance and without any serious play testing?

Stop trying to defend this shit, the original was fine, the remake fucked up. The source material is fine, and I'm not attacking your 'member berries, just the lazy fucks who remade it.
>>
>>3691471
The gameplay is divided into segments where the game suddenly stops you and makes you kill every enemy before moving on, kind of like arcade beat em ups. That killed it for me
>>
The SaGa 2 DS remake

I hate how anime thebartstyle got but everything else is either a faithful reproduction or an improvement. My favorite part is how they embraced the true roleplaying nature of the game by letting you decide what the relationships between your characters was and even having dynamic sidequests based on that and battle mechanics. Even negative relationships have beneficial effects so you didn't have to try to make everyone buddy buddy if you didn't want to.
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>>3690106
>reworked 3/4 of the skills in the game so they aren't worthless anymore
>genuinely difficult
>best translation
>fixed white magic scaling
>revamped magic movesets
>buffs and debuffs don't suck monkey dick anymore
>augment system
>only thing missing is character swap and Lunar Dungeon, but they're based on the shitty original gameplay so no big deal, you can just download a complete save for the PSP collection

>nostalgiafags will still claim SNES/GBA/PSP version is better because muh 2D artstyle
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>>3694110
I'm sorry, but there's no combination of words you can say that will convince me that a game you can blindly button mash your way through is better than a game to which you actually have to apply yourself.
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>>3694257
Augment system is not a plus
>>
>>3694264
>being able to use amazing moves like Edward's new moveset for the whole game instead of ending unused on a shit character you have for two hours is bad
>>
>>3694264
it is, but it should've been explained better
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>>3691310
This is the best version of the OG FFIV

http://www.romhacking.net/hacks/2337/
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>>3690989
I long for the day somebody translates SMT1/2 PSX versions.
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>>3694284
/thread

DSfags btfo
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>>3694284
So, FFIV GBA but with SNES graphics and sound?
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>>3690135
Perfect imitation of an anonymous forum user with horrible opinions, good job anon
>>
>>3694971
But he wasn't imitating you.
>>
>>3695259
That's right faggot
>>
>>3694258
That's because you're an idiot who needs to fuck off back to /v/ before you get yourself banned.
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>>3694264
This. DS remake is overrated shit.
Thread posts: 113
Thread images: 22


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