CRT Filter or No Filter when emulating?
>>3683482
I emulate on a CRT
CRT-filter for handhelds
No filters for the rest.
>>3683482
Sort of wish there was a filter that just did the color corrections. Games seem too bright without it, and the only emulator that I know has this is Higan, but it's pretty botched on there, and makes the colors WAY too dark.
>>3683485
me too.
>>3683482
I always use filters to get rid of those awful-looking pixels but not a CRT filter, what's the point of getting an LCD if it's going to look like an old CRT or have those black bars on the sides?
>>3683535
>I always use filters to get rid of those awful-looking pixels
>>3683482
How about just play the fucking game? CRT is dead.
>>3683738
Well, I mean, yeah. I did this for years before getting an old CRT to play on. Certainly enjoyed myself any damned way.
>>3683502
you could use bilinear filtering
Emulation is for faggots
>>3683482
For some reason I just can't enjoy scanlines on LCD. Neither from emulation filters nor from video upscalers using real hardware.
CRT scanlines are fine though.
>>3683785
Aka "optional added blur"
Terrible suggestion you sick fuck.
>>3683830
Hey, you said you wanted a less vibrant image.
All emulators are shit and provide nothing but hassle. Just get the actual system.
>>3683482
I play on my crt, nothing beats the real thing honestly.
>>3683969
>download emulator
>download game
>10 seconds later game starts
yes so much hassle
>>3683969
>hassle
Grandpa, you're shitposting again.
>>3683485
4th
>>3683482
The correct answer is: do whatever gets you the most enjoyment out of the game.
For me, for that particular game? No filtering because it makes some pixel-perfect positioning tricks a bit easier. For playing most games casually? Filters are nice.
My laptop is toaster-tier, no CRT filters for ol' Abidah.
>>3684581
*on the game
I accidentally the noun.
>>3683738
some games rely on CRT behavior to get the graphics they do
>>3683485
There's absolutely nothing wrong with this
>>3683538
unfiltered pixels are garbo unless you are using a crt
>>3684732
You mean CRT TV. They're still garbage on a CRT computer monitor because it's super sharp.
The mame filter is pretty cool
>>3683482
Hi guys, what's going on in this thread?
>>3684743
>They're still garbage on a CRT computer monitor because it's super sharp
Computer monitors can look okay if you feed them pseudo 15kHz signals.
>>3684821
Why the fuck do people think these monitors look good?
The black scanlines are way too much, and make it look like I'm viewing the game through a fucking screen door or something.
>>3683482
For me, depend of the game.
/vr looks pretty good when you filter crt threads
>>3684580
>I'm a fucking moron who can't in2computers
Seriously, unless you're running windows Vista on a laptop from 1993 there's absolutely no way you can't emulate up to at least SNES with filters.
As far as I can remember, Nintendo Power always showed super-crisp screenshots of games. I was always jelly of them looking so good compared with my shitty blurry TV. Seeing Super Mario on a monitor like it was intended for the first time was an enlightening experience.
>>3683485
/thread
I use bilnear alot on retropie/retroparch on my raspberry pi on my hdtv.
:P
>>3685063
>has never seen one in real life
>People still arguing over this
What pisses me off more is when people emulate in 4:3 and not 8:7.
ITT: Advanced, nitpicking autism, like always with these types of threads.
>>3683485
this
>>3683489
are you trying to piss people off
>>3685850
I'm pretty sure most magazine footage was captured via a Super Famicom Naizou TV SF1, or the C1 NES TV for NES games. WHich were CRT sets with built in consoles that innately displayed as RGB
Or at least I recall hearing that somewhere
Oh boy it's this thread again! I sure love seeing it every day!
>>3683482
The only filter I use is tv out .cg+ interlacing.cg for my vga crt
>>3684732
I actually like the right one moreas an acquired taste.
>>3683482
Usually Normal3X for Dosbox, Component filter for Snes9x, autistic mix of options on Kega Fusion, 25% scanlines with blurring on Gens, and some software mode dithering in ePSXe.
I don't think the resolution of modern screens is enough to trick my eyes with a filter so they just cause me eyestrain from the forced blurriness.
>>3685092
My Pentium II MMX can't run Snes9x with filters, and still do 30FPS. Tell me I'm a moron, apple genius.
>>3686794
>eyestrain from the forced blurriness.
CRTs literally burn your eyes, anon.
CRT_easymode with screen warping disabled and brightness adjusted to suit the monitor/time of day for consoles
dot overlay for most handhelds.
I also am an anomaly because I actually play the fucking game afterwards.
I wonder, how could you get a modern PC to output at 240p to get good emulation, like using HIGAN?
>>3686789
if you'll darken gamma on the right one it will be objectively superior. there is a reason why re-releases never add any stupid fucking filters.
>>3684732
left looks like shit
>>3683482
>filter
Retroarch with CRT-Royale Kurozumi and properly calibrated TV.
>>3687439
>we put a crt inside your crt.
>>3687439
Those scanlines are giving me a headache. How the fuck do you play like that?
>>3687439
really doesn't quite capture how CRTs actually look. Feels like, compared to the usual cheap scrolling scanline effect, it's just a step up.
>>3687517
>How the fuck do you play like that?
you don't. games were made to admire aesthetics.
>>3686376
Is the Famicom TV really RGB? I feel like that's not true.
>>3687517
It looks good on motion, according to my tastes at least. If you ramp up the resolution the scanlines will look way better, but my only option is an 1080p screen and this is the closest I could get with integer scaling.
>>3687520
Yep, but of all the shaders I tried, this one looked and felt the best for me.
Shaders. I can't stand the look of raw pixels.
>>3684732>>3687236
there you go. made it darker, so the comparison is more fare. i also saturated it a bit for my taste.
>>3687890
Do you use shaders on Baldur's Gate, faggot?
>>3688063
I don't play Baldur's Gate, faggot.
I kinda stopped giving a shit. I just use whatever the default is because I'd rather spend my time playing the game than fiddling with settings.
>>3683482
CRT/TV filter, it just looks right
>>3687890
Share preset?
>>3688197
lottes.glsl
hardScan -4.00
hardPix -4.00
warpX 0
warpY 0
maskDark 0.60
maskLight 1.70
brightness 1.00
>>3688139
That's why you're a degenerate and not mustard rice,
>>3688204
Thanks.
>>3683485
/thread
NTSC RGB shader for everything except handheld games.
>>3686798
you mean you don't just take screenshots for /vr/?
>>3689549
The fuck is NTSC RGB?
Shit don't make no sense, nigga.
>>3689626
Blargg NTSC shaders
>>3684743
that's retarded
scanlines are the biggest meme on the planet i'll take my old computer games on my CRT without them
>>3684732
the one on the left looks like dogshit
>>3689669
>4% Health at the start of E1M1
How can you fuck up so bad?
>>3689672trying to take a picture of your screen while getting shot