Crash Bandicoot is a timeless video game classic.
As far as hallway walking simulators, I prefer Hugo.
>>3658519
t. chilean
>>3658515
I like 2 and 3 more
>>3658529
Hugo was popular in many countries of Latin America, not just Chile.
Also many European countries and I think even Russia.
>>3658519
>hallway walking simulators
it's called a platformer, you autist
>>3658541
In a platformer you need to calculate your jumps, both 2D and 3D.
Games like Hugo or Crash you just press jump and forward, and the little guy will land on the nearest platform automatically. There is no distance you need to measure.
>>3658550
You have never played a Crash game in your life! Go and play the Upstream level and come back when you have been thoroughly pulverized
>>3658552
I actually played Crash 2 when I was a kid, Are 1 and 3 actually platformers? Maybe 2 was the only one that played like Hugo.
>>3658550
>and the little guy will land on the nearest platform automatically
confirmed for never playing a CB game
>>3658558
Is there a way to make shorter or longer jumps on CB?
>>3658559
Yes, you have full control in the air and entire levels are designed around it.
Now take your shitty bait and fuck off.
>>3658559
Not in the original but the later ones grant him various abilities
>>3658564
>>3658574
OK, I will try it again, I remember it being very restricted as far as movement goes, guy just jumped but I don't remember being able to calculate my landing, nor was it required.
I also remember most of the time I spent spinning like Taz-Mania.
Was this game going to be originally a Taz game? I mean, the setting and everything looks like it could be a Taz game.
>>3658515
I know, I don't fall for hater memes on /vr/
>>3658515
Crash is a decent game but it will never be a classic.
I played the trilogy for the first time a few days ago. I've got to say, the first game was hot vomit that was not fun to control at all.