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Is it just me, or is the N64 version the definite version of

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File: Shadow_Man_n64.jpg (151KB, 509x350px) Image search: [Google]
Shadow_Man_n64.jpg
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Is it just me, or is the N64 version the definite version of the game, more so than the Dreamcast version?

Sure there are fewer sound effects/musical tracks, the levels are populated with fewer enemies and the textures are a bit different (perhaps more murky) but see, that's exactly the damn point.

There are an annoyingly large number of enemies in the PC/Dreamcast version of the game and they all take a stupidly long time to kill. The N64 version fixes that by just having fewer enemies.

This is kind of subjective, but I find the endless looping of music or ambient noises in the Dreamcast version to be a bit annoying and an atmosphere killer. The N64 version seems to have areas with no music between areas that do have music, which seems to work a bit better.

Lastly, the texturing is pretty different in the N64 version (not just the resolution downgrade you'd expect) and it makes Deadside seem like a way grittier place. Atmosphere seems considerably better.

So this is the point where I'm getting at...did the developers accidentally create the best version by "downgrading" it for cartridge? Maybe I'm going crazy here, but anybody else think this?

Also on a further note, the N64 version is devoid of those weird microstutters and long loading in the Dreamcast version.
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>>3656438
PC version is superlative. Less enemies in the N64 version means it couldn't perform well the way it was, so they toned it down to maintain better framerate. You're a faggot for thinking having less enemies was a "fix" to the overall game experience.
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>>3656451
>they toned it down to maintain better framerate
Well yeah, they probably did it for that reason. But that's exactly my point. I think they accidentally made the game better by doing that. Like the adage that "less is sometimes more".
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>>3656438
>Is it just me, or is the N64 version the definite version of the game, more so than the Dreamcast version?
No, it's just a butchered mess of a port, even the PS port is better than that.
Play the PC version.
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File: shadowman_ps1.jpg (21KB, 320x240px) Image search: [Google]
shadowman_ps1.jpg
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>>3656497
>saying the PS1 version is better than anything
what the fuck am i reading, it looks like garbage and runs at like 10 FPS in places where the N64 version runs at 30 FPS in high res

even by acclaim's own admission the ps1 version is garbage
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>>3656484
I agree with this. I found the atmosphere far more unnerving in the n64 version simply because it felt more empty and alone. I liked that.
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