For me it's picking up gold/gem objects from thief 1 https://soundcloud.com/user-708459437/picklootwav
What's yours?
The sound of exploding organic enemies in Duke Nukem 3D
>>3630970
This and pic related.
>ping
>ping
>ping ping
>BOOM
>>3630970
https://www.youtube.com/watch?v=EfsvylX1pA4
That sound when you shoot enemies in Quake 3
https://youtu.be/0RBE1_labUc
Collecting rings as sonic
The screams in street of rage
Reloading in general
Bootup noise of every classic system
Those Konami sound effects like in Contra and Jackal
plink plink plink plink boom
https://youtu.be/VQUooff5EAw?t=52s
https://www.youtube.com/watch?v=p_U3pU0ehgE
THANK YOU!
*CHKCHK* OK!
>>3630970
All the ryonas
https://www.youtube.com/watch?v=vHlIO14Dfc0
>tfw you will never be a hot slot getting banged by zomdicks.
The absolutely crushing punch sounds that Fighter Kirby makes in Kirby Super Star.
https://www.youtube.com/watch?v=B3tbCIuEm4A
>>3631059
As great as that game's sound design is, I ended up love/hating that sound because it would be so loud and sometimes annoy/startle me.
>>3631585
SHOTGUN!
https://youtu.be/WULkhdQmJQw?t=22m27s
Ow yeah :3
https://www.youtube.com/watch?v=J9byl59_VeY
>>3630970
I'd say the painkiller from Painkiller.
But I also liked how the bow sounded in Thief too.
HNNNYYYRREEAAAUURRRRRRGH!
The pitter-patter of Link's boots on stone in Zelda OoT and MM.
>>3631062
That weird "uuh-uuh" noise it makes?
Bestest
http://vocaroo.com/i/s0e8EildHOCF
>>3634595
Another good one
http://vocaroo.com/i/s1PFBs555vIy
Gibbing an enemy in DOOM.
Plate drop sound in diablo 1.
Always thrilling.
>>3634463
No, the PING! hitsounds.
https://www.youtube.com/watch?v=F_R-YiqPNHA&list=LL3rI2zlIbB_Km1uZ2JCAiaA&index=9
https://www.youtube.com/watch?v=kCSP00-WqeM
all the voice acting in time crisis
https://www.youtube.com/watch?v=ewQ6fRYfHvg
>>3631746
RAWKET LAWNCHAIR
https://www.youtube.com/watch?v=9K9ccetBFLc
http://vocaroo.com/i/s06a67sXQzAl
Stage clear theme in Revenge of Shinobi and the sound that plays when you spark a tech in SaGa Frontier.
The sounds when you move around menus and confirm/cancel in the original RE games. I can't figure out whether they feel spooky because it's Resident Evil or whether the sounds themselves are intrinsically spooky.
>>3630970
https://www.youtube.com/watch?v=k71HjGrXbOs
Killing units in Age of Empires