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ZSNES filters

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Thread replies: 12
Thread images: 3

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What's the best settings to emulate playing on a real SNES?

Unfortunately I do not have a CTR monitor, but I'd play to get it as close as possible to the original look.
>>
OP here.

I'm playing on ZSNES.
>>
File: image.png (11KB, 418x420px) Image search: [Google]
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>ZSNES

Don't make me laugh OP

Use Snes9
>>
>>3623624
Is it better? Last time everyone in the thread were saying ZSNES was the better emulator.

So anyway, what settings/filters should I use?
>>
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>>3623629
Use Retroarch with SNES9 core (or bsnes) and enable NTSC shaders in it. Optionally you can try using CRT shaders on top of NTSC shader to emulate not only analog output, but also a CRT monitor.
>>
>>3623631
Thank you. I'll try to figure them out.
>>
>>3623620
Make sure to check the "Retro Feel" box. For that retro feel.
>>
>>3623620
ZSNES was a programming marvel... In the late 90s when people were still using Pentium classics. Nowadays there's no reason to use that speedhack riddled piece of work unless it's for nostalgia purposes or running romhacks that don't work on proper emulators. Try Higan, or at the very least SNES9x if you're stuck on a toaster. Higan's requirements are massively overstated; you do NOT need a 4.5GHz i5 to run it. Any decent Core 2 Duo or above should be able to handle it.
>>
>>3623624
>Snes9x

Don't make me laugh, faggot.

Use Higan.
>>
>>3623812
This

Was a life saver when I had the P54C Pentium, specially the DOS version would completely outclass the Windows version in performance, the equivalent of Genecyst for SEGA
>>
>>3624816
>Higan

Doesn't work with .smc
>>
the most authentic, yet not tryhard filter would be something to fake the crt glow(think bloom in modern games) + some blur(i.e. bilinear filtering or blarg filters), and get an oled display.
i love my crt for the glow, not the scanlines which i cannot see unless sitting so close the image turns into a mess.
Thread posts: 12
Thread images: 3


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