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What defunct development studio do you miss the most, /vr/?

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Thread replies: 33
Thread images: 8

File: ea_victims.jpg (91KB, 500x1101px) Image search: [Google]
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What defunct development studio do you miss the most, /vr/?
>>
Probably LucasArts, though they didn't put out much I really loved after, say, Jedi Academy. I always thought the Battlefront games were overrated and boring, for example.
>>
>>3600673
Raven Software made Jedi Academy/Outcast, not LucasArts.
>>
Nintendo
>>
File: treasure-logo.png (4KB, 144x138px)
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>>3600664
>>
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Data East, Hudson and Rare.
>>
Gremlin
Bitmap Brothers
Free Radicals Design.
>>
Looking Glass Studios. There will never be another Thief game.
>>
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PF Magic
>>
>>3600912
Bitmap Brothers isn't defunct though. They just make mobile games
>>
>>3600926
Aren't most of the original team working on System Shock 3?
>>
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Psygnosis

RIP you glorious bastard
>>
>>3600843
Treasure still exists. They just tend to go several years without making new games.
>>
>>3601327
How do they stay in business then?
>>
>>3600664
Monolith though technically they're not defunct just a massive shell of their former self before WB acquired them.
>>
>>3601328
Probably consults/helps other devs with their games/software.
>>
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still hurts after 15 years
>>
Enix
Quintet
Hudson
>>
>>3600664

>Blaming EA for Spores failure

Will Wright did himself in. Shame he never recovered from one mistake while Peter Molyneux went on to make the same promises over and over again.
>>
>>3600664

Does Blizzard North count?
>>
>>3601674
People blame EA for things EA has no control over. We have reached a point where these people think publishers do far more than they actually do.
>>
>>3600664
Out of that list, old Bioware and Westwood
Otherwise? Black Isle
>>
>>3601716
Yeah it's all just a coincidence anĂ´n oui oui.
>>
Bullfrog.
>>
>>3601716
>$0.80 has been deposited on your account
>>
>>3601327
Why aren't they porting the rest of their XBLA games to PC? Why aren't they announcing new games? Why have most of their staff left them?

I heard they only exist as a PO box and phone number now...
>>
>>
but EA did some of the coolest games ever
... on 3DO
>>
MicroProse
>>
The Origin logo reminds me of the time I bought Bad Blood for my Amstrad PC1512, watched the opening cut scene in monochrome CGA, getting super excited about it, only for it to dump me back to the DOS prompt as soon as it was time to play.

I think I ended up exchanging it for Harley Davidson: The Road To Sturgis.

Hey, at least it worked...
>>
Maxis. When's the last time there's been a good Sim-type game?
>>
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>>3602803
>strawman
Tell me how EA doesn't cause the games to be simplefied.
>>
>>3602127
Lord britannia mustard rice hopped on the MMO bandwagon too much though. So it's not completely EA's fault
Thread posts: 33
Thread images: 8


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