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Moments in games that pissed you off

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Thread replies: 36
Thread images: 15

Moments in games that pissed you off
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>>3495086
i'd be mad too if my game looked that bad
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>>3495142
you still get the idea
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File: Minion Soldier.png (114KB, 639x478px) Image search: [Google]
Minion Soldier.png
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>>3495135
He's not that hard, really. Jump near his face to make him try and swat you away. This leaves him open long enough for you to throw him. Repeat 4 times and he's done.

Now this fucker, on the other hand...
>>
>>3495086
Is that Super Metroid? I don't remember that happening.
>>
>>
>>3495086
That was fucking great, though. I loved that the metroids were actually somewhat threatening in that game unlike all of the others.
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This game in general
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>>3495086
Metroids are a weird enemy. Once you get the rhythm down it's extremely easy to take them out one at a time. But if you let them gang up on you (which there's always a way around if you know where they are), they will completely fuck you up in seconds.
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>>3495405
Zero Mission I think.
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>>3495435
it took practice but definitely doable

The Abu mini game was the most annoying
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All of Sonic's gem stages honestly
They always stress me out
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>>3495467
Got through am2r with weapon toggle instead of push button arming. Until the last metroid rush and the queen because they fucking tear your ass apart if you need to wait to toggle around.
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>>3495086
> shit pattern
> once u got it out u also have to have the right weapon rethinking everything u learned
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>>3495135
>>
>>3495634
Sonic 3 had the easiest ones.

3 > 1 > CD >>>>>> 2

Fuck Tails.
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File: plok snes.png (248KB, 486x341px) Image search: [Google]
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>playing Plok for the SNES
>occasionally come across bonus areas were a bunch of shells appear and disappear
>think it's just a score booster for over a decade, until a speedrun showed me that if you grab all the shells, you can warp to later levels
>I never realized because it's so difficult to pull off
>find one near the end of a level and begin my quest to conqueror the warp zone from hell
>memorize the placement of shells so that I'm always exactly where I need to be
>if I fail, I have to intentionally kill myself to try again
>after 10 lives spent and 2 resets, I grabbed every last shell and meet the Garlen Beach warp challenge
>"SECRET WARP" flashes on the screen
>It just took me to the next level
>>
>>3495445

>Be 8
>Can't get past the second level
>Be in my 20s
>"I'm way older and more skilled at games, this should be a piece of cake"
>Still can't get past the second level
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>>3495290
Cool, thanks for the tip! I think I'm gonna go try this out.
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GBA isn't retro
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>>3495135
>>3495290
why is one responding to himself

i still appreciate the tip though
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File: maxresdefault.jpg (77KB, 1025x768px) Image search: [Google]
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>>3495086
>plays on Difficult
>makes a flawless run to the boss
>one mistake with Item 1 or the crash bomb
>has to estart the whole stage just to reload the damn items
Damn this fucking Stage made me agressive
>>
>>3495939

.......ok, why?
>>
>>3495939
You know this isn't the only way to enter Maridia right?
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>>3497409
What other way is there?
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For a game that equally rewards you and punishes you for exploring all the doors and secret areas, this pissed me off. Especially since there was often no warning at all and just trial and error.
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>>3499715
https://www.youtube.com/watch?v=PodISuYWsMQ
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>>3499779
He does it the same way.
>>
>>3495445

>brawler that punishes you by making you take damage when you punch things

What the fuck were they thinking?
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>>3495939
inb4 sonic 3 barrel
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>>3499750
>no warning at all and just trial and error
Thera are two of those in the entire game.
Sure, it's frustrating when you come across them for the first time, but it's hardly something worth dwelling on.
Thread posts: 36
Thread images: 15


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