>>3492714
all the model 2 and model 3 could sell well on steam
Because the "mustard rice" pirates everything.
Also, this is what happens when PC gets Sega games:
https://www.youtube.com/watch?v=8191Ftm18bo
>>3492721
people are buying 30 dollar ms paint games.. they would buy arcade genesis by the thousands
>>3492727
>people are buying 30 dollar ms paint games
Not really. >>3492721 answered the question. Making a PC exclusive game today is dumb at best, unless you're absolutely sure you can prevent it from being pirated. Otherwise, you will see your game cracked on torrent sites in a matter of days. Everything that gets published today on PC is already multi-platform, so the creators don't waste that much money (cross-platform development is easier today than it used to be, plus consoles already run on x86/x64 AFAIK).
>>3492762
>Making
It's simply porting old arcade games anon
>>3492714
Don't forget Manx TT, Virtua Cop, etc.
>>3492773
>etc
>>3492712
They ported the Mega Drive to Steam though
It annoys me more with modern arcade games since they pretty much all run on WinXP PCs now.
>piracy
People already pirate that shit. By not providing an avenue people can pay for it, they're missing out on potential revenue. It was the same thing with Steam and Russia. Russia pirate games so no one ports things to Russia, so Russians pirated games they otherwise wouldn't get. Then Steam offered an avenue to pay, and lo and behold, the Russians started buying shit.
Because they hate everything.
The entire arcade scene is absolute cancer. Every so often, a guy or two will come along and put together an emulator that half-works for half the titles, and that's about the best you can expect for the next 50 years. Meanwhile, all the latest games are dumped, cracked, and then sold for thousands of dollars to BR arcade owners who want the latest games, because everything these days just runs on Windows.