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70s-90s Retro Computer General

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Thread replies: 409
Thread images: 91

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*New* Helpful Links : http://pastebin.com/UdmipND6

Welcome to the 70s to early 90s Computer Gaming General. We talk about games and the hardware they were made for, either micro, mini or mainframe computers, desktop, tower or all in keyboard package, from Japan, the US, Europe, or anywhere, if the platform came out before 1995.

Don't hesitate to share tips, your past (or present) experiences, your new machines, your already existing collection, emulation & hardware advises, as well as shots, ads & flyers, videos, interviews, musics, photos, that kind of stuff.

Allowed : Computers made from the 70s to Windows 95 and their games (of course), peripherals for these computers from any time period (MIDI expanders included)
Tolerated : Unknown, unsupported or not really popular post-95 stuff (BeOS, old Linux, stuff like that).
Discouraged: Late 90s games and computers, Pentium PCs or more, PPC Macs and up, Windows 95 and later, Europe vs America shitposting

IRC Channel : #/g/retro @ irc.rizon.net

Random music:

https://www.youtube.com/watch?v=C55Ae3apn5s

Random gameplay:

https://www.youtube.com/watch?v=bCTIErnqDpo
>>
The PC-88 intro of Popful Mail:
https://www.youtube.com/watch?v=RGg9lWupvEU
I prefer Mail's design in that version of the intro compared to the PC-98 one -- the resolution is higher and it has twice as many colors, but the face they gave to Mail isn't that great compared to the other versions imo.
>>
http://www.ebay.com/itm/RadioShack-TRS-80-Model-III-Micro-Computer-Radio-Shack-/262616680020?hash=item3d252c8654:g:j5QAAOSwxg5X0lp~

Actually reasonable price for once and check out that low serial number.
>>
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>>3486061
>advertising your sale on /vr/
>>
>>3486108
Not my sale. If it were me, I'd know how to drop that thing into BASIC. Oh well, the guy says it powers on and scans the disk drive, so it probably works unless there's bad keys or something (which wouldn't be detected there).
>>
>>3485882
I recently found Popful Mail for the Sega CD and i'm interested in how the other versions of the game are. Are they ports or sequels? What are they like?
>>
>>3486142
There are a PC-88, 98, Mega-CD, SNES and PC Engine CD. I don't think there are any sequels (though Mail does appear in Vantage master Online 2).
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>>3486142
PCE version is pretty neat, and a closer port of the PC-88/98 versions on console. You don't have a button to swing your sword, though (as is the case with PC-88/98) and you just kind of have to walk into the monsters, which might be a bit of a turn-off. Some weapons are still button-actuated though.

It does have voices, and they're different VA's but still great. No Hayashibara Megumi here, but Kouda Mariko does an equally great job at the whole 90s fantasy money-crazy girl lead. Honestly I didn't realize it wasn't Megumi until playing through a good part of the game, and looking it up.

Also, personally, I prefer the somewhat rounder and cuter artstyle of PC-88/98 and PCE compared with the Mega-CD version.
>>
>>3487239
Oh, yeah, and PCE adds three new chapters, one for Mail, Tatt and Gaw each, when they end up being thrown to separate dimensions and have to find their way back to their world.
>>
>>3487239
>>3487248
Clarification since it might be hard to read: The only versions of Popful Mail you use the button to swing your sword are the Mega-CD and SFC versions, the PC-88/98 originals and PCE versions you just walk up into the monsters.

PCE is pretty much a straight-forward port, but with new scenes and some new content.

Mega-CD they changed around a few things, streamlined the maps and stuff but it's mostly faithful.

The most divergent game is the SFC one, where the maps are almost completely different.
>>
>Popful Mail

Only /vr/ would glorify Falcom's worst ARPG...

Fucking waifufags.
>>
>>3487253
>the PC-88/98 originals and PCE versions you just walk up into the monsters.
A bit like Ys I and II.
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>>3486061
this is an holy thread
>just go.
>>
>>3487303
That's a joke ad mocking graphic card ads.
>>
Anybody else on the IRC? I connected and "/join"ed #/g/retro, but after I sent a few messages, it said "connection closed". I'm using my Raspberry Pi as a WiFi bridge to my Apple //e, and I'm using my Uthernet II card and Contiki to connect.
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>>3487727
Nvm, got it connected. Just had to try /join again.
>>
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My //e on the retro IRC with Contiki.
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>>3487020
>>3487239
>>3487248
>>3487253
So they're all essentially the same game given a few changes here and there? I have the American version of Popful Mail, so it's all in English for better or worse. Do I need an understanding of Japanese to enjoy the other versions?

As for walking into enimes to fight them, is it like For the Frog the Bell Tolls or like hero & witch?

>>3487258
Recommend me some other games then fagit.
>>
>>3487258
You mean Romancia tho
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replaced the caps in this powerbook 145b display panel shitting electrolyte everywhere, what a fucking mess
>>
>>3487813
Powerbooks are off-topic though.
>>
>>3487818
How? Early 90's shit is ok.
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>>3487824
Well yeah, I just looked up the release dates, and it looks like the Powerbooks were released in 1991. I alway though they were released AFTER the Powermacs, which are definitely off-topic. So yeah you're right, early powerbooks are okay.

Anyway, what are you planning to play on it?
>>
>>3487239

How different are the 88/98 versions from each-other. I have the 98 but could never find the 88 version. Is it worth tracking down?
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>>3487863
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>>3487838
Only difference is visual (8 colors vs. 16 at either 640x200 or 640x400). You should be able to get OPNA (YM2608) music working on both games.
>>
>>3487901
The art style change a bit between the 2 versions 2. I for one prefer the PC-88 one.
>>
>>3487863
b8

But in case not, this is actually a new post. You're the one spamming up every /retro/ thread. Fuck off.
>>
>>3488020
Just ignore him, don't need another janitor to waste time deleting his posts again.
>>
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Just had the best find ever. Went to pick up a printer and tapedeck that i bought for almost nothing and the guy gave me a whole car full of stuff for free. Included was this Atari ST520, Amiga 500 and Amstrad. Got boxes full of games, controllers and all kinds of stuff that was worth a lot of money.
The guy was clearing out a garage as a job and it was packed full of a collectors stuff. Best part is he has another garage and loft to clear next week and is going to give me a message when he gets it.

Question though. The A500 doesnt show any signs of life when i plug it in. How could i go about testing the power supply to check that it's not that causing the problem?
>>
>>3488297
>How could i go about testing the power supply to check that it's not that causing the problem?
google the pinout and measure the voltages. It has +5V, +12V and -12V.
Also make sure that you're having the correct one. A power supply made for the C128 looks very similar and has the same plug but does not have a power switch and outputs 9VAC instead of +/-12V.
>>
We seriously need to get a new janitor. The existing guy is not cutting it.
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>>3488297
That's a nice package you've got there! Is the 520ST an STfm model? If yes, congrat, you got yourself the best 520ST model that's not the STe (internal floppy drive unlike the original 520ST, and double sided drive instead of the single sided one of the 520STf).
As for the Amiga power supply, do you have a voltmeter or a multimeter? Check for the pinout of the PSU plug here :
http://www.ianstedman.co.uk/Amiga/amiga_hacks/Amiga_Power_supplies/power-plug.JPG
Then test the voltage of each pins. If it's not what the PSU is supposed to output, then that means something is wrong with it. Otherwise, it comes from the Amiga. In all cases, arm yourself with the Amiga 500/2000 technical reference manual, you'll need it if you want to service the PSU and/or the Amiga. Don't be affraid to ask the repair/mod general too.

Anyway, here's a webm I wanted to post.
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>>3488297
>> not even a 6128PLUS

Cassette fag spotted.
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>>3488334
>>3488336
Thanks anons. It's definetly the right model because it has A500 on the back.
When i'm measuring it do i just put one of the multimeter leads on the +12v and the other on the -12v? I'm trying that and i'm not getting anything at all.

The Atari is a STfm model. It works great too.

Oh and i also got this Vic 20 from the same guy a week ago. It power on, but i dont have a cable to test the video yet. The guy also gave me that RadioShack TRS-80 MC-10.
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>>3488441
>It power on, but i dont have a cable to test the video yet
Unfortunately the VIC-20s don't have an RF modulator like the C64.
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>>3488297
>The A500 doesnt show any signs of life when i plug it in
Just use a ATX PSU.
>>
So the prices on 486 cases on eBay are atrocious. How well does begging on Craigslist work? I just posted a wanted ad offering cash for one.
>>
>>3489090
Damn it people, learn to search for your shit, you're like a lazy cat laying in the sun with hes mouth open, waiting for a mouse to run into it.
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>>3489107
I've been searching but it's not easy. I've found some older stuff but nothing that would be suitable for a proper 486 build.
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>>3489112
If you want DOS games, just use DOSBox. Far easier and cheaper.
>>
>>3488441
>When i'm measuring it do i just put one of the multimeter leads on the +12v and the other on the -12v? I'm trying that and i'm not getting anything at all.
No, you put the multimeter red lead (the one hooked to the V port) to the +12v pin, but the other cable, the one hooked to the COM port of the multimeter (normally black) to the Ground pin, if you wanna measure the +12v pin. For every other pin, just put the red lead on the pin you want to measure, but keep the black one on the ground pin. Don't forget to put the multimeter in DC Voltmeter mode. Is this the first time you've used a multimeter?
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>>3489126
DOSBox is an emulator though. It's not the same experience as running on the original hardware.
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>>3489156
Get a 14" CRT and a Model M for "muh feels"
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>>3489293
I already have a CRT monitor, an old mechanical keyboard, and the speakers from my old 486 setup from when I was a kid. All that's missing is the tower itself.
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>>3489309
Hook them up to your PC and fire up DOSBox
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>>3489368
>>3489293
He want an old PC let him get his old PC. Not everyone wanna stick with DOSbox when they have the possibility to get themselves the real thing.
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>>3489136
Thanks, i've used one before but only for measuring resistance. I'm still getting nothing though doing it that way so i assume it's broke.

>>3488632
Thanks, i'l try that out if i cant get it to work.
>>
>>3489580
>I'm still getting nothing though doing it that way so i assume it's broke.
I hope you're measuring it while it's running though.
>>
>>3487828
nothing too specific yet, getting a serial cable for it to do file transfers, might get a SCSI2SD for it at some point. i also have a 180c (color) that the HDD for the 145b came from. if/when i get a power supply that can run it, i might just use it instead, i already repaired its inverter board
>>
>>3488297
Nice!
>>
>>3489156
There's not much difference between it and the real hardware. Games will still play and be controlled almost the same and you don't have to spend hours and $$$ to set the crap up.
>>
>>3489692
Some people just want to play the games, others like the hardware side of the hobby too.
>>
The main point of the real hardware is when emulation doesn't quite sub for the real thing, for example VICE will never be the same as a real C64, but there's much less of a difference when using DOSBox. Day of the Tentacle will be exactly the same on there or a real 486 PC.
>>
>>3489596
>Da bum tss
>>
>>3489702
Without a real CRT and old mechanical keyboard and ball mouse, without the hard drive sounds and the fact that something can go wrong, the white smooth plastic of the little case and clicky power button, the real feeling is gone, it's just not the same.

It's exactly like that with old cars too.
>>
Some cool Amstrad CPC stuff:
https://www.youtube.com/watch?v=M_TF7ogRun4
https://www.youtube.com/watch?v=co0r5lcePek
https://www.youtube.com/watch?v=-qGpu4vrhgo
https://www.youtube.com/watch?v=NkJ5S0y-CxM
>>
>>3490203
Why not some C64 stuff?
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>>3490223
Why not some Sharp MZ stuff?
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Post too long so comes in two posts.

>>3487772
> I have the American version of Popful Mail, so it's all in English for better or worse. Do I need an understanding of Japanese to enjoy the other versions?
You would need to understand Japanese to understand where to go next etc. Still, you could probably do it with a guide or something. Although I've only found Japanese-language guides for the PCE version (I got stuck, sometimes). Also being Working Designs, I bet they changed some story or character elements around to make it "funnier". The whole joke about Mail willingly whoring herself out if the money was good enough is Working Designs humour.
>>
>>3487772
>>3490264

>So they're all essentially the same game given a few changes here and there?
I should mention first that the only version I've played from start to end is the PCE one, but here goes:
I haven't played them much but PC-88/PC-98 look to be mostly the same. PCE should be pretty much the same as PC-88/98 but with hotter graphics with more colors (yet retaining the very cute chibi-sprite style), voices, new cutscenes and the whole parallel dimension extra levels thing before you get to the final part of the game.

Sega-CD/Mega-CD they changed the mechanics a bit (HP and other bars work differently), also you swing your sword with a button, some changes in levels. This one has yet its own cutscenes. Your sprite is much taller, compared to the little chibi-blob you are on the NEC platforms.
Some things were tweaked for the american version, like you take more damage to make the game harder. Also there were rather large liberties taken with the dialogue, afaik. They even changed the flow, and amount of bubbles, in at least one, scene I've played through on both versions, which is quite impressive considering the re-programming you'd need to do, but not all that authentic if that's what you're into.

SFC version is almost a completely different game w.r.t. levels. The mechanics are mostly the same as Mega-CD with a button to swing your sword, but you can also crouch and such things. Your sprite is about the same size as that of the Mega-CD version. Action-wise this might be the most interesting, but no voice acting and not that many cut scenes and all that since cartridge limitations, and all.

>As for walking into enemies to fight them, is it like For the Frog the Bell Tolls or like hero & witch?
Haven't played those, so I don't know. Try emulating and see for yourself?
>>
>>3490252
Yes please?
>>
>>3490273
Well then some cool MZ stuff:
https://www.youtube.com/watch?v=FDPhsAtMBRM (some BASIC demo program -- BASIC might be slow as fuck, but these kind of demo programs are kinda nice to watch imo)
https://www.youtube.com/watch?v=ta1ZzWaDjOs
https://www.youtube.com/watch?v=-jnQDj4BENc (the only time I saw such a smooth text scrolling as 0:44 was on a DEC VT-420 serial terminal. The "smooth scrolling" option in JRComm on amiga don't give you a scrolling that smooth)
>>
>>3490318
That's real cool, thanks for sharing!
>>
>>3490264
>>3490270

That's extremely informative and well explained. Thank you Anon, I think i'm gonna have to try the old PC Engine game out at the very least.
>>
>>3490347
NP.

Oh yeah, another nice feature of the PCE version is you can press start and hear a dialogue between the characters about recent events. Usually it's one per character, so remember to listen to it for all three when there's a new one. You'd need to understand Japanese, though (even then it's not all that easy to hear, ADPCM compression is harsh).
>>
>>3489874
I doubt for most DOS games short of the really old stuff that needs CGA+8088 hardware to run, you'd gain any tangible benefit from the real hardware.

I did actually once try to install a football game on an old Thinkpad with Windows 95 and it drove me to insanity. After trying again and again and again and again and still not being able to free up the 5 or whatever k of memory it needed to run, I finally ragequit.
>>
>>3490510
Well yeah, if you don't have the willpower to mess with old hardware, then you're probably not the person to really talk about it.
Appreciate your opinion though.
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>>3490529
I was just trying to spare anon from that clusterfuck because he's probably under the age of 19 and has never actually tried to use old PC hardware.
>>
>>3490616
But he might actually be willing to learn and is genuinely interested in it.
Don't discourage someone, specially if they show passion for something.
>>
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Hey, can anybody help me. I'm kind of worried here.

Is it normal that the C64c/C64-II does not display any flashing colors when loading from tape? It's just a blank light blue screen, I can save and load to tape fine and it works, but no flash color stripes on screen, I'm using a Datassette 1531 with an adapter.
>>
>>3491276
Pretty sure it's not the fact that the tape is loading that cause these flashing color bars but the loading/decrunching routines that are used (juste like on the Amiga).
>>
>>3491292
Oh, so it depends on the loader? Normal saving/loading does not display colors? Didn't the Amiga use colors so if it freezes you know what happened by the color?
>>
>>3491295
I tried saving and loading a quick BASIC program on an emulator (i'm no C64 owner) and it displayed the same thing as yours -- a blank light blue screen. So yeah, it's normal for a C64 to load that way, and the only way to have another behavior is by using a custom loader (like many game devs did).
>Didn't the Amiga use colors so if it freezes you know what happened by the color?
Nah that's when you power on/reset the computer, it's the hardware, ROM and RAM self-test. When an Amiga program crash it displays a guru meditation error code. The flashing color bars are just a side-effect of decrunching routines.
>>
>>3491305
Thanks, nothing to worry about then. I'll try getting a tape-3.5mm adapter and try loading some games with that latter.
>>
>>3490334
Another cool MZ video:
https://www.youtube.com/watch?v=l2YnDKjQ5RY
I really dig that front panel with both a cassette tape drive and two 3"1/2 floppy drives.
>>
>>3491276
Completely normal. The blank screen results from the kernal tape routines disabling video output because it boosts CPU speed by about 15% (the VIC-II steals a lot of clock cycles). A lot of tape and disk fastloaders also do it.
>>
I have some old monitors and TVs and I want to know which retro computers that are suitable for.

Most retro computers used Composite signal for their monitor.
Cheap retro computers like the ZX Spectrum used RF.
No computers ever used Component for their monitor.
Did any computers ever output S-video for their monitor?

VGA graphics adapters and up used VGA signal.
What signal/cable did EGA cards use?
What signal/cable did CGA cards use (other than composite)?
What signal/cable did MGA cards use?

What signal/cable did Apple II computers use?
What signal/cable did 68K Macintosh computers use?
What signal/cable did PPC Macintosh computers use?

What signal/cable did the Amiga use?
What signal/cable did the Atari ST use?
What signal/cable did the Acorn Archimedes use?

Did the C64 have RF output as well as composite?
Did later versions of the ZX Spectrum use composite?
What signal/cable did the Amstrad CPC with its built-in monitor use?
What signal/cable did the Atari 8bit computer use?
What signal/cable did the Dragon32 computer use?

What signal/cable did the PC98 use?
What signal/cable did the X68000 use?
What signal/cable did the FM Towns use?

What signal/cable did the PC88 use?
What signal/cable did the X1 use?
What signal/cable did the FM7 use?
What signal/cable did the MSX use?

What signal/cable did other home computers of the pre Win95 era not listed in this post use?
>>
>>3492034
>Did any computers ever output S-video for their monitor?
The commodore 64 does, though it doesn't use the mini-DIN 4 jack but 2 RCA jacks for kuma and chroma.
>What signal/cable did EGA cards use?
15kHz and 24kHz (if I recall correctly) digital RGB with 2 lines per color.
>What signal/cable did CGA cards use (other than composite)?
15kHz digital RGB + intensity.
>What signal/cable did Apple II computers use?
RF or composite.
>What signal/cable did 68K Macintosh computers use?
>What signal/cable did PPC Macintosh computers use?
They both used the same monitors, and it's basically the same stuff as what VGA cards output (31kHz or higher analog RGB).
>What signal/cable did the Amiga use?
15kHz analog RGB (basically what european TVs with a SCART socket can accept). There's also a monochrome video output.
>What signal/cable did the Atari ST use?
Either 15kHz analog RGB or 31kHz monochrome video (for the high resolution modes).
>What signal/cable did the Amstrad CPC with its built-in monitor use?
15kHz analog RGB. Don't buy a CPC without it's own monitor though, the PSU is inside of it.
>What signal/cable did the PC98 use?
31kHz analog and/or digital RGB (depend on the model).
>What signal/cable did the X68000 use?
15kHz, 24kHz and 31kHz analog RGB.
>What signal/cable did the FM Towns use?
31kHz analog RGB.
>What signal/cable did the PC88 use?
15kHz digital and/or analog RGB (depend on the model).
>What signal/cable did the MSX use?
Composite and/or 15kHz analog RGB (depend on the model)
>>
>>3492034
Did you really just write all that instead of just Googleing it?
>>
>>3492034
>No computers ever used Component for their monitor.
A lot of computers used analog RGB component

>Did any computers ever output S-video for their monitor?
S-Video is just Chroma+Luma of different cables

>What signal/cable did 68K Macintosh computers use?
>What signal/cable did PPC Macintosh computers use?
Passive VGA won't work because they require proprietary data lines, there are adapters with DIP switches to fake different monitors.

>What signal/cable did the Amiga use?
The Amiga video connector has a lot of outputs, it also depended on the mode used, progressive to interlaced, 15kHz (native) to 31Khz, analog and digital RGB.
Rest depends on the model, aka RF, monochrome composite, color composite.

>What signal/cable did EGA cards use?
>What signal/cable did CGA cards use (other than composite)?
>What signal/cable did MGA cards use?
TTL signal, DE-9 connector

>Did the C64 have RF output as well as composite?
The C64 outputs RF, composite and "s-video"

Rest is already explained.
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has anyone made an of image of recommended early windows titles like pic related
>>
>>3492178
As far as I know, no. It might be an interesting idea, but 16bit windows games that are worth giving a try aren't that common, it's mostly shareware stuff you'd get by dozens in computer magazines. Game developpers were more akin to make stuff for DOS because it allowed direct access to the ressources and generally allowed programs to run faster (as there was no potential program running in the background).
>>
>>3489090
Decent enough if you have lots of patience. About 80% of responses I got were people trying to pawn off garbage Pentium 4 gear but a rare few times I got 386-486 machines as well as some cases, mobos and cards.

Make sure you offer cash, though. Otherwise your listing gets removed for "e-begging" which is an unwritten rule devised by the permanently assblasted folks at the flag help forum.
>>
>>3492461
I mentioned negotiating prices but I should probably add the word "cash" to get more attention.
>>
>>3492150
>monochrome composite
Is monochrome composite more sharp or has less color bleed/artifacts than color composite?
>>
>>3492710
Always, it's lacking color information.
>>
>>3489580
You haven't briefly used it in current (Amps) mode have you? You've blown the fuse if so.
>>
Any good chronological list/chart of notable surviving computer games, especially from the 70s?
>>
There's no signon group option for "pioneer" in cyber1. Is it deleted or just not there? Is it possible to change groups without submitting a request to the admin after getting a signon? What group are people using now?
>>
>>3493019
You mean survival? Because almost alll known games have survived and are just a Google search away.
>>
>>3492710
Monochrome composite is way more sharp, as monochrome only need 1 video signal (the luma signal) along with the sync.
>>
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https://www.youtube.com/watch?v=JoYrelsuZiQ
>>
>>3486130
Don't you hate eBay auctions like this?

Hi, I found this and am selling it as AS-IS condition because I was to afraid to insert the power cord into the wall. No testing has been done.

INSERT LOAD OF CRAP ABOUT SHIPPING HERE SO YOU CAN'T EVEN SEE THE DESCRIPTION.

Annoys me to death. Why can't someone at least see if the power light comes on???
>>
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>>3494876
My favorite was the $999 CBM computer that was untested because the seller 'didn't have the appropriate power cable'

Funny part was that it was the standard power cable that comes with nearly every computer/monitor, and his next listing was a Mac SE or something with a power cable sitting next to it.

When I asked the seller why he wouldn't have tested the system to power on with that cable, he pointed out that I must be some kind of idiot because the CBM was labelled to use 115VAC while the mac was labelled as accepting 110 - 250VAC or so (As displayed in his pictures), so clearly that cable wouldn't work as the machines want different voltages...

I sent him back a short explanation that while I may be an idiot, I understand how wall voltage can vary typically from 114 to 126VAC (+/- 5% from 120VAC) and that this is well within tolerance for virtually any certified electrical device. I also mentioned how calling a potential customer ignorant and blind for simply asking a question about the item is a poor business practice.

I never got another response back.
>>
>>3494890
If you're running a business, you have to get the stuff moving through. And if it looks like it may explode if you plug it in, then it's way too risky.

There are just some people who have certain ways that they or you can't change. That's reality.
>>
>>3494893
I done that before... and that earned me his ridicule and life-time ban from his sales.
>>
Simple: if you don't test it, you can claim you didn't know it was broken.
>>
>>3494893
>If you're running a business, you have to get the stuff moving through. And if it looks like it may explode if you plug it in, then it's way too risky.
I know but plug a fucking power cord into the wall? Seriously? Unless every bone in your body is broken it wouldn't hurt to try it.
>>
Because most certainly that auctioned kit does NOT power up, and the seller knows it, but with this scheme he can pump the price up and just wait for some hoarder with deep pockets to pass by and b8.
>>
>>3494902
>Simple: if you don't test it, you can claim you didn't know it was broken
You can claim that anyway. My understanding is if they say "as is" or "don't know", that means it doesn't work. I got wise to the "untested" claim long ago.
>>
Yeah, if I don't see it working, then it isn't and I bid accordingly.

I should probably get on Evilbay and sell $50 off the repair cost certificates for $20 for when the computer you bought on Evilbay that wasn't shown working, doesn't. I'd probably make a killing.
>>
>>3494915
Same here.
>>
Sometimes I would prefer that an old item hasn't been powered on. You really want to bring the power the rails up slowly to re-condition the electrolytics. Plugging it in and powering it up long enough to test may actually break it.
>>
Whilst I agree with the general comments about assuming such items don't work and bidding accordingly (I suspect most of those sellers actually know the thing doesn't work!), I'm also with >>3494923 on wanting to power up old kit myself in a controlled way to test for shorts, failed caps, etc. without damaging it or making things worse.
>>
It's probably going to be tested eventually so it wouldn't hurt. The more we know then the shorter repair time. I had a TRS-80 Model 4 start smoking that had been serviced and cleaned by me for years and I drug a C64C out of a barn, cleaned it up, and powered it right on. See what I'm saying?
>>
>>3494928
I never really bid accordingly, I just bid because I want it. I mean vintage computing is really about saving history, not unless you want to make a few good bills off how much it costs.
>>
>>3494910
Not always true. I bought an SE/30 for $10, $15 shipping two years ago that wasn't tested with the dual 3.5 drives and SuperDrive (I think that's the hard drive's name) and it powered right on, no problems whatsoever.
>>
>>3494939
Then you are one of the fortunate ones because I have repaired a LOT of computers that people have bought off of fee-bay, not shown working, and they didn't. Some had parts missing so they wouldn't have worked even if they had been turned on.

Some people sent me multiples of the same computer, all from fee-bay, all dead, just so I would put one together for them that worked and I got to keep the rest of the stuff (which I fixed and sold on fee-bay, when I was selling there).
>>
The worst is when sellers say "unit powered up" when what they REALLY mean is the power light came on. That's all!

If an auction is lacking in detail and uses vague phrases it pays to ask a lot of questions.
>>
I saw a few funnies lately.

"joysticks with cable.. plug has nine holes"

"Macintosh IIc"

"Retro computer cable?" - and it was a simple audio cable with stereo plugs on both ends..

Some of these people have NO IDEA WTF they are selling.

>Duh, I THINK it's like retro.. computer.. stuff.. right?
>>
I've heard some debate on whether it's useful or not to use the variac method of slowly charging caps, etc again. Mostly what some had suggested was if it's a switched/switching power supply then it's not necessary. I don't personally know what the best answer is, but it was interesting to hear a few suggest not doing it after most early SBCs of course it would be recommended.
>>
>>3494954
No, you should definitely not use variac charging on switching PSUs. They don't need it and it can actually damage them.
>>
>>3494952
>"Retro computer cable?" - and it was a simple audio cable with stereo plugs on both ends

Just like when I won my Compaq portable III on Feebay. Someone had written "Snoopy 6" on the top, and the seller actually listed it as a "Snoopy 6 Portable III Computer."

Or the Tandy PS/2 Model 30 I saw once.
>>
>>3494959
You can't use a Variac on switched mode PSU's but that doesn't mean re-forming the capacitors won't reduce the probability of them popping, but you need to use a different method. You also have to be careful with some old ICs such as 4116 RAM chips. The power rails cannot cross on power up. So if you have a +5 and +12 at no point must the voltage on the +5 be higher than the voltage on the +12v. Now it the caps on the +5 pop that could happen....
>>
If you have ever worked around a test equipment cal lab for instance, you would know that the Variac performs some very specific and useful functions. Its main purpose would be to see if you are drawing excessive current upon power up. Other than that, I probably wouldn't use it except maybe to dim my reading light at bed time. BTW, let those caps fly (fry), at least you'll know where some of the problems are.
>>
What I find interesting is how 20 years got to have much significance to the age of electronics. I power stuff up that's much older than that and has been sitting outside and god-knows-where. I am well aware of the wisdom of treating historically valuable items with much care, and do so when appropriate, but 20 years is yesterday in my world, and apparently in the world of the devices that I come across as well.You're right; it doesn't seem that long ago, but when I think about it, you look on Ebay at auctions for an Apple II or a Commodore PET and that hardware is 30-35 years old. Time does fly.
>>
>>3494876
>Hi, I found this and am selling it as AS-IS condition because I was to afraid to insert the power cord into the wall. No testing has been done.
Yes there was testing done, they always plug those things in, the problem is, it didn't work, so it's just better to sell "as is" then to say "didn't power on".
>>
My dad has a WWII shipboard receiver that was used in Okinawa (confirmed by the maintenance notes on the inside cover) that works just fine. All the capacitors are original and the PSU he uses with it was made in the early 50s, but we're talking stuff made to military and not consumer specs.

Case in point, the old WE 500 and 2500 series desk telephone sets. They were made, I believe for a service life of 50 years. If you can find one, it probably works just fine. The first touch-tone keypad (DTMF) used on the 2500s used a unique single-transistor circuit to generate both tones. WE didn't trust the durability of the early transistors, so limited their exposure.

In other words, if someone game me a 60 year old piece of electronics, I'd pretty much expect it to work right off the bat. Not so with a 9 year old hunk-o-junk.
>>
>>3494923
>You really want to bring the power the rails up slowly to re-condition the electrolytics.
So you disconnect the power supply from inside the computer and insert your own variable bench power supply to slowly start cranking up the power? You know that will most likely be even worse then powering it on straight away.
>>
>>3494976
That works on linear power supplies but you can actually damage a switching one doing that.
>>
>>3494937
>I never really bid accordingly, I just bid because I want it.
This, the "ugh, that apple ii isn't $5 I won't buy it" or "it costs $30... is it worth it?" memes must die.
>>
>>3494954
>I've heard some debate on whether it's useful or not to use the variac method of slowly charging caps, etc again.
You either change the caps before powering on or risk running it with old caps, there's no 3rd choice.
>>
>>3494987
>>3494981
Variac charging is most useful on vacuum tube equipment since it tends to have Stone Age paper capacitors that require voltage to reform them. I don't think it was ever really necessary on anything made in the IC era.
>>
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https://www.youtube.com/watch?v=jngVoVjEwTs
Here's a demo of the NewFM music driver for X1 Turbo. They re-arranged various well-known game musics using this music driver.
>>
>>3492792
I dont think i did, but i will give it a check later.

Also, is the Amstrad MP2 Modulator only supposed to work on the CPC6128 and not the 464? I'm trying it on my 464plus, but it doesnt fit.
>>
>>3495491
The modulators only works with the CPC line, not the Plus line -- amstrad changed the video port (it's a DIN-8 instead of the original DIN-6 port).
>>
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Some computer vidya musics:
https://www.youtube.com/watch?v=HndpKeZf6iw
https://www.youtube.com/watch?v=bM3H5eXPv-I
https://www.youtube.com/watch?v=-0iynq95FFc
>>
>>3494902
http://www.ebay.com/itm/Vintage-Working-Apple-II-2-plus-computer-disk-1-2-monitor-III-Untested-/112135917138?hash=item1a1bd24e52:g:VzwAAOSw4shX2MP~

I see what you mean.
>>
>>3494972
Thing is everyone's familiar with that at this point. "No testing" is basically synonymous with "I don't know enough to get this thing to work, so you'd better know how to repair or operate it in case it doesn't."

Which is standard. I mean if it works, They'll clearly say so. Everything beyond that is at-risk.
>>
>>3496926
I'm a reseller and I know how to operate most of the stuff I sell, but I usually just write "Not tested" on stuff that is really busted, unless it's something small that I can fix right away without costing me time or money.

Nowadays even "Not tested" stuff goes for as much as "Working".
>>
>>3496926
>>3496950
I wouldn't care about that so much if they didn't expect you to pay $300 for something that may or may not be functional.
>>
>>3497023
They don't expect, but they actually know they will be bought and they are.
Retro shit is IN right now, people buy it no matter the price.
>>
>>3497058
I wouldn't pay those prices. If you're that much of a sucker, be my guest. It's your money.
>>
>>3497082
As I said, talking from experience, even things I sell as "not tested" I eventually sell for the same prices as a normal item, maybe takes a month or two.
>>
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Hi anons, based PC-9821Ne2 here, i finally got my cables to hook the beast on a monitor. I tried on my TV but it says "Input not supported, this resolution is not supported by this TV, please change it". Since my laptop LCD is broken i can't change the res. It's running MSDOS 6.22 what should i do? I've spent 60$ for the adapters
>>
>>3498342
Do you have any spare VGA monitor? If not you could try to get one for cheap (or for free depending on where you live).
>>
>>3498369
i have an LCD vga monitor (it's a 16:9 modern monitor tho) and it also says "unsopported input". I tried on my other 4:3 monitor but it was broken. Should i get a regular 4:3 old ass VGA monitor or should i consider buying a CRT monitor with vga?
>>
>>3498403
>>3498342
You have scart RIGHT THERE. Why not use THAT?
>>
>>3498414
because i don't have a VGA->scart converter
>>
>>3498418
You already spent $60 on adapters that don't work how you want them too, what's another $3?
>>
>>3498414
>>3498432
Because that's a PC-9821. The lowest resolution the earliest PC-9801 models could display is 640*400, and unlike the PC-88, they didn't add a lower resolution. SCART can only carry 240p or 480i video signals.
>>
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>>3485601

Seeing that image reminded me on the Super Nintendo exercise bike. This is the only video I can find on it: https://www.youtube.com/watch?v=s6qtGq-vqds

Sometime in the mid 90s a bunch of stupid exercise games came into existence. I'm surprised we have not seen more companies try and do it more now.
>>
>>3498403
>>3498418
After a quick research, it seems that the PC-98 Hsync signal is 24kHz, not 31kHz like PC monitors or 15kHz like SD RGB monitors. I hope you will be able to get refund for your adapter, because it won't be useful for anything now. You'll have to get a converter or a multisync monitor that supports 24kHz HSync signals (or an original PC-9821 monitor, but that's if you're eager to pay for the shipping and if you trust the seller to pack the whole thing correctly).
>>
>>3498342
>>3498403
You need a display that explicitly supports 640x400@24khz. It doesn't necessarily have to be a CRT, and even many CRTs won't support that. An upscaler that can accept that input signal and convert it a resolution that your display can support should work too.
>>
>>3498474
>>3498462
i made a promise to myself which was: if the adapters dont work stop spending money on this thing, i spent over 250€ in total for this pc, had to buy a new ac adapter, a step down power converter, an USB FDD (3 mode) and finally two extremely costy adapters. This is the end my friends, i'm going to stick to a raspberry pi with PC-98 emulation
>>
>>3498491
Oh well, too bad. I hope you'll find a way to resell all this stuff then.
>>
>>3498491
Then why even fucking bother posting in this thread?
>>
>>3498514
>>3498414
Qualityposting
>>
>>3498514
So he could see if there's something wrong with his setup or something? And you, why do you bother posting in this thread asking stupid questions?
>>
>>3498520
Even if there was he wouldn't have fixed it anyway because it would have cost more money, making it incredibly pointless to post in the thread.

It's called "troubleshooting". It prevents giving un-educated answers, and shit posting like you just did along with >>3498519
>>
>>3498583
>Even if there was he wouldn't have fixed it anyway because it would have cost more money,
Except that he posted here to see if there was something he could do without spending even more money.
>shit posting like you just did
You think that >>3498514 isn't shitposting? You added nothing to the thread nor you asked anything relevent as he had his reasons to post here.
>>
>>3498583
Also, the only "un-educated answer" here is this one >>3498414.
>>
>find Atari 130XE at junk sale
>power it on and get a red screen and a buzzing sound
She's dead, Jim.
>>
>>3499025
I'd like to add--it's got several apparent PCB mods as there's wires connecting chips to each other. The RAM are MT4264s and look apparently untouched.
>>
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>>3499032
Those were done at the factory and also the #1 cause of malfunctions in 130XEs is the RAM--those Micron 4164s were garbage that Atari bought mainly because they were cheap. Apple used a lot of these as well. It wasn't really Micron's fault--they were a little upstart company that had been in business only a few years and hadn't really gotten a handle on things yet.

Note that the RAM chip in the upper left is a non-Micron one. This was because Atari would just slap one in there so the machine would pass QC. Micron DRAMs from this period were unredeemable crap. Just replace them with different 4164s, if possible a Japanese brand like NEC or Sharp; they had better QC than American brands like Texas Instruments and are almost indestructable if taken proper care of.
>>
Black Onyx on PC-8801mkII:
https://www.youtube.com/watch?v=364J35Sk3zM
It's pretty weird to hear FM sound from a game PC-88 made before 85, I alway though the first soundboard came out that year.
>>
>>3499058
I've literally never seen Micron 4164s in a PC, only 8-bit machines.
>>
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>>3487813
>>3489673
oh yes
>>
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Update on the Commodore 64 restoration project: it lives! I finally got the 1541 drive working!

The anon in the repair general had a lot of good suggestions, although it turns out that the transistors weren't at fault. I replaced the hex inverters first, and decided to give the thing a test boot with my diagnostic cartridge before bothering with the transistors. Lo and behold, the read head moved! I ran some diagnostics on it and everything checked out-- the read / write head wasn't even out of alignment when I tested it on a retail game disk, which I was impressed by.

One thing that's a little odd is that when I ran Commando the music seems to be playing faster than I think it's supposed to. I don't know why that might be. I bought it on eBay, and I'm wondering if I have the PAL version instead of NTSC? Even so, It warmed my heart to hear that the SID chip in this unit works great.
>>
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>>3499404
>>3499384

Why was the SCART post deleted?
>>
>>3499860
anti-SCART janitor.
>>
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For those of you who used a microcomputer on a TV rather than with a dedicated monitor, what kind of setup was generally the norm? In my house we had a monitor and a dedicated computer desk that we used with the C64, but if you were in a one TV house how did that generally work out? Was the computer something you would keep stashed away and then put it on the coffee table when you were using it, or did you sit on the floor?
>>
>>3500007
It was exactly like your pic related, but instead of the monitor there was a TV connected with Chroma/Luma SCART, CRT vise latter TVs where actually even better than the dedicated Commodore rebrand "monitors".
>>
>>3500008
So it was more like using a desk as a TV stand rather than trying to re-purpose a piece of living room furniture as a desk?
>>
>>3500028
It was no different than using a actual Commodore monitor.
>>
>>3500073
I was asking more specifically about people who did not have a dedicated screen for their computer, which in the early 1980s I imagine there were probably a lot of.
>>
>>3500124
Most of the C64s of the time where bundled with monitors.
>>
>>3500132
What about older systems like the VIC-20, or budget systems like the Spectrum that never had an official monitor?
>>
>>3500152
The Speccy mostly was used as a console connected to the living room TV.
>>
So I was "installing" Wasteland onto a pair of 5.25" double sided floppies, but unfortunately the master disk containing sides 3 and 4 gives me an I/O error when I insert it. Does this basically mean that the floppy disk is dead? Kind of sad but it shows how old this tech is getting, that one disk from a game will work on both sides but then the other one doesn't.

It's a shame I won't be able to try Wasteland today, but on the bright side I've got a ZoomFloppy USB interface on the way so I can just download the other disk and make a backup when it arrives. It's possible that I could write the game data back onto it, but that's assuming it's not physically deteriorating, and I would have to cut out write tabs on it and cover them back up. I'm not sure whether or not it's worth altering the disk's exterior to try making it functional again.
>>
>>3500391
Have you checked that it doesn't have mold or something? You can try cleaning the floppy with alcohol and let it dry. You'll have to clean the heads of the drive too.
If the disk can't be read after that, then yeah it's dead, I'd advise not to attempt writting anything over it.
>>
>>3500480
How should I try cleaning it? Just a little bit at a time through the read window?

I already cleaned the drive head when I was repairing it. Gave it a good wipe down with a Q-tip dipped in alcohol. Runs my other disks just fine, with disk 2 of Wasteland being the one sourpuss. Maybe some of my Ultima V disks have problems too, but Disk 1 at least worked when I played it.
>>
>>3500537
If the disk 2 really had mold on it, then the drives head might have taken some too and could put it on another floppy, that's why I said to clean the drive head afterward.
>>
>>3500572
Best to err on the side caution then. I gave the head a good cleaning and I also wiped the disc with alcohol. Once I'm confident it's all dry I'll fire it up again and try the copy procedure once more.
>>
>>3500572
>>3500597
After cleaning the disk and the read head with alcohol, the disk still didn't work. I think it's safe to say the disk itself is probably corrupted or the disk has in some other way lost its integrity.
>>
>>3500152
Most computers were equipped with RF Modulators or Composite out for TV usage.
>>
>>3500654
Holy shit, at least read the thread next time.
>>
>>3488297
This is giving me a raging nostalgboner. Had an A500 with like 10 shoeboxes full of pirated 3.5" floppies. I was too young to know it when we had it that the games were pirated. I thought Quartex was the company that made Pirates! for christs sake.

>Pirates!A
>Pirates!B

good times.
>>
>>3489874
>>3489126
>>3489309
>>3490529
He's a purist who grew up with the hardware he's describing. Leave him alone. You won't understand until you're old and the systems you grew up with are emulated on the latest hardware and it just doesn't feel the same.
>>
>>3500716
>I thought Quartex was the company that made Pirates!
kek! It's understandable though, seeing how crackers advertised their groups with flashy cracktros and stuff.
While talking about cracktros, I'll post a few:
https://www.youtube.com/watch?v=x4i9Ok0JdLo
https://www.youtube.com/watch?v=1i5UaSVFhX4
https://www.youtube.com/watch?v=a0PH4cgaWO0
https://www.youtube.com/watch?v=Jbmr7bIy51g
>>
>>3491305
red guru meditation screens. now my retard friends/family call me the comptuter "guru" because they think it's some kind of compliment that will get me to fix their computers for free.
>>
A bunch of cool FM vidya tunes:
https://www.youtube.com/watch?v=rKGYGlJYl34
https://www.youtube.com/watch?v=vQhkWkbvBtA
https://www.youtube.com/watch?v=Ux1OhWP046U
>>
>>3500391
Holy mother of crap, how many years has this guy been whining about not being able to install those Wasteland disks? I remember him on /g/ in like 2013 or something.
>>
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>>3501841
I only got these last month. Normally I would be hesitant to pay $90 for a pair of old games but I had a gift card burning a hole in my pocket. It took me this long to actually get a working C64 disk drive, unfortunately.
>>
If a chip doesn't have an FPU, does that mean it doesn't support floating point numbers or does it mean that floating point calculations are slow? (Intel 80486SX)
>>
>>3502217
Slow. They are made in software.
>>
Going to pick up a Ibm portable 5155 (XT) on monday. What's the latest year of games I can run on the old 8088?
>>
>>3502242
>What's the latest year of games I can run on the old 8088?
That's kind of a stupid question.

Up to CGA games unless it has upgrades.
>>
>>3502250
Thanks. More of a 386/Mac guy, have to learn more about the early 80's ibm compatables.
>>
>>3502252
Good luck, Googling CGA games will give you lots to mess around with.
>>
>>3502218
Thanks anon.
>>
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>>
>>3502705
Were the graphics made on PC-88 before being ported over to the PC-98? They look like your typical V2 mode graphicss, while the text font doesn't.
>>
>>3502748
You know I'm honestly not sure. Game came out in 1990 so probably not.
>>
>>3502769
Why not? Enix did release Misty Blue on PC-88 in 1990. Maybe they wanted to release a PC-88 version of that game too, but decided to focus on the PC-98 release.
>>
Anybody else see this?

http://ascii.textfiles.com/archives/5054

Thoughts?
>>
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>>
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>>
>>3502242
Don't bother with that shit. Most games that run on 8086 PCs can just be played better on a C64 or Amiga.
>>
>>3504556
I have a C64 and Amiga... also have an XT.
It's not only about games.
>>
>>3504556
Unless Sierra adventures.
>>
>>3504730
Those lovely memories...
>>
>>3505140
...is something written on the front of a Hallmark card.
>>
>>3505271
Nice one.
>>
>>3495346
that is the hottest picture on this site
>>
>>3505383
The X1 models with a metallic red case look better than the black ones imo, but yeah, that kind of setup is sexy as fuck.
>>
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Here you go for a bunch of good OPM tunes:
https://www.youtube.com/watch?v=cycrWDSzlZU
https://www.youtube.com/watch?v=ejp1bD3KJsg
https://www.youtube.com/watch?v=daPfoW-CJGI
https://www.youtube.com/watch?v=NehDQi4slF4
>>
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Why did the X68000 never see release outside of Japan? It was arguably the most impressive home system of its time. Was Sharp afraid the PC market wasn't big enough for them to compete with IBM, Apple and Commodore in the west? Was the thing too expensive to manufacture and sell at a price that non-Japanese customers would pay?
>>
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I was looking for some alternatives for displaying floppy disk games on my shelf when I don't have the original big box. I have a bunch of black universale game cases that I bought by accident a few years ago-- they're a little bigger than the clear ones, so I was hoping that it might be big enough to fit 5.25" floppy disks, but no dice. If the cases were only a 1/4" wider they would fit perfectly, but I guess that the manufacturer didn't think anyone would be silly enough to put floppy disks inside these things. DVD cases are a definite no-go, too.

I could easily fit 3.25" floppy disks inside UGCs so I may design some cases for those games, but I currently have no ideas for what to use as cases for 5.25" disks. If anyone has any ideas for where to find a case that can hold a paper cover insert, I'm all ears.

None of this is necessary obviously since even the original disks themselves aren't needed, but I like designing stuff.
>>
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>>3506819
I did find one option that would work, but it also seems a bit overkill. There are cases for Neo Geo AES cartridges called "shock boxes" that would be plenty big to hold 5.25" floppies and even other stuff like reprinted manuals, maps, security key items, or whatever else. The reason I say they might be overkill is because they cost $8 a piece, and they're huge, roughly comparable to an original big box. Depending on the game it might make more sense to just to track down the original big box, but still it's an option. It's too big and expensive to bother boxing an entire collection that way, but it might be viable for a handful of bare games that are of particular sentimental significance.
>>
>>3506764
I don't think they were willing to export the x68000 to begin with -- they didn't export the x1 while they were releasing MZ models in europe and the PC-1500 worldwide. As for the US market, even if they wanted to export it the commodore price war fucked up the market to the point that only IBM clones and Apple stuff remained relevent in 1987, everything else was deemed to fail if it didn't find a niche to fill (that wasn't already taken). For example Fujitsu tried to sell their FM Towns in the US (advertising MS-DOS compatibility), but no one bough it because it wasn't PC-compatible.
>>
>>3507456
Yeah a lot of the Japanese PCs had fucked up architecture that made them unsuitable for the Western market, where if you weren't Commodore or Apple you had to be IBM compatible. In the case of the X68000 I don't think it would have mattered that it wasn't IBM compatible since it had plenty of its own merits, but if it was way more expensive then it would have been a really hard sell.
>>
>>3507472
>had fucked up architecture that made them unsuitable for the Western market
What are you talking about? They weren't fucked up nor unsuitable for western markets. NEC released the first PC-8801 models as a business computer in Germany and North America, as well as the APC III (which is a PC-98 rebrand), while Sharp quite a few MZ models in Europe. Let's not forget the sony SMC-70 and the all those MSX models either. The issue comes mainly from the fact that the US market was fucked from 1983 onward, but if they were willing to release a machine in Europe, they could have released it.
>In the case of the X68000 I don't think it would have mattered that it wasn't IBM compatible since it had plenty of its own merits
The Amiga and Atari ST had their own merit too, but they still sold poorly in the US despite being way cheaper than PC clones, and ended up only being used in niche applications (MIDI sequencing for the ST, video editing for the Amiga). If sharp wanted to release the x68000 in the US, the niche it would have taken was already filled by both these machines and it wouldt have been ignored like the FM Towns was.
As for the price, the x68000 was actually less than half the price of an actual IBM PC/AT (369000 1987 yens is roughtly equal to 2306 1987 USD, while the PC AT price was 6000 USD).
>>
>>3507517
The PC-98 could run some PC software but there were lots of compatability problems due to the memory addresses being different. Also, PC-98 utilized a Japanese katakana and kanji ROM chip, while on a non-Japanese PC you would need software for Japanese language, which wasn't a compatible solution for PC-98 software. The whole thing was a bit fiddly which is why the PC-98 didn't really have much success outside of Japan.
>>
>>3507545
The PC-98 wasn't supposed to be IBM PC compatible, it doesn't have the same bus, nor does it have the same BIOS, that's why there's a lot of compatibility issues. It ran it's own version of MS-DOS, which is why it is able to run some PC DOS softwares, but whenever the program goes deeper than DOS calls and start dealing with hardware directly (or even BIOS calls), then it's not compatible anymore.
>The whole thing was a bit fiddly which is why the PC-98 didn't really have much success outside of Japan.
The main reason why the PC-98 wasn't successful outside Japan was because the only model in the west was the APC III which was a US-only machine released in 1983, that was killed off by cheap clones and the AT.
>>
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More CPC stuff:
https://www.youtube.com/watch?v=VxTUa4Oo6cw
https://www.youtube.com/watch?v=Ts609q4NiWA
>>
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>>3506819
I started fiddling around in photoshop with some UGC case designs for old DOS games. I started with Doom. Since the registered shareware version had very little on the back of the box, I re-created the back of the UK version's box. This isn't the full resolution version but you get the idea. I also made a wider version that will fit those odd black UGCs that I have.
>>
>>3509431
I also did Wing Commander, because I still have the disks but I always regretted letting my mom throw away the box along with a bunch of other PC game boxes I had stored in the attic when we moved all those years ago. I think the only boxed Wing Commander game I still have is Prophecy.
>>
>>3509440
>>3509431
Looks kinda neat. For 5"1/4 floppies you might as well try to make cardboard boxes.
>>
>>3509431
>>3509440
Fucking awesome, great work
>>
Hi, /vr/. It's been a while since I've done a project but I was trying to restore a chicklet PET 2001. The VIAs worked fine when I tried them in a different PET, but the CPU was fucked. I put in another one and found that eight of the eighteen 6550 RAM chips were fucked as well.

What could cause the cursor to disappear but with the keyboard function still intact. Are 6550's prone to fail like that or may something else be blowing them. As stated the 5v from the 4 regulators are all sitting at 5v.
>>
>>3510241
Old 6550s and 2114 SRAMs are notoriously bad since they run hot and tend to melt themselves. You can buy modern SRAM online and install it, but it will require some snarled wiring to connect up everything properly. PETs are generally more valuable from a collector's POV if they have original MOS ICs in them, unfortunately some of them are unobtainium.
>>
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I am looking into buying a retro microcomputer.

My first thought was to get Amiga or C64 but I have heard that most games for them require a joystick in order to play.

I wish to avoid these crappy unergonomic Commodore joysticks and use the keyboard exclusively instead.

Tell me which computer systems allow you to play all games without requiring the use of any joystick.

Spectrum?
Amstrad CPC?
Acorn Electron?
Dragon 32?

Acorn Archimedes?
Atari ST?

NEC PC-88?
Fujitsu FM-7?
Sharp X1?
MSX?

PC-98?
FM Towns?
X68000?

286, 386, 486 DOS?
Pentium I, Pentium II DOS/Win95/Win98SE?

Apple II?
68K Mac?
PPC Mac?
>>
>>3511880
>I wish to avoid these crappy unergonomic Commodore joysticks and use the keyboard exclusively instead.

>what is a gamepad
>>
>>3511880
>I wish to avoid these crappy unergonomic Commodore joysticks and use the keyboard exclusively instead.
Then don't use a Commodore joystick but a good one instead.
>Tell me which computer systems allow you to play all games without requiring the use of any joystick.
All of them, maybe Macs, PCs and speccy excepted, have games that require a joystick.
>>
I am looking into buying a retro microcomputer.

I went to get a color compact Mac but when I turned it on I noticed it was noisy.

Although retro computers lack GPU, CPU, and case fans they still usually have PSU fans and old HDDs are far louder than modern drives.

I wish to avoid these noisy sytems and get something aurally ergonomic instead.

Tell me which home microcomputers allow you to play all games without the distracting sound of moving parts.
Did quiet PSU fans exist back then?
Which system had the most quiet floppy drive? Were 3.5" floppy drives quieter than 5.25" floppy drives?
Which system had the most quiet hard disk drive?

Sinclair ZX Spectrum?
Amstrad CPC?
Acorn Electron?
Dragon 32?
Commodore 64?

Acorn Archimedes?
Atari ST?
Commodore Amiga?

NEC PC-88?
Fujitsu FM-7?
Sharp X1?
MSX?

PC-98?
FM Towns?
X68000?

286, 386, 486 DOS?
Pentium I, Pentium II DOS/Win95/Win98SE?

Apple II?
68K Mac?
PPC Mac?

Some I've forgotten to include?
>>
>The Color Computer was launched in 1980, and lasted through three generations of hardware until being discontinued in 1991.

How come the CoCo is never discussed here?

Did it not have any noteworthy games?

How did early CoCo machines compare to:
Apple II
Early IBM compatibles

C64
Spectrum
CPC
Atari 8bit
Acorn Electron
Dragon 32

Sharp X1
Fujitsu FM-7
NEC PC-88
MSX and MSX2
How did late CoCo machines compare to:
VGA era DOS machines
68K Macs

Amiga
Atari ST
Acorn Archimedes

X68000
FM-towns
PC-98
>>
>>3512590
>>3511880
>>3512606
Holyshit m8 stop it with your longass posts asking about every computer possible and do a little bit of research instead on 1 or 2 architectures you know instead.
>>
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>>3502778
Looks like a PC-98 conversion of the PC-88 original, hence the higher-res font.
>>
okay what is a build to have for windows 95 era games? I have no idea, I used to have an amd? 486 dx2? with a add on vodoo card? when I was a kid and it is long gone but I want to relive the days. Is there anything else I can do with a retro pc?
>>
>>3513295
Yeah that's what I though, but there doesn't seems to have a PC-88 release, that's why I'm saying that maybe they cancelled it.
>>3513356
Windows 95 stuff is off-topic but you can alway check for a pentium II machine.
>>
>>3510247
Noob question but how does memory addressing work? I always see those figures like 16kx1 and 128kx1 and whatnot.
>>
>>3515023
It refers to the capacity and the data bus of the chip. A 16kx1 chip holds 16384 physical bytes, but since you can only access one bit at a time, in practice it's really 2048 bytes. You have to pair up eight of them in a row to make a complete byte. The first chip has Bit 0, the second, Bit 1, and so forth, and each memory socket in the computer is wired up to access a different bit in the chip installed in it.

Whereas a 16kx8 chip allows you to access all 16384 memory locations at once, thus it does not have to be paired with other chips to make a complete byte.
>>
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512MB DIMM. Each chip holds 512MB but are one bit, thus eight must be paired to make a complete byte and the real capacity of them is only 64MB.
>>
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Oldskool 4MB SIMM which has two 2Mx4 RAM chips and a parity chip.
>>
>>3515057
They may also be 64Mx8 chips.
>>
The very first DRAM introduced to market was the 1kx1 Intel 1103 in 1970.
>>
>>3487303
ugh
>>
GENTLEMEN, START YOUR ENGINE!
https://www.youtube.com/watch?v=DDlq8sOBQKU
>>
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My Zoomfloppy finally came in, although for whatever reason my Wasteland Side 3 disk finally decided to start working again after I checked it using CBMXfer.

Even so, great to finally have the ability to read and write to the 1541 drive from my PC. I made a copy of Commando Arcade Special Edition and it runs perfectly. I'll probably make a calibration disk for my Datasette soon and see if I can't get that thing calibrated correctly, although I am going to need new belts for my recording deck that I bought at Goodwill.
>>
>>3516236
Cool. Have fun with your C64.
>>
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Was scrolling throught russian issue of SBG magazine 1'97 and found note about
The Elf Lord's Bane Quest

from Gee Whiz (authors of halloween harry released by Apogee)

But google gives no answer about what happened to this game.
>>
>>3516542
Maybe it got cancelled and never saw a release past the journalist demo? Too bad, qraphically it looks quite enjoyable.
>>
>>3516236
>wasting money on a Zoomfloppy
Why not just a XA1541?
>>
>>3494890
>>3494876
Remember: If the seller says "Untested--last worked in 1991" it means it was tested and it didn't work.
>>
>>3517017
We know. That's basic eBay knowledge.
>>
You can email them and ask them to send you a photo of the thing plugged in and powered on. If they refuse, then fuck them.
>>
>>3517017
Yeah I learned that the hard way. Unless they say "tested and working" you should assume it's broken, and even when they say "tested and working" they might have just plugged it in, saw lights go on and said "okay it works."

Broken isn't the worst thing if you get a good price and are willing to do the work of repairing it-- sometimes I buy lots of broken Sega Game Gears so I can repair and flip them. There are certain items that just aren't worth paying eBay prices for unless they are confirmed as working 100% though, like a Newtronics 1541 drive. If you see one of those that isn't working it's probably because the read/write head is shot, and that part can't be repaired.

Some sellers are genuinely ignorant about how to test the things they are selling, but I think most just want to see how much they can squeeze out of people with a scrap unit by listing it as "untested."
>>
Any ways to download the whole http://tss.asenheim.org/ website, so you can play all of them offline through html?
I tried with HTTrack but without good results.
>>
>>3517738
Ask that to /g/, that's not the kind of stuff this thread was made for.
>>
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FIRE!
https://www.youtube.com/watch?v=0fVRaoBOQng
I never played to the director's cut release of Worms 1, only the SNES and DOS versions. I don't understand why they didn't release the United and Reinforcements expansion packs on Amiga too if they were gonna make an exclusive release for AGA models.
>>
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https://www.youtube.com/watch?v=_hHEzbDvF3Y
>>
>>
https://www.youtube.com/watch?v=hnhvRIyXYEc
literally me
>>
>>3520669
You're a cute blue-haired grill?
>>
>>3520687
sadly just a hole chaser
>>
>>3520701
Well I guess it's okay as long as you're not chasing mine.
>>
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Kek, I don't know how I managed to go down there without dying on those spikes, let alone taking any falling damage at all, but now i'm stuck here with no chances to go up there ever again. Looks like those spikes are my only exit now.
>>
>>3521626
Is the layout on most versions of Prince of Persia the same, or is it different depending on the platform? I have the Game Gear version.
>>
>>3522314
I guess the levels are the same, the only other version of prince of persia I played was the SNES one, and the first stage was the same (never got past that one, I played to this version when I sucked massively at this game). Then again, I don't see any reason why they would change them.
>>
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The rounded edges, rather compact size and CD-ROM2 drives on top of the unit make this model look kinda cute imo. (still not as cute as these late CBM-II B models with curvy case and built-in monitor, these are among the cutest computers ever made)
>>
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The arranged soundtrack of Daiva, a game that came out on various platforms, including PC-88, X1 and FM-77:
https://www.youtube.com/watch?v=Y14gz40pSUo
>>
https://www.youtube.com/watch?v=0pPYJX1VUPU

This NEC ad is very pleasing to watch
>>
>>3524970
Yeah. I love this kind of ads and demonstration videos, like these SGI station videos. Gotta love 1980s CGI stuff.
Kinda remind me of these CGI F1 Grand Prix opening sequences too:
https://www.youtube.com/watch?v=NiaOBeGubGs
It ain't really that much on topic, though there's a parody of the 1989 one (the one at 2:16) in the x68000 F1 game Overtake.
>>
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Why oh why does the Powerbook Duo (any model) have such a shit keyboard?

Otherwise a pretty cool micro-laptop.

Be warned if you buy one, you won't want to use it unless you have it docked.
>>
>>3489368
t. desperate old computer reseller guy who doesn't want competition
>>
>>3490252
>no software
>very expensive because muh collection
Other than those issues it'd be a fine addition to anybody's shelf of cool memes.
>>
>>3525134
>no software
You're talking out of your ass, the thing can run CP/M, and there are plenty of MZ softwares.
>>
>>3499853
You stick the C64 on the floor in front of the TV.

Otherwise how the heck could you cram enough people around to play 4 player M.U.L.E.?
>>
>>3525139
CP/M's mostly shitware and the MZ wares are also in that category.

If you're going to get a retro computer, and it has to be an expensive and rare Jap unit for some weeb-related reason, why wouldn't you get a 68k?

Get woke.
>>
>>3525142
If you have a carpet then putting the C64 on the floor is a surefire way to make it overheat.
>>
>>3525149
You should have told me this when I was a kid and we played endless hours of C64 games in front of the TV.

That C64 still works fine actually.
>>
>>3525152
It's probably in part because mine is still partially broken. There's a cracked trace somewhere on the board that causes the ram to get screwy under certain conditions, and one of those is if the system overheats.
>>
>>3525145
You said it had no software when it has tons of them. Aint saying the MZ had the best software, but saying it lacks those is stupid though.
>an expensive and rare Jap unit
The ad is dutch, the MZ was sold in France, UK, Germany and Netherlands, almost all models weren't only released in Japan.
>for some weeb-related reason
Fuck that "hurr weeb" shit, shit is tiring especially when you're into in old computers no matter where they're from.

Anyway, the MZ seems like a nice hobby machine (which is what it was meant to be at first, till they decided to make it a CP/M machine), but it's not on my "to buy" list.
>>
>>3525162
>You said it had no software when it has tons of them.
Hyperbole my friend, welcome to the 'net.

>Aint saying the MZ had the best software, but saying it lacks those is stupid though.
Quick name some titles...

>>an expensive and rare Jap unit
>The ad is dutch, the MZ was sold in France, UK, Germany and Netherlands, almost all models weren't only released in Japan.
Oh shit one of you Eurofags with your weird ass computers.

>>for some weeb-related reason
>Fuck that "hurr weeb" shit, shit is tiring especially when you're into in old computers no matter where they're from.
I'm into older computers but there are considerations when building a collection of "users" and not just 80's design / style shelf decorations. First and foremost, you have to be able to get parts and information, the MZ is really obscure and rare compared to a hundred other old computers. Next is peripherals, some people go for the rare systems that have even rarer add-ons, some of which are actually somewhat crucial in some cases. But can you even buy the correct gear to assemble a working system without competing with a bunch of other collectors?

>Anyway, the MZ seems like a nice hobby machine (which is what it was meant to be at first, till they decided to make it a CP/M machine), but it's not on my "to buy" list.
I'm not saying it's a shit computer but I am saying it's a shit choice for a computer collector unless you have a hard-on for it for, as I said, some weeb reason.
>>
>>3525184
>Hyperbole my friend, welcome to the 'net.
That kind of hyperbole don't work when the thing can run CP/M and the tons of softs that run on this OS m8.
>>3525184
They're mostly BASIC type-in programs, and some games such as Shogun, Super space invaders or submarine shooter.
>Oh shit one of you Eurofags with your weird ass computers.
Well if there's one thing that's good in Europe is that our micro computer market didn't get rekt by the Commodore price war.
>First and foremost, you have to be able to get parts and information, the MZ is really obscure and rare compared to a hundred other old computers.
It is hard in the US maybe, but personally I have access to MZ-related magazine archives (in my native language on top of that). For the peripherals, I'll give you that, it's not as easy to come by as, say, Amstrad CPC ones where I live.
>But can you even buy the correct gear to assemble a working system without competing with a bunch of other collectors?
You kinda can, it's not a system that's though after that much, and it's not that rare.
>I'm not saying it's a shit computer but I am saying it's a shit choice for a computer collector unless you have a hard-on for it for, as I said, some weeb reason.
Naah, you can just get the computer for fun because you wanna try some new shit. Sure, that's not a beginner machine, nor it is for every one either, but that could still be a somewhat interesting machine to own if you've already had a taste of other machines.
>>
Well, someone finally uploaded the OPM version of the Super Street Fighter II x68k soundtrack:
https://www.youtube.com/watch?v=rpik4CzX82I
Almost all videos about SSF2 x68k musics use MIDI musics (they're good if you use an SC-88, but still). Cammy and T.Hawk's stage renditions are really good imo.
>>
https://bellingham.craigslist.org/sys/5747358746.html

There is an Osbourne suitcase computer in Washington just south of the border for $75.
>>
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What are the must play DOS games for a scrub like me? Looking for RPGs specifically. I would search myself but there is just too much shit to wade through.
>>
>>3526520
See the chart there >>3492178
>>
BLAST OFF!!!
https://www.youtube.com/watch?v=fCnaRFMoFLA
>>
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Left or right?
>>
>>3527805
Right is off-topic.
>>
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>>3527805
Right, has a more streamlined design.
>>
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Looks like someone's asking for troubles.
>>
>>3529646
>olive
You're a boring faggot
>>
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>>3527805
Both suck.
>>
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I ordered this copy of the original Wing Commander today. The only complete WC games that I still own are WC Prophecy and the Sega CD version of WC1, but the boxed sets are not really all that expensive on eBay right now. I think I will be able to complete my collection of the main games in the series for less than $100.

I also got my CD of Wing Commander 2 resurfaced at the game shop today. Normally I wouldn't bother resurfacing old PC games but WC2 was one of my first game CDs, and the back looked like the surface of the moon. It actually looks pretty close to mint now.
>>
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>>3527805
>>3530428
This is the only Mac you'll ever need.
>>
>>3530442
>>
>>3530447
The AIO Macintoshes are toys.
No upgradeability, your color classic does not even have a built in CD drive and a measly resolution.
>>
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>>3530449
That's actually pretty bloody brilliant.
>>
>>3530451
but muh cute
>>
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>>3530456
Agree, they are cute tho. Like the A600.
>>
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>>3530459
And the original Speccy. That thing is so cute I could imagine one spilling out of a child's toybox. It's a shame that it's the shittiest version of the Speccy because it's certainly the most iconic.
>>
>>3530000
>he doesn't like her original name
Shit taste tbqh.
>>3530494
Actually the shittiest speccy model is the 16k one, but it's easily forgotten. But yeah, agreed, that's a cute looking little computer.
Anyway, some cool bleeper music:
https://www.youtube.com/watch?v=u-D24A_N4d4
https://www.youtube.com/watch?v=JOZ8rbmlWrk
https://www.youtube.com/watch?v=Y4ZdrQRi6W8
>>3530442
>Wing Commander
Noice, have fun with it m8.
>>
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muh manchildcave
>>
>>3529472
>there are actually computers like this
>>
>>3530632
C:\organs\penis.exe -erect
>>
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>>3530804
Good Sir, you are flattering me!
>>
>>3530632
That's a real nice computer corner m8.
>>
>>3530812
Looks pretty cozy, but do you have friends?
>>
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>>3531237
Thanks, I'm glad I could set everything up, so when the mood comes I can just turn one on.

>>3531248
It is cozy, but no... just kidding, but they aren't into retro stuff.
>>
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>>3530704
Are there any besides this one?
>>
>>3531427
That's the one I had in mind!
>>
>>3531427
is that an early macintosh pro?
>>
>>3531437
Twentieth Anniversary Macintosh or the 'TAM'. Beautiful, but super gimped, even for the time.
>>
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>>3531437
It's the 20th Anniversary Mac. The bin on the right only contains a power supply and a subwoofer, the actual computer is in the bottom LCD bezel, which is why the bottom LCD bezel is a foot wide and has a CD-ROM door.
>>
>>3531446
>>3531454
It was a joke.
Anyways, thanks for the explanation for people who might not have known.
>>
>>3532014
kek, went right over my head
>>
File: 2013_mac_pro.jpg (60KB, 800x633px) Image search: [Google]
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>>3531427
The Pro could be a subwoofer in it's own right.
>>
https://www.youtube.com/watch?v=ixe1yx_5O1w
Holy shit, the one at 4:48 is just GORGEOUS!
>>
>>3533261
I miss old Konami FM goodness.
>>
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>>3533921
I love them too, they made some really good tunes with well-crafted FM instruments from 1987 onward. Here have some x68000 A-Jax:
https://www.youtube.com/watch?v=OWBUZzJY0yA
The first stage music is missing the electric guitar samples (they were kinda discrete in the arcade version, but still added some kind of depth to the music), but other tunes like the ones at 5:49 and 8:30 have some of their instruments that actually sound better than in the arcade version imo.
>>
>>3485601
I've got a bunch of floppies here, including MS-DOS 6.0 and Windows 95 upgrade I bought from a yard sale for a dollar. What's the best way to check if they're intact?
>>
>>3534175
Well, trying to read them from a computer with a floppy drive?
>>
>>3534185
I don't want to sit through the entire Windows 95 install to see if everything's there though.
>>
>>3534190

Just try to save them as disk image files. If any sectors are bad, you'll know.
>>
>>3534278
Cool, thanks.
>>
>>3534147
konami why did you have to become so shit.
https://www.youtube.com/watch?v=BdnGEGPWzw4
same composer Yuji Takenouchi as >>3533261
>>
>>3534306
Hey, I didn't knew about that game, it seems like a rather nice puzzle game. I'll give it a try.

Anyway, more konami computer game music:
https://www.youtube.com/watch?v=f00c9OBackY
https://www.youtube.com/watch?v=p14zdxnQrJ4
>>
I love the intro of Captive, with the lines falling from the top of the screen making the picture appear, then jumping around before settling down for a moment to show the title. Aside from that, it's a pretty good dungeon crawler.
Anyway, enjoy the title music:
https://www.youtube.com/watch?v=jVc9Tah8qSE
>>
Am I being tricked? I was playing Amy's Fantasies on The Asenheim Project, and it end just when I arrive at the hospital.
>>
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It's not as good as Jedi Knight, but goddamn if it's still brillant.
>>
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>>3537921
It's also amazing how clever it is visually.
>>
>>3537921
>>3537924
Based on Doom engine?
>>
>>3537921
>>3537924
Love it. it's brilliant really, and it did a few nice stuff that made the genre step a little forward technically speaking. My only grip is that, the game is kinda stuck in between, in between Wolf3D era and the Duke/Quake era, and while it does lean toward the Duke, a lot of its level design is still stuck in the "a little too mazey" kinda of layouts.
>>
>>3537948
Nope, they wrote the engine from scratch.
>>3537921
>>3537924
Never played to a star wars game aside from the 32x Star Wars arcade and Rebel Assault. Dark Force looks pretty nice, I think I should give it a try.
>>
>>3537987
Give Jedi Knight a try too.
>>
>>3537997
I will.
>>
>>3537921
>>3537924
wat game? tnx
>>
>>3538024
Cracka, that's Dark Force.
>>
https://www.youtube.com/watch?v=p2ncf1eilRQ
THIS IS THE UNION COSMOS FORCES COMMANDER!
>>
I figure at least one of you is lurking in here since there's a lot of crossover, but what happened to the /jpc/ thread? Not enough interest in general? I liked seeing shit about the PC-88/98 and all the other games from Japan on those systems.
>>
>>3539726
One of the guy who participated in it said in another thread that most of the people that usually hung around there stopped coming so they didn't feel the need to make new threads. Anyway, it's not like you can't talk about Japanese computers here.
>>
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I don't have much experience with emulating PCs yet so sorry if I'm missing something obvious. I'm trying to emulate a tape game called Horror House on M88. These are the instructions for loading cassette games on the site where I download the set of games.

For most casette games, simply type:
LOAD"CAS:
RUN

More complicated load instructions are indicated at the end of the file names in this set. For example, to run the file "Fire House (Honoo no Yakata) {V1 mode, MON R Ctrl-B LOAD CAS}.t88", do the following:
(Boot up in V1 mode)
MON
R
LOAD"CAS:"
RUN

The instructions for Horror House are {V1 mode, MON R, press S}. So I put it in V1 mode, type MON, the "h]" comes up with a prompt and I type R, then it gets to this screen and lets me input more. I type in S and then next line says "0000 F3-" with a prompt for more input. As soon as I type anything in it gives a "?" and I'm back to the "h]" prompt. Clearly I'm doing something wrong, but what?
>>
>>3540879
Have you tried to type LOAD"CAS:" and RUN instead of pressing S?
>>
>>3525127
Have you tried greasing the keys? I did it to mine and works much better. Just remove every key and us a small bit of vaseline between the plastic key contacts using a gue-tip .
>>
>>3541090

LOAD"CAS:" shows up between the time I press R and the bit in the screenshot shows up. At the h] prompt it seems I can only put in two characters before it gives me a ? and goes to the next line with another h] prompt. The only exception I've found is that I can type "run" and then in the bottom left of the window "tape: x" shows up, x being a number that continually rises until eventually it says "end of tape".
>>
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That's Galactic Dancin'
https://www.youtube.com/watch?v=-WyyICpw1_k
>>
File: 20161005_201850.jpg (363KB, 1280x720px) Image search: [Google]
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I was out thrifting today and I discovered a potential solution for displayable cases for 5.25" floppy disk games that don't have their original boxing: audio book cases. I picked up an audio book for a few bucks so I could take it home for examination. With just some minor modification it fits a floppy disk just fine, although I may want to put some foam or something on the left side to keep the disk from bouncing around to where those metal binder rings are.

I paid $3 for this particular audio book which is more than I'm typically comfortable paying for just an empty case, although markedly cheaper than a Shock Box and also much more space efficient. I will have to see if it's possible to source these or something like them for cheap online. It might be worth my while to start designing up some cover art. Size and style consistency is important so I'd prefer to design covers around a case that's readily available rather than something that end users will have to hunt through thrift stores to utilize.
>>
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I just got my big box copy of Wing Commander in the mail. Even though I pretty much only bought it for collectibility and to display on my shelf (already own the GOG version), I'm none the less glad to have it in my physical game collection again. This is my childhood right here.
>>
>>3543549
That's a good idea, you can alway use the rings for documentation and stuff like that.
>>3543562
It might still be useful if you ever decide to get yourself an old 486 PC though.
>>
What is the best 486 build? 66mhz dx2 and SLI Voodoo 2? What 2D card and Sound card? Awe 64 gold?
>>
>>3544667
If it has to be 486, than 486 100MHz DX4, Rage 128 + Voodoo 2, AWE 64.

I did a similar build, but with a Pentium Pro to enjoy the later Windows games too.
Else 486 is kind of useless for Voodoo 2.
>>
>>3544670
MMX* not Pro, still socket 7
>>
>>3544667
>Voodoo 2 SLI with a 486
A 486 is too slow for that kind of use. There are 100MHz DX4 models like >>3544670 pointed out, but it might only be useful with something like a Voodoo 1/Banshee. A 66MHz DX2 would bottleneck the 3D accelerator's performances so bad that there would be almost no acceleration. Better use a Pentium 133 or later with that kind of hardware.
>>
>>3544618
Yeah I am hoping to build a 486 machine eventually. Sourcing the parts is where it gets difficult though.
>>
>>3544745
Are the parts >>3544667 ?
>>
>>3544772
That's not my post, though the main thing keeping me from starting a build is finding a good case to start with. I specifically want one with an LED readout screen and a turbo button, and I don't want to pay eBay prices. I've tried offering cash on Craigslist but so far I've only gotten one response and it was for a case that was missing the cover.
>>
>>3544794
That sucks, yesterday I bought a Pentium for 5€ my Pentium 1 build, >>3544670, with turbo button and LED screen, the classic case with two CD slots and two floppy. The same guy offered me 386 and 486 boxes too, but I already have a few of those.
>>
>>3544827
Also key lock with key.
>>
>>3544827
I might check out the junk store today. They have a lot of obsolete computers and maybe today I'll get lucky.
>>
>>3544834
Good luck!
>>
File: Clipboard01.jpg (24KB, 253x228px) Image search: [Google]
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Can someone tell me what case badge this is and what's written on it? I can't make it out...
>>
>>3544860
Might be the badge of some case manufacturer.
>>
>>3544887
Yes, but what's the name of that manufacturer.
I can only make out P..... Avital?
>>
>>3544892
I read Pacific Avital International.
>>
>>3544905
Thanks dude!
>>
Have anyone here played Star control?
https://www.youtube.com/watch?v=rOT5zDzseUo
I played to it with some friends, the 2 player spaceship dogfights are pretty fun (though I got my ass kicked most of the time).
Also one of the cracktros that might come with it:
https://www.youtube.com/watch?v=iIqeCyAzcb4 (the one that's on the copies i got is not a Razor cracktro though)
>>
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>>
What about some more computer game music:
https://www.youtube.com/watch?v=LZjyLCToa_E
https://www.youtube.com/watch?v=mReUdfg2jUE
https://www.youtube.com/watch?v=55cbGTlgHqI
>>
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Moshi moshi

I've been trying to google about this but it only seems to come up with moon results

https://www.youtube.com/watch?v=N3FkZ9QLejQ

There's this remix by Ryu Umemoto which is titled as "YM-2609" and honestly I don't know much of PC-98 but I'm assuming such a thing doesn't exist and it's just a play of words on the OPNA YM-2608 board.

When googling I found on his wiki page talking about it but the google translate is very confusing:
https://ja.wikipedia.org/wiki/%E6%A2%85%E6%9C%AC%E7%AB%9C#.E4.BB.AE.E6.83.B3FM.E9.9F.B3.E6.BA.90YM-2609

Do you guys know what this YM-2609 thing is supposed to be? Is it just a silly name to refer to new limitations based on the original YM-2608 or is it actually a real sound chip?

This is the YM-2608 song for comparison:
https://www.youtube.com/watch?v=s4A1Y_Cdwog
>>
>>3548205
A quick google translate of the YM-2609 part says that it's a "virtual FM source". Maybe it's a VST.
>>
The MSX2 version of a SystemSoft turn-based strategy game called Daisenryaku II:
https://www.youtube.com/watch?v=90kz6MYfrLM
At 3:32~33 you can skip to 6:13 where he stops messing around with the same menu and finally start playing. The blue player's turn music kick ass.
>>
Anyone know how to get the best sound possible in npII fmgen? I tried emulating YU-NO with it but the opening and some other tracks have missing instruments for some reason.
>>
>>3550541
Have you made sure that you're emulating an FM86 card and not an FM26 one?
>>
>>3550551
The sound card is set to 86 aka OPNA aka YM2608
>>
>>3548205
>YM-2609 is virtual instrument VSTi.
>Its original synth on SynthEdit VSTi host.
Also rip.
>>
>>3550553
Yeah i know what the 86 board is supposed to use as chipset. Maybe you can try another OPNA board like the Speak board for example.
>>
>>3550571
I've tried all of them, man. Result is the same. Here, have a listen:

NP21 fmgen: https://a.pomf.cat/fedutw.ogg
Original: https://a.pomf.cat/igbblv.ogg
>>
I'm looking for some visually appealing PC-98 (or PC-88) games. Any thoughts?

Can be untranslated.
>>
>>3551608
If understanding runes is no problem, you can check Schwarzschild I & II:
https://www.youtube.com/watch?v=egOuFC1JlOg
I don't know about the first one, but the 3D rendition of battle scenes in the second episode is pretty damn good looking imo. The space pictures are pretty too.
>>
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>>3548229
>>3550561
Thanks my ninjas
>>
Here comes more than 3 hours of MSX Audio + MSX Music sound:
https://www.youtube.com/watch?v=WIz91iX4Gwg
https://www.youtube.com/watch?v=b5qZyxiydl8
https://www.youtube.com/watch?v=kxtYCgpbGiA
Enjoy the good FM sound.
>>
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https://www.youtube.com/watch?v=pvRuEeZUpNY
>you will never blast through Russia riding your BMW r75 while the gunner in your side-car is firing his MG-34 at filthy commies
>>
>>3554261
There have been tons of games like that...
>>
>>3554340
Well shit sherlock, thanks for the useless info! Now how is your answer petinant to my previous post?
>>
>>3530812
is that you? changed the monitor?
>>>/g/57023261
>>>/g/57023268
>>
>>3492178
what happened to pc gaming you guys? as the technology has progressed, games have gotten more generic and less ambitious.
>>
does anybody know how to compile 86box on linux?
>>
>>3555638
Ask that to >>>/g/.
>>
i still have dozens of magazines from the late 90's and early 2000's !
i remember playing a lot the games and demos that came in those disks
>>
>>3555550
Maybe because you've been paying attention to the big releases only and not to what smaller studios/devs have been making?
I don't know it's been a long time that I've stopped caring about new games.

Anyway, more to the topic:
https://www.youtube.com/watch?v=iJB_1e-MlyY
>>
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>>3555545
Yes, the resolution of the shadow mask of the TV gave a really shitty picture and the tube itself was damaged slightly, went from SCART with the TV to S-Video straight from the C64 motherboard and that LCD TV, just temporary until I find something better. Picture is superb though, red is actually red and now brown.
>>
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>>3557261
>now brown
not brown*
>>
>>3556010
This! Fucking great times, those demos disc where amazing.
>>
I have an old Pentium 3 600 mhz I want to give away.

It was originally a Pentium 2 233 that I upgraded when I was in college. Its been sitting for about 13 years now. I'd like to give it away as opposed to throw it out, because I still wince at how much it cost back in the day.
>>
>>3557279
Too new for this thread.

Just put it on a sidewalk, someone might find it useful or post on CL as giveaway.
>>
>>3557309
Two years too new.
Anyways, figured out how to get rid of it? CL sounds pretty solid.
>>
>>3557261
Fucking nice. what do you play on it?
>>
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>>3557338
Future Shock mainly
>>
>>3557341
and the 64?
>>
>>3557348
Demoscene, don't really like most of the ports of the games, Amiga versions are usually better.
>>
>>3557351
I see. nice
>>
>>3557279
>>3557285
>>3557318
>fuck up
>delete post
kek
>>
>>3557261
That's a pretty sweet setup. 486 or Pentium?
>>
>>3558108
Pentium MMX
>>
>>3558108
The case itself is age appropriate for a 486, but went with Pentium to not just get the earlier 90's DOS games but some latter stuff too and few glide games.
>>
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I need some 30-pin SIMMs for my AWE32, anybody wants to donate some for the cause?
>>
>>3558449
Don't go begging for something you can find for a price as low as 4 bucks online m8.
>>
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>>3558492
>>
Here come the Sorcerian's additional scenario vol.1 soundtrack:
https://www.youtube.com/watch?v=qCgidiu0aoU
Some of the musics in this expansion were already in use in the original game.
>>
>thread at page 10
>should I bump?
>decide to bump
>>
https://www.youtube.com/watch?v=_xTz_iiLJI8
This diskmag/demo disk/whatever it is supposed to be have some pretty neat animation. I love the way the main scene of the space harrier-like featured on this release appear.
Thread posts: 409
Thread images: 91


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