If marooned on some console somewhere, or otherwise obscure early electronic machine, there's a game out there that could have been a bigger hit than Zelda?
>The flip side of doing something new, however, is that Zelda was a game where we were very concerned whether players would understand what they were supposed to do (much like the fear Nakamura had when Dragon Quest was first released). Once we decided thereād be riddles and puzzles in Zelda, that carried a lot of anxiety with it as well. Some of the puzzles are quite difficult to solve, after all.
I mean think about it, how many games are there, RIGHT NOW, that we don't know about because the fans are so scarce or can't convey what makes them great because of noob bridges that are too tough?
I think it's kind of a miracle that Zelda ever became popular. That there was a niche for games that deep in the early industry.
>>3381009
>I think it's kind of a miracle that Zelda ever became popular
Marketing.
Druaga was a hit in Japan, Hydlide was popular enough.
Zelda doesn't seem too much out of place.
Maybe the overseas release was questionable but Nintendo played it save by adding a map and Americans ate up everything by them.
>>3381025
>Marketing
Have you ever seen the commercials they used then?