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Is this game any good? I have never seen it commented here.

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Is this game any good? I have never seen it commented here.
>>
Yes it's good. Also, it takes place BEFORE Lufia 1 so you don't need to feel bad if you play it without playing the notably inferior original.
>>
I played through it. Very much a traditional jrpg. It is a looooong game, holy shit and a big world map. It also has a million different items. Some interesting side quests and places to explore, characters are all two dimensional jrpg archtypes.

Fights are kinda boring, monsters are invariably pallet shifted and you'll run into a monster encounter every 3 steps in a dungeon, it's a real chore. I alwa

I never finished it because the last battle is way hard.

One protip, it's cheaper to warp back to the first town to use the inn every time, since they get extremely expensive as you progress through towns.
>>
>>3359268
>the last battle is way hard
I can't take the rest of your post seriously after this. The final boss is absurdly easy, to the point that it's almost a meme.
There's nothing you can't steamroll once you get Wave Motion, including the final boss. And that's at relatively low levels. If you actually went and did the secret stuff or grinded for high levels, there's just no way you can lose.

Also you didn't even mention the Ancient Cave, a randomized "roguelike" mode where your levels are reset to 1 and your equipment temporarily removed, where you can obtain cool special weapons and armor that you can use in following runs or the main game. It's really fun, and using a special tool you can customize a ROM for taking extra advantage of that dungeon:
http://www.romhacking.net/utilities/1170/
It allows to raise/lower difficulty, change music, number of floors and environment types, unlock the GIFT mode on fresh start and other goodies to suit it to your needs.
>>
Loved it as a kid. It's kind of a standard RPG, but with way more interesting and memorable puzzles. The music is also so very underrated. You should definitely give it a try.
>>
I liked the first one more for some reason, maybe because it felt more like a dragon quest title and it kept things simple.

The second game is alright, dungeons feel like a mix of zelda and mystery dungeon, there are no random encounters inside of them, instead, monsters will move whenever you do, you can also stun said monsters if you want to avoid battles, but doing this will most likely cripple you as they get stronger later on.
Combat is your typical turn based game.

You can find pets that will fight alongside you hidden around, although they are fairly useless and tend to die fairly often in battle.

Overall, I thought the game was alright, but it got old and repetitive really quick, I ended up losing interest at some point because I felt like I keep doing the same thing over and over:

>reach town/village in conflict
>head to nearest tower or dungeon and solve said conflict
>rinse and repeat
>>
>>3359524
I honestly think >>3359268 is talking about the first Lufia, which is indeed very traditional, very long, and has a huge world map. Without the Ancient Cave, Lufia II isn't any of that. Lufia I is also the game with battles so traditional they become boring and tons of palette shifted, random encounter monsters in dungeons, whereas Lufia II has a new battle system and no random encounters in dungeons.

Guard Daos is also hard (if you're stupid enough to not keep using Mirror during the battle) when compared to regular Daos at the end of Lufia II.

>>3359792
Lufia II is no doubt the better game, but I liked the first one more because of what you said. Lufia II is too formulaic and most of it feels like, and may as well be, episode-of-the-day filler. Lufia I had tons of self-contained filler too, but at least the characters always had a main mission to accomplish and you were doing the filler quest to get closer to achieving your goal, whereas in Lufia II your only "main" goal is "travel the world". Every "main" goal you had for most of Lufia I, like finding the god-killing weapon or indeed killing the evil gods and so on, you literally achieve five minutes after being told you should do so in Lufia II. It makes it very forgettable and underwhelming. But the gameplay is awesome and the Ancient Cave makes it a great, unique rogue like. But yeah, plot wise Lufia I packs a few well-planned punches, whereas Lufia II falls flat. Its only memorable moments are the ones repeated from Lufia I.
>>
It's good. It gets repetitive, because it's town-event-dungeon-next town all the way through. When you unlock the ship and its upgrade you get a little bit of freedom. The game is really well paced and it's technically possible to do only the locked-in fights and still beat the game, and in fact, that is exactly how a speed run of this game looks like. You'll have to do a lot of do over though if you do that as a first. timer. Lastly the game looks adorable as fuck, the sprite designer who did Rocky & Pocky worked on this game and so the animation and look overall is just fantastic. It's basically comparable to Dragon Quest without class system but with a 'Limit Break', or IP as the game calls it. Lastly end game and new game contents are super great, and I think it's one of the first games to do endgame and new game enhancements to begin with which makes it even more impressive.
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>>3359792
>reach town/village in conflict
>head to nearest tower or dungeon and solve said conflict
>rinse and repeat
>>3359936
> town-event-dungeon-next town all the way through

But this happens in every jRPG ever. Why would you feel that way in this occasion?
>>
It's an amazing RPG but don't play it without Frue Lufia:

>It completely revitalizes the game's translation with removal of censorship and bowlderizations, fixing pretty much every single bug in the game, fixing typos, adding continuity with the Lufia trilogy, and adding clarity to some of the game's more vague phrases.

http://www.romhacking.net/forum/index.php?topic=20324.0
>>
>>3360068
I dont know how to explain, but lufia 2 just felt very linear to me, especially before you get the boat. There's nothing to explore and you arent allowed to move across the map because warp points are locked untill you are done with the event/dungeon of that area, then you finally get to move in to a new land just to find yourself in the same situation yet again.
>>
>>3359268
>you'll run into a monster encounter every 3 steps in a dungeon

At least play the game before trying to talk about it, faggot retard. In a dungeon the monsters are displayed on screen and you only get into a battle if you touch them. Fucking idiot.
>>
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>>3359215
>http://www.romhacking.net/utilities/1170/
I've been hype to try the Ancient Cave, I'm big into roguelikes. But lots of negativity here has scared me off...
>>
>>3359268
You're a goddamn liar and it's very apparent you just watched someone else play and claim you played the game when you didn't.
>>
>>3360374
Download the rom, don't ever listen to what 4chan says.
>>
>>3359215
Yes. Lurk more.
>>
>>3360068
>>3360115

I'm with this anon on the repetitive nature of Lufia II's progression. While it is something that plagues JRPGs, most other at least allow you to wander left and right. Maybe encounter a sealed temple you can't enter yet, or a town that doesn't really serve a purpose besides making the world feel more alive and allow you to buy some new equipment.

While Lufia II sticks to the "town > event > dungeon > new area with only a town and a dungeon" formula so many times and doesn't try to instill some variety. It feels so lazy and uninspired.

Mind you, I still liked the game for its puzzles, the variety of equipment and the cute graphics. It could really be a cult classic, if it weren't for that boring pacing.

>>3360374
Ancient Cave is the real meat of the game, go for it!
>>
>>3359215
>I have never seen it commented here.

You haven't been here for longer than 1 day, did you? Lufia 2 has been recommended at least 5 times this past month alone. It's got high ratings on sites like GameFAQs for JRPG fans and is listed in the same lists where Chrono Trigger, Final Fantasy IV+VI and Seiken Densetsu 3 are named. Almost every review I've seen from it online was positive, whether it was slightly so or claiming it to be a JRPG master piece.

I agree with some anons here that the pacing is one of the worst things about Lufia 2. That and both story and characters are as cliched as it can get. Most of the time the things you do in several towns has almost nothing to do with the main story and the fact that you NEED to finish those dungeons in that exact order makes it cumbersome for those who don't like japanese RPGs or just wanna play games with a more open design. Some battle animations and monster sprites look incredible but you'll only see those a few times during the 10 till 20 hours it would take to beat the game the first time. Most sprites and sound effects you will see and hear are very simple, even for SNES standards.

Despite all of that, it's still one of my favorite games. It has to do with nostalgia and the fact it was localized to my mother tongue, something that was quite rare back in the 90s. New Game plus mode makes it a lot easier to beat enemies and bosses so you can focus on sidequest material like finding, feeding and levelling capsule monsters or backtrack and find the dragon eggs. Some puzzles can get aggrevating, especially near the end of the game and some boss battles late in the game are ridiculously easy while some earlier ones (looking at you Tarantula boss!) are very hard for early bosses. All that said, most puzzles and dungeons have been designed well, enemies can be avoided most of the time, the battle system feels intuitive for a SNES RPG and the music is really good.

It ain't the best but it is really damn fine!
>>
>>3361684
Also I wanna second >>3361656 's opinion. Ancient Cave is a random generated 99 floors dungeon that you can either visit during your first 2 playthroughs or play it directly in GIFT mode (3rd playthrough) where you can also choose with which characters you wanna complete it. It can get incredibly challenging because of random item drops and it has some additional monsters you won't encounter in the main game. Some consider this mode to be a whole game in itself or even the biggest reason to play Lufia 2 at all. I personally prefer the main game but if you haven't tried it, you should definitely try it once!
>>
>>3359215
Kek I own the Dutch translation of this game

its fun, and to have it in Dutch is a fun novelty
>>
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>>3359215
where can i get Lufia 2 ?
could only find Lufia 1
>>
>>3360374

AC is best part of the game
>>
>>3361861
That's for Game Boy Advance...
Lufia 1 and 2 are for SNES.
>>
>>3361949
oh thank you
>>
>>3361684
> You haven't been here for longer than 1 day, did you?

If you say so 'bro'

https://warosu.org/vr/?task=search2&ghost=yes&search_text=Lufia&search_subject=&search_username=&search_tripcode=&search_email=&search_filename=&search_datefrom=2016-06-01&search_dateto=2016-07-15&search_op=op&search_del=dontcare&search_int=dontcare&search_ord=new&search_capcode=all&search_res=op
>>
One of the best RPG's ever. Played it for hundreds and hundreds of hours.
>>
If you like Lufia 2, I recommend Lufia: The Legend Returns for GBC. It's on the 3DS eshop.

The dungeons in it are repetitive as fuck, but it's still a pretty good game, I like it more than Dragon Quest III on the GBC. Also, has a good soundtrack.
>>
>tfw actually really like the DS remake of Lufia 2

I thought it was a real nice touch that this song from Lufia 1 played during the final battle.
I can't seem to find the actual DS version of it anywhere though
https://www.youtube.com/watch?v=f5Y5Tt1JXqA
>>
>>3362357
Its how i found the series.

While I feel the original is the better game, the remake was interesting and fun in its own way. Its like a different game but still manages to have the good music and puzzles.

Its always nice when the original and remake are worth playing.
>>
>>3362163
>Lufia: The Legend Returns
Mmm, this shit looks great.
>>
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>>3362104
Can you tell me how does it compare to Breath of Fire?
>>
>>3359215
as a matter of fact i just started the 1st game, and i enjoy it so far, but i remember 2nd game being much better, played it long time ago tho and never finished
>>
>>3362516
I agree. The original is indeed better, but I'm really happy I got around to finally buying the remake a year ago. It's one of those cases where the remake is so different it's like playing a new game, and amazingly it wasn't shit. Having Iris involved throughout the whole thing was nice, too. I like her character a lot. I like her a lot in the original, I just wish she would show up at least a few more times.
>>
>>3362554
The story is infinitely less interesting than BoFII's, with the only exception being the ending which is taken straight ouf of the first Lufia anyway.

Gameplay, however, is infinitely better. No random encounter in dungeons, actual puzzles and out-of-combat skills, slight monster training, equipment granting specific abilities, magic shops, even an optional, random 100F roguelike dungeon that has TONS of stuff to find. The only thing BoFII's gameplay has on Lufia II is the class system, but even that wasn't so hot in BoFII anyway, since if a character died inside a dungeon your class was gone until you warped back to the Homeship.
>>
Capsule Monsters so OP shit is cash

Team Foomy here, fite me
>>
>>3359215
It's amazing, I loved both Lufia games.
It's hard to decide which one to play first between the two from a newcomer's perspective since the chronological order of both games are opposite to their release dates. Loved both games~
Definitely recommending.
>>
Remember that one puzzle?

you know the one.

the grass puzzle that required fire arrows
>>
>>3368029
See, it was the optional three-crates-a-door-and-a-switch puzzle that threw me for a loop. Then you have everything at the fire mountain late in the game.
>>
>>3360374
Do it and develop your own opinions.
>>
True story, when I was in my middle teens I spent a month going through the Ancient cave a few times with each capsule monster and team combo in GIFT mode, writing down how effective or not each one was and compiling a best-of list on paper. I was going to upload it as a guide but something, I don't even know what, convinced me it was stupid and over-obsessive and I just finished and never uploaded it.
>>
Its a great game that sadly has many flaws to be a 10/10

+Insane amount of equipments
+Ancient Cave
+Casino games
+Nice Music
+Awesome Puzzles
+Giant world map
+Dekar

-Average graphics
-Cliche and poor written story
-Ancient Cave is in the middle of the game, when it should be at the end, so you dont get the most powerful weapons too soon
-Full of bugs
-Fetch quests everywhere
>>
>>3368035
what about the block puzzle that limits your moves and has you line them up with 3 of one colors between 2 blocks of another color, but doesn't tell you that you can do them diagonally
>>
>>3370272
Another classic spike in difficulty.

I didn't find the grass arrow puzzle hard at all, probably because I love optimizing turn-based movement in Rogue-likes and similar types of games.

>>3370257
Biggest fault of the story is how Tia gets jobbed. Game wants to have its cake and eat it, right at the very end too.
>>
Still pissed you cant marry Tia
>>
>>3371738
Maxim isn't "you"

"you" is just the invisible tactician that guides dumbshit's party around the dungeons
>>
>>3359215
Why are there screenshots of two different battle systems on the back cover?
>>
>>3359215
>Is this game any good?

No. There's not much story. Most of the quests have nothing to do with the plot. World and enemy designs are very drab. Offensive spells have little differentiation. Final boss is... Well, it's like same feeling you get in FFVII while fighting and then beating Sephiroth after you've destroyed the Weapons. However, there are a few good moments though and the Sinistral battle music is good.
>>
>>3371932

theres isnt 2 different systems. First image is when you are picking your moves. Second one is when all the characters execute them. The execution order is given by your AGL points.
>>
>>3362516
This. I like remakes that are different from the original because it gives you a reason to play both.

This is why I'm excited for the FF7 remake, but that's a topic for another thread.
>>
>>3373410
I like the dungeon exploration. While the main plot isn't interesting, there's some nice twists and the dialogue can be funny.

All the music is fantastic, the overworld and labrynths especially.
>>
>>3362554
This is more-or-less like asking how it compares to your typical JRPG. Not saying BoF2 is bad mind you, but it's basically the same question in this case.

-BoF2's story is way better especially with the patch, but at the same time Lufia 2's isn't terrible with it's own patch. Out of the box Lufia 2's translation is better. It's a prequel unlike BoF2.
-Battles are pretty normal fare, but you have a sort of rage meter that can be used to activate certain abilities in equipment. This makes shopping choices more complex and adds a layer of strategy. You can also have a monster buddy, though the raising system is somewhat shallow. Spells also exist, they run off of MP like normal but you need to buy them like earlier FF games
-Dungeons are much more puzzle based with abilities being used a bit more like Wild Arms or Golden Sun, and movement is completely turned based like a roguelike. No random encounters happen in there, it also works similar to roguelikes except when you meet a monster it turns into your normal battle.
-It has one of the best sidedungeons ever conceived, which is a full Roguelike for 100 floors. A lot of people just play the game until there and never beat it, completely forgetting about the story.
>>
For some reason, the one thing that really bugs me of this game is the fact that levelups are RNG and I always feel reloading until I get a good one.

It didn't bother me so much in the first one, however. What REALLY bugged me in that one is that the game removes a party member for the whole endgame save for final boss, which also forced me to grind that one character to level 99 early.
>>
>>3370069
Do you still have those files somewhere? Maybe you can still upload it somewhere. Who knows, maybe some types like speedrunners could use that information if they didn't know already and chances are they don't know everything. Maybe you do?
>>
>>3362080
FUCKING REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEKT!!!!!!!!!!!
>>
>>3359215
yeah, it's pretty good.
>>
I played the game for about half an hour and got to the end of the tutorial dungeon thinking "Eh seems pretty comfy and very polished, but I'll come back to it when I can be bothered to play a JRPG", because to be honest all the criticisms listed in this thread also apply to every other JRPG, meaning I really have to be in the mood for it to play one.

This Ancient Cave mode however sounds awesome, how do I access it?
>>
>>3359215
Played it in japanese a few years ago, got bored after barely two hours in, graphics were mediocre, story was garbage and the combat and difficulty was laughable, music was a 5/10 at best.
Can't comment on the translation, but considering it was the 90's I don't think anything good came out of it, especially since they completely changed the title to begin with.

Play it if you want a standard, run of the mill RPG, but you'd be better wasting your time on FF or DQ, at least those look good.
>>
>>3362080
R E K T
E
K
T
A n e w s t a n d a r d
o f a s s b l a s t i n g
>>
>>3378660
Keep playing. Halfway through you get access to it.

Alternately, download a save file and start a new game on the mode built just for AC. Its called "Gift" mode.

>>3378724
5/10 music at best

what
>>
>>3359215
Ancient Cave is my favorite optional thing of all time and would have been sold as it's own game today.

Good dungeons, solid puzzles first time through, you use items and monsters move when you do. You will probably miss some stuff.

Added IP attacks from the first game and adds a lot to battles, capsule monsters are a decent little side thing. Besides one boss that people mentions it is not a hard game.

Beginning to Gades is pretty damn great tails off a bit as you go after that but it's right up there in the second tier of SNES RPGs.
>>
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>>3359268
>It is a looooong game
yeah it really is not
a lot of misinformation in that post apart from that too
>>
I played it recently. It's a nice comfy JRPG with puzzles, a nice alternative to the FF series. It's not difficult but some puzzles may force you to use a guide.
>>
>>3359215
the ending will break your heart
>>
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>>3382063
>>
So if I were to play the Lufia games which order I should play the games in?

Should I take the seemingly logical path of playing the first game first and spoil the ending of the second game for myself?
Or should I take the storywise correct order of playing the second game first and then be disappointed in the first game not being as good as the second one is?

Seriously is the a correct way/order to play these games? More importantly IF the second game is as good as some people claim it to be is the first game even worth playing?
>>
>>3382459
Playing 1 first will spoil the ending of 2 for you and it's a really nice one and it would be a shame. 2 is just the much better game in general. Play 2 first and then decide if you even want to play the first at all.
>>
>>3382459

I will tell you the truth anon: just play 2. Beat the game, then play the ancient cave. The first game is fucking horrible but the story is nice. And the game boy version has a interesting combat system but has one of the worst menus in history. Also the dungeon are random generated, so they are boring as shit.
>>
>>3382483
>>3382459
I second this.

Lufia 1 is terrible.
Absolutely terrible.

Lufia 2 is decent and enjoyable. The AC is fun.

Lufia 2 is really the only good lufia game. Curse of the Sinistrals is decent for what it is but it's nothing special.
>>
my favourite SNES rpg along with FFIV, Chrono Trigger, Treasure Of The Rudras and Live A Live
>>
>>3382459
You probably want to play 2 and then 1 if you don't want story spoilers. but by all means, play 1, you'll see all the little references and it actually gives the story some closure.
And then go play The Legend Returns because why not, the gameplay is fun and the characters are interesting.
>>
>>3359215
Definitely play the two Lufia games. It's a must-play-and-finish-at-least-once for any SNES owners/lovers, if you're a RPG/JRPG fans.

You'll no doubt like it if you played all those classic 2D RPGs from the 90's to 00's.
>>
>>3385365
Geez my typos are horrible. I admit because I'm cool.
>>
Literally one of the best classic jrpgs every made.
>>
>>3362554
BoF has a better story and worse everything else.

Though Lufia did the introduction of the first Sinistral really well. That was a genuinely great moment. Kind of shows how well the story COULD have been done, too.
>>
Has anyone played the GBA Lufia game? What do you think of it, is it any good?
>>
>>3386175
It's actually pretty good. It brings back the puzzle stuff of 2 and a class system, but it ditches the rage meter of IPs for a fusion thingy. Ancient cave is still there but in a different form.

Also obligitory NOT RETRO
>>
>>3386295
That's just your opinion, it's almost old enough to vote.
>>
>>3362357
I thought it was kind of lackluster myself, especially the "ancient cave" of identical white rooms.

Also why the fuck did dekar have pink hair and look like a pretty boy instead of a badass.
>>
OP, took me close to 50 hours on my first playthrough. It's a slow, boring game. The only highlight of it is the dungeon puzzles, which are pretty fun. The game has many modern touches to it, like being able to see the enemies while inside the dungeons, meaning you can skip most of the random battles. Game would've been a whole lot better if they'd cut the number of dungeons in half, but as it is, it feels like a generic jrpg barely glued together by story bits too far apart from each other.
>>
>>3386575
>>3380165
I mean I know the game inside out pretty much but 50 hours? that's really long
>>
>>3385365
>two
Are you pretending the other games don't exist or something?
>>
>>3362357
>I can't seem to find the actual DS version of it anywhere though
Anon delivers.
https://www.youtube.com/watch?v=z2oRdsEQTD0
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