Anyone wants to share his fav multi-vehicle simulators?
Mine is "Armour-Geddon" from 1991. Open world plus lots of hardware in post-apo environment.
>>3341457
Gameplay: https://www.youtube.com/watch?v=KhqIfBIl3RI
>>3341457
There was a better sequel, Commodore Amiga exclusive.
Gameplay: https://www.youtube.com/watch?v=zYgu7Psu7bo
That series of games was ahead of its time, it WAS designed to be multi-player. Unfortunately, you could only play with your pal via null-modem cable only.
"Birds of Prey" by Electronic Arts (now EA Games).
Planes only, but choice is HUGE!
>>3341457
Played the shit out of that on the Atari ST, never got very far but didn't mind, I just liked playing with all the vehicles. Always thought it was cool how the world kept on going even while you were tooling around in your base.
>>3342897
I think the most annoying thing was the lack of proper AI for allied vehicles... Trying to control 6 of them simultaneously is impossible! So you needed to carefully pan your actions (or play with someone else via null-modem)
>>3343139
Its strange, because AI in spiritually similar "Air Support" was done well... two years before.
But 3d wireframe? In 1992? Why? https://www.youtube.com/watch?v=GfSijpEa7ow