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Anyone wants to share his fav multi-vehicle simulators? Mine

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File: armour-geddon_06.png (35KB, 320x256px) Image search: [Google]
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Anyone wants to share his fav multi-vehicle simulators?

Mine is "Armour-Geddon" from 1991. Open world plus lots of hardware in post-apo environment.
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>>3341457

Gameplay: https://www.youtube.com/watch?v=KhqIfBIl3RI
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>>3341457

There was a better sequel, Commodore Amiga exclusive.

Gameplay: https://www.youtube.com/watch?v=zYgu7Psu7bo

That series of games was ahead of its time, it WAS designed to be multi-player. Unfortunately, you could only play with your pal via null-modem cable only.
>>
"Birds of Prey" by Electronic Arts (now EA Games).

Planes only, but choice is HUGE!
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>>3341457
Played the shit out of that on the Atari ST, never got very far but didn't mind, I just liked playing with all the vehicles. Always thought it was cool how the world kept on going even while you were tooling around in your base.
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>>3342897

I think the most annoying thing was the lack of proper AI for allied vehicles... Trying to control 6 of them simultaneously is impossible! So you needed to carefully pan your actions (or play with someone else via null-modem)
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File: AirSupport.jpg (152KB, 776x807px) Image search: [Google]
AirSupport.jpg
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>>3343139

Its strange, because AI in spiritually similar "Air Support" was done well... two years before.

But 3d wireframe? In 1992? Why? https://www.youtube.com/watch?v=GfSijpEa7ow
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