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the only fun part about this game was this boss

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Thread replies: 37
Thread images: 8

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the only fun part about this game was this boss
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>>3340741
Zelda 2 is OBJECTIVELY the best game in the series.
>>
>>3340746
>Link's Awakening is OBJECTIVELY the best game in the series.
ftfy
>>
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>>3340746
>>
My fondest childhood memories involve this game. No other final level has lived up to the last palace.
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>>3340746 >>3340760

"OBJECTIVELY" is OBJECTIVELY the best single-word formula to create the illusion of argumentation
>>
>>3340849
>being the intelligentsia on a sub-board for a children's hobby on a pornographic japanese image board
>>
Zelda 2 had fun boss battles throughout.
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>>3340849
>ehehe look at what an intellectual I am!
Neck yourself.
>>
every zelda game i tried didnt had any effect on me, but zelda II i passed. and loved it
>>
I may play this in a few days. What can I expect? my experience with Zeldas encompasses ALTTP, WW, Minish Cap, TP and a bit of SS.

I think they're ok, fun games but nothing more, so if the only fault Zelda II has is being different, I don't think it will bother me.
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>>3340948
good rpg side-scroller

and hard
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>>3340741
Fun... I'm having a hard time arguing with that. Other parts of the game are challenging, but mostly it is a grind. There isn't much by way of exploration or puzzles. I think it is the best game in the series but I can't think of a part that is "fun" except that boss. Good point.
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>>3340746
ew

>>3340768
lol

>>3340970
> challenging, but mostly it is a grind.
agree.
> it is the best game in the series
totally disagree.
>I can't think of a part that is "fun" except that boss.
agree again. but some other bosses are fun too.
>>
>>3340853
>Being right is wrong
>>
>>3341312
it's about the motivations for and the effects of your actions, nitpicking somebody in a trivial, petty situation has a greater chance of causing them to disregard order and precision out of disgust or frustration and will thereby decrease the overall level of discourse more than if you simply said the same thing in less of a condescending prickish way, but you don't care about that, you just selfishly care about how you got triggered by someone's grammar
>>
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did he touch her private paatsu?
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It's pretty hard, especially having to navigate Death Mountain before you have downward thrust. The Great Palace is also tough. And if you die in a palace, you end up at the starting point of the game instead of respawning outside the palace you died in (aside from the GP).
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>>3341502
when i died i always respond in the same room i died in. pretty awesome. i never knew that in the original it is like that. maybe that is why i enjoyed the game.
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>>3341497
They're touching ears. Too lewd.
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>>3340849
>argumentation

I can tell you're underage.
>>
>>3341497
Nice shader
Core?
>>
>>3340741
I remember going to Toys 'R' Uses back in the day and they had a huge Nintendo display all behind glass and there was a demo going of Link fighting this guy. Back then he looked a lot scarier and bigger than he does now. I never played the game until years later but just that video segment stuck with me.
>>
I'm in the middle of playing the Zelda games I missed / never finished when they were released. Should I play 2 with no help at all from the internet or is it some kind of bullshit guessing game like the first one where you have absolutely 0 chance to 100% it just using your logic?
>>
>>3342368
<spoiler>Nestopia UE?</spoiler>
>>
>>3341523
I meant when you lose your last life.
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>>3342671
oh okay that explains all - i played with eternal lifes.
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>>3342517
It's not cryptic. There's really only one thing that is unintuitive but I believe the manual makes it more clear.
>>
>>3340849
https://www.youtube.com/watch?v=VTz_pVRnXMQ
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>>3341523
>i always respond
You mean respawned?
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>>3342517
If/when you get sick of death mountain (the tons of caves) then use a guide for it.
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>>3345823
hai, so desu.
>>
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>>3342368
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>>3346851
Very funny and original maymay, friend!
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>>3346890
I'm genuinely sorry.
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>>3346851
> le cancer of 4chan poster
>>
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I like the game. I just hate that there's only two respawn points in the game, you lose all EXP upon game over, and there's too many annoying enemies with erratic movement patterns placed near instant death pits.


Just a few minor touch ups would make this a solid 7.5 game.

>Spawn points upon game over now work so that you can choose to spawn at the beginning or the last town you visited. You will automatically spawn at the entrance to a dungeon if you got a game over inside it

>Mini Map of the overworld, and mini map in dungeons


And that's just the stuff that's feasible for an NES game. It's too bad this game has such a bad reputation. It'll never get the remake it deserves.
Thread posts: 37
Thread images: 8


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