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ITT: goofy sprites and animations

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Thread replies: 132
Thread images: 78

ITT: goofy sprites and animations
>>
Mario falling from a jump in SMW always looked really off to me
>>
File: Mario Death.jpg (34KB, 402x268px) Image search: [Google]
Mario Death.jpg
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File: 1466184005381.gif (680KB, 370x281px) Image search: [Google]
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File: ninjagaiden.png (2KB, 118x130px) Image search: [Google]
ninjagaiden.png
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File: ss+(2015-12-06+at+01.03.13).png (45KB, 858x709px) Image search: [Google]
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his hands are melting and his head is off center
>>
File: 07 - Antlion.gif (2KB, 128x96px) Image search: [Google]
07 - Antlion.gif
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Kill...........me...........
>>
>>3317427
Ah, derplion.
>>
File: 1464235300208.gif (25KB, 302x148px) Image search: [Google]
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It's hilarious until you have to actually fight against it
>>
File: YOU GONNA GET RAPED.png (64KB, 3584x3584px) Image search: [Google]
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File: MM10Mettaur.png (19KB, 204x210px) Image search: [Google]
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File: Charizard original.png (16KB, 2688x2688px) Image search: [Google]
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File: golbat.png (17KB, 1400x1400px) Image search: [Google]
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>>
>>3317558
>>3317572
>>3317574
Let's just get it out of the way and say that just about all the battle sprites were terrible in Red/Blue/Green.

They did the best they could with a Game Boy game that had yet to become a global phenomenon
>>
File: 1465745931785.gif (24KB, 270x220px) Image search: [Google]
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whn you SWAGGIN
>>
>>3317582
Games before Pokemon had great sprite art.
And the Pokemon designs we know today had been present and published upon the game's development and release.

When I see the Gen 1 Pokemon sprites, I can only imagine they wanted to go for a heavily stylized version of what they already had, which was clearly a bad move that didn't work out the way they wanted.
>>
>>3317574
I found this terrifying as a kid, almost as scary as MissingNo using the Kabutops skeleton sprite
>>
File: fuck.png (2KB, 168x141px) Image search: [Google]
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>>
File: how-do-i-alucard.gif (48KB, 240x250px) Image search: [Google]
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>>
>>3317582
>>3317617
I like most of the old sprites.
>>
File: 8789.png (85KB, 685x742px) Image search: [Google]
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>>3317582
The sprites in Yellow look much better though.
>>
>>3317841
All of these sprites are fucking awesome beside Articuno. I don't get why some people dislike it.
>>
File: 4QgFYas.png (187KB, 900x560px) Image search: [Google]
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>>3317582
>jap red/green yes
>blue
no
>>
>>3317848
It's the "over-the-shoulder" sprites that are bad though
>>
File: sonic 2 mystic cave zone.gif (133KB, 320x224px) Image search: [Google]
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>>
>>3317617
According to Ken Sugimori, the sprites were made before the official art. He perfected the designs and unified the art style when creating the official art.
>>
>>3317617
Early gen 1 sprites were more monstrous. They've tried to make Pokémon into cute cuddly looking pets.
>>
>>3317916
I never understood why Gamefreak didn't remove the original red/green backsprites and add new ones to the red/blue/yellow games.
>>
>>3318110
Because who cares?
>>
>>3317849
Has anyone made a romhack with these sprites?
>>
File: 8fa.png (303KB, 598x328px) Image search: [Google]
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>>3318220
Maybe because red/blue backsprites don't match the front at fucking all?
>>
>>3318229

I fucking wish.
>>
File: file.png (25KB, 300x245px) Image search: [Google]
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Zits.png
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Love Walker.png
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>>3319905
There's so many weird things from Earthbound.

I wonder if Mother 3 ended up on the 64 would we have ended up with designs like this.
>>
File: urgent need for the bathroom.gif (31KB, 252x228px) Image search: [Google]
urgent need for the bathroom.gif
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File: kabaret.jpg (25KB, 312x452px) Image search: [Google]
kabaret.jpg
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>>3319908
>>
File: file.png (326KB, 550x550px) Image search: [Google]
file.png
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File: Samson_large.gif (32KB, 383x250px) Image search: [Google]
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literally every single sprite in cho aniki could be posted in this thread.
>>
File: Butcher.png (85KB, 1152x1152px) Image search: [Google]
Butcher.png
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File: imageedit_3_7448949914.png (2KB, 544x656px) Image search: [Google]
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File: file.png (427KB, 687x434px) Image search: [Google]
file.png
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>>3319928
>>
>>3319882
every time
>>
>>3317962
>be me 3 days ago
>playing Sonic 2 & Knuckles
>already had all 7 emeralds at this stage
>speed right into this fucking hole
>mini panic attack
>FUCK
>Oh wait I can just climb the wall. Nevermind.
>>
File: 1407633522632.gif (406KB, 251x200px) Image search: [Google]
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File: imageedit_5_5336152229.png (760B, 288x560px) Image search: [Google]
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File: wur.png (53KB, 443x152px) Image search: [Google]
wur.png
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>>3319882
>>
File: 8572.png (588B, 148x125px) Image search: [Google]
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My favourite sprite outside of a fighting game
>>
File: 562529-bonk_s_adventure__u__010.png (10KB, 256x224px) Image search: [Google]
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>>
File: Goodybag_DQIII_NES.gif (1KB, 46x46px) Image search: [Google]
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>>
>>3317582
nah, the sprites in green sucked because the artist who translated concept art sucked.
They got someone who kinda copypasted concept art into the GB for yellow and the sprites are fantastic
>>
>>3318229
I don't really think they'd work on anything retro color-wise.

Plus no backsprites.
>>
>>3320867
I know we're focused on the dorky dinosaur, and damn, Bonk was full of weird sprites, but I absolutely cannot stand the early sprite of Bonk with the three hairs.
>>
File: Nintendo World Cup.png (3KB, 256x224px) Image search: [Google]
Nintendo World Cup.png
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>>
>>3319829
>Pikachu
>Shocker troops
I get it
>>
>>3320138
this area was the #1 cause of my panic attacks at 7 years old
>>
>>3321426
I agree. I originally was looking for an image with just Bonk but then I found this one..
>>
>>3317849
>blastoise is fat and has a broken arm

That's one where the Pokemon Green sprite is actually better IMO
>>
>>3321735
They'll jump around screeching Pi~!
>>
>>3317771
Oh no
>>
>>3317574
that was the scariest shit when i was a kid
>>
File: dokidoki.png (35KB, 300x140px) Image search: [Google]
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Blackface? In my Doki Doki Panic? Oh LAWD!
>>
File: negro rock.png (104KB, 2048x1808px) Image search: [Google]
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>>3322451
>>
>>3319916
I love the mario heads.
>>
>>3320507
Kinky
>>
File: twinbee3-boss2.png (3KB, 256x232px) Image search: [Google]
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>>
>>3317606
Pac-Man 2 had the best animations for everything
>>
File: 1432574338065.gif (264KB, 148x111px) Image search: [Google]
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File: MY TOE MY TOE.gif (15KB, 256x256px) Image search: [Google]
MY TOE MY TOE.gif
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>>
>>3319912

underrated post
>>
File: dancing furiously.gif (39KB, 450x338px) Image search: [Google]
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>>
File: m-spiderman.gif (11KB, 114x97px) Image search: [Google]
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It's a great sprite, but what were they thinking with this pose? How do you even come up with something like this?
>>
>>3323857
How is he even staying balanced?
>>
>>3324846
His feet are stuck to the floor
>>
File: toomuch.gif (28KB, 250x196px) Image search: [Google]
toomuch.gif
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>>3317606
>>
>>3317849
you know its best when kakuna has badass scythe arms instead of being a faggot paperweight like metapod
>>
File: sasquatch-cry.gif (12KB, 128x74px) Image search: [Google]
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>>
File: sasquatch-dance.gif (22KB, 154x156px) Image search: [Google]
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>>
>>3317531
ahahaha where is this from?
>>
>>3326092

Final Fantasy IV
>>
File: Kirby Air Ride.png (78KB, 658x582px) Image search: [Google]
Kirby Air Ride.png
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>>
>>3326115
>filename
kek'd
>>
File: turn_left.jpg (97KB, 951x629px) Image search: [Google]
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>>3317606
>>3324863
I am really surprised this game ain't more popular.
>>
>>3317841
That fucking onix though
>>
File: 1432580259988.gif (39KB, 156x144px) Image search: [Google]
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>>
>>3317606
>>3324863
>>3326946
LOOK! LOOK!
>bwwah-waaah
>>
>>3326946

It's probably because it's a very... unique game. When they called it an "interactive cartoon" on the box, they meant it, but that also means that the feeling of being in control goes right the fuck out the window.

I'd imagine the majority of the people that played Pac-Man 2 ended up getting annoyed over Pac-Man being a stupid little shit that wouldn't do what they wanted him to do and just quit. And god help you if you were actually trying to find the secrets. It just turns the game into Retard Wrangler Simulator 1994.
>>
>>3317849
>that UNITINU kingler
>>
File: Shock Mail.gif (18KB, 64x56px) Image search: [Google]
Shock Mail.gif
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>>3327060
>>
>>3327361
I think it could have worked if the controls were different. Replace the gamepad-controlled slingshot with a lightgun and it would have been a lot less frustrating. Then work out the rest of the controls so you can hit all the needed buttons with the gamepad in the hand that isn't holding the lightgun. Which could work on the SNES if its lightgun wasn't a huge awkward thing. Or on the Genesis if its gamepad wasn't a huge awkward thing. Oh, fuck it...
>>
File: mzvmkhIInM1qagmleo1_400.gif (96KB, 282x260px) Image search: [Google]
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>>3326946
>>
>>3327428
It would be a good 3DS game. Touch screen for the cursor, d-pad for LOOK, hold L/R for the power pellet.

I kind of want to modify an emulator that would behave like that, like modify the cursor ram address depending on the touch screen position, but I'm nowhere near talented enough to pull it off.
>>
>>3327551
Oh man, that'd be great.
>>
File: 1466659542427.png (2KB, 100x200px) Image search: [Google]
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>>3317606
>>
>>3327595
I was going to post this, but I didn't save it and I couldn't find it on google. Thanks!
>>
>>3326946
I played and thoroughly enjoyed that game as a kid, but I can see why it wasn't more popular.

The controls and gameplay are very bizarre. The game certainly gets points for trying to be innovative, especially back in the 16 bit era, but it was just a strange concept for a game. The "LOOK" controls just felt very loose, and the slingshot was a strange way of interacting with the world. It was fun, as an "interactive cartoon" for children like that other anon pointed out, but it doesn't exactly have the makings for a mainstream hit.

Also, how did *THIS* game end up getting the direct sequel name of "Pac-Man 2"? With all of the other Pac-Man sequels that at least have a similar gameplay concept as the original arcade game, how is it that this is the game that Namco decided to call Pac-Man 2?
>>
File: amber.gif (825KB, 218x194px) Image search: [Google]
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File: you got the hang of it.gif (759KB, 218x194px) Image search: [Google]
you got the hang of it.gif
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File: prancing.gif (79KB, 338x370px) Image search: [Google]
prancing.gif
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>>3328141
>>3327361
I did not think this game is fit to be a super popular title, but it is so unique and charming that it deserves a cult following of sorts. Right now, it only gets mentioned in a context like this. Funny/weird animations.
>>
File: Untitled.png (22KB, 239x503px) Image search: [Google]
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:V
>>
File: 1467319135724.gif (256KB, 500x375px) Image search: [Google]
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>>
>>3328141
>Also, how did *THIS* game end up getting the direct sequel name of "Pac-Man 2"? With all of the other Pac-Man sequels that at least have a similar gameplay concept as the original arcade game, how is it that this is the game that Namco decided to call Pac-Man 2?
The "Tetris 2" problem. Companies believe if you slap a "2" on something it instantly will get marketability.
>>
File: morifall1.gif (784B, 148x28px) Image search: [Google]
morifall1.gif
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>came to post the Darkstalkers gut hit smears
>see someone already did
Well done.
>>
>>3317849
I still really love that Scyther sprite.
>>
File: 1438880904531.png (162KB, 297x314px) Image search: [Google]
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>>3317606
>>
>>3317271
>non-integer scaling
>>
>>3328154
Suprise ghostsex?
>>
File: noobow-snes.jpg (50KB, 640x576px) Image search: [Google]
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cutie
>>
>>
>>3335267
Is there a more literally cucked /vr/ character?
>>
File: pokey.png (11KB, 929x608px) Image search: [Google]
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>>3319905
>>3319908
I can't be the only one who interpreted Porky's sprite this way...
>>
File: tmaster.gif (4KB, 48x99px) Image search: [Google]
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>>3323039
Best one

>>3329087
Somebody get this freakin duck away from me!

Treasure Master guy's walk cycle is still the best in any game.
>>
File: toppartytimegear.webm (408KB, 1280x720px) Image search: [Google]
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funfunfun
https://www.youtube.com/watch?v=3NuFVQk_CCs
>>
File: image.jpg (24KB, 508x485px) Image search: [Google]
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>>3317771
>>
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>>
>>3335484
How else is it interpreted?
>>
File: hammy.jpg (14KB, 416x325px) Image search: [Google]
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>>3335484
>>3337039
i always though it was like this
>>
File: sasquatch-snowman-noanim.gif (1KB, 32x36px) Image search: [Google]
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>>3325046
>>3325050
This guy is so fucking cute. When his little snowman friends come like "YATTA YATTA" and he's all like "Hehe, I won!" all blushing that's pure diabetes.
>>
>>3317558
>>3317582
>tfw I think the JP sprites are the best

You can't say it's the GB either, since they pretty much got Sugimori's style into the games by Yellow.
>>
>>3336778

>he will never grab your face with his ass

Why live?
>>
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>>3340432
>>
File: konkeydang.png (51KB, 189x189px) Image search: [Google]
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>>
>>3340432
look liek a dik lol
Thread posts: 132
Thread images: 78


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