Why does this shitty game have so much fucking slowdown?
Hey, it's a fun game. Please don't call it shitty. To answer your question, it'sthe lack of blast processing.
Was thinking the same just today. Here's to hoping for a SA-1 patch one day.
>>3288954
man this is like my favorite game on snes but yea I remember the slowdown
>>3288954
looks like it's easily hitting the hardware sprite limits
>not named Fucky & Sucky
YA BLEW IT
>>3290664
>>3288954
SLOWDOWN
NINTENDO
ENTERTAINMENT
SYSTEM
original nintendo games are faster
>>3288954
I just can't get good at it. Any hints?
>>3290907
Always play co-op, save your special attacks for the bosses, learn the levels.
Dying shouldn't let you down - remember what that thing was that fucked you and where and use that knowledge to fuck them over the next time you play the part.
It took us like 5 times to learn level 2 and probably 10 to learn level 3. It's satisfying and in the end you truly git gud.
>>3291229
Adding to this, do not rush - take your time. The timer is there but it doesn't run out even if you think it does.
Great game, 2 expensive to buy
>>3291241
Everdrive compliant though