Any fans of the Wrestle Angels series around? I've got a hankering to give the series a try, but the only one I've played is Bishoujo Wrestler Retsuden Blizzard Yuki for the SFC, which is more a spinoff. I dig the management aspects of it, but I'm more in the mood for story/drama, which I understand some of the other games in the series had a deeper focus on before it started moving towards being a more straight-up simulation game.
I'm thinking of picking up Double Impact for the PCE-CD, if only because I love the general aesthetic of PCE-CD games. Will I be missing out on much by not starting out with one of the earlier games? Also, if the V series are sort-of remakes of the first few games, would I have any problems skipping the originals in favor of V1-3?
I've only played the SFC game and wasn't in the mood for simulation at the time.
Will check the other games since the idea interests me.
>>3280679
These are surprisingly fun for turn-based anime-style pseudo-"card battle" wrestling games.
Logic patterns screen translated for Blizzard Yuki.
>>3281646
Schedule screen translated for the same game.
These games are fucking awesome.
I heard it's some kind of successor to Doki Doki Card League.
>>3283089
I love Doki Doki but I still haven't really figured out how the card system actually works. I could say pretty much the same thing for Wrestle Angels too; I think part of why I like Blizzard Yuki is because the system used in matches is more intuitive (and also there's that sweet sweet George Kamitani animation).
Natch, I also love the PSX successors to Doki Doki Card League which have a more hands-on approach to matches.
>>3283112
The fielding team picks a card for the pitch and the batting team picks one in response with the extra option to bunt or steal base instead of taking the pitch head on.
The difference in cards and points as well as the player's skills determines the outcome.The pitcher loses hp depending on the strength of the pitch.