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Mortal Kombat 4

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Thread replies: 180
Thread images: 25

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Does Ed Boon hate MK4 or something? Didnt even include in the Arcade Kollection.
>>
Never gets old.
https://www.youtube.com/watch?v=jsvfP5BQxaw
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>>3185140
Yeah its weird. I always thought MK4 was popular?
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>>3185140
It has the cutest Sonya and lightning fast gameplay. The weapons are useless, don't pick them.
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>>3185160
It was a huge flop.
>>
>>3185160

What rock were you living under? MK4 was only popular for like a week (cuz 3D) but then everybody realized it was a huge turd.
>>
>>3185140
The game is pretty crappy, it looked awful even at the time and was a step down from mortal kombat 3 in almost every way.
>>
>>3185140
>Does Ed Boon hate MK4 or something?

Even MK fans consider 4 the nadir of the series.
>>
i quit giving a fart abot them after 3. upon further inspection i never gave a fart abot them at all just in the early 90's that's all the gamin mags ever talked abot was fugging mortal combat all the fugging time lmao :D
>>
>>3185148
>Never gets old.
You mean it NNNEEVVAAAARRRRRRR gets old.
>>
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>>3185140
All my life I always saw it as Mortal Kombat 64
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>>3185140
>thinking Ed Boon matters
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>>3185140
It's the worst MK with the worst new characters, no one want to remember this piece of crap
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>>3185140
Everyone hates MK4. It did some cool stuff but none of it was related to gameplay, just aesthetics. It's worse than MK3 and MK5 in every way. I don't think lack of popularity has anything to do with why it wasn't in the Arcade Kollection though. Isn't the arcade version of MK4 impossible to emulate?

>>3185993
The new characters aside from Quan Chi were all pretty lame when they debuted, but most of them were redeemed later on in the series.
>>
>>3187105
>Isn't the arcade version of MK4 impossible to emulate?
It ran on a custom board named Zeus, which I don't think ever been emulated.
http://www.system16.com/hardware.php?id=616
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>>3185808
Who taught you English? Jesus fuck.
>>
>>3187105
Quan Chi debuted in the cartoons
>>
>>3190583
and
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>>3185764
Still better than any VF game.
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>>3190590
No
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>>3190590
>>Implying vf2 and 5 aren't god tier
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>>3187105
Quan Chi is basically a jobber in newer games, his only "retro" appearance is 4 and he's terrible in it.
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>>3190714
He was one of the final bosses in Deadly Alliance. He was retroactively made part of the events of MK1-MK3 in the reboot and had a prominent role as a villain, stealing the limelight from Shang Tsung. He was the primary antagonist for most of MKX's story. NRS has a massive boner for him and he's one of the most important characters in the series, I wouldn't call him a jobber.
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>>3190738
>he's one of the most important characters in the series now

FTFY
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>>3190746
He has been since his introduction.
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>>3190752
He even won MK5
>>
mk4 was fuckin awesome
at the time, I played it again for the first time in years and years a few weeks ago and it hasn't aged well at all
>>
>>3185140
It's a shame people hate on 4. It's my favorite MK before the reboot. It's not a deep technical fighter at all but it's really fast paced and the difficulty isn't insanely impossible like the previous three games. I was actually able to beat this on master warrior or whatever the highest tower is and on hard while I can't even get further than the third guy in MK2 or 3, so it was actually fun to play instead of rage inducing. The new characters were good too imo. Reiko ended up becoming great in the newest comic and Fujin is in high demand for MK11. Tanya became one of my favorites and it would be cool to see Kai back if they used his handstand style again. Even Boon supposedly really liked Kai and he almost made it in as a cameo in MKX but they went with Bo instead.
>>
>>3185140
>MK4 was a big flop.
>MK4 arcade wasn't that great compared to the console versions.
>MK4 doesn't appeal at nostalgia like 1,2,3 did.
>Arcade Kollection doesn't even work anymore since Games for Windows is dead.
>>
>>3191783
>Reiko
>Fujin

Reiko in MK4 was like a Shao Khan wannabe fuccboi that didn't do shit. It wasn't until MKX's comic book that reworked him into some importance of context with the help of Mileena. He is basically like Stryker's situation from before MK9. Fujin is overall a really good character from design, lore importance, and gameplay. Of course here we have Quan Chi who I feel like single handedly saved MK4.
>>
>>3191852
If Arcade Kollection isn't too different from the original DOS/Windows versions, then it might interest some of you that GOG sells them too. No GFW there.
>>
>>3191854
>Reiko in MK4 was like a Shao Khan wannabe fuccboi that didn't do shit.

You're thinking of Armageddon Reiko. In 4 he was a ninja and worked for Quan Chi's gang.
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>>3191860
Arcade Kollection is pretty much a more closer arcade port than the DOS/Windows version, so it makes it pretty different, and the main appeal of it, at least to me was the online mode.
Now that GFW died and AK was removed from Steam, the closest thing you can get to it is playing the games on MAME with Kaillera. But is not easy to find other people to play with and a decent ping at the same time.
The worst part of it, is that people that bought AK can't even play the game anymore, so they literally lost their money.
>>
>>3191884
I still see the arcade kollection in my library. With GFW you can create a local profile to avoid online authentication. Multiplayer is obviously down but game is still playable.
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>>3190590
Why does /vr/ hate VF now?
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>>3192029
Dumbass.
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>>3192047
Quit samefagging.
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>>3192059
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>>3192072
Nice photoshop you got there.
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>>3185140
The only MK game where the AI is not an unbalanced piece of shit and combo system actually makes sense.
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>>3185947
Best N64 fighter.
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>>3185148
I was about to post this when I saw this thread
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>>3185148
Jax's one-liner is actually good and funny. Everything else though is... eeeeww.
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>>3192669
Everything is perfect, specially how they brought back Sonya for MK5 like nothing happened.
>>
What is the population of Earth after Mortal Kombat 3?
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>>3192687
kek
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>>3192680
MK endings are always hypothetical until confirmed canon. Sonya knocked Jarek off the cliff and he survived, but that's all that happened according to MK7.
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>>3192707
Is that the lameass excuse for why Scorpion discovered that Sub-Zero was actually the younger brother in every ending for like three games straight? Because that was dumb.
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>>3192715
>I play MK games for the plot
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>>3187120
It works on MAME, but ran like shit (at least on my PC)
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>>3192736
The plot and the lore has always been the most fun part of every MK game.
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>>3192774
>The plot and lore of every MK game have always been celebrated for their excellence.
>>
What I want to know is why does everyone hate UMK3 when it's the best one?
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>>3192816
Very very true.
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>>3192808
Who hates UMK3?

Deception is the one that gets too much hate.
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>>3192823
>>3192823
What did that poster say?
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>>3192994
https://desustorage.org/vr/thread/3185140/#q3192816
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>>3192997
Didn't know about that archive, thanks.

The post itself, oooh boy.
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>>3193001
Cant use a racial slur to describe them.

The political correct term for them is "Sega fans"
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>>3185140
Lets put it like this, there was a reason MK:DA was half-reboot.
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>mfw I used to play this all the time and it was one of my favorite PS1 games.
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>>3185148
damn nigga that was good.
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>>3185140
mk4 is so underrated. I loved the arcade.
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>>3193408
Not sure if that is fucking amazing or cheesy as hell
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>>3193507
They had already completely given up trying to be shocking and gruesome with the finishers by MK3. By the time MKT came around they didn't give a FUCK and it's kind of awesome how stupid that shit is.
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>>3185140
I liked it ¯\_(ツ)_/¯

It was so fucking easy to combo in that game. I thought the graphics were p sweet. I also really liked the FMV endings on the PSX version. I played through all characters at my friend's place just to see them.
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>>3193757
>I also really liked the FMV endings on the PSX version. I played through all characters at my friend's place just to see them.
Eh, off topic but it's funny how internet just about killed the novelty and thus value of pretty much everything. Especially video games. I mean if I wanted to see those endings now I'd just do a youtube of it real quick. Only effort to see them is my fingers clicking on the keyboard. Mortal Kombat's cheats, codes, fatalities and everything else used to be such a big deal because they were rare to find - you had to consult that one guy that had that one gaming magazine with all the codes in it. If you're stuck on any boss, level or anything else nowadays you just look up youtube real quick.

This extends to everything else, too. Wanna watch a movie? Download, np, don't have to go to blockbuster to get it. Want that new Offspring CD? Np, download, instead of having to sneak it out of your older brother's room when he's not around. Kinda sucks in a way I guess. Makes me think that this new internet generation are gonna grow up to be the laziest and most entitled fuckers on the planet. Any effort required whatsoever probably makes you fags grimace. And hell, when you do pull the effort to see some shit afterwards, like the FMV MK4 endings for example, I bet most of the time you'll just moan and say something like "that's it?"

Fucking faggots.
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I remember when this first came out in the arcade actual lines were around it. Then I could not wait for it to come out for home consoles I got it the day it came out and it just did not feel the same although cheesy and lame the dialog was I loved that there were actual cinematic endings that were not in any before or really since. And when you ran out of quarters you still got to see that awesome game over screen.
>>
>>3193765
Yeah good point. Stuck in a game? Google the walkthru
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>>3193765
>Makes me think that this new internet generation are gonna grow up to be the laziest and most entitled fuckers on the planet.

Just look around you, they already are. There was a story this week about a girl in a college lecture who made a huge hissy fit because she had to sit next to someone who was pro-abortion and the teacher coddled her and let her change seats. "Deal with it" used to be how they would solve those problems, not bow down to Princess's demands because of her hurt feelings.
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>>3193782
You've been able to do that since the 90s, and even before that it was "buy the magazine"
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>>3193746
I completely stopped giving a shit about MK by MK3 back in the day, but I would def like to play every installment sometime. I really like the modern ones
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>>3194041
A lot of games didn't have as extensive magazine coverage though. As far as Mortal Kombat though, yeah it wasn't that hard to find the fatalities as it seems I guess
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>>3195465
fyi it will take a long ass time to adjust to 5, 6, and 7 and learn to appreciate them. I hated them at first and it took until about 7 months later that I finally started to like them.
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>>3192781
MUAAAH THE MORTAL kombat has always been celebrated for it's fatalities, there's an Outworld tournament by Shao Kahrson. Inspired by that same Earthrealm excellence, it is tested in might so unlike the best warriors, its vintage dated so Shao Kahrson
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>>3192025
I see it in my library but can't get the local profile to work. It keeps trying to force me to authenticate online again and again, and I can't get pass the title screen.
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MK is like my favorite series even though I don't like playing any of the games. Anyone else like that? I just think the worlds and characters are pretty cool.
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>>3196039
I haven't actually tried it myself since GFWL went away so I'm not actually sure.
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>>3195542
Deception is good.
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>>3197659
I loved Deadly Alliance, Deception and Armageddon (except for the Kreate a Fatality bullshit). Great ambient, great character designs, really interesting mechanics, fun minigames. Is a shame that it has become an unpopular opinion latelly.
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>>3197784
I do not understand this meme at all.
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>>3199280
Then never talk to me..
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>>3199280

Then bitch don't ever speak to me or my faggot son again
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>>3199328
>didn't chain
>uses insults
>FUBARs meme

wow, you people from /v/ should just go back to youtube and reddit
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>>3199354

Sorry I didn't post your precious meme in perfect format.

Anyway I was just joking dude, relax.
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>>3199360
Watch your back
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>>3199360
>Anyway I was just joking

/vr/ is full of angry 22 somethings who try to behave tough as to hide the fact that their hobby was around before they were even born.

They don't take kindly to joking.
>>
>>3185140
I thought it was kinda fun. It has a weird charm despite it being an average fighting game.
Now Mythologies on the other hand, was just plain shit.
>>
>>3185140
I liked it.
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>>3199394
*starts floating in the air with his eyes glowing red and spheres of dark energy resonating from his palms* Choose your next words carefully.
>>
>>3199987

/vr/ wasn't like this just over a year ago. It's become /v/ 2.0 and no one can take a joke, and most people are shitty to eachother now.

I miss the way this board used to be, was one of my refuges from the other boards. Now I've fallen back to the last line of defense as my refuge, 7chan. It's slow as shit, and the mods actually do their job.
>>
mk4 was amazing when it came out. The problem is no system could handle it so all theh ports were shit. It still is not possible to play arcade perfect mk4 even on mame.
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>>3202726
Dreamcast?
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>>3202765
no the lighting and character models are all off.
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>>3202775
what about N64?
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>>3185160
It was considered one of the worst games in the mainline series until the sixth gen ones came out.
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>>3199987
Holy carp all this PROJECTIOOOOOOOOOOOON
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>>3203362
He a tough guy.
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>>3203328
shit
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>>3202726
Can't find any similar screenshot from the PC and Arcade versions to make a better comparision. Dreamcast looks pretty close to the Arcade as far as I know.
But the graphics looked bad even then, and the animations were really bad (even worst, it was intentional)
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>>3204945
I had the PS1 version.

All I wanna know is: how much did I dun fucked up?
>>
Its kinda like how none of the sonic compilations got sonic cd on em
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>>3204958
Me too. Is was pretty funny because a friend at school had the n64 and was really amazed with the graphics, and when I got the game for my psx I thought they looked so fucking bad. I didn't understood why he liked them so much until I played the n64 in a emulator years later.
On the bright side we had the FMV endings, that looked a little bit nicer than the n64's ones, and the live action commercial.
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>>3204962
The PC Collection did.
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>>3202230
>post something incredibly retarded
>get called out for it
>OMG /vr/ IZ DED GUISE!

Fuck off the garbage you posted was never tolerated here.
>>
>>3204945
the arcade looks 10x better than that
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>>3204958
If the endings are CG rendered instead of real time, then you fucked up.
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>>3205171
According to what I have read, both arcade and Dreamcast versions of MK4 used around 4000 polygons on each character, while the rest of the ports (Playstation, PC and N64) used almost 800.
Ssadly since the Arcade version of MK4 can't be accurattely emulated I guess we don't really have any way to make a perfect comparission with the Dreamcast version.
On a side note, is pretty funny that those 4k polygons would be enought to make way better looking models.
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>>3205395
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>>3185764
>it looked awful even at the time
Sounds like you weren't at the arcade

Arcade graphics were great, unfortunately none of the consoles versions look anything close.
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>>3187120
>Cps3 has been emulated a decade ago
>Naomi has been emulated
>Atomiswave has been emulated
>Shit american board for the shitiest MK has not XP
>>
>>3205451
lol dude zeus was way ahead of its time
>>
>>3205451
Is ST-V and Model 3 emulated?
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>>3205960
STV on mame, with some graphics and sound issues.

Model3 on Supermodel, some games (like VF3) still can't be played without glitching.
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>>3205960
STV is fucking shit on mame, you're better off using SSF.
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mk4 was in fact the best 3d mk until mk9 came out
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>>3207141
>personal subjective opinion
>in fact
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>>3207141
MK4 was a failed experiment to bring MK3 gameplay into 3D. Deadly Alliance did literally everything better.
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>>3207539
lol dude
>>
>>3207539
*Deception did literally everything better
>>
>>3207539
>MK4 was a failed experiment to bring MK3 gameplay into 3D
A good idea on theory, but bad on practice, like happened with most 2D games when trying to get into the 3D world.

Deadly Alliance was a great attempt at making a 3D MK and Deception improved on it.
Again they overused it when they made Armageddon, iv the same way the overused the MK3 engine with Trilogy and MK4. Hope it doesn't happen again with MK2011 engine.
>>
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>>3207552
Deadly Alliance did a better job at differentiating characters from one another even if it meant unbalancing things. Every character felt very unique in DA but by Deception it was homogenized quite a bit to include things like universal uppercuts and throws. It's arguable that Deception was much better for this reason (ignoring the brokenness) but I appreciate DA a lot more for how much it tried to break the mold.

Deadly Alliance also had a much stronger set of new characters than Deception.
>>
>>3207634
I didn't play the 3D games to analyze it on that level but DA was extremely lacking in the movelist (1 move?) and it was an ugly game. Like the lower than low tier graphics that it somewhat impacted the experience. Deception was mostly the same crappy 3D MK fighting engine but the whole game had the proper production polish so it would be the best of the ugly games.
>>
>>3190590
in what way? virtua fighter is actually a good game, not a casual shitfest.
unfortunately it is too technical that nobody really plays it.
>>
>>3207661
>DA was extremely lacking in the movelist (1 move?)
Yeah, they focused more on the multiple fighting style system than the special moves focus that defined MK previously. It's a weird game especially in the context of the series. Special moves were scarce, I think the highest number of specials a character had was 5? It was dumb. But it was still really fun to play.

not retro
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>>3207661
>it was an ugly game
Really? It always looked amazing to me. Great character design, great arenas design, good textures, good coloring, decent models, decent animation. Subtle details like the body damage, sparks when weapons clashed, the snow at Lin Kueis palace and the sand flying at Drum Arena looked beautiful to me. Only downside I can think of is how some characters ended having sameface syndrome.
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>>3207675
It was a joke. There was another thread going on when this thread was made where people were just randomly shitting on VF and praising Tekken.
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>>3207756
I found some of the designs to be pretty alright (that half naked unmasked Sub Zero) but some of the texturing was complete ass (Scorpion, Jax, Sonya, etc.) The input timing window was clunky as hell, which I think Deception might have tweaked on, but definitely by MK9. Some cool arenas, costumes, characters, but overall very unpolished game. Deception was a polished poop but Armageddon brought it back down to poop due to budget and "let's rehash our DA and Deception assets to sell one more game before we go next gen." Not retro.
>>
>>3207835
I can agree on that. To avoid the off-topic, and going back to MK4:
Would it be possible to have more realistic looking models back then? I always felt MK4 did a step backwards between the realism of the digitixied sprites from 1, 2 and 3, and the cartoony looking models it had.
>>
>>3207884
Maybe not 800 polys, but their Dreamcast 4000 poly versions was definitely used to subdivide and turbosmooth instead of using it properly and sparingly. It's an awful looking game in any case. The only thing I can praise were the real time endings used for arcade and N64 because they were a lot funnier and frantic than the CG versions.
>>
>>3205285
>If the endings are CG rendered instead of real time, then you fucked up.

I just checked the N64 endings on youtube and it looks to me that I lucked out, I much prefer the PS1 version.
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>>3207916
It depends what you're looking for. CG is technically higher quality, but it suffers from bad 90s CG where animation work was simply no there. Everything was slow, awkward, drawn out and off timing. MK4 was a bad game with hilarious endings and the ingame twitchy looping animations at 60fps really adds to the humor.

https://www.youtube.com/watch?v=IilQnuwc7Z0
>>
>>3185140
Doesnt have the postergirl Mileena in it, so it gets ignored
>>
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>mfw people like MK4 only because MUH NOSTALGIA or IT'S GOOD ON N64
WAKE UP
>>
>>3208015
Check that Mercedes, wow!
>>
>>3207823
o. my bad man :(
>>
>>3207928
Imagine if everytime you talked your arms moved that way.
>>
>>3208015
What about the only objectively correct answer, that >IT'S FUNNY ON N64
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>>3208250
You mean
>it's the only half decent fighting game on N64
>>
>>3208257
MK4 sets a fairly low standard, I'm pretty Killer Instinct or whatever matches bar. What about MK Trilogy?
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>>3208264
I prefer Trilogy over 4.
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>>3207884
Wargods handled realistic looking models better than mk4, which came out 2 years earlier.
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>>3208297
Wait, I remember that game!
Wasn't it made by Midway using Zeus, testing the waters for MK4?
How could they get those really good graphics for the lab rat and then have the shittiest looking ones for the main/final product?
>>
>>3185808
NORMIE
REEEEEEEEEEEEEEEEEEEEEEE
>>
>>3208758
Go outside.
>>
Let's play a game /vr/ You are now back in 1997 and somehow you managed to get a creative direction role at Midway, and they just have started working on MK4.
You have all your current knowledge but only the technology avaiable at that time.
What do you change?
>>
>>3209951
>What do you change?

Everything.
>>
with which MK did the series become fun?
i remember playing the first three, and i wasn't nearly good enough to combo or anything, so i would just spam special moves as much as i could
it sort of turned me off of the series, but the universe seems interesting
>>
>>3208015
I only played it for the first time last year on PSX and it became my favorite because of how it handled and how easy it was. MK2 and 3 were just brutal.
>>
>>3209951
nothing. mk4 is fine
>>
>>3209951
Kano is in instead of Jarek
Shinnok gets his MKX moveset
>>
>>3209985
MK9, but whether you're okay or bad, you're still going to want to throw your controller at Shao Khan. Or better yet, don't play any of them. Just get MK Shaolin Monks. 2 player co-op beat 'em up action, get XP, buy moves and fatalities, fight iconic characters, follow the lore, plus unlockable MK2. Not retro, for PS2 and Xbox.

>>3209951
Street Fighter EX came out a year before MK4, so copying them should be a good starting point in terms of what a good videogame should feel like.
>>
>>3209985
The AI on the first games is really cheap, but that was also your fault there. No game is fun if you keep spamming the same move over and over. I understand how as a kid one would do that because you only think of wining and not having fun.
You should try to play them again now. In my opinion being hard makes it fun because you actually have to get good at them to win. Also, you can be as cheap as you want on Kitana, Jade and Shao Kahn. They deserve it.
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>>3210452
You don't have to spam the same move, anything gets countered, throws are completely off limits, and unless you continually bait the AI into a jump in you're pretty much boned.
>>
>>3185947
me 3
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>>3185148
damn, jerec could have said "you have to uphold the law and arrest me, this madness"

and jax would say "madness? this is..."

didint the devs read the iliad ?
>>
>>3210560
I'm guessing the public the game was inteded for probably didn't, so they made a more easy to catch joke. I'm glad they did, because is one of the best things to come out from that game.
>>
>>3209951
I would make it CHEESIER, maybe with a vocal soundtrack and a tie-in cartoon.
>>
>>3211243
>a vocal soundtrack
>and a tie-in cartoon
I'm probably missing the joke, but those already existed back then.
>>
>>3209951
I'd say just do a scaled down MK9 but I don't think 2.5D would've flown then, they HAD to do some kind of side stepping no matter how gimmicky and retarded it was.
>>
>>3212351
Curse of 5th gen
>>
>>3211243
>>3212351
I would go with something simillar to Deadly Alliance regarding the 3D movement, but without all the fighting styles stuff. MK2 like combos, running button, and you only loose your weapon after your 3rd time falling.
Better looking character models, one old fatality and one new fatality, unplayable Shinnok boss and no Jarek of course.
>>
Why does everyone hate Jarek?
>>
>>3212758
He was Kano until they decided the game didn't have enough newcomers so they hastily changed the design to be Jarek instead. It's pretty obvious by his moves he's a Kano clone but I like him. Black Dragon needs more than just one guy in it.
>>
>>3191884
mk2 is on PSN stand alone(or was).

For sure safe bet is WILLIAMS ARCADE COLLECTIONS which has a good emu/port of MK2 and MK3.
>>
>>3193765
>Kinda sucks in a way I guess
Don't jinx it you moron. If you want to live in the stone age there is nothing stopping you from placing these limits on yourself.
>>
>>3199280
I think it has to do with when your a kid and your friends mom is a bitch and takes him away after something "bad" happened. Like you tell some super sheltered kid that santa claus isnt real and the kid goes and tells his mom you told him that. She'll roll on over and be like "Dont talk to me or my son ..."
>>
>>3204945
>emulation with enhancements

uh huh, you really made a sound argument here.
>>
>>3205397
Shit topology.
>>
>>3212860
The n64 screenshot looks a bit suspicious to me. If I had the time I would try to get screenshots of each version by myself.
>>
File: mk4 comparison.jpg (211KB, 1863x687px) Image search: [Google]
mk4 comparison.jpg
211KB, 1863x687px
>>3212925
I thought so too.


sauce:

https://youtu.be/zMobdASZlyY?t=214

https://youtu.be/UYI0H8BRhnI?t=35
>>
It doesn't matter which one looks better, fighting games are just better to play with the PSX controller. I don't even want to imagine the horror or trying to play one on an N64 pad
>>
>>3213608
N64 is 6 button controller tho.
>>
File: dchori.jpg (625KB, 1600x1200px) Image search: [Google]
dchori.jpg
625KB, 1600x1200px
>>3213608
Only retards play fighting games with any controller.
>>
>>3214505
In a really awful layout, though.
>>
>>3214556
Only autists buy an arcade stick.
>>
>>3213608
Depends on the game. 6 button controllers are almost a must for certain fighting games, it's a shame the nintendo didn't want "violent" games on their consoles so we didn't get very many.
>>
>>3212741
>I would go with something simillar to Deadly Alliance regarding the 3D movement, but without all the fighting styles stuff. MK2 like combos, running button
Mortal Kombat vs DC Universe was basically this

It was fun to play but not an exceptional game overall

>>3212758
Arbitrary Kano clone with no good gimmick of his own. Kira fell into the same trap. Why not just use Kano? They attempted a complete revamp of him in Armageddon but both his design and his weird ass lasso gimmick weren't great. He's cool in the comics but that's about the best thing that's been done with him.
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