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Is getting Dos games to run an act?

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Thread replies: 8
Thread images: 2

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Hey guys. I have the GOG version of tomb raider with Dosbox Daum. It uses nglide/direct3d and it looks sweet. So naturally I want to plunge into more Dos games so I quickstarted a standalone dos Rom of tomb raider in dos box. The graphics now look really ugly and it's really slow and buggy. Do I have to install the game first instead of quick running to enable proper 3d? How can I make nglide work with dos games? Are most dos games 3d? Should nglide be used with non pixel art games? How do I know if a game is supporting proper 3d with nglide or openglide or w/e? Is Dosbox sufficient or do you prefer PCEM? I have windows 7 and a Linux laptop and Dosbox Daum is easier on Windows since the Linux version has to be compiled.
>>
>Are most dos games 3d?
Where do you get that idea? It's going to depend on what you consider 3d but texture mapped polygons only started in 1992 and hardware accelerated 3d came way later.

DOSbox normally works fine for me, I haven't gotten around to set up PCem.
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>>2945745
And why does standalone tomb raider looks worse? Is it misconfiguration of drivers and hardware?
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>>2945748
The normal Tomb Raider release doesn't support Glide/3DFX out of the box. You need to patch it.
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>>2945753
Is there a guide to patch 3d dos games?
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>>2945761
It differs per game. Just Google Tomb Raider 3DFX patch and how to setup nglide.
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>>2945709
>dos Rom
>>
>>2945781
CD-ROM are a type of ROM.
Thread posts: 8
Thread images: 2


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